blob: b837d9ec874b6220d92ddfff02cedd0c2e03fade [file] [log] [blame]
/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.app.ActivityTaskManager.SPLIT_SCREEN_CREATE_MODE_TOP_OR_LEFT;
import static android.app.WindowConfiguration.ACTIVITY_TYPE_HOME;
import static android.app.WindowConfiguration.ACTIVITY_TYPE_UNDEFINED;
import static android.app.WindowConfiguration.WINDOWING_MODE_FREEFORM;
import static android.app.WindowConfiguration.WINDOWING_MODE_FULLSCREEN;
import static android.app.WindowConfiguration.WINDOWING_MODE_PINNED;
import static android.app.WindowConfiguration.WINDOWING_MODE_SPLIT_SCREEN_PRIMARY;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_BEHIND;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSET;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_USER;
import static android.content.res.Configuration.ORIENTATION_LANDSCAPE;
import static android.content.res.Configuration.ORIENTATION_PORTRAIT;
import static android.os.Trace.TRACE_TAG_WINDOW_MANAGER;
import static android.util.DisplayMetrics.DENSITY_DEFAULT;
import static android.view.Display.DEFAULT_DISPLAY;
import static android.view.Display.FLAG_PRIVATE;
import static android.view.Display.FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS;
import static android.view.Display.INVALID_DISPLAY;
import static android.view.InsetsState.TYPE_IME;
import static android.view.InsetsState.TYPE_LEFT_GESTURES;
import static android.view.InsetsState.TYPE_RIGHT_GESTURES;
import static android.view.Surface.ROTATION_0;
import static android.view.Surface.ROTATION_180;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import static android.view.View.GONE;
import static android.view.View.SYSTEM_UI_FLAG_HIDE_NAVIGATION;
import static android.view.View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
import static android.view.WindowManager.DOCKED_BOTTOM;
import static android.view.WindowManager.DOCKED_INVALID;
import static android.view.WindowManager.DOCKED_TOP;
import static android.view.WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL;
import static android.view.WindowManager.LayoutParams.FLAG_SECURE;
import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER;
import static android.view.WindowManager.LayoutParams.FLAG_SPLIT_TOUCH;
import static android.view.WindowManager.LayoutParams.LAST_APPLICATION_WINDOW;
import static android.view.WindowManager.LayoutParams.NEEDS_MENU_SET_TRUE;
import static android.view.WindowManager.LayoutParams.NEEDS_MENU_UNSET;
import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
import static android.view.WindowManager.LayoutParams.TYPE_BOOT_PROGRESS;
import static android.view.WindowManager.LayoutParams.TYPE_DOCK_DIVIDER;
import static android.view.WindowManager.LayoutParams.TYPE_DRAWN_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_DREAM;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG;
import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR;
import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_DIALOG;
import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_ERROR;
import static android.view.WindowManager.LayoutParams.TYPE_TOAST;
import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
import static android.view.WindowManager.TRANSIT_ACTIVITY_OPEN;
import static android.view.WindowManager.TRANSIT_KEYGUARD_UNOCCLUDE;
import static android.view.WindowManager.TRANSIT_TASK_OPEN;
import static android.view.WindowManager.TRANSIT_TASK_TO_FRONT;
import static com.android.server.policy.WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM;
import static com.android.server.policy.WindowManagerPolicy.FINISH_LAYOUT_REDO_CONFIG;
import static com.android.server.policy.WindowManagerPolicy.FINISH_LAYOUT_REDO_LAYOUT;
import static com.android.server.policy.WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER;
import static com.android.server.wm.DisplayContentProto.ABOVE_APP_WINDOWS;
import static com.android.server.wm.DisplayContentProto.APP_TRANSITION;
import static com.android.server.wm.DisplayContentProto.BELOW_APP_WINDOWS;
import static com.android.server.wm.DisplayContentProto.CHANGING_APPS;
import static com.android.server.wm.DisplayContentProto.CLOSING_APPS;
import static com.android.server.wm.DisplayContentProto.DISPLAY_FRAMES;
import static com.android.server.wm.DisplayContentProto.DISPLAY_INFO;
import static com.android.server.wm.DisplayContentProto.DOCKED_STACK_DIVIDER_CONTROLLER;
import static com.android.server.wm.DisplayContentProto.DPI;
import static com.android.server.wm.DisplayContentProto.FOCUSED_APP;
import static com.android.server.wm.DisplayContentProto.ID;
import static com.android.server.wm.DisplayContentProto.IME_WINDOWS;
import static com.android.server.wm.DisplayContentProto.OPENING_APPS;
import static com.android.server.wm.DisplayContentProto.PINNED_STACK_CONTROLLER;
import static com.android.server.wm.DisplayContentProto.ROTATION;
import static com.android.server.wm.DisplayContentProto.SCREEN_ROTATION_ANIMATION;
import static com.android.server.wm.DisplayContentProto.STACKS;
import static com.android.server.wm.DisplayContentProto.WINDOW_CONTAINER;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_APP_TRANSITIONS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_BOOT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_DISPLAY;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS_LIGHT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_INPUT_METHOD;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SCREENSHOT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SCREEN_ON;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STACK;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_TOKEN_MOVEMENT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER_LIGHT;
import static com.android.server.wm.WindowManagerDebugConfig.SHOW_STACK_CRAWLS;
import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
import static com.android.server.wm.WindowManagerService.CUSTOM_SCREEN_ROTATION;
import static com.android.server.wm.WindowManagerService.H.REPORT_FOCUS_CHANGE;
import static com.android.server.wm.WindowManagerService.H.REPORT_HARD_KEYBOARD_STATUS_CHANGE;
import static com.android.server.wm.WindowManagerService.H.REPORT_LOSING_FOCUS;
import static com.android.server.wm.WindowManagerService.H.SEND_NEW_CONFIGURATION;
import static com.android.server.wm.WindowManagerService.H.UPDATE_DOCKED_STACK_DIVIDER;
import static com.android.server.wm.WindowManagerService.H.WINDOW_HIDE_TIMEOUT;
import static com.android.server.wm.WindowManagerService.LAYOUT_REPEAT_THRESHOLD;
import static com.android.server.wm.WindowManagerService.MAX_ANIMATION_DURATION;
import static com.android.server.wm.WindowManagerService.SEAMLESS_ROTATION_TIMEOUT_DURATION;
import static com.android.server.wm.WindowManagerService.UPDATE_FOCUS_PLACING_SURFACES;
import static com.android.server.wm.WindowManagerService.UPDATE_FOCUS_REMOVING_FOCUS;
import static com.android.server.wm.WindowManagerService.UPDATE_FOCUS_WILL_ASSIGN_LAYERS;
import static com.android.server.wm.WindowManagerService.UPDATE_FOCUS_WILL_PLACE_SURFACES;
import static com.android.server.wm.WindowManagerService.WINDOWS_FREEZING_SCREENS_ACTIVE;
import static com.android.server.wm.WindowManagerService.WINDOWS_FREEZING_SCREENS_TIMEOUT;
import static com.android.server.wm.WindowManagerService.WINDOW_FREEZE_TIMEOUT_DURATION;
import static com.android.server.wm.WindowManagerService.dipToPixel;
import static com.android.server.wm.WindowManagerService.logSurface;
import static com.android.server.wm.WindowState.RESIZE_HANDLE_WIDTH_IN_DP;
import static com.android.server.wm.WindowStateAnimator.DRAW_PENDING;
import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;
import static com.android.server.wm.utils.RegionUtils.forEachRectReverse;
import static com.android.server.wm.utils.RegionUtils.rectListToRegion;
import android.animation.AnimationHandler;
import android.annotation.CallSuper;
import android.annotation.IntDef;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.pm.PackageManager;
import android.content.res.CompatibilityInfo;
import android.content.res.Configuration;
import android.graphics.Bitmap;
import android.graphics.Insets;
import android.graphics.Matrix;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.graphics.Region.Op;
import android.hardware.display.DisplayManagerInternal;
import android.metrics.LogMaker;
import android.os.Binder;
import android.os.Debug;
import android.os.Handler;
import android.os.IBinder;
import android.os.Process;
import android.os.RemoteCallbackList;
import android.os.RemoteException;
import android.os.SystemClock;
import android.os.Trace;
import android.os.UserHandle;
import android.util.ArraySet;
import android.util.DisplayMetrics;
import android.util.Slog;
import android.util.proto.ProtoOutputStream;
import android.view.Display;
import android.view.DisplayCutout;
import android.view.DisplayInfo;
import android.view.Gravity;
import android.view.ISystemGestureExclusionListener;
import android.view.InputChannel;
import android.view.InputDevice;
import android.view.InputWindowHandle;
import android.view.InsetsState.InternalInsetType;
import android.view.MagnificationSpec;
import android.view.RemoteAnimationDefinition;
import android.view.Surface;
import android.view.SurfaceControl;
import android.view.SurfaceControl.Transaction;
import android.view.SurfaceSession;
import android.view.View;
import android.view.WindowManager;
import android.view.WindowManagerPolicyConstants.PointerEventListener;
import com.android.internal.annotations.VisibleForTesting;
import com.android.internal.logging.MetricsLogger;
import com.android.internal.logging.nano.MetricsProto.MetricsEvent;
import com.android.internal.util.ToBooleanFunction;
import com.android.internal.util.function.TriConsumer;
import com.android.internal.util.function.pooled.PooledConsumer;
import com.android.internal.util.function.pooled.PooledLambda;
import com.android.server.AnimationThread;
import com.android.server.policy.WindowManagerPolicy;
import com.android.server.wm.utils.DisplayRotationUtil;
import com.android.server.wm.utils.RotationCache;
import com.android.server.wm.utils.WmDisplayCutout;
import java.io.PrintWriter;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Objects;
import java.util.function.Consumer;
import java.util.function.Predicate;
/**
* Utility class for keeping track of the WindowStates and other pertinent contents of a
* particular Display.
*/
class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowContainer>
implements WindowManagerPolicy.DisplayContentInfo {
private static final String TAG = TAG_WITH_CLASS_NAME ? "DisplayContent" : TAG_WM;
/** The default scaling mode that scales content automatically. */
static final int FORCE_SCALING_MODE_AUTO = 0;
/** For {@link #setForcedScalingMode} to apply flag {@link Display#FLAG_SCALING_DISABLED}. */
static final int FORCE_SCALING_MODE_DISABLED = 1;
@IntDef(prefix = { "FORCE_SCALING_MODE_" }, value = {
FORCE_SCALING_MODE_AUTO,
FORCE_SCALING_MODE_DISABLED
})
@Retention(RetentionPolicy.SOURCE)
@interface ForceScalingMode {}
/** Unique identifier of this stack. */
private final int mDisplayId;
// TODO: Remove once unification is complete.
ActivityDisplay mAcitvityDisplay;
/** The containers below are the only child containers the display can have. */
// Contains all window containers that are related to apps (Activities)
private final TaskStackContainers mTaskStackContainers = new TaskStackContainers(mWmService);
// Contains all non-app window containers that should be displayed above the app containers
// (e.g. Status bar)
private final AboveAppWindowContainers mAboveAppWindowsContainers =
new AboveAppWindowContainers("mAboveAppWindowsContainers", mWmService);
// Contains all non-app window containers that should be displayed below the app containers
// (e.g. Wallpaper).
private final NonAppWindowContainers mBelowAppWindowsContainers =
new NonAppWindowContainers("mBelowAppWindowsContainers", mWmService);
// Contains all IME window containers. Note that the z-ordering of the IME windows will depend
// on the IME target. We mainly have this container grouping so we can keep track of all the IME
// window containers together and move them in-sync if/when needed. We use a subclass of
// WindowContainer which is omitted from screen magnification, as the IME is never magnified.
private final NonAppWindowContainers mImeWindowsContainers =
new NonAppWindowContainers("mImeWindowsContainers", mWmService);
private WindowState mTmpWindow;
private WindowState mTmpWindow2;
private boolean mTmpRecoveringMemory;
private boolean mUpdateImeTarget;
private boolean mTmpInitial;
private int mMaxUiWidth;
final AppTransition mAppTransition;
final AppTransitionController mAppTransitionController;
boolean mSkipAppTransitionAnimation = false;
final ArraySet<AppWindowToken> mOpeningApps = new ArraySet<>();
final ArraySet<AppWindowToken> mClosingApps = new ArraySet<>();
final ArraySet<AppWindowToken> mChangingApps = new ArraySet<>();
final UnknownAppVisibilityController mUnknownAppVisibilityController;
BoundsAnimationController mBoundsAnimationController;
private MetricsLogger mMetricsLogger;
/**
* List of clients without a transtiton animation that we notify once we are done
* transitioning since they won't be notified through the app window animator.
*/
final List<IBinder> mNoAnimationNotifyOnTransitionFinished = new ArrayList<>();
// Mapping from a token IBinder to a WindowToken object on this display.
private final HashMap<IBinder, WindowToken> mTokenMap = new HashMap();
// Initial display metrics.
int mInitialDisplayWidth = 0;
int mInitialDisplayHeight = 0;
int mInitialDisplayDensity = 0;
DisplayCutout mInitialDisplayCutout;
private final RotationCache<DisplayCutout, WmDisplayCutout> mDisplayCutoutCache
= new RotationCache<>(this::calculateDisplayCutoutForRotationUncached);
/**
* Overridden display size. Initialized with {@link #mInitialDisplayWidth}
* and {@link #mInitialDisplayHeight}, but can be set via shell command "adb shell wm size".
* @see WindowManagerService#setForcedDisplaySize(int, int, int)
*/
int mBaseDisplayWidth = 0;
int mBaseDisplayHeight = 0;
/**
* Overridden display density for current user. Initialized with {@link #mInitialDisplayDensity}
* but can be set from Settings or via shell command "adb shell wm density".
* @see WindowManagerService#setForcedDisplayDensityForUser(int, int, int)
*/
int mBaseDisplayDensity = 0;
/**
* Whether to disable display scaling. This can be set via shell command "adb shell wm scaling".
* @see WindowManagerService#setForcedDisplayScalingMode(int, int)
*/
boolean mDisplayScalingDisabled;
private final DisplayInfo mDisplayInfo = new DisplayInfo();
private final Display mDisplay;
private final DisplayMetrics mDisplayMetrics = new DisplayMetrics();
private final DisplayPolicy mDisplayPolicy;
private DisplayRotation mDisplayRotation;
DisplayFrames mDisplayFrames;
private final RemoteCallbackList<ISystemGestureExclusionListener>
mSystemGestureExclusionListeners = new RemoteCallbackList<>();
private final Region mSystemGestureExclusion = new Region();
private int mSystemGestureExclusionLimit;
/**
* For default display it contains real metrics, empty for others.
* @see WindowManagerService#createWatermarkInTransaction()
*/
final DisplayMetrics mRealDisplayMetrics = new DisplayMetrics();
/** @see #computeCompatSmallestWidth(boolean, int, int, int, DisplayCutout) */
private final DisplayMetrics mTmpDisplayMetrics = new DisplayMetrics();
/**
* Compat metrics computed based on {@link #mDisplayMetrics}.
* @see #updateDisplayAndOrientation(int)
*/
private final DisplayMetrics mCompatDisplayMetrics = new DisplayMetrics();
/** The desired scaling factor for compatible apps. */
float mCompatibleScreenScale;
/**
* Current rotation of the display.
* Constants as per {@link android.view.Surface.Rotation}.
*
* @see #updateRotationUnchecked()
*/
private int mRotation = 0;
/**
* Last applied orientation of the display.
* Constants as per {@link android.content.pm.ActivityInfo.ScreenOrientation}.
*
* @see #updateOrientationFromAppTokens()
*/
private int mLastOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
/**
* Orientation forced by some window. If there is no visible window that specifies orientation
* it is set to {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_UNSPECIFIED}.
*
* @see NonAppWindowContainers#getOrientation()
*/
private int mLastWindowForcedOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
/**
* Last orientation forced by the keyguard. It is applied when keyguard is shown and is not
* occluded.
*
* @see NonAppWindowContainers#getOrientation()
*/
private int mLastKeyguardForcedOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
/**
* The maximum aspect ratio (longerSide/shorterSide) that is treated as close-to-square. The
* orientation requests from apps would be ignored if the display is close-to-square.
*/
@VisibleForTesting
final float mCloseToSquareMaxAspectRatio;
/**
* If this is true, we would not rotate the display for apps. The rotation would be either the
* sensor rotation or the user rotation, controlled by
* {@link WindowManagerPolicy.UserRotationMode}.
*/
private boolean mIgnoreRotationForApps;
/**
* Keep track of wallpaper visibility to notify changes.
*/
private boolean mLastWallpaperVisible = false;
private Rect mBaseDisplayRect = new Rect();
// Accessed directly by all users.
private boolean mLayoutNeeded;
int pendingLayoutChanges;
int mDeferredRotationPauseCount;
/**
* Used to gate application window layout until we have sent the complete configuration.
* TODO: There are still scenarios where we may be out of sync with the client. Ideally
* we want to replace this flag with a mechanism that will confirm the configuration
* applied by the client is the one expected by the system server.
*/
boolean mWaitingForConfig;
// TODO(multi-display): remove some of the usages.
@VisibleForTesting
boolean isDefaultDisplay;
/**
* Flag indicating whether WindowManager should override info for this display in
* DisplayManager.
*/
boolean mShouldOverrideDisplayConfiguration = true;
/** Window tokens that are in the process of exiting, but still on screen for animations. */
final ArrayList<WindowToken> mExitingTokens = new ArrayList<>();
/** Detect user tapping outside of current focused task bounds .*/
@VisibleForTesting
final TaskTapPointerEventListener mTapDetector;
/** Detect user tapping outside of current focused stack bounds .*/
private Region mTouchExcludeRegion = new Region();
/** Save allocating when calculating rects */
private final Rect mTmpRect = new Rect();
private final Rect mTmpRect2 = new Rect();
private final RectF mTmpRectF = new RectF();
private final Matrix mTmpMatrix = new Matrix();
private final Region mTmpRegion = new Region();
/** Used for handing back size of display */
private final Rect mTmpBounds = new Rect();
private final Configuration mTmpConfiguration = new Configuration();
/** Remove this display when animation on it has completed. */
private boolean mDeferredRemoval;
final DockedStackDividerController mDividerControllerLocked;
final PinnedStackController mPinnedStackControllerLocked;
final ArrayList<WindowState> mTapExcludedWindows = new ArrayList<>();
/** A collection of windows that provide tap exclude regions inside of them. */
final ArraySet<WindowState> mTapExcludeProvidingWindows = new ArraySet<>();
private boolean mHaveBootMsg = false;
private boolean mHaveApp = false;
private boolean mHaveWallpaper = false;
private boolean mHaveKeyguard = true;
private final LinkedList<AppWindowToken> mTmpUpdateAllDrawn = new LinkedList();
private final TaskForResizePointSearchResult mTmpTaskForResizePointSearchResult =
new TaskForResizePointSearchResult();
private final ApplySurfaceChangesTransactionState mTmpApplySurfaceChangesTransactionState =
new ApplySurfaceChangesTransactionState();
// True if this display is in the process of being removed. Used to determine if the removal of
// the display's direct children should be allowed.
private boolean mRemovingDisplay = false;
// {@code false} if this display is in the processing of being created.
private boolean mDisplayReady = false;
WallpaperController mWallpaperController;
boolean mWallpaperMayChange = false;
private final SurfaceSession mSession = new SurfaceSession();
/**
* Window that is currently interacting with the user. This window is responsible for receiving
* key events and pointer events from the user.
*/
WindowState mCurrentFocus = null;
/**
* The last focused window that we've notified the client that the focus is changed.
*/
WindowState mLastFocus = null;
/**
* Windows that have lost input focus and are waiting for the new focus window to be displayed
* before they are told about this.
*/
ArrayList<WindowState> mLosingFocus = new ArrayList<>();
/**
* The foreground app of this display. Windows below this app cannot be the focused window. If
* the user taps on the area outside of the task of the focused app, we will notify AM about the
* new task the user wants to interact with.
*/
AppWindowToken mFocusedApp = null;
/** Windows added since {@link #mCurrentFocus} was set to null. Used for ANR blaming. */
final ArrayList<WindowState> mWinAddedSinceNullFocus = new ArrayList<>();
/** Windows removed since {@link #mCurrentFocus} was set to null. Used for ANR blaming. */
final ArrayList<WindowState> mWinRemovedSinceNullFocus = new ArrayList<>();
/**
* We organize all top-level Surfaces in to the following layers.
* mOverlayLayer contains a few Surfaces which are always on top of others
* and omitted from Screen-Magnification, for example the strict mode flash or
* the magnification overlay itself.
* {@link #mWindowingLayer} contains everything else.
*/
private SurfaceControl mOverlayLayer;
/**
* See {@link #mOverlayLayer}
*/
private SurfaceControl mWindowingLayer;
/**
* Sequence number for the current layout pass.
*/
int mLayoutSeq = 0;
/**
* Specifies the count to determine whether to defer updating the IME target until ready.
*/
private int mDeferUpdateImeTargetCount;
/** Temporary float array to retrieve 3x3 matrix values. */
private final float[] mTmpFloats = new float[9];
private MagnificationSpec mMagnificationSpec;
private InputMonitor mInputMonitor;
/** Caches the value whether told display manager that we have content. */
private boolean mLastHasContent;
private DisplayRotationUtil mRotationUtil = new DisplayRotationUtil();
/**
* The input method window for this display.
*/
WindowState mInputMethodWindow;
/**
* This just indicates the window the input method is on top of, not
* necessarily the window its input is going to.
*/
WindowState mInputMethodTarget;
/** If true hold off on modifying the animation layer of mInputMethodTarget */
boolean mInputMethodTargetWaitingAnim;
private final PointerEventDispatcher mPointerEventDispatcher;
private final InsetsStateController mInsetsStateController;
/** @see #getParentWindow() */
private WindowState mParentWindow;
private Point mLocationInParentWindow = new Point();
private SurfaceControl mParentSurfaceControl;
private InputWindowHandle mPortalWindowHandle;
// Last systemUiVisibility we received from status bar.
private int mLastStatusBarVisibility = 0;
// Last systemUiVisibility we dispatched to windows.
private int mLastDispatchedSystemUiVisibility = 0;
/** Corner radius that windows should have in order to match the display. */
private final float mWindowCornerRadius;
private final Consumer<WindowState> mUpdateWindowsForAnimator = w -> {
WindowStateAnimator winAnimator = w.mWinAnimator;
final AppWindowToken atoken = w.mAppToken;
if (winAnimator.mDrawState == READY_TO_SHOW) {
if (atoken == null || atoken.canShowWindows()) {
if (w.performShowLocked()) {
pendingLayoutChanges |= FINISH_LAYOUT_REDO_ANIM;
if (DEBUG_LAYOUT_REPEATS) {
mWmService.mWindowPlacerLocked.debugLayoutRepeats(
"updateWindowsAndWallpaperLocked 5", pendingLayoutChanges);
}
}
}
}
};
private final Consumer<WindowState> mUpdateWallpaperForAnimator = w -> {
final WindowStateAnimator winAnimator = w.mWinAnimator;
if (winAnimator.mSurfaceController == null || !winAnimator.hasSurface()) {
return;
}
// If this window is animating, ensure the animation background is set.
final AnimationAdapter anim = w.mAppToken != null
? w.mAppToken.getAnimation()
: w.getAnimation();
if (anim != null) {
final int color = anim.getBackgroundColor();
if (color != 0) {
final TaskStack stack = w.getStack();
if (stack != null) {
stack.setAnimationBackground(winAnimator, color);
}
}
}
};
private final Consumer<WindowState> mScheduleToastTimeout = w -> {
final int lostFocusUid = mTmpWindow.mOwnerUid;
final Handler handler = mWmService.mH;
if (w.mAttrs.type == TYPE_TOAST && w.mOwnerUid == lostFocusUid) {
if (!handler.hasMessages(WINDOW_HIDE_TIMEOUT, w)) {
handler.sendMessageDelayed(handler.obtainMessage(WINDOW_HIDE_TIMEOUT, w),
w.mAttrs.hideTimeoutMilliseconds);
}
}
};
private final ToBooleanFunction<WindowState> mFindFocusedWindow = w -> {
final AppWindowToken focusedApp = mFocusedApp;
if (DEBUG_FOCUS) Slog.v(TAG_WM, "Looking for focus: " + w
+ ", flags=" + w.mAttrs.flags + ", canReceive=" + w.canReceiveKeys());
if (!w.canReceiveKeys()) {
return false;
}
final AppWindowToken wtoken = w.mAppToken;
// If this window's application has been removed, just skip it.
if (wtoken != null && (wtoken.removed || wtoken.sendingToBottom)) {
if (DEBUG_FOCUS) Slog.v(TAG_WM, "Skipping " + wtoken + " because "
+ (wtoken.removed ? "removed" : "sendingToBottom"));
return false;
}
if (focusedApp == null) {
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: focusedApp=null"
+ " using new focus @ " + w);
mTmpWindow = w;
return true;
}
if (!focusedApp.windowsAreFocusable()) {
// Current focused app windows aren't focusable...
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: focusedApp windows not"
+ " focusable using new focus @ " + w);
mTmpWindow = w;
return true;
}
// Descend through all of the app tokens and find the first that either matches
// win.mAppToken (return win) or mFocusedApp (return null).
if (wtoken != null && w.mAttrs.type != TYPE_APPLICATION_STARTING) {
if (focusedApp.compareTo(wtoken) > 0) {
// App stack below focused app stack. No focus for you!!!
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM,
"findFocusedWindow: Reached focused app=" + focusedApp);
mTmpWindow = null;
return true;
}
}
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: Found new focus @ " + w);
mTmpWindow = w;
return true;
};
private final Consumer<WindowState> mPerformLayout = w -> {
// Don't do layout of a window if it is not visible, or soon won't be visible, to avoid
// wasting time and funky changes while a window is animating away.
final boolean gone = (mTmpWindow != null && mWmService.mPolicy.canBeHiddenByKeyguardLw(w))
|| w.isGoneForLayoutLw();
if (DEBUG_LAYOUT && !w.mLayoutAttached) {
Slog.v(TAG, "1ST PASS " + w + ": gone=" + gone + " mHaveFrame=" + w.mHaveFrame
+ " mLayoutAttached=" + w.mLayoutAttached
+ " config reported=" + w.isLastConfigReportedToClient());
final AppWindowToken atoken = w.mAppToken;
if (gone) Slog.v(TAG, " GONE: mViewVisibility=" + w.mViewVisibility
+ " mRelayoutCalled=" + w.mRelayoutCalled + " hidden=" + w.mToken.isHidden()
+ " hiddenRequested=" + (atoken != null && atoken.hiddenRequested)
+ " parentHidden=" + w.isParentWindowHidden());
else Slog.v(TAG, " VIS: mViewVisibility=" + w.mViewVisibility
+ " mRelayoutCalled=" + w.mRelayoutCalled + " hidden=" + w.mToken.isHidden()
+ " hiddenRequested=" + (atoken != null && atoken.hiddenRequested)
+ " parentHidden=" + w.isParentWindowHidden());
}
// If this view is GONE, then skip it -- keep the current frame, and let the caller know
// so they can ignore it if they want. (We do the normal layout for INVISIBLE windows,
// since that means "perform layout as normal, just don't display").
if ((!gone || !w.mHaveFrame || w.mLayoutNeeded) && !w.mLayoutAttached) {
if (mTmpInitial) {
w.resetContentChanged();
}
if (w.mAttrs.type == TYPE_DREAM) {
// Don't layout windows behind a dream, so that if it does stuff like hide
// the status bar we won't get a bad transition when it goes away.
mTmpWindow = w;
}
w.mLayoutNeeded = false;
w.prelayout();
final boolean firstLayout = !w.isLaidOut();
getDisplayPolicy().layoutWindowLw(w, null, mDisplayFrames);
w.mLayoutSeq = mLayoutSeq;
// If this is the first layout, we need to initialize the last inset values as
// otherwise we'd immediately cause an unnecessary resize.
if (firstLayout) {
w.updateLastInsetValues();
}
if (w.mAppToken != null) {
w.mAppToken.layoutLetterbox(w);
}
if (DEBUG_LAYOUT) Slog.v(TAG, " LAYOUT: mFrame=" + w.getFrameLw()
+ " mContainingFrame=" + w.getContainingFrame()
+ " mDisplayFrame=" + w.getDisplayFrameLw());
}
};
private final Consumer<WindowState> mPerformLayoutAttached = w -> {
if (w.mLayoutAttached) {
if (DEBUG_LAYOUT) Slog.v(TAG, "2ND PASS " + w + " mHaveFrame=" + w.mHaveFrame
+ " mViewVisibility=" + w.mViewVisibility
+ " mRelayoutCalled=" + w.mRelayoutCalled);
// If this view is GONE, then skip it -- keep the current frame, and let the caller
// know so they can ignore it if they want. (We do the normal layout for INVISIBLE
// windows, since that means "perform layout as normal, just don't display").
if (mTmpWindow != null && mWmService.mPolicy.canBeHiddenByKeyguardLw(w)) {
return;
}
if ((w.mViewVisibility != GONE && w.mRelayoutCalled) || !w.mHaveFrame
|| w.mLayoutNeeded) {
if (mTmpInitial) {
//Slog.i(TAG, "Window " + this + " clearing mContentChanged - initial");
w.resetContentChanged();
}
w.mLayoutNeeded = false;
w.prelayout();
getDisplayPolicy().layoutWindowLw(w, w.getParentWindow(), mDisplayFrames);
w.mLayoutSeq = mLayoutSeq;
if (DEBUG_LAYOUT) Slog.v(TAG, " LAYOUT: mFrame=" + w.getFrameLw()
+ " mContainingFrame=" + w.getContainingFrame()
+ " mDisplayFrame=" + w.getDisplayFrameLw());
}
} else if (w.mAttrs.type == TYPE_DREAM) {
// Don't layout windows behind a dream, so that if it does stuff like hide the
// status bar we won't get a bad transition when it goes away.
mTmpWindow = mTmpWindow2;
}
};
private final Predicate<WindowState> mComputeImeTargetPredicate = w -> {
if (DEBUG_INPUT_METHOD && mUpdateImeTarget) Slog.i(TAG_WM, "Checking window @" + w
+ " fl=0x" + Integer.toHexString(w.mAttrs.flags));
return w.canBeImeTarget();
};
private final Consumer<WindowState> mApplyPostLayoutPolicy =
w -> getDisplayPolicy().applyPostLayoutPolicyLw(w, w.mAttrs, w.getParentWindow(),
mInputMethodTarget);
private final Consumer<WindowState> mApplySurfaceChangesTransaction = w -> {
final WindowSurfacePlacer surfacePlacer = mWmService.mWindowPlacerLocked;
final boolean obscuredChanged = w.mObscured !=
mTmpApplySurfaceChangesTransactionState.obscured;
final RootWindowContainer root = mWmService.mRoot;
// Update effect.
w.mObscured = mTmpApplySurfaceChangesTransactionState.obscured;
if (!mTmpApplySurfaceChangesTransactionState.obscured) {
final boolean isDisplayed = w.isDisplayedLw();
if (isDisplayed && w.isObscuringDisplay()) {
// This window completely covers everything behind it, so we want to leave all
// of them as undimmed (for performance reasons).
root.mObscuringWindow = w;
mTmpApplySurfaceChangesTransactionState.obscured = true;
}
mTmpApplySurfaceChangesTransactionState.displayHasContent |=
root.handleNotObscuredLocked(w,
mTmpApplySurfaceChangesTransactionState.obscured,
mTmpApplySurfaceChangesTransactionState.syswin);
if (w.mHasSurface && isDisplayed) {
final int type = w.mAttrs.type;
if (type == TYPE_SYSTEM_DIALOG || type == TYPE_SYSTEM_ERROR
|| (w.mAttrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) {
mTmpApplySurfaceChangesTransactionState.syswin = true;
}
if (mTmpApplySurfaceChangesTransactionState.preferredRefreshRate == 0
&& w.mAttrs.preferredRefreshRate != 0) {
mTmpApplySurfaceChangesTransactionState.preferredRefreshRate
= w.mAttrs.preferredRefreshRate;
}
final int preferredModeId = getDisplayPolicy().getRefreshRatePolicy()
.getPreferredModeId(w);
if (mTmpApplySurfaceChangesTransactionState.preferredModeId == 0
&& preferredModeId != 0) {
mTmpApplySurfaceChangesTransactionState.preferredModeId = preferredModeId;
}
}
}
if (obscuredChanged && w.isVisibleLw() && mWallpaperController.isWallpaperTarget(w)) {
// This is the wallpaper target and its obscured state changed... make sure the
// current wallpaper's visibility has been updated accordingly.
mWallpaperController.updateWallpaperVisibility();
}
w.handleWindowMovedIfNeeded();
final WindowStateAnimator winAnimator = w.mWinAnimator;
//Slog.i(TAG, "Window " + this + " clearing mContentChanged - done placing");
w.resetContentChanged();
// Moved from updateWindowsAndWallpaperLocked().
if (w.mHasSurface) {
// Take care of the window being ready to display.
final boolean committed = winAnimator.commitFinishDrawingLocked();
if (isDefaultDisplay && committed) {
if (w.mAttrs.type == TYPE_DREAM) {
// HACK: When a dream is shown, it may at that point hide the lock screen.
// So we need to redo the layout to let the phone window manager make this
// happen.
pendingLayoutChanges |= FINISH_LAYOUT_REDO_LAYOUT;
if (DEBUG_LAYOUT_REPEATS) {
surfacePlacer.debugLayoutRepeats(
"dream and commitFinishDrawingLocked true",
pendingLayoutChanges);
}
}
if ((w.mAttrs.flags & FLAG_SHOW_WALLPAPER) != 0) {
if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
"First draw done in potential wallpaper target " + w);
mWallpaperMayChange = true;
pendingLayoutChanges |= FINISH_LAYOUT_REDO_WALLPAPER;
if (DEBUG_LAYOUT_REPEATS) {
surfacePlacer.debugLayoutRepeats(
"wallpaper and commitFinishDrawingLocked true",
pendingLayoutChanges);
}
}
}
}
final AppWindowToken atoken = w.mAppToken;
if (atoken != null) {
atoken.updateLetterboxSurface(w);
final boolean updateAllDrawn = atoken.updateDrawnWindowStates(w);
if (updateAllDrawn && !mTmpUpdateAllDrawn.contains(atoken)) {
mTmpUpdateAllDrawn.add(atoken);
}
}
if (!mLosingFocus.isEmpty() && w.isFocused() && w.isDisplayedLw()) {
mWmService.mH.obtainMessage(REPORT_LOSING_FOCUS, this).sendToTarget();
}
w.updateResizingWindowIfNeeded();
};
/**
* Create new {@link DisplayContent} instance, add itself to the root window container and
* initialize direct children.
* @param display May not be null.
* @param service You know.
* @param activityDisplay The ActivityDisplay for the display container.
*/
DisplayContent(Display display, WindowManagerService service,
ActivityDisplay activityDisplay) {
super(service);
mAcitvityDisplay = activityDisplay;
if (service.mRoot.getDisplayContent(display.getDisplayId()) != null) {
throw new IllegalArgumentException("Display with ID=" + display.getDisplayId()
+ " already exists=" + service.mRoot.getDisplayContent(display.getDisplayId())
+ " new=" + display);
}
mDisplay = display;
mDisplayId = display.getDisplayId();
mWallpaperController = new WallpaperController(mWmService, this);
display.getDisplayInfo(mDisplayInfo);
display.getMetrics(mDisplayMetrics);
mSystemGestureExclusionLimit = mWmService.mSystemGestureExclusionLimitDp
* mDisplayMetrics.densityDpi / DENSITY_DEFAULT;
isDefaultDisplay = mDisplayId == DEFAULT_DISPLAY;
mDisplayFrames = new DisplayFrames(mDisplayId, mDisplayInfo,
calculateDisplayCutoutForRotation(mDisplayInfo.rotation));
initializeDisplayBaseInfo();
mAppTransition = new AppTransition(service.mContext, service, this);
mAppTransition.registerListenerLocked(service.mActivityManagerAppTransitionNotifier);
mAppTransitionController = new AppTransitionController(service, this);
mUnknownAppVisibilityController = new UnknownAppVisibilityController(service, this);
AnimationHandler animationHandler = new AnimationHandler();
mBoundsAnimationController = new BoundsAnimationController(service.mContext,
mAppTransition, AnimationThread.getHandler(), animationHandler);
final InputChannel inputChannel = mWmService.mInputManager.monitorInput(
"PointerEventDispatcher" + mDisplayId, mDisplayId);
mPointerEventDispatcher = new PointerEventDispatcher(inputChannel);
// Tap Listeners are supported for:
// 1. All physical displays (multi-display).
// 2. VirtualDisplays on VR, AA (and everything else).
mTapDetector = new TaskTapPointerEventListener(mWmService, this);
registerPointerEventListener(mTapDetector);
registerPointerEventListener(mWmService.mMousePositionTracker);
if (mWmService.mAtmService.getRecentTasks() != null) {
registerPointerEventListener(
mWmService.mAtmService.getRecentTasks().getInputListener());
}
mDisplayPolicy = new DisplayPolicy(service, this);
mDisplayRotation = new DisplayRotation(service, this);
mCloseToSquareMaxAspectRatio = service.mContext.getResources().getFloat(
com.android.internal.R.dimen.config_closeToSquareDisplayMaxAspectRatio);
if (isDefaultDisplay) {
// The policy may be invoked right after here, so it requires the necessary default
// fields of this display content.
mWmService.mPolicy.setDefaultDisplay(this);
}
if (mWmService.mDisplayReady) {
mDisplayPolicy.onConfigurationChanged();
}
if (mWmService.mSystemReady) {
mDisplayPolicy.systemReady();
}
mWindowCornerRadius = mDisplayPolicy.getWindowCornerRadius();
mDividerControllerLocked = new DockedStackDividerController(service, this);
mPinnedStackControllerLocked = new PinnedStackController(service, this);
final SurfaceControl.Builder b = mWmService.makeSurfaceBuilder(mSession)
.setOpaque(true)
.setContainerLayer();
mWindowingLayer = b.setName("Display Root").build();
mOverlayLayer = b.setName("Display Overlays").build();
getPendingTransaction().setLayer(mWindowingLayer, 0)
.setLayerStack(mWindowingLayer, mDisplayId)
.show(mWindowingLayer)
.setLayer(mOverlayLayer, 1)
.setLayerStack(mOverlayLayer, mDisplayId)
.show(mOverlayLayer);
getPendingTransaction().apply();
// These are the only direct children we should ever have and they are permanent.
super.addChild(mBelowAppWindowsContainers, null);
super.addChild(mTaskStackContainers, null);
super.addChild(mAboveAppWindowsContainers, null);
super.addChild(mImeWindowsContainers, null);
// Add itself as a child to the root container.
mWmService.mRoot.addChild(this, null);
// TODO(b/62541591): evaluate whether this is the best spot to declare the
// {@link DisplayContent} ready for use.
mDisplayReady = true;
mWmService.mAnimator.addDisplayLocked(mDisplayId);
mInputMonitor = new InputMonitor(service, mDisplayId);
mInsetsStateController = new InsetsStateController(this);
}
boolean isReady() {
// The display is ready when the system and the individual display are both ready.
return mWmService.mDisplayReady && mDisplayReady;
}
int getDisplayId() {
return mDisplayId;
}
float getWindowCornerRadius() {
return mWindowCornerRadius;
}
WindowToken getWindowToken(IBinder binder) {
return mTokenMap.get(binder);
}
AppWindowToken getAppWindowToken(IBinder binder) {
final WindowToken token = getWindowToken(binder);
if (token == null) {
return null;
}
return token.asAppWindowToken();
}
private void addWindowToken(IBinder binder, WindowToken token) {
final DisplayContent dc = mWmService.mRoot.getWindowTokenDisplay(token);
if (dc != null) {
// We currently don't support adding a window token to the display if the display
// already has the binder mapped to another token. If there is a use case for supporting
// this moving forward we will either need to merge the WindowTokens some how or have
// the binder map to a list of window tokens.
throw new IllegalArgumentException("Can't map token=" + token + " to display="
+ getName() + " already mapped to display=" + dc + " tokens=" + dc.mTokenMap);
}
if (binder == null) {
throw new IllegalArgumentException("Can't map token=" + token + " to display="
+ getName() + " binder is null");
}
if (token == null) {
throw new IllegalArgumentException("Can't map null token to display="
+ getName() + " binder=" + binder);
}
mTokenMap.put(binder, token);
if (token.asAppWindowToken() == null) {
// Add non-app token to container hierarchy on the display. App tokens are added through
// the parent container managing them (e.g. Tasks).
switch (token.windowType) {
case TYPE_WALLPAPER:
mBelowAppWindowsContainers.addChild(token);
break;
case TYPE_INPUT_METHOD:
case TYPE_INPUT_METHOD_DIALOG:
mImeWindowsContainers.addChild(token);
break;
default:
mAboveAppWindowsContainers.addChild(token);
break;
}
}
}
WindowToken removeWindowToken(IBinder binder) {
final WindowToken token = mTokenMap.remove(binder);
if (token != null && token.asAppWindowToken() == null) {
token.setExiting();
}
return token;
}
/** Changes the display the input window token is housed on to this one. */
void reParentWindowToken(WindowToken token) {
final DisplayContent prevDc = token.getDisplayContent();
if (prevDc == this) {
return;
}
if (prevDc != null) {
if (prevDc.mTokenMap.remove(token.token) != null && token.asAppWindowToken() == null) {
// Removed the token from the map, but made sure it's not an app token before
// removing from parent.
token.getParent().removeChild(token);
}
if (prevDc.mLastFocus == mCurrentFocus) {
// The window has become the focus of this display, so it should not be notified
// that it lost focus from the previous display.
prevDc.mLastFocus = null;
}
}
addWindowToken(token.token, token);
}
void removeAppToken(IBinder binder) {
final WindowToken token = removeWindowToken(binder);
if (token == null) {
Slog.w(TAG_WM, "removeAppToken: Attempted to remove non-existing token: " + binder);
return;
}
final AppWindowToken appToken = token.asAppWindowToken();
if (appToken == null) {
Slog.w(TAG_WM, "Attempted to remove non-App token: " + binder + " token=" + token);
return;
}
appToken.onRemovedFromDisplay();
}
@Override
public Display getDisplay() {
return mDisplay;
}
DisplayInfo getDisplayInfo() {
return mDisplayInfo;
}
DisplayMetrics getDisplayMetrics() {
return mDisplayMetrics;
}
DisplayPolicy getDisplayPolicy() {
return mDisplayPolicy;
}
@Override
public DisplayRotation getDisplayRotation() {
return mDisplayRotation;
}
/**
* Marks a window as providing insets for the rest of the windows in the system.
*
* @param type The type of inset this window provides.
* @param win The window.
* @param frameProvider Function to compute the frame, or {@code null} if the just the frame of
* the window should be taken.
*/
void setInsetProvider(@InternalInsetType int type, WindowState win,
@Nullable TriConsumer<DisplayFrames, WindowState, Rect> frameProvider) {
mInsetsStateController.getSourceProvider(type).setWindow(win, frameProvider);
}
InsetsStateController getInsetsStateController() {
return mInsetsStateController;
}
@VisibleForTesting
void setDisplayRotation(DisplayRotation displayRotation) {
mDisplayRotation = displayRotation;
}
int getRotation() {
return mRotation;
}
@VisibleForTesting
void setRotation(int newRotation) {
mRotation = newRotation;
mDisplayRotation.setRotation(newRotation);
}
int getLastOrientation() {
return mLastOrientation;
}
int getLastWindowForcedOrientation() {
return mLastWindowForcedOrientation;
}
void registerRemoteAnimations(RemoteAnimationDefinition definition) {
mAppTransitionController.registerRemoteAnimations(definition);
}
/**
* Temporarily pauses rotation changes until resumed.
*
* This can be used to prevent rotation changes from occurring while the user is
* performing certain operations, such as drag and drop.
*
* This call nests and must be matched by an equal number of calls to
* {@link #resumeRotationLocked}.
*/
void pauseRotationLocked() {
mDeferredRotationPauseCount++;
}
/**
* Resumes normal rotation changes after being paused.
*/
void resumeRotationLocked() {
if (mDeferredRotationPauseCount <= 0) {
return;
}
mDeferredRotationPauseCount--;
if (mDeferredRotationPauseCount == 0) {
updateRotationAndSendNewConfigIfNeeded();
}
}
/**
* If this is true we have updated our desired orientation, but not yet changed the real
* orientation our applied our screen rotation animation. For example, because a previous
* screen rotation was in progress.
*
* @return {@code true} if the there is an ongoing rotation change.
*/
boolean rotationNeedsUpdate() {
final int lastOrientation = getLastOrientation();
final int oldRotation = getRotation();
final int rotation = mDisplayRotation.rotationForOrientation(lastOrientation, oldRotation);
return oldRotation != rotation;
}
/**
* The display content may have configuration set from {@link #DisplayWindowSettings}. This
* callback let the owner of container know there is existing configuration to prevent the
* values from being replaced by the initializing {@link #ActivityDisplay}.
*/
void initializeDisplayOverrideConfiguration() {
if (mAcitvityDisplay != null) {
mAcitvityDisplay.onInitializeOverrideConfiguration(getRequestedOverrideConfiguration());
}
}
/** Notify the configuration change of this display. */
void sendNewConfiguration() {
mWmService.mH.obtainMessage(SEND_NEW_CONFIGURATION, this).sendToTarget();
}
@Override
boolean onDescendantOrientationChanged(IBinder freezeDisplayToken,
ConfigurationContainer requestingContainer) {
final Configuration config = updateOrientationFromAppTokens(
getRequestedOverrideConfiguration(), freezeDisplayToken, false);
// If display rotation class tells us that it doesn't consider app requested orientation,
// this display won't rotate just because of an app changes its requested orientation. Thus
// it indicates that this display chooses not to handle this request.
final boolean handled = getDisplayRotation().respectAppRequestedOrientation();
if (config == null) {
return handled;
}
if (handled && requestingContainer instanceof ActivityRecord) {
final ActivityRecord activityRecord = (ActivityRecord) requestingContainer;
final boolean kept = mWmService.mAtmService.updateDisplayOverrideConfigurationLocked(
config, activityRecord, false /* deferResume */, getDisplayId());
activityRecord.frozenBeforeDestroy = true;
if (!kept) {
mWmService.mAtmService.mRootActivityContainer.resumeFocusedStacksTopActivities();
}
} else {
// We have a new configuration to push so we need to update ATMS for now.
// TODO: Clean up display configuration push between ATMS and WMS after unification.
mWmService.mAtmService.updateDisplayOverrideConfigurationLocked(
config, null /* starting */, false /* deferResume */, getDisplayId());
}
return handled;
}
@Override
boolean handlesOrientationChangeFromDescendant() {
return getDisplayRotation().respectAppRequestedOrientation();
}
/**
* Determine the new desired orientation of this display.
*
* The orientation is computed from non-application windows first. If none of the
* non-application windows specify orientation, the orientation is computed from application
* tokens.
*
* @return {@code true} if the orientation is changed.
*/
boolean updateOrientationFromAppTokens() {
return updateOrientationFromAppTokens(false /* forceUpdate */);
}
/**
* Update orientation of the target display, returning a non-null new Configuration if it has
* changed from the current orientation. If a non-null configuration is returned, someone must
* call {@link WindowManagerService#setNewDisplayOverrideConfiguration(Configuration,
* DisplayContent)} to tell the window manager it can unfreeze the screen. This will typically
* be done by calling {@link WindowManagerService#sendNewConfiguration(int)}.
*/
Configuration updateOrientationFromAppTokens(Configuration currentConfig,
IBinder freezeDisplayToken, boolean forceUpdate) {
if (!mDisplayReady) {
return null;
}
Configuration config = null;
if (updateOrientationFromAppTokens(forceUpdate)) {
// If we changed the orientation but mOrientationChangeComplete is already true,
// we used seamless rotation, and we don't need to freeze the screen.
if (freezeDisplayToken != null && !mWmService.mRoot.mOrientationChangeComplete) {
final AppWindowToken atoken = getAppWindowToken(freezeDisplayToken);
if (atoken != null) {
atoken.startFreezingScreen();
}
}
config = new Configuration();
computeScreenConfiguration(config);
} else if (currentConfig != null) {
// No obvious action we need to take, but if our current state mismatches the
// activity manager's, update it, disregarding font scale, which should remain set
// to the value of the previous configuration.
// Here we're calling Configuration#unset() instead of setToDefaults() because we
// need to keep override configs clear of non-empty values (e.g. fontSize).
mTmpConfiguration.unset();
mTmpConfiguration.updateFrom(currentConfig);
computeScreenConfiguration(mTmpConfiguration);
if (currentConfig.diff(mTmpConfiguration) != 0) {
mWaitingForConfig = true;
setLayoutNeeded();
int[] anim = new int[2];
getDisplayPolicy().selectRotationAnimationLw(anim);
mWmService.startFreezingDisplayLocked(anim[0], anim[1], this);
config = new Configuration(mTmpConfiguration);
}
}
return config;
}
private boolean updateOrientationFromAppTokens(boolean forceUpdate) {
final int req = getOrientation();
if (req != mLastOrientation || forceUpdate) {
mLastOrientation = req;
mDisplayRotation.setCurrentOrientation(req);
return updateRotationUnchecked(forceUpdate);
}
return false;
}
/**
* Update rotation of the display and send configuration if the rotation is changed.
*
* @return {@code true} if the rotation has been changed and the new config is sent.
*/
boolean updateRotationAndSendNewConfigIfNeeded() {
final boolean changed = updateRotationUnchecked(false /* forceUpdate */);
if (changed) {
sendNewConfiguration();
}
return changed;
}
/**
* Update rotation of the display.
*
* @return {@code true} if the rotation has been changed. In this case YOU MUST CALL
* {@link WindowManagerService#sendNewConfiguration(int)} TO UNFREEZE THE SCREEN.
*/
boolean updateRotationUnchecked() {
return updateRotationUnchecked(false /* forceUpdate */);
}
/**
* Update rotation of the DisplayContent with an option to force the update. This updates
* the container's perception of rotation and, depending on the top activities, will freeze
* the screen or start seamless rotation. The display itself gets rotated in
* {@link #applyRotationLocked} during {@link WindowManagerService#sendNewConfiguration}.
*
* @param forceUpdate Force the rotation update. Sometimes in WM we might skip updating
* orientation because we're waiting for some rotation to finish or display
* to unfreeze, which results in configuration of the previously visible
* activity being applied to a newly visible one. Forcing the rotation
* update allows to workaround this issue.
* @return {@code true} if the rotation has been changed. In this case YOU MUST CALL
* {@link WindowManagerService#sendNewConfiguration(int)} TO COMPLETE THE ROTATION AND
* UNFREEZE THE SCREEN.
*/
boolean updateRotationUnchecked(boolean forceUpdate) {
ScreenRotationAnimation screenRotationAnimation;
if (!forceUpdate) {
if (mDeferredRotationPauseCount > 0) {
// Rotation updates have been paused temporarily. Defer the update until
// updates have been resumed.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Deferring rotation, rotation is paused.");
return false;
}
screenRotationAnimation =
mWmService.mAnimator.getScreenRotationAnimationLocked(mDisplayId);
if (screenRotationAnimation != null && screenRotationAnimation.isAnimating()) {
// Rotation updates cannot be performed while the previous rotation change
// animation is still in progress. Skip this update. We will try updating
// again after the animation is finished and the display is unfrozen.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Deferring rotation, animation in progress.");
return false;
}
if (mWmService.mDisplayFrozen) {
// Even if the screen rotation animation has finished (e.g. isAnimating
// returns false), there is still some time where we haven't yet unfrozen
// the display. We also need to abort rotation here.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"Deferring rotation, still finishing previous rotation");
return false;
}
}
if (!mWmService.mDisplayEnabled) {
// No point choosing a rotation if the display is not enabled.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Deferring rotation, display is not enabled.");
return false;
}
final int oldRotation = mRotation;
final int lastOrientation = mLastOrientation;
final int rotation = mDisplayRotation.rotationForOrientation(lastOrientation, oldRotation);
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Computed rotation=" + rotation + " for display id="
+ mDisplayId + " based on lastOrientation=" + lastOrientation
+ " and oldRotation=" + oldRotation);
boolean mayRotateSeamlessly = mDisplayPolicy.shouldRotateSeamlessly(mDisplayRotation,
oldRotation, rotation);
if (mayRotateSeamlessly) {
final WindowState seamlessRotated = getWindow((w) -> w.mSeamlesslyRotated);
if (seamlessRotated != null && !forceUpdate) {
// We can't rotate (seamlessly or not) while waiting for the last seamless rotation
// to complete (that is, waiting for windows to redraw). It's tempting to check
// w.mSeamlessRotationCount but that could be incorrect in the case of
// window-removal.
return false;
}
// In the presence of the PINNED stack or System Alert
// windows we unfortunately can not seamlessly rotate.
if (hasPinnedStack()) {
mayRotateSeamlessly = false;
}
for (int i = 0; i < mWmService.mSessions.size(); i++) {
if (mWmService.mSessions.valueAt(i).hasAlertWindowSurfaces()) {
mayRotateSeamlessly = false;
break;
}
}
}
final boolean rotateSeamlessly = mayRotateSeamlessly;
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display id=" + mDisplayId
+ " selected orientation " + lastOrientation
+ ", got rotation " + rotation);
if (oldRotation == rotation) {
// No change.
return false;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display id=" + mDisplayId
+ " rotation changed to " + rotation
+ " from " + oldRotation
+ ", lastOrientation=" + lastOrientation);
if (DisplayContent.deltaRotation(rotation, oldRotation) != 2) {
mWaitingForConfig = true;
}
mRotation = rotation;
mWmService.mWindowsFreezingScreen = WINDOWS_FREEZING_SCREENS_ACTIVE;
mWmService.mH.sendNewMessageDelayed(WindowManagerService.H.WINDOW_FREEZE_TIMEOUT,
this, WINDOW_FREEZE_TIMEOUT_DURATION);
setLayoutNeeded();
final int[] anim = new int[2];
mDisplayPolicy.selectRotationAnimationLw(anim);
if (!rotateSeamlessly) {
mWmService.startFreezingDisplayLocked(anim[0], anim[1], this);
// startFreezingDisplayLocked can reset the ScreenRotationAnimation.
} else {
// The screen rotation animation uses a screenshot to freeze the screen
// while windows resize underneath.
// When we are rotating seamlessly, we allow the elements to transition
// to their rotated state independently and without a freeze required.
mWmService.startSeamlessRotation();
}
return true;
}
/**
* Applies the rotation transaction. This must be called after {@link #updateRotationUnchecked}
* (if it returned {@code true}) to actually finish the rotation.
*
* @param oldRotation the rotation we are coming from.
* @param rotation the rotation to apply.
*/
void applyRotationLocked(final int oldRotation, final int rotation) {
mDisplayRotation.setRotation(rotation);
final boolean rotateSeamlessly = mWmService.isRotatingSeamlessly();
ScreenRotationAnimation screenRotationAnimation = rotateSeamlessly
? null : mWmService.mAnimator.getScreenRotationAnimationLocked(mDisplayId);
// We need to update our screen size information to match the new rotation. If the rotation
// has actually changed then this method will return true and, according to the comment at
// the top of the method, the caller is obligated to call computeNewConfigurationLocked().
// By updating the Display info here it will be available to
// #computeScreenConfiguration() later.
updateDisplayAndOrientation(getConfiguration().uiMode, null /* outConfig */);
// NOTE: We disable the rotation in the emulator because
// it doesn't support hardware OpenGL emulation yet.
if (CUSTOM_SCREEN_ROTATION && screenRotationAnimation != null
&& screenRotationAnimation.hasScreenshot()) {
if (screenRotationAnimation.setRotation(getPendingTransaction(), rotation,
MAX_ANIMATION_DURATION, mWmService.getTransitionAnimationScaleLocked(),
mDisplayInfo.logicalWidth, mDisplayInfo.logicalHeight)) {
mWmService.scheduleAnimationLocked();
}
}
forAllWindows(w -> {
w.seamlesslyRotateIfAllowed(getPendingTransaction(), oldRotation, rotation,
rotateSeamlessly);
}, true /* traverseTopToBottom */);
mWmService.mDisplayManagerInternal.performTraversal(getPendingTransaction());
scheduleAnimation();
forAllWindows(w -> {
if (w.mHasSurface && !rotateSeamlessly) {
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Set mOrientationChanging of " + w);
w.setOrientationChanging(true);
mWmService.mRoot.mOrientationChangeComplete = false;
w.mLastFreezeDuration = 0;
}
w.mReportOrientationChanged = true;
}, true /* traverseTopToBottom */);
if (rotateSeamlessly) {
mWmService.mH.sendNewMessageDelayed(WindowManagerService.H.SEAMLESS_ROTATION_TIMEOUT,
this, SEAMLESS_ROTATION_TIMEOUT_DURATION);
}
for (int i = mWmService.mRotationWatchers.size() - 1; i >= 0; i--) {
final WindowManagerService.RotationWatcher rotationWatcher
= mWmService.mRotationWatchers.get(i);
if (rotationWatcher.mDisplayId == mDisplayId) {
try {
rotationWatcher.mWatcher.onRotationChanged(rotation);
} catch (RemoteException e) {
// Ignore
}
}
}
// Announce rotation only if we will not animate as we already have the
// windows in final state. Otherwise, we make this call at the rotation end.
if (screenRotationAnimation == null && mWmService.mAccessibilityController != null) {
mWmService.mAccessibilityController.onRotationChangedLocked(this);
}
}
void configureDisplayPolicy() {
final int width = mBaseDisplayWidth;
final int height = mBaseDisplayHeight;
final int shortSize;
final int longSize;
if (width > height) {
shortSize = height;
longSize = width;
} else {
shortSize = width;
longSize = height;
}
final int shortSizeDp = shortSize * DENSITY_DEFAULT / mBaseDisplayDensity;
final int longSizeDp = longSize * DENSITY_DEFAULT / mBaseDisplayDensity;
mDisplayPolicy.updateConfigurationAndScreenSizeDependentBehaviors();
mDisplayRotation.configure(width, height, shortSizeDp, longSizeDp);
mDisplayFrames.onDisplayInfoUpdated(mDisplayInfo,
calculateDisplayCutoutForRotation(mDisplayInfo.rotation));
// Not much of use to rotate the display for apps since it's close to square.
mIgnoreRotationForApps = isNonDecorDisplayCloseToSquare(Surface.ROTATION_0, width, height);
}
private boolean isNonDecorDisplayCloseToSquare(int rotation, int width, int height) {
final DisplayCutout displayCutout =
calculateDisplayCutoutForRotation(rotation).getDisplayCutout();
final int uiMode = mWmService.mPolicy.getUiMode();
final int w = mDisplayPolicy.getNonDecorDisplayWidth(
width, height, rotation, uiMode, displayCutout);
final int h = mDisplayPolicy.getNonDecorDisplayHeight(
width, height, rotation, uiMode, displayCutout);
final float aspectRatio = Math.max(w, h) / (float) Math.min(w, h);
return aspectRatio <= mCloseToSquareMaxAspectRatio;
}
/**
* Update {@link #mDisplayInfo} and other internal variables when display is rotated or config
* changed.
* Do not call if {@link WindowManagerService#mDisplayReady} == false.
*/
private DisplayInfo updateDisplayAndOrientation(int uiMode, Configuration outConfig) {
// Use the effective "visual" dimensions based on current rotation
final boolean rotated = (mRotation == ROTATION_90 || mRotation == ROTATION_270);
final int dw = rotated ? mBaseDisplayHeight : mBaseDisplayWidth;
final int dh = rotated ? mBaseDisplayWidth : mBaseDisplayHeight;
// Update application display metrics.
final WmDisplayCutout wmDisplayCutout = calculateDisplayCutoutForRotation(mRotation);
final DisplayCutout displayCutout = wmDisplayCutout.getDisplayCutout();
final int appWidth = mDisplayPolicy.getNonDecorDisplayWidth(dw, dh, mRotation, uiMode,
displayCutout);
final int appHeight = mDisplayPolicy.getNonDecorDisplayHeight(dw, dh, mRotation, uiMode,
displayCutout);
mDisplayInfo.rotation = mRotation;
mDisplayInfo.logicalWidth = dw;
mDisplayInfo.logicalHeight = dh;
mDisplayInfo.logicalDensityDpi = mBaseDisplayDensity;
mDisplayInfo.appWidth = appWidth;
mDisplayInfo.appHeight = appHeight;
if (isDefaultDisplay) {
mDisplayInfo.getLogicalMetrics(mRealDisplayMetrics,
CompatibilityInfo.DEFAULT_COMPATIBILITY_INFO, null);
}
mDisplayInfo.displayCutout = displayCutout.isEmpty() ? null : displayCutout;
mDisplayInfo.getAppMetrics(mDisplayMetrics);
if (mDisplayScalingDisabled) {
mDisplayInfo.flags |= Display.FLAG_SCALING_DISABLED;
} else {
mDisplayInfo.flags &= ~Display.FLAG_SCALING_DISABLED;
}
computeSizeRangesAndScreenLayout(mDisplayInfo, rotated, uiMode, dw, dh,
mDisplayMetrics.density, outConfig);
// We usually set the override info in DisplayManager so that we get consistent display
// metrics values when displays are changing and don't send out new values until WM is aware
// of them. However, we don't do this for displays that serve as containers for ActivityView
// because we don't want letter-/pillar-boxing during resize.
final DisplayInfo overrideDisplayInfo = mShouldOverrideDisplayConfiguration
? mDisplayInfo : null;
mWmService.mDisplayManagerInternal.setDisplayInfoOverrideFromWindowManager(mDisplayId,
overrideDisplayInfo);
mBaseDisplayRect.set(0, 0, dw, dh);
if (isDefaultDisplay) {
mCompatibleScreenScale = CompatibilityInfo.computeCompatibleScaling(mDisplayMetrics,
mCompatDisplayMetrics);
}
return mDisplayInfo;
}
WmDisplayCutout calculateDisplayCutoutForRotation(int rotation) {
return mDisplayCutoutCache.getOrCompute(mInitialDisplayCutout, rotation);
}
private WmDisplayCutout calculateDisplayCutoutForRotationUncached(
DisplayCutout cutout, int rotation) {
if (cutout == null || cutout == DisplayCutout.NO_CUTOUT) {
return WmDisplayCutout.NO_CUTOUT;
}
if (rotation == ROTATION_0) {
return WmDisplayCutout.computeSafeInsets(
cutout, mInitialDisplayWidth, mInitialDisplayHeight);
}
final boolean rotated = (rotation == ROTATION_90 || rotation == ROTATION_270);
final Rect[] newBounds = mRotationUtil.getRotatedBounds(
WmDisplayCutout.computeSafeInsets(
cutout, mInitialDisplayWidth, mInitialDisplayHeight)
.getDisplayCutout().getBoundingRectsAll(),
rotation, mInitialDisplayWidth, mInitialDisplayHeight);
return WmDisplayCutout.computeSafeInsets(DisplayCutout.fromBounds(newBounds),
rotated ? mInitialDisplayHeight : mInitialDisplayWidth,
rotated ? mInitialDisplayWidth : mInitialDisplayHeight);
}
/**
* Compute display configuration based on display properties and policy settings.
* Do not call if mDisplayReady == false.
*/
void computeScreenConfiguration(Configuration config) {
final DisplayInfo displayInfo = updateDisplayAndOrientation(config.uiMode, config);
calculateBounds(displayInfo, mTmpBounds);
config.windowConfiguration.setBounds(mTmpBounds);
final int dw = displayInfo.logicalWidth;
final int dh = displayInfo.logicalHeight;
config.orientation = (dw <= dh) ? ORIENTATION_PORTRAIT : ORIENTATION_LANDSCAPE;
config.windowConfiguration.setWindowingMode(getWindowingMode());
config.windowConfiguration.setDisplayWindowingMode(getWindowingMode());
config.windowConfiguration.setRotation(displayInfo.rotation);
final float density = mDisplayMetrics.density;
config.screenWidthDp =
(int)(mDisplayPolicy.getConfigDisplayWidth(dw, dh, displayInfo.rotation,
config.uiMode, displayInfo.displayCutout) / density);
config.screenHeightDp =
(int)(mDisplayPolicy.getConfigDisplayHeight(dw, dh, displayInfo.rotation,
config.uiMode, displayInfo.displayCutout) / density);
mDisplayPolicy.getNonDecorInsetsLw(displayInfo.rotation, dw, dh,
displayInfo.displayCutout, mTmpRect);
final int leftInset = mTmpRect.left;
final int topInset = mTmpRect.top;
// appBounds at the root level should mirror the app screen size.
config.windowConfiguration.setAppBounds(leftInset /* left */, topInset /* top */,
leftInset + displayInfo.appWidth /* right */,
topInset + displayInfo.appHeight /* bottom */);
final boolean rotated = (displayInfo.rotation == Surface.ROTATION_90
|| displayInfo.rotation == Surface.ROTATION_270);
config.screenLayout = (config.screenLayout & ~Configuration.SCREENLAYOUT_ROUND_MASK)
| ((displayInfo.flags & Display.FLAG_ROUND) != 0
? Configuration.SCREENLAYOUT_ROUND_YES
: Configuration.SCREENLAYOUT_ROUND_NO);
config.compatScreenWidthDp = (int)(config.screenWidthDp / mCompatibleScreenScale);
config.compatScreenHeightDp = (int)(config.screenHeightDp / mCompatibleScreenScale);
config.compatSmallestScreenWidthDp = computeCompatSmallestWidth(rotated, config.uiMode, dw,
dh, displayInfo.displayCutout);
config.densityDpi = displayInfo.logicalDensityDpi;
config.colorMode =
((displayInfo.isHdr() && mWmService.hasHdrSupport())
? Configuration.COLOR_MODE_HDR_YES
: Configuration.COLOR_MODE_HDR_NO)
| (displayInfo.isWideColorGamut() && mWmService.hasWideColorGamutSupport()
? Configuration.COLOR_MODE_WIDE_COLOR_GAMUT_YES
: Configuration.COLOR_MODE_WIDE_COLOR_GAMUT_NO);
// Update the configuration based on available input devices, lid switch,
// and platform configuration.
config.touchscreen = Configuration.TOUCHSCREEN_NOTOUCH;
config.keyboard = Configuration.KEYBOARD_NOKEYS;
config.navigation = Configuration.NAVIGATION_NONAV;
int keyboardPresence = 0;
int navigationPresence = 0;
final InputDevice[] devices = mWmService.mInputManager.getInputDevices();
final int len = devices != null ? devices.length : 0;
for (int i = 0; i < len; i++) {
InputDevice device = devices[i];
// Ignore virtual input device.
if (device.isVirtual()) {
continue;
}
// Check if input device can dispatch events to current display.
// If display type is virtual, will follow the default display.
if (!mWmService.mInputManager.canDispatchToDisplay(device.getId(),
displayInfo.type == Display.TYPE_VIRTUAL ? DEFAULT_DISPLAY : mDisplayId)) {
continue;
}
final int sources = device.getSources();
final int presenceFlag = device.isExternal()
? WindowManagerPolicy.PRESENCE_EXTERNAL : WindowManagerPolicy.PRESENCE_INTERNAL;
if (mWmService.mIsTouchDevice) {
if ((sources & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN) {
config.touchscreen = Configuration.TOUCHSCREEN_FINGER;
}
} else {
config.touchscreen = Configuration.TOUCHSCREEN_NOTOUCH;
}
if ((sources & InputDevice.SOURCE_TRACKBALL) == InputDevice.SOURCE_TRACKBALL) {
config.navigation = Configuration.NAVIGATION_TRACKBALL;
navigationPresence |= presenceFlag;
} else if ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD
&& config.navigation == Configuration.NAVIGATION_NONAV) {
config.navigation = Configuration.NAVIGATION_DPAD;
navigationPresence |= presenceFlag;
}
if (device.getKeyboardType() == InputDevice.KEYBOARD_TYPE_ALPHABETIC) {
config.keyboard = Configuration.KEYBOARD_QWERTY;
keyboardPresence |= presenceFlag;
}
}
if (config.navigation == Configuration.NAVIGATION_NONAV && mWmService.mHasPermanentDpad) {
config.navigation = Configuration.NAVIGATION_DPAD;
navigationPresence |= WindowManagerPolicy.PRESENCE_INTERNAL;
}
// Determine whether a hard keyboard is available and enabled.
// TODO(multi-display): Should the hardware keyboard be tied to a display or to a device?
boolean hardKeyboardAvailable = config.keyboard != Configuration.KEYBOARD_NOKEYS;
if (hardKeyboardAvailable != mWmService.mHardKeyboardAvailable) {
mWmService.mHardKeyboardAvailable = hardKeyboardAvailable;
mWmService.mH.removeMessages(REPORT_HARD_KEYBOARD_STATUS_CHANGE);
mWmService.mH.sendEmptyMessage(REPORT_HARD_KEYBOARD_STATUS_CHANGE);
}
mDisplayPolicy.updateConfigurationAndScreenSizeDependentBehaviors();
// Let the policy update hidden states.
config.keyboardHidden = Configuration.KEYBOARDHIDDEN_NO;
config.hardKeyboardHidden = Configuration.HARDKEYBOARDHIDDEN_NO;
config.navigationHidden = Configuration.NAVIGATIONHIDDEN_NO;
mWmService.mPolicy.adjustConfigurationLw(config, keyboardPresence, navigationPresence);
}
private int computeCompatSmallestWidth(boolean rotated, int uiMode, int dw, int dh,
DisplayCutout displayCutout) {
mTmpDisplayMetrics.setTo(mDisplayMetrics);
final DisplayMetrics tmpDm = mTmpDisplayMetrics;
final int unrotDw, unrotDh;
if (rotated) {
unrotDw = dh;
unrotDh = dw;
} else {
unrotDw = dw;
unrotDh = dh;
}
int sw = reduceCompatConfigWidthSize(0, Surface.ROTATION_0, uiMode, tmpDm, unrotDw, unrotDh,
displayCutout);
sw = reduceCompatConfigWidthSize(sw, Surface.ROTATION_90, uiMode, tmpDm, unrotDh, unrotDw,
displayCutout);
sw = reduceCompatConfigWidthSize(sw, Surface.ROTATION_180, uiMode, tmpDm, unrotDw, unrotDh,
displayCutout);
sw = reduceCompatConfigWidthSize(sw, Surface.ROTATION_270, uiMode, tmpDm, unrotDh, unrotDw,
displayCutout);
return sw;
}
private int reduceCompatConfigWidthSize(int curSize, int rotation, int uiMode,
DisplayMetrics dm, int dw, int dh, DisplayCutout displayCutout) {
dm.noncompatWidthPixels = mDisplayPolicy.getNonDecorDisplayWidth(dw, dh, rotation, uiMode,
displayCutout);
dm.noncompatHeightPixels = mDisplayPolicy.getNonDecorDisplayHeight(dw, dh, rotation, uiMode,
displayCutout);
float scale = CompatibilityInfo.computeCompatibleScaling(dm, null);
int size = (int)(((dm.noncompatWidthPixels / scale) / dm.density) + .5f);
if (curSize == 0 || size < curSize) {
curSize = size;
}
return curSize;
}
private void computeSizeRangesAndScreenLayout(DisplayInfo displayInfo, boolean rotated,
int uiMode, int dw, int dh, float density, Configuration outConfig) {
// We need to determine the smallest width that will occur under normal
// operation. To this, start with the base screen size and compute the
// width under the different possible rotations. We need to un-rotate
// the current screen dimensions before doing this.
int unrotDw, unrotDh;
if (rotated) {
unrotDw = dh;
unrotDh = dw;
} else {
unrotDw = dw;
unrotDh = dh;
}
displayInfo.smallestNominalAppWidth = 1<<30;
displayInfo.smallestNominalAppHeight = 1<<30;
displayInfo.largestNominalAppWidth = 0;
displayInfo.largestNominalAppHeight = 0;
adjustDisplaySizeRanges(displayInfo, Surface.ROTATION_0, uiMode, unrotDw, unrotDh);
adjustDisplaySizeRanges(displayInfo, Surface.ROTATION_90, uiMode, unrotDh, unrotDw);
adjustDisplaySizeRanges(displayInfo, Surface.ROTATION_180, uiMode, unrotDw, unrotDh);
adjustDisplaySizeRanges(displayInfo, Surface.ROTATION_270, uiMode, unrotDh, unrotDw);
if (outConfig == null) {
return;
}
int sl = Configuration.resetScreenLayout(outConfig.screenLayout);
sl = reduceConfigLayout(sl, Surface.ROTATION_0, density, unrotDw, unrotDh, uiMode,
displayInfo.displayCutout);
sl = reduceConfigLayout(sl, Surface.ROTATION_90, density, unrotDh, unrotDw, uiMode,
displayInfo.displayCutout);
sl = reduceConfigLayout(sl, Surface.ROTATION_180, density, unrotDw, unrotDh, uiMode,
displayInfo.displayCutout);
sl = reduceConfigLayout(sl, Surface.ROTATION_270, density, unrotDh, unrotDw, uiMode,
displayInfo.displayCutout);
outConfig.smallestScreenWidthDp = (int)(displayInfo.smallestNominalAppWidth / density);
outConfig.screenLayout = sl;
}
private int reduceConfigLayout(int curLayout, int rotation, float density, int dw, int dh,
int uiMode, DisplayCutout displayCutout) {
// Get the app screen size at this rotation.
int w = mDisplayPolicy.getNonDecorDisplayWidth(dw, dh, rotation, uiMode, displayCutout);
int h = mDisplayPolicy.getNonDecorDisplayHeight(dw, dh, rotation, uiMode, displayCutout);
// Compute the screen layout size class for this rotation.
int longSize = w;
int shortSize = h;
if (longSize < shortSize) {
int tmp = longSize;
longSize = shortSize;
shortSize = tmp;
}
longSize = (int)(longSize/density);
shortSize = (int)(shortSize/density);
return Configuration.reduceScreenLayout(curLayout, longSize, shortSize);
}
private void adjustDisplaySizeRanges(DisplayInfo displayInfo, int rotation,
int uiMode, int dw, int dh) {
final DisplayCutout displayCutout = calculateDisplayCutoutForRotation(
rotation).getDisplayCutout();
final int width = mDisplayPolicy.getConfigDisplayWidth(dw, dh, rotation, uiMode,
displayCutout);
if (width < displayInfo.smallestNominalAppWidth) {
displayInfo.smallestNominalAppWidth = width;
}
if (width > displayInfo.largestNominalAppWidth) {
displayInfo.largestNominalAppWidth = width;
}
final int height = mDisplayPolicy.getConfigDisplayHeight(dw, dh, rotation, uiMode,
displayCutout);
if (height < displayInfo.smallestNominalAppHeight) {
displayInfo.smallestNominalAppHeight = height;
}
if (height > displayInfo.largestNominalAppHeight) {
displayInfo.largestNominalAppHeight = height;
}
}
/**
* Apps that use the compact menu panel (as controlled by the panelMenuIsCompact
* theme attribute) on devices that feature a physical options menu key attempt to position
* their menu panel window along the edge of the screen nearest the physical menu key.
* This lowers the travel distance between invoking the menu panel and selecting
* a menu option.
*
* This method helps control where that menu is placed. Its current implementation makes
* assumptions about the menu key and its relationship to the screen based on whether
* the device's natural orientation is portrait (width < height) or landscape.
*
* The menu key is assumed to be located along the bottom edge of natural-portrait
* devices and along the right edge of natural-landscape devices. If these assumptions
* do not hold for the target device, this method should be changed to reflect that.
*
* @return A {@link Gravity} value for placing the options menu window.
*/
int getPreferredOptionsPanelGravity() {
final int rotation = getRotation();
if (mInitialDisplayWidth < mInitialDisplayHeight) {
// On devices with a natural orientation of portrait.
switch (rotation) {
default:
case Surface.ROTATION_0:
return Gravity.CENTER_HORIZONTAL | Gravity.BOTTOM;
case Surface.ROTATION_90:
return Gravity.RIGHT | Gravity.BOTTOM;
case Surface.ROTATION_180:
return Gravity.CENTER_HORIZONTAL | Gravity.BOTTOM;
case Surface.ROTATION_270:
return Gravity.START | Gravity.BOTTOM;
}
}
// On devices with a natural orientation of landscape.
switch (rotation) {
default:
case Surface.ROTATION_0:
return Gravity.RIGHT | Gravity.BOTTOM;
case Surface.ROTATION_90:
return Gravity.CENTER_HORIZONTAL | Gravity.BOTTOM;
case Surface.ROTATION_180:
return Gravity.START | Gravity.BOTTOM;
case Surface.ROTATION_270:
return Gravity.CENTER_HORIZONTAL | Gravity.BOTTOM;
}
}
DockedStackDividerController getDockedDividerController() {
return mDividerControllerLocked;
}
PinnedStackController getPinnedStackController() {
return mPinnedStackControllerLocked;
}
/**
* Returns true if the specified UID has access to this display.
*/
boolean hasAccess(int uid) {
return mDisplay.hasAccess(uid);
}
boolean isPrivate() {
return (mDisplay.getFlags() & FLAG_PRIVATE) != 0;
}
TaskStack getHomeStack() {
return mTaskStackContainers.getHomeStack();
}
/**
* @return The primary split-screen stack, but only if it is visible, and {@code null} otherwise.
*/
TaskStack getSplitScreenPrimaryStack() {
TaskStack stack = mTaskStackContainers.getSplitScreenPrimaryStack();
return (stack != null && stack.isVisible()) ? stack : null;
}
boolean hasSplitScreenPrimaryStack() {
return getSplitScreenPrimaryStack() != null;
}
/**
* Like {@link #getSplitScreenPrimaryStack}, but also returns the stack if it's currently
* not visible.
*/
TaskStack getSplitScreenPrimaryStackIgnoringVisibility() {
return mTaskStackContainers.getSplitScreenPrimaryStack();
}
TaskStack getPinnedStack() {
return mTaskStackContainers.getPinnedStack();
}
private boolean hasPinnedStack() {
return mTaskStackContainers.getPinnedStack() != null;
}
/**
* Returns the topmost stack on the display that is compatible with the input windowing mode.
* Null is no compatible stack on the display.
*/
TaskStack getTopStackInWindowingMode(int windowingMode) {
return getStack(windowingMode, ACTIVITY_TYPE_UNDEFINED);
}
/**
* Returns the topmost stack on the display that is compatible with the input windowing mode and
* activity type. Null is no compatible stack on the display.
*/
TaskStack getStack(int windowingMode, int activityType) {
return mTaskStackContainers.getStack(windowingMode, activityType);
}
@VisibleForTesting
WindowList<TaskStack> getStacks() {
return mTaskStackContainers.mChildren;
}
@VisibleForTesting
TaskStack getTopStack() {
return mTaskStackContainers.getTopStack();
}
ArrayList<Task> getVisibleTasks() {
return mTaskStackContainers.getVisibleTasks();
}
void onStackWindowingModeChanged(TaskStack stack) {
mTaskStackContainers.onStackWindowingModeChanged(stack);
}
@Override
public void onConfigurationChanged(Configuration newParentConfig) {
final int lastOrientation = getConfiguration().orientation;
super.onConfigurationChanged(newParentConfig);
if (mDisplayPolicy != null) {
mDisplayPolicy.onConfigurationChanged();
}
if (lastOrientation != getConfiguration().orientation) {
getMetricsLogger().write(
new LogMaker(MetricsEvent.ACTION_PHONE_ORIENTATION_CHANGED)
.setSubtype(getConfiguration().orientation)
.addTaggedData(MetricsEvent.FIELD_DISPLAY_ID, getDisplayId()));
}
// If there was no pinned stack, we still need to notify the controller of the display info
// update as a result of the config change.
if (mPinnedStackControllerLocked != null && !hasPinnedStack()) {
mPinnedStackControllerLocked.onDisplayInfoChanged(getDisplayInfo());
}
}
/**
* Updates the resources used by docked/pinned controllers. This needs to be called at the
* beginning of a configuration update cascade since the metrics from these resources are used
* for bounds calculations. Since ActivityDisplay initiates the configuration update, this
* should be called from there instead of DisplayContent's onConfigurationChanged.
*/
void preOnConfigurationChanged() {
final DockedStackDividerController dividerController = getDockedDividerController();
if (dividerController != null) {
getDockedDividerController().onConfigurationChanged();
}
final PinnedStackController pinnedStackController = getPinnedStackController();
if (pinnedStackController != null) {
getPinnedStackController().onConfigurationChanged();
}
}
@Override
boolean fillsParent() {
return true;
}
@Override
boolean isVisible() {
return true;
}
@Override
void onAppTransitionDone() {
super.onAppTransitionDone();
mWmService.mWindowsChanged = true;
}
@Override
public void setWindowingMode(int windowingMode) {
super.setWindowingMode(windowingMode);
super.setDisplayWindowingMode(windowingMode);
}
@Override
void setDisplayWindowingMode(int windowingMode) {
setWindowingMode(windowingMode);
}
/**
* In split-screen mode we process the IME containers above the docked divider
* rather than directly above their target.
*/
private boolean skipTraverseChild(WindowContainer child) {
if (child == mImeWindowsContainers && mInputMethodTarget != null
&& !hasSplitScreenPrimaryStack()) {
return true;
}
return false;
}
@Override
boolean forAllWindows(ToBooleanFunction<WindowState> callback, boolean traverseTopToBottom) {
// Special handling so we can process IME windows with #forAllImeWindows above their IME
// target, or here in order if there isn't an IME target.
if (traverseTopToBottom) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final DisplayChildWindowContainer child = mChildren.get(i);
if (skipTraverseChild(child)) {
continue;
}
if (child.forAllWindows(callback, traverseTopToBottom)) {
return true;
}
}
} else {
final int count = mChildren.size();
for (int i = 0; i < count; i++) {
final DisplayChildWindowContainer child = mChildren.get(i);
if (skipTraverseChild(child)) {
continue;
}
if (child.forAllWindows(callback, traverseTopToBottom)) {
return true;
}
}
}
return false;
}
boolean forAllImeWindows(ToBooleanFunction<WindowState> callback, boolean traverseTopToBottom) {
return mImeWindowsContainers.forAllWindows(callback, traverseTopToBottom);
}
@Override
int getOrientation() {
final WindowManagerPolicy policy = mWmService.mPolicy;
if (mIgnoreRotationForApps) {
return SCREEN_ORIENTATION_USER;
}
if (mWmService.mDisplayFrozen) {
if (mLastWindowForcedOrientation != SCREEN_ORIENTATION_UNSPECIFIED) {
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display id=" + mDisplayId
+ " is frozen, return " + mLastWindowForcedOrientation);
// If the display is frozen, some activities may be in the middle of restarting, and
// thus have removed their old window. If the window has the flag to hide the lock
// screen, then the lock screen can re-appear and inflict its own orientation on us.
// Keep the orientation stable until this all settles down.
return mLastWindowForcedOrientation;
} else if (policy.isKeyguardLocked()) {
// Use the last orientation the while the display is frozen with the keyguard
// locked. This could be the keyguard forced orientation or from a SHOW_WHEN_LOCKED
// window. We don't want to check the show when locked window directly though as
// things aren't stable while the display is frozen, for example the window could be
// momentarily unavailable due to activity relaunch.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display id=" + mDisplayId
+ " is frozen while keyguard locked, return " + mLastOrientation);
return mLastOrientation;
}
} else {
final int orientation = mAboveAppWindowsContainers.getOrientation();
if (orientation != SCREEN_ORIENTATION_UNSET) {
return orientation;
}
}
// Top system windows are not requesting an orientation. Start searching from apps.
return mTaskStackContainers.getOrientation();
}
void updateDisplayInfo() {
// Check if display metrics changed and update base values if needed.
updateBaseDisplayMetricsIfNeeded();
mDisplay.getDisplayInfo(mDisplayInfo);
mDisplay.getMetrics(mDisplayMetrics);
onDisplayChanged(this);
}
@Override
void onDisplayChanged(DisplayContent dc) {
super.onDisplayChanged(dc);
updateSystemGestureExclusionLimit();
}
void updateSystemGestureExclusionLimit() {
mSystemGestureExclusionLimit = mWmService.mSystemGestureExclusionLimitDp
* mDisplayMetrics.densityDpi / DENSITY_DEFAULT;
updateSystemGestureExclusion();
}
void initializeDisplayBaseInfo() {
final DisplayManagerInternal displayManagerInternal = mWmService.mDisplayManagerInternal;
if (displayManagerInternal != null) {
// Bootstrap the default logical display from the display manager.
final DisplayInfo newDisplayInfo = displayManagerInternal.getDisplayInfo(mDisplayId);
if (newDisplayInfo != null) {
mDisplayInfo.copyFrom(newDisplayInfo);
}
}
updateBaseDisplayMetrics(mDisplayInfo.logicalWidth, mDisplayInfo.logicalHeight,
mDisplayInfo.logicalDensityDpi);
mInitialDisplayWidth = mDisplayInfo.logicalWidth;
mInitialDisplayHeight = mDisplayInfo.logicalHeight;
mInitialDisplayDensity = mDisplayInfo.logicalDensityDpi;
mInitialDisplayCutout = mDisplayInfo.displayCutout;
}
/**
* If display metrics changed, overrides are not set and it's not just a rotation - update base
* values.
*/
private void updateBaseDisplayMetricsIfNeeded() {
// Get real display metrics without overrides from WM.
mWmService.mDisplayManagerInternal.getNonOverrideDisplayInfo(mDisplayId, mDisplayInfo);
final int orientation = mDisplayInfo.rotation;
final boolean rotated = (orientation == ROTATION_90 || orientation == ROTATION_270);
final int newWidth = rotated ? mDisplayInfo.logicalHeight : mDisplayInfo.logicalWidth;
final int newHeight = rotated ? mDisplayInfo.logicalWidth : mDisplayInfo.logicalHeight;
final int newDensity = mDisplayInfo.logicalDensityDpi;
final DisplayCutout newCutout = mDisplayInfo.displayCutout;
final boolean displayMetricsChanged = mInitialDisplayWidth != newWidth
|| mInitialDisplayHeight != newHeight
|| mInitialDisplayDensity != mDisplayInfo.logicalDensityDpi
|| !Objects.equals(mInitialDisplayCutout, newCutout);
if (displayMetricsChanged) {
// Check if display size or density is forced.
final boolean isDisplaySizeForced = mBaseDisplayWidth != mInitialDisplayWidth
|| mBaseDisplayHeight != mInitialDisplayHeight;
final boolean isDisplayDensityForced = mBaseDisplayDensity != mInitialDisplayDensity;
// If there is an override set for base values - use it, otherwise use new values.
updateBaseDisplayMetrics(isDisplaySizeForced ? mBaseDisplayWidth : newWidth,
isDisplaySizeForced ? mBaseDisplayHeight : newHeight,
isDisplayDensityForced ? mBaseDisplayDensity : newDensity);
// Real display metrics changed, so we should also update initial values.
mInitialDisplayWidth = newWidth;
mInitialDisplayHeight = newHeight;
mInitialDisplayDensity = newDensity;
mInitialDisplayCutout = newCutout;
mWmService.reconfigureDisplayLocked(this);
}
}
/** Sets the maximum width the screen resolution can be */
void setMaxUiWidth(int width) {
if (DEBUG_DISPLAY) {
Slog.v(TAG_WM, "Setting max ui width:" + width + " on display:" + getDisplayId());
}
mMaxUiWidth = width;
// Update existing metrics.
updateBaseDisplayMetrics(mBaseDisplayWidth, mBaseDisplayHeight, mBaseDisplayDensity);
}
/** Update base (override) display metrics. */
void updateBaseDisplayMetrics(int baseWidth, int baseHeight, int baseDensity) {
mBaseDisplayWidth = baseWidth;
mBaseDisplayHeight = baseHeight;
mBaseDisplayDensity = baseDensity;
if (mMaxUiWidth > 0 && mBaseDisplayWidth > mMaxUiWidth) {
mBaseDisplayHeight = (mMaxUiWidth * mBaseDisplayHeight) / mBaseDisplayWidth;
mBaseDisplayDensity = (mMaxUiWidth * mBaseDisplayDensity) / mBaseDisplayWidth;
mBaseDisplayWidth = mMaxUiWidth;
if (DEBUG_DISPLAY) {
Slog.v(TAG_WM, "Applying config restraints:" + mBaseDisplayWidth + "x"
+ mBaseDisplayHeight + " at density:" + mBaseDisplayDensity
+ " on display:" + getDisplayId());
}
}
mBaseDisplayRect.set(0, 0, mBaseDisplayWidth, mBaseDisplayHeight);
updateBounds();
}
/**
* Forces this display to use the specified density.
*
* @param density The density in DPI to use. If the value equals to initial density, the setting
* will be cleared.
* @param userId The target user to apply. Only meaningful when this is default display. If the
* user id is {@link UserHandle#USER_CURRENT}, it means to apply current settings
* so only need to configure display.
*/
void setForcedDensity(int density, int userId) {
final boolean clear = density == mInitialDisplayDensity;
final boolean updateCurrent = userId == UserHandle.USER_CURRENT;
if (mWmService.mCurrentUserId == userId || updateCurrent) {
mBaseDisplayDensity = density;
mWmService.reconfigureDisplayLocked(this);
}
if (updateCurrent) {
// We are applying existing settings so no need to save it again.
return;
}
if (density == mInitialDisplayDensity) {
density = 0;
}
mWmService.mDisplayWindowSettings.setForcedDensity(this, density, userId);
}
/** @param mode {@link #FORCE_SCALING_MODE_AUTO} or {@link #FORCE_SCALING_MODE_DISABLED}. */
void setForcedScalingMode(@ForceScalingMode int mode) {
if (mode != FORCE_SCALING_MODE_DISABLED) {
mode = FORCE_SCALING_MODE_AUTO;
}
mDisplayScalingDisabled = (mode != FORCE_SCALING_MODE_AUTO);
Slog.i(TAG_WM, "Using display scaling mode: " + (mDisplayScalingDisabled ? "off" : "auto"));
mWmService.reconfigureDisplayLocked(this);
mWmService.mDisplayWindowSettings.setForcedScalingMode(this, mode);
}
/** If the given width and height equal to initial size, the setting will be cleared. */
void setForcedSize(int width, int height) {
final boolean clear = mInitialDisplayWidth == width && mInitialDisplayHeight == height;
if (!clear) {
// Set some sort of reasonable bounds on the size of the display that we will try
// to emulate.
final int minSize = 200;
final int maxScale = 2;
width = Math.min(Math.max(width, minSize), mInitialDisplayWidth * maxScale);
height = Math.min(Math.max(height, minSize), mInitialDisplayHeight * maxScale);
}
Slog.i(TAG_WM, "Using new display size: " + width + "x" + height);
updateBaseDisplayMetrics(width, height, mBaseDisplayDensity);
mWmService.reconfigureDisplayLocked(this);
if (clear) {
width = height = 0;
}
mWmService.mDisplayWindowSettings.setForcedSize(this, width, height);
}
void getStableRect(Rect out) {
out.set(mDisplayFrames.mStable);
}
void setStackOnDisplay(int stackId, boolean onTop, TaskStack stack) {
if (DEBUG_STACK) {
Slog.d(TAG_WM, "Create new stackId=" + stackId + " on displayId=" + mDisplayId);
}
mTaskStackContainers.addStackToDisplay(stack, onTop);
}
void moveStackToDisplay(TaskStack stack, boolean onTop) {
final DisplayContent prevDc = stack.getDisplayContent();
if (prevDc == null) {
throw new IllegalStateException("Trying to move stackId=" + stack.mStackId
+ " which is not currently attached to any display");
}
if (prevDc.getDisplayId() == mDisplayId) {
throw new IllegalArgumentException("Trying to move stackId=" + stack.mStackId
+ " to its current displayId=" + mDisplayId);
}
prevDc.mTaskStackContainers.removeChild(stack);
mTaskStackContainers.addStackToDisplay(stack, onTop);
}
@Override
protected void addChild(DisplayChildWindowContainer child,
Comparator<DisplayChildWindowContainer> comparator) {
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
@Override
protected void addChild(DisplayChildWindowContainer child, int index) {
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
@Override
protected void removeChild(DisplayChildWindowContainer child) {
// Only allow removal of direct children from this display if the display is in the process
// of been removed.
if (mRemovingDisplay) {
super.removeChild(child);
return;
}
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
@Override
void positionChildAt(int position, DisplayChildWindowContainer child, boolean includingParents) {
// Children of the display are statically ordered, so the real intention here is to perform
// the operation on the display and not the static direct children.
getParent().positionChildAt(position, this, includingParents);
}
void positionStackAt(int position, TaskStack child, boolean includingParents) {
mTaskStackContainers.positionChildAt(position, child, includingParents);
layoutAndAssignWindowLayersIfNeeded();
}
/**
* Returns true if the input point is within an app window.
*/
boolean pointWithinAppWindow(int x, int y) {
final int[] targetWindowType = {-1};
final Consumer fn = PooledLambda.obtainConsumer((w, nonArg) -> {
if (targetWindowType[0] != -1) {
return;
}
if (w.isOnScreen() && w.isVisibleLw() && w.getFrameLw().contains(x, y)) {
targetWindowType[0] = w.mAttrs.type;
return;
}
}, PooledLambda.__(WindowState.class), mTmpRect);
forAllWindows(fn, true /* traverseTopToBottom */);
((PooledConsumer) fn).recycle();
return FIRST_APPLICATION_WINDOW <= targetWindowType[0]
&& targetWindowType[0] <= LAST_APPLICATION_WINDOW;
}
/**
* Find the task whose outside touch area (for resizing) (x, y) falls within.
* Returns null if the touch doesn't fall into a resizing area.
*/
Task findTaskForResizePoint(int x, int y) {
final int delta = dipToPixel(RESIZE_HANDLE_WIDTH_IN_DP, mDisplayMetrics);
mTmpTaskForResizePointSearchResult.reset();
for (int stackNdx = mTaskStackContainers.getChildCount() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.getChildAt(stackNdx);
if (!stack.getWindowConfiguration().canResizeTask()) {
return null;
}
stack.findTaskForResizePoint(x, y, delta, mTmpTaskForResizePointSearchResult);
if (mTmpTaskForResizePointSearchResult.searchDone) {
return mTmpTaskForResizePointSearchResult.taskForResize;
}
}
return null;
}
void updateTouchExcludeRegion() {
final Task focusedTask = (mFocusedApp != null ? mFocusedApp.getTask() : null);
if (focusedTask == null) {
mTouchExcludeRegion.setEmpty();
} else {
mTouchExcludeRegion.set(mBaseDisplayRect);
final int delta = dipToPixel(RESIZE_HANDLE_WIDTH_IN_DP, mDisplayMetrics);
mTmpRect2.setEmpty();
for (int stackNdx = mTaskStackContainers.getChildCount() - 1; stackNdx >= 0;
--stackNdx) {
final TaskStack stack = mTaskStackContainers.getChildAt(stackNdx);
stack.setTouchExcludeRegion(focusedTask, delta, mTouchExcludeRegion,
mDisplayFrames.mContent, mTmpRect2);
}
// If we removed the focused task above, add it back and only leave its
// outside touch area in the exclusion. TapDetector is not interested in
// any touch inside the focused task itself.
if (!mTmpRect2.isEmpty()) {
mTouchExcludeRegion.op(mTmpRect2, Region.Op.UNION);
}
}
if (mInputMethodWindow != null && mInputMethodWindow.isVisibleLw()) {
// If the input method is visible and the user is typing, we don't want these touch
// events to be intercepted and used to change focus. This would likely cause a
// disappearance of the input method.
mInputMethodWindow.getTouchableRegion(mTmpRegion);
mTouchExcludeRegion.op(mTmpRegion, Op.UNION);
}
for (int i = mTapExcludedWindows.size() - 1; i >= 0; i--) {
final WindowState win = mTapExcludedWindows.get(i);
win.getTouchableRegion(mTmpRegion);
mTouchExcludeRegion.op(mTmpRegion, Region.Op.UNION);
}
amendWindowTapExcludeRegion(mTouchExcludeRegion);
// TODO(multi-display): Support docked stacks on secondary displays.
if (mDisplayId == DEFAULT_DISPLAY && getSplitScreenPrimaryStack() != null) {
mDividerControllerLocked.getTouchRegion(mTmpRect);
mTmpRegion.set(mTmpRect);
mTouchExcludeRegion.op(mTmpRegion, Op.UNION);
}
mTapDetector.setTouchExcludeRegion(mTouchExcludeRegion);
}
/**
* Union the region with all the tap exclude region provided by windows on this display.
*
* @param inOutRegion The region to be amended.
*/
void amendWindowTapExcludeRegion(Region inOutRegion) {
for (int i = mTapExcludeProvidingWindows.size() - 1; i >= 0; i--) {
final WindowState win = mTapExcludeProvidingWindows.valueAt(i);
win.amendTapExcludeRegion(inOutRegion);
}
}
@Override
void switchUser() {
super.switchUser();
mWmService.mWindowsChanged = true;
mDisplayPolicy.switchUser();
}
private void resetAnimationBackgroundAnimator() {
for (int stackNdx = mTaskStackContainers.getChildCount() - 1; stackNdx >= 0; --stackNdx) {
mTaskStackContainers.getChildAt(stackNdx).resetAnimationBackgroundAnimator();
}
}
@Override
void removeIfPossible() {
if (isAnimating()) {
mDeferredRemoval = true;
return;
}
removeImmediately();
}
@Override
void removeImmediately() {
mRemovingDisplay = true;
try {
// Clear all transitions & screen frozen states when removing display.
mOpeningApps.clear();
mClosingApps.clear();
mChangingApps.clear();
mUnknownAppVisibilityController.clear();
mAppTransition.removeAppTransitionTimeoutCallbacks();
handleAnimatingStoppedAndTransition();
mWmService.stopFreezingDisplayLocked();
super.removeImmediately();
if (DEBUG_DISPLAY) Slog.v(TAG_WM, "Removing display=" + this);
mPointerEventDispatcher.dispose();
mWmService.mAnimator.removeDisplayLocked(mDisplayId);
mWindowingLayer.release();
mOverlayLayer.release();
mInputMonitor.onDisplayRemoved();
} finally {
mDisplayReady = false;
mRemovingDisplay = false;
}
mWmService.mWindowPlacerLocked.requestTraversal();
}
/** Returns true if a removal action is still being deferred. */
@Override
boolean checkCompleteDeferredRemoval() {
final boolean stillDeferringRemoval = super.checkCompleteDeferredRemoval();
if (!stillDeferringRemoval && mDeferredRemoval) {
removeImmediately();
return false;
}
return true;
}
/** @return 'true' if removal of this display content is deferred due to active animation. */
boolean isRemovalDeferred() {
return mDeferredRemoval;
}
boolean animateForIme(float interpolatedValue, float animationTarget,
float dividerAnimationTarget) {
boolean updated = false;
for (int i = mTaskStackContainers.getChildCount() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.getChildAt(i);
if (stack == null || !stack.isAdjustedForIme()) {
continue;
}
if (interpolatedValue >= 1f && animationTarget == 0f && dividerAnimationTarget == 0f) {
stack.resetAdjustedForIme(true /* adjustBoundsNow */);
updated = true;
} else {
mDividerControllerLocked.mLastAnimationProgress =
mDividerControllerLocked.getInterpolatedAnimationValue(interpolatedValue);
mDividerControllerLocked.mLastDividerProgress =
mDividerControllerLocked.getInterpolatedDividerValue(interpolatedValue);
updated |= stack.updateAdjustForIme(
mDividerControllerLocked.mLastAnimationProgress,
mDividerControllerLocked.mLastDividerProgress,
false /* force */);
}
if (interpolatedValue >= 1f) {
stack.endImeAdjustAnimation();
}
}
return updated;
}
boolean clearImeAdjustAnimation() {
boolean changed = false;
for (int i = mTaskStackContainers.getChildCount() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.getChildAt(i);
if (stack != null && stack.isAdjustedForIme()) {
stack.resetAdjustedForIme(true /* adjustBoundsNow */);
changed = true;
}
}
return changed;
}
void beginImeAdjustAnimation() {
for (int i = mTaskStackContainers.getChildCount() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.getChildAt(i);
if (stack.isVisible() && stack.isAdjustedForIme()) {
stack.beginImeAdjustAnimation();
}
}
}
void adjustForImeIfNeeded() {
final WindowState imeWin = mInputMethodWindow;
final boolean imeVisible = imeWin != null && imeWin.isVisibleLw() && imeWin.isDisplayedLw()
&& !mDividerControllerLocked.isImeHideRequested();
final TaskStack dockedStack = getSplitScreenPrimaryStack();
final boolean dockVisible = dockedStack != null;
final Task topDockedTask = dockVisible ? dockedStack.getTopChild() : null;
final TaskStack imeTargetStack = mWmService.getImeFocusStackLocked();
final int imeDockSide = (dockVisible && imeTargetStack != null) ?
imeTargetStack.getDockSide() : DOCKED_INVALID;
final boolean imeOnTop = (imeDockSide == DOCKED_TOP);
final boolean imeOnBottom = (imeDockSide == DOCKED_BOTTOM);
final int imeHeight = mDisplayFrames.getInputMethodWindowVisibleHeight();
final boolean imeHeightChanged = imeVisible &&
imeHeight != mDividerControllerLocked.getImeHeightAdjustedFor();
// This includes a case where the docked stack is unminimizing and IME is visible for the
// bottom side stack. The condition prevents adjusting the override task bounds for IME to
// the minimized docked stack bounds.
final boolean dockMinimized = mDividerControllerLocked.isMinimizedDock()
|| (topDockedTask != null && imeOnBottom && !dockedStack.isAdjustedForIme()
&& dockedStack.getBounds().height() < topDockedTask.getBounds().height());
// The divider could be adjusted for IME position, or be thinner than usual,
// or both. There are three possible cases:
// - If IME is visible, and focus is on top, divider is not moved for IME but thinner.
// - If IME is visible, and focus is on bottom, divider is moved for IME and thinner.
// - If IME is not visible, divider is not moved and is normal width.
if (imeVisible && dockVisible && (imeOnTop || imeOnBottom) && !dockMinimized) {
for (int i = mTaskStackContainers.getChildCount() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.getChildAt(i);
final boolean isDockedOnBottom = stack.getDockSide() == DOCKED_BOTTOM;
if (stack.isVisible() && (imeOnBottom || isDockedOnBottom)
&& stack.inSplitScreenWindowingMode()) {
stack.setAdjustedForIme(imeWin, imeOnBottom && imeHeightChanged);
} else {
stack.resetAdjustedForIme(false);
}
}
mDividerControllerLocked.setAdjustedForIme(
imeOnBottom /*ime*/, true /*divider*/, true /*animate*/, imeWin, imeHeight);
} else {
for (int i = mTaskStackContainers.getChildCount() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.getChildAt(i);
stack.resetAdjustedForIme(!dockVisible);
}
mDividerControllerLocked.setAdjustedForIme(
false /*ime*/, false /*divider*/, dockVisible /*animate*/, imeWin, imeHeight);
}
mPinnedStackControllerLocked.setAdjustedForIme(imeVisible, imeHeight);
}
void prepareFreezingTaskBounds() {
for (int stackNdx = mTaskStackContainers.getChildCount() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.getChildAt(stackNdx);
stack.prepareFreezingTaskBounds();
}
}
void rotateBounds(int oldRotation, int newRotation, Rect bounds) {
getBounds(mTmpRect, newRotation);
rotateBounds(mTmpRect, oldRotation, newRotation, bounds);
}
void rotateBounds(Rect parentBounds, int oldRotation, int newRotation, Rect bounds) {
// Compute a transform matrix to undo the coordinate space transformation,
// and present the window at the same physical position it previously occupied.
final int deltaRotation = deltaRotation(newRotation, oldRotation);
createRotationMatrix(
deltaRotation, parentBounds.width(), parentBounds.height(), mTmpMatrix);
mTmpRectF.set(bounds);
mTmpMatrix.mapRect(mTmpRectF);
mTmpRectF.round(bounds);
}
static int deltaRotation(int oldRotation, int newRotation) {
int delta = newRotation - oldRotation;
if (delta < 0) delta += 4;
return delta;
}
private static void createRotationMatrix(int rotation, float displayWidth, float displayHeight,
Matrix outMatrix) {
// For rotations without Z-ordering we don't need the target rectangle's position.
createRotationMatrix(rotation, 0 /* rectLeft */, 0 /* rectTop */, displayWidth,
displayHeight, outMatrix);
}
static void createRotationMatrix(int rotation, float rectLeft, float rectTop,
float displayWidth, float displayHeight, Matrix outMatrix) {
switch (rotation) {
case ROTATION_0:
outMatrix.reset();
break;
case ROTATION_270:
outMatrix.setRotate(270, 0, 0);
outMatrix.postTranslate(0, displayHeight);
outMatrix.postTranslate(rectTop, 0);
break;
case ROTATION_180:
outMatrix.reset();
break;
case ROTATION_90:
outMatrix.setRotate(90, 0, 0);
outMatrix.postTranslate(displayWidth, 0);
outMatrix.postTranslate(-rectTop, rectLeft);
break;
}
}
@CallSuper
@Override
public void writeToProto(ProtoOutputStream proto, long fieldId,
@WindowTraceLogLevel int logLevel) {
// Critical log level logs only visible elements to mitigate performance overheard
if (logLevel == WindowTraceLogLevel.CRITICAL && !isVisible()) {
return;
}
final long token = proto.start(fieldId);
super.writeToProto(proto, WINDOW_CONTAINER, logLevel);
proto.write(ID, mDisplayId);
for (int stackNdx = mTaskStackContainers.getChildCount() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.getChildAt(stackNdx);
stack.writeToProto(proto, STACKS, logLevel);
}
mDividerControllerLocked.writeToProto(proto, DOCKED_STACK_DIVIDER_CONTROLLER);
mPinnedStackControllerLocked.writeToProto(proto, PINNED_STACK_CONTROLLER);
for (int i = mAboveAppWindowsContainers.getChildCount() - 1; i >= 0; --i) {
final WindowToken windowToken = mAboveAppWindowsContainers.getChildAt(i);
windowToken.writeToProto(proto, ABOVE_APP_WINDOWS, logLevel);
}
for (int i = mBelowAppWindowsContainers.getChildCount() - 1; i >= 0; --i) {
final WindowToken windowToken = mBelowAppWindowsContainers.getChildAt(i);
windowToken.writeToProto(proto, BELOW_APP_WINDOWS, logLevel);
}
for (int i = mImeWindowsContainers.getChildCount() - 1; i >= 0; --i) {
final WindowToken windowToken = mImeWindowsContainers.getChildAt(i);
windowToken.writeToProto(proto, IME_WINDOWS, logLevel);
}
proto.write(DPI, mBaseDisplayDensity);
mDisplayInfo.writeToProto(proto, DISPLAY_INFO);
proto.write(ROTATION, mRotation);
final ScreenRotationAnimation screenRotationAnimation =
mWmService.mAnimator.getScreenRotationAnimationLocked(mDisplayId);
if (screenRotationAnimation != null) {
screenRotationAnimation.writeToProto(proto, SCREEN_ROTATION_ANIMATION);
}
mDisplayFrames.writeToProto(proto, DISPLAY_FRAMES);
mAppTransition.writeToProto(proto, APP_TRANSITION);
if (mFocusedApp != null) {
mFocusedApp.writeNameToProto(proto, FOCUSED_APP);
}
for (int i = mOpeningApps.size() - 1; i >= 0; i--) {
mOpeningApps.valueAt(i).mActivityRecord.writeIdentifierToProto(proto, OPENING_APPS);
}
for (int i = mClosingApps.size() - 1; i >= 0; i--) {
mClosingApps.valueAt(i).mActivityRecord.writeIdentifierToProto(proto, CLOSING_APPS);
}
for (int i = mChangingApps.size() - 1; i >= 0; i--) {
mChangingApps.valueAt(i).mActivityRecord.writeIdentifierToProto(proto, CHANGING_APPS);
}
proto.end(token);
}
@Override
public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
super.dump(pw, prefix, dumpAll);
pw.print(prefix); pw.print("Display: mDisplayId="); pw.println(mDisplayId);
final String subPrefix = " " + prefix;
pw.print(subPrefix); pw.print("init="); pw.print(mInitialDisplayWidth); pw.print("x");
pw.print(mInitialDisplayHeight); pw.print(" "); pw.print(mInitialDisplayDensity);
pw.print("dpi");
if (mInitialDisplayWidth != mBaseDisplayWidth
|| mInitialDisplayHeight != mBaseDisplayHeight
|| mInitialDisplayDensity != mBaseDisplayDensity) {
pw.print(" base=");
pw.print(mBaseDisplayWidth); pw.print("x"); pw.print(mBaseDisplayHeight);
pw.print(" "); pw.print(mBaseDisplayDensity); pw.print("dpi");
}
if (mDisplayScalingDisabled) {
pw.println(" noscale");
}
pw.print(" cur=");
pw.print(mDisplayInfo.logicalWidth);
pw.print("x"); pw.print(mDisplayInfo.logicalHeight);
pw.print(" app=");
pw.print(mDisplayInfo.appWidth);
pw.print("x"); pw.print(mDisplayInfo.appHeight);
pw.print(" rng="); pw.print(mDisplayInfo.smallestNominalAppWidth);
pw.print("x"); pw.print(mDisplayInfo.smallestNominalAppHeight);
pw.print("-"); pw.print(mDisplayInfo.largestNominalAppWidth);
pw.print("x"); pw.println(mDisplayInfo.largestNominalAppHeight);
pw.print(subPrefix + "deferred=" + mDeferredRemoval
+ " mLayoutNeeded=" + mLayoutNeeded);
pw.println(" mTouchExcludeRegion=" + mTouchExcludeRegion);
pw.println();
pw.print(prefix); pw.print("mLayoutSeq="); pw.println(mLayoutSeq);
pw.print(prefix);
pw.print("mDeferredRotationPauseCount="); pw.println(mDeferredRotationPauseCount);
pw.print(" mCurrentFocus="); pw.println(mCurrentFocus);
if (mLastFocus != mCurrentFocus) {
pw.print(" mLastFocus="); pw.println(mLastFocus);
}
if (mLosingFocus.size() > 0) {
pw.println();
pw.println(" Windows losing focus:");
for (int i = mLosingFocus.size() - 1; i >= 0; i--) {
final WindowState w = mLosingFocus.get(i);
pw.print(" Losing #"); pw.print(i); pw.print(' ');
pw.print(w);
if (dumpAll) {
pw.println(":");
w.dump(pw, " ", true);
} else {
pw.println();
}
}
}
pw.print(" mFocusedApp="); pw.println(mFocusedApp);
if (mLastStatusBarVisibility != 0) {
pw.print(" mLastStatusBarVisibility=0x");
pw.println(Integer.toHexString(mLastStatusBarVisibility));
}
pw.println();
mWallpaperController.dump(pw, " ");
pw.println();
pw.print("mSystemGestureExclusion=");
if (mSystemGestureExclusionListeners.getRegisteredCallbackCount() > 0) {
pw.println(mSystemGestureExclusion);
} else {
pw.println("<no lstnrs>");
}
pw.println();
pw.println(prefix + "Application tokens in top down Z order:");
for (int stackNdx = mTaskStackContainers.getChildCount() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.getChildAt(stackNdx);
stack.dump(pw, prefix + " ", dumpAll);
}
pw.println();
if (!mExitingTokens.isEmpty()) {
pw.println();
pw.println(" Exiting tokens:");
for (int i = mExitingTokens.size() - 1; i >= 0; i--) {
final WindowToken token = mExitingTokens.get(i);
pw.print(" Exiting #"); pw.print(i);
pw.print(' '); pw.print(token);
pw.println(':');
token.dump(pw, " ", dumpAll);
}
}
pw.println();
// Dump stack references
final TaskStack homeStack = getHomeStack();
if (homeStack != null) {
pw.println(prefix + "homeStack=" + homeStack.getName());
}
final TaskStack pinnedStack = getPinnedStack();
if (pinnedStack != null) {
pw.println(prefix + "pinnedStack=" + pinnedStack.getName());
}
final TaskStack splitScreenPrimaryStack = getSplitScreenPrimaryStack();
if (splitScreenPrimaryStack != null) {
pw.println(prefix + "splitScreenPrimaryStack=" + splitScreenPrimaryStack.getName());
}
pw.println();
mDividerControllerLocked.dump(prefix, pw);
pw.println();
mPinnedStackControllerLocked.dump(prefix, pw);
pw.println();
mDisplayFrames.dump(prefix, pw);
pw.println();
mDisplayPolicy.dump(prefix, pw);
pw.println();
mDisplayRotation.dump(prefix, pw);
pw.println();
mInputMonitor.dump(pw, " ");
pw.println();
mInsetsStateController.dump(prefix, pw);
}
@Override
public String toString() {
return "Display " + mDisplayId + " info=" + mDisplayInfo + " stacks=" + mChildren;
}
String getName() {
return "Display " + mDisplayId + " name=\"" + mDisplayInfo.name + "\"";
}
/** Returns true if the stack in the windowing mode is visible. */
boolean isStackVisible(int windowingMode) {
final TaskStack stack = getTopStackInWindowingMode(windowingMode);
return stack != null && stack.isVisible();
}
/** Find the visible, touch-deliverable window under the given point */
WindowState getTouchableWinAtPointLocked(float xf, float yf) {
final int x = (int) xf;
final int y = (int) yf;
final WindowState touchedWin = getWindow(w -> {
final int flags = w.mAttrs.flags;
if (!w.isVisibleLw()) {
return false;
}
if ((flags & FLAG_NOT_TOUCHABLE) != 0) {
return false;
}
w.getVisibleBounds(mTmpRect);
if (!mTmpRect.contains(x, y)) {
return false;
}
w.getTouchableRegion(mTmpRegion);
final int touchFlags = flags & (FLAG_NOT_FOCUSABLE | FLAG_NOT_TOUCH_MODAL);
return mTmpRegion.contains(x, y) || touchFlags == 0;
});
return touchedWin;
}
boolean canAddToastWindowForUid(int uid) {
// We allow one toast window per UID being shown at a time.
// Also if the app is focused adding more than one toast at
// a time for better backwards compatibility.
final WindowState focusedWindowForUid = getWindow(w ->
w.mOwnerUid == uid && w.isFocused());
if (focusedWindowForUid != null) {
return true;
}
final WindowState win = getWindow(w ->
w.mAttrs.type == TYPE_TOAST && w.mOwnerUid == uid && !w.mPermanentlyHidden
&& !w.mWindowRemovalAllowed);
return win == null;
}
void scheduleToastWindowsTimeoutIfNeededLocked(WindowState oldFocus, WindowState newFocus) {
if (oldFocus == null || (newFocus != null && newFocus.mOwnerUid == oldFocus.mOwnerUid)) {
return;
}
// Used to communicate the old focus to the callback method.
mTmpWindow = oldFocus;
forAllWindows(mScheduleToastTimeout, false /* traverseTopToBottom */);
}
/**
* Looking for the focused window on this display if the top focused display hasn't been
* found yet (topFocusedDisplayId is INVALID_DISPLAY) or per-display focused was allowed.
*
* @param topFocusedDisplayId Id of the top focused display.
* @return The focused window or null if there isn't any or no need to seek.
*/
WindowState findFocusedWindowIfNeeded(int topFocusedDisplayId) {
return (mWmService.mPerDisplayFocusEnabled || topFocusedDisplayId == INVALID_DISPLAY)
? findFocusedWindow() : null;
}
WindowState findFocusedWindow() {
mTmpWindow = null;
forAllWindows(mFindFocusedWindow, true /* traverseTopToBottom */);
if (mTmpWindow == null) {
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: No focusable windows.");
return null;
}
return mTmpWindow;
}
/**
* Update the focused window and make some adjustments if the focus has changed.
*
* @param mode Indicates the situation we are in. Possible modes are:
* {@link WindowManagerService#UPDATE_FOCUS_NORMAL},
* {@link WindowManagerService#UPDATE_FOCUS_PLACING_SURFACES},
* {@link WindowManagerService#UPDATE_FOCUS_WILL_PLACE_SURFACES},
* {@link WindowManagerService#UPDATE_FOCUS_REMOVING_FOCUS}
* @param updateInputWindows Whether to sync the window information to the input module.
* @param topFocusedDisplayId Display id of current top focused display.
* @return {@code true} if the focused window has changed.
*/
boolean updateFocusedWindowLocked(int mode, boolean updateInputWindows,
int topFocusedDisplayId) {
WindowState newFocus = findFocusedWindowIfNeeded(topFocusedDisplayId);
if (mCurrentFocus == newFocus) {
return false;
}
boolean imWindowChanged = false;
final WindowState imWindow = mInputMethodWindow;
if (imWindow != null) {
final WindowState prevTarget = mInputMethodTarget;
final WindowState newTarget = computeImeTarget(true /* updateImeTarget*/);
imWindowChanged = prevTarget != newTarget;
if (mode != UPDATE_FOCUS_WILL_ASSIGN_LAYERS
&& mode != UPDATE_FOCUS_WILL_PLACE_SURFACES) {
assignWindowLayers(false /* setLayoutNeeded */);
}
}
if (imWindowChanged) {
mWmService.mWindowsChanged = true;
setLayoutNeeded();
newFocus = findFocusedWindowIfNeeded(topFocusedDisplayId);
}
if (mCurrentFocus != newFocus) {
mWmService.mH.obtainMessage(REPORT_FOCUS_CHANGE, this).sendToTarget();
}
if (DEBUG_FOCUS_LIGHT || mWmService.localLOGV) Slog.v(TAG_WM, "Changing focus from "
+ mCurrentFocus + " to " + newFocus + " displayId=" + getDisplayId()
+ " Callers=" + Debug.getCallers(4));
final WindowState oldFocus = mCurrentFocus;
mCurrentFocus = newFocus;
mLosingFocus.remove(newFocus);
if (newFocus != null) {
mWinAddedSinceNullFocus.clear();
mWinRemovedSinceNullFocus.clear();
if (newFocus.canReceiveKeys()) {
// Displaying a window implicitly causes dispatching to be unpaused.
// This is to protect against bugs if someone pauses dispatching but
// forgets to resume.
newFocus.mToken.paused = false;
}
}
int focusChanged = getDisplayPolicy().focusChangedLw(oldFocus, newFocus);
if (imWindowChanged && oldFocus != mInputMethodWindow) {
// Focus of the input method window changed. Perform layout if needed.
if (mode == UPDATE_FOCUS_PLACING_SURFACES) {
performLayout(true /*initial*/, updateInputWindows);
focusChanged &= ~FINISH_LAYOUT_REDO_LAYOUT;
} else if (mode == UPDATE_FOCUS_WILL_PLACE_SURFACES) {
// Client will do the layout, but we need to assign layers
// for handleNewWindowLocked() below.
assignWindowLayers(false /* setLayoutNeeded */);
}
}
if ((focusChanged & FINISH_LAYOUT_REDO_LAYOUT) != 0) {
// The change in focus caused us to need to do a layout. Okay.
setLayoutNeeded();
if (mode == UPDATE_FOCUS_PLACING_SURFACES) {
performLayout(true /*initial*/, updateInputWindows);
} else if (mode == UPDATE_FOCUS_REMOVING_FOCUS) {
mWmService.mRoot.performSurfacePlacement(false);
}
}
if (mode != UPDATE_FOCUS_WILL_ASSIGN_LAYERS) {
// If we defer assigning layers, then the caller is responsible for doing this part.
getInputMonitor().setInputFocusLw(newFocus, updateInputWindows);
}
adjustForImeIfNeeded();
// We may need to schedule some toast windows to be removed. The toasts for an app that
// does not have input focus are removed within a timeout to prevent apps to redress
// other apps' UI.
scheduleToastWindowsTimeoutIfNeededLocked(oldFocus, newFocus);
if (mode == UPDATE_FOCUS_PLACING_SURFACES) {
pendingLayoutChanges |= FINISH_LAYOUT_REDO_ANIM;
}
return true;
}
/**
* Set the new focused app to this display.
*
* @param newFocus the new focused AppWindowToken.
* @return true if the focused app is changed.
*/
boolean setFocusedApp(AppWindowToken newFocus) {
if (newFocus != null) {
final DisplayContent appDisplay = newFocus.getDisplayContent();
if (appDisplay != this) {
throw new IllegalStateException(newFocus + " is not on " + getName()
+ " but " + ((appDisplay != null) ? appDisplay.getName() : "none"));
}
}
if (mFocusedApp == newFocus) {
return false;
}
mFocusedApp = newFocus;
getInputMonitor().setFocusedAppLw(newFocus);
updateTouchExcludeRegion();
return true;
}
/** Updates the layer assignment of windows on this display. */
void assignWindowLayers(boolean setLayoutNeeded) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "assignWindowLayers");
assignChildLayers(getPendingTransaction());
if (setLayoutNeeded) {
setLayoutNeeded();
}
// We accumlate the layer changes in-to "getPendingTransaction()" but we defer
// the application of this transaction until the animation pass triggers
// prepareSurfaces. This allows us to synchronize Z-ordering changes with
// the hiding and showing of surfaces.
scheduleAnimation();
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
// TODO: This should probably be called any time a visual change is made to the hierarchy like
// moving containers or resizing them. Need to investigate the best way to have it automatically
// happen so we don't run into issues with programmers forgetting to do it.
void layoutAndAssignWindowLayersIfNeeded() {
mWmService.mWindowsChanged = true;
setLayoutNeeded();
if (!mWmService.updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES,
false /*updateInputWindows*/)) {
assignWindowLayers(false /* setLayoutNeeded */);
}
mInputMonitor.setUpdateInputWindowsNeededLw();
mWmService.mWindowPlacerLocked.performSurfacePlacement();
mInputMonitor.updateInputWindowsLw(false /*force*/);
}
/** Returns true if a leaked surface was destroyed */
boolean destroyLeakedSurfaces() {
// Used to indicate that a surface was leaked.
mTmpWindow = null;
forAllWindows(w -> {
final WindowStateAnimator wsa = w.mWinAnimator;
if (wsa.mSurfaceController == null) {
return;
}
if (!mWmService.mSessions.contains(wsa.mSession)) {
Slog.w(TAG_WM, "LEAKED SURFACE (session doesn't exist): "
+ w + " surface=" + wsa.mSurfaceController
+ " token=" + w.mToken
+ " pid=" + w.mSession.mPid
+ " uid=" + w.mSession.mUid);
wsa.destroySurface();
mWmService.mForceRemoves.add(w);
mTmpWindow = w;
} else if (w.mAppToken != null && w.mAppToken.isClientHidden()) {
Slog.w(TAG_WM, "LEAKED SURFACE (app token hidden): "
+ w + " surface=" + wsa.mSurfaceController
+ " token=" + w.mAppToken);
if (SHOW_TRANSACTIONS) logSurface(w, "LEAK DESTROY", false);
wsa.destroySurface();
mTmpWindow = w;
}
}, false /* traverseTopToBottom */);
return mTmpWindow != null;
}
/**
* Set input method window for the display.
* @param win Set when window added or Null when destroyed.
*/
void setInputMethodWindowLocked(WindowState win) {
mInputMethodWindow = win;
// Update display configuration for IME process.
if (mInputMethodWindow != null) {
final int imePid = mInputMethodWindow.mSession.mPid;
mWmService.mAtmInternal.onImeWindowSetOnDisplay(imePid,
mInputMethodWindow.getDisplayId());
}
computeImeTarget(true /* updateImeTarget */);
mInsetsStateController.getSourceProvider(TYPE_IME).setWindow(win,
null /* frameProvider */);
}
/**
* Determine and return the window that should be the IME target.
* @param updateImeTarget If true the system IME target will be updated to match what we found.
* @return The window that should be used as the IME target or null if there isn't any.
*/
WindowState computeImeTarget(boolean updateImeTarget) {
if (mInputMethodWindow == null) {
// There isn't an IME so there shouldn't be a target...That was easy!
if (updateImeTarget) {
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Moving IM target from "
+ mInputMethodTarget + " to null since mInputMethodWindow is null");
setInputMethodTarget(null, mInputMethodTargetWaitingAnim);
}
return null;
}
final WindowState curTarget = mInputMethodTarget;
if (!canUpdateImeTarget()) {
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Defer updating IME target");
return curTarget;
}
// TODO(multidisplay): Needs some serious rethought when the target and IME are not on the
// same display. Or even when the current IME/target are not on the same screen as the next
// IME/target. For now only look for input windows on the main screen.
mUpdateImeTarget = updateImeTarget;
WindowState target = getWindow(mComputeImeTargetPredicate);
// Yet more tricksyness! If this window is a "starting" window, we do actually want
// to be on top of it, but it is not -really- where input will go. So look down below
// for a real window to target...
if (target != null && target.mAttrs.type == TYPE_APPLICATION_STARTING) {
final AppWindowToken token = target.mAppToken;
if (token != null) {
final WindowState betterTarget = token.getImeTargetBelowWindow(target);
if (betterTarget != null) {
target = betterTarget;
}
}
}
if (DEBUG_INPUT_METHOD && updateImeTarget) Slog.v(TAG_WM,
"Proposed new IME target: " + target + " for display: " + getDisplayId());
// Now, a special case -- if the last target's window is in the process of exiting, but
// not removed, keep on the last target to avoid IME flicker.
if (curTarget != null && !curTarget.mRemoved && curTarget.isDisplayedLw()
&& curTarget.isClosing()) {
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Not changing target till current window is"
+ " closing and not removed");
return curTarget;
}
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Desired input method target=" + target
+ " updateImeTarget=" + updateImeTarget);
if (target == null) {
if (updateImeTarget) {
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Moving IM target from " + curTarget
+ " to null." + (SHOW_STACK_CRAWLS ? " Callers="
+ Debug.getCallers(4) : ""));
setInputMethodTarget(null, mInputMethodTargetWaitingAnim);
}
return null;
}
if (updateImeTarget) {
AppWindowToken token = curTarget == null ? null : curTarget.mAppToken;
if (token != null) {
// Now some fun for dealing with window animations that modify the Z order. We need
// to look at all windows below the current target that are in this app, finding the
// highest visible one in layering.
WindowState highestTarget = null;
if (token.isSelfAnimating()) {
highestTarget = token.getHighestAnimLayerWindow(curTarget);
}
if (highestTarget != null) {
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, mAppTransition + " " + highestTarget
+ " animating=" + highestTarget.isAnimating());
if (mAppTransition.isTransitionSet()) {
// If we are currently setting up for an animation, hold everything until we
// can find out what will happen.
setInputMethodTarget(highestTarget, true);
return highestTarget;
}
}
}
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Moving IM target from " + curTarget + " to "
+ target + (SHOW_STACK_CRAWLS ? " Callers=" + Debug.getCallers(4) : ""));
setInputMethodTarget(target, false);
}
return target;
}
/**
* Calling {@link #computeImeTarget(boolean)} to update the input method target window in
* the candidate app window token if needed.
*/
void computeImeTargetIfNeeded(AppWindowToken candidate) {
if (mInputMethodTarget != null && mInputMethodTarget.mAppToken == candidate) {
computeImeTarget(true /* updateImeTarget */);
}
}
private void setInputMethodTarget(WindowState target, boolean targetWaitingAnim) {
if (target == mInputMethodTarget && mInputMethodTargetWaitingAnim == targetWaitingAnim) {
return;
}
mInputMethodTarget = target;
mInputMethodTargetWaitingAnim = targetWaitingAnim;
assignWindowLayers(false /* setLayoutNeeded */);
mInsetsStateController.onImeTargetChanged(target);
updateImeParent();
}
private void updateImeParent() {
// Force attaching IME to the display when magnifying, or it would be magnified with
// target app together.
final boolean shouldAttachToDisplay = (mMagnificationSpec != null);
final SurfaceControl newParent =
shouldAttachToDisplay ? mWindowingLayer : computeImeParent();
if (newParent != null) {
getPendingTransaction().reparent(mImeWindowsContainers.mSurfaceControl, newParent);
scheduleAnimation();
}
}
/**
* Computes the window the IME should be attached to.
*/
@VisibleForTesting
SurfaceControl computeImeParent() {
// Attach it to app if the target is part of an app and such app is covering the entire
// screen. If it's not covering the entire screen the IME might extend beyond the apps
// bounds.
if (mInputMethodTarget != null && mInputMethodTarget.mAppToken != null
&& mInputMethodTarget.getWindowingMode() == WINDOWING_MODE_FULLSCREEN
// An activity with override bounds should be letterboxed inside its parent bounds,
// so it doesn't fill the screen.
&& mInputMethodTarget.mAppToken.matchParentBounds()) {
return mInputMethodTarget.mAppToken.getSurfaceControl();
}
// Otherwise, we just attach it to the display.
return mWindowingLayer;
}
boolean getNeedsMenu(WindowState top, WindowManagerPolicy.WindowState bottom) {
if (top.mAttrs.needsMenuKey != NEEDS_MENU_UNSET) {
return top.mAttrs.needsMenuKey == NEEDS_MENU_SET_TRUE;
}
// Used to indicate we have reached the first window in the range we are interested in.
mTmpWindow = null;
// TODO: Figure-out a more efficient way to do this.
final WindowState candidate = getWindow(w -> {
if (w == top) {
// Reached the first window in the range we are interested in.
mTmpWindow = w;
}
if (mTmpWindow == null) {
return false;
}
if (w.mAttrs.needsMenuKey != NEEDS_MENU_UNSET) {
return true;
}
// If we reached the bottom of the range of windows we are considering,
// assume no menu is needed.
if (w == bottom) {
return true;
}
return false;
});
return candidate != null && candidate.mAttrs.needsMenuKey == NEEDS_MENU_SET_TRUE;
}
void setLayoutNeeded() {
if (DEBUG_LAYOUT) Slog.w(TAG_WM, "setLayoutNeeded: callers=" + Debug.getCallers(3));
mLayoutNeeded = true;
}
private void clearLayoutNeeded() {
if (DEBUG_LAYOUT) Slog.w(TAG_WM, "clearLayoutNeeded: callers=" + Debug.getCallers(3));
mLayoutNeeded = false;
}
boolean isLayoutNeeded() {
return mLayoutNeeded;
}
void dumpTokens(PrintWriter pw, boolean dumpAll) {
if (mTokenMap.isEmpty()) {
return;
}
pw.println(" Display #" + mDisplayId);
final Iterator<WindowToken> it = mTokenMap.values().iterator();
while (it.hasNext()) {
final WindowToken token = it.next();
pw.print(" ");
pw.print(token);
if (dumpAll) {
pw.println(':');
token.dump(pw, " ", dumpAll);
} else {
pw.println();
}
}
if (!mOpeningApps.isEmpty() || !mClosingApps.isEmpty() || !mChangingApps.isEmpty()) {
pw.println();
if (mOpeningApps.size() > 0) {
pw.print(" mOpeningApps="); pw.println(mOpeningApps);
}
if (mClosingApps.size() > 0) {
pw.print(" mClosingApps="); pw.println(mClosingApps);
}
if (mChangingApps.size() > 0) {
pw.print(" mChangingApps="); pw.println(mChangingApps);
}
}
mUnknownAppVisibilityController.dump(pw, " ");
}
void dumpWindowAnimators(PrintWriter pw, String subPrefix) {
final int[] index = new int[1];
forAllWindows(w -> {
final WindowStateAnimator wAnim = w.mWinAnimator;
pw.println(subPrefix + "Window #" + index[0] + ": " + wAnim);
index[0] = index[0] + 1;
}, false /* traverseTopToBottom */);
}
/**
* Starts the Keyguard exit animation on all windows that don't belong to an app token.
*/
void startKeyguardExitOnNonAppWindows(boolean onWallpaper, boolean goingToShade) {
final WindowManagerPolicy policy = mWmService.mPolicy;
forAllWindows(w -> {
if (w.mAppToken == null && policy.canBeHiddenByKeyguardLw(w)
&& w.wouldBeVisibleIfPolicyIgnored() && !w.isVisible()) {
w.startAnimation(policy.createHiddenByKeyguardExit(onWallpaper, goingToShade));
}
}, true /* traverseTopToBottom */);
}
boolean checkWaitingForWindows() {
mHaveBootMsg = false;
mHaveApp = false;
mHaveWallpaper = false;
mHaveKeyguard = true;
final WindowState visibleWindow = getWindow(w -> {
if (w.isVisibleLw() && !w.mObscured && !w.isDrawnLw()) {
return true;
}
if (w.isDrawnLw()) {
if (w.mAttrs.type == TYPE_BOOT_PROGRESS) {
mHaveBootMsg = true;
} else if (w.mAttrs.type == TYPE_APPLICATION
|| w.mAttrs.type == TYPE_DRAWN_APPLICATION) {
mHaveApp = true;
} else if (w.mAttrs.type == TYPE_WALLPAPER) {
mHaveWallpaper = true;
} else if (w.mAttrs.type == TYPE_STATUS_BAR) {
mHaveKeyguard = mWmService.mPolicy.isKeyguardDrawnLw();
}
}
return false;
});
if (visibleWindow != null) {
// We have a visible window.
return true;
}
// if the wallpaper service is disabled on the device, we're never going to have
// wallpaper, don't bother waiting for it
boolean wallpaperEnabled = mWmService.mContext.getResources().getBoolean(
com.android.internal.R.bool.config_enableWallpaperService)
&& mWmService.mContext.getResources().getBoolean(
com.android.internal.R.bool.config_checkWallpaperAtBoot)
&& !mWmService.mOnlyCore;
if (DEBUG_SCREEN_ON || DEBUG_BOOT) Slog.i(TAG_WM,
"******** booted=" + mWmService.mSystemBooted
+ " msg=" + mWmService.mShowingBootMessages
+ " haveBoot=" + mHaveBootMsg + " haveApp=" + mHaveApp
+ " haveWall=" + mHaveWallpaper + " wallEnabled=" + wallpaperEnabled
+ " haveKeyguard=" + mHaveKeyguard);
// If we are turning on the screen to show the boot message, don't do it until the boot
// message is actually displayed.
if (!mWmService.mSystemBooted && !mHaveBootMsg) {
return true;
}
// If we are turning on the screen after the boot is completed normally, don't do so until
// we have the application and wallpaper.
if (mWmService.mSystemBooted
&& ((!mHaveApp && !mHaveKeyguard) || (wallpaperEnabled && !mHaveWallpaper))) {
return true;
}
return false;
}
void updateWindowsForAnimator() {
forAllWindows(mUpdateWindowsForAnimator, true /* traverseTopToBottom */);
}
/**
* Updates the {@link TaskStack#setAnimationBackground} for all windows.
*/
void updateBackgroundForAnimator() {
resetAnimationBackgroundAnimator();
forAllWindows(mUpdateWallpaperForAnimator, true /* traverseTopToBottom */);
}
boolean isInputMethodClientFocus(int uid, int pid) {
final WindowState imFocus = computeImeTarget(false /* updateImeTarget */);
if (imFocus == null) {
return false;
}
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "Desired input method target: " + imFocus);
Slog.i(TAG_WM, "Current focus: " + mCurrentFocus + " displayId=" + mDisplayId);
Slog.i(TAG_WM, "Last focus: " + mLastFocus + " displayId=" + mDisplayId);
}
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "IM target uid/pid: " + imFocus.mSession.mUid
+ "/" + imFocus.mSession.mPid);
Slog.i(TAG_WM, "Requesting client uid/pid: " + uid + "/" + pid);
}
return imFocus.mSession.mUid == uid && imFocus.mSession.mPid == pid;
}
boolean hasSecureWindowOnScreen() {
final WindowState win = getWindow(
w -> w.isOnScreen() && (w.mAttrs.flags & FLAG_SECURE) != 0);
return win != null;
}
void statusBarVisibilityChanged(int visibility) {
mLastStatusBarVisibility = visibility;
visibility = getDisplayPolicy().adjustSystemUiVisibilityLw(visibility);
updateStatusBarVisibilityLocked(visibility);
}
private boolean updateStatusBarVisibilityLocked(int visibility) {
if (mLastDispatchedSystemUiVisibility == visibility) {
return false;
}
final int globalDiff = (visibility ^ mLastDispatchedSystemUiVisibility)
// We are only interested in differences of one of the
// clearable flags...
& View.SYSTEM_UI_CLEARABLE_FLAGS
// ...if it has actually been cleared.
& ~visibility;
mLastDispatchedSystemUiVisibility = visibility;
if (isDefaultDisplay) {
mWmService.mInputManager.setSystemUiVisibility(visibility);
}
updateSystemUiVisibility(visibility, globalDiff);
return true;
}
void updateSystemUiVisibility(int visibility, int globalDiff) {
forAllWindows(w -> {
try {
final int curValue = w.mSystemUiVisibility;
final int diff = (curValue ^ visibility) & globalDiff;
final int newValue = (curValue & ~diff) | (visibility & diff);
if (newValue != curValue) {
w.mSeq++;
w.mSystemUiVisibility = newValue;
}
if (newValue != curValue || w.mAttrs.hasSystemUiListeners) {
w.mClient.dispatchSystemUiVisibilityChanged(w.mSeq,
visibility, newValue, diff);
}
} catch (RemoteException e) {
// so sorry
}
}, true /* traverseTopToBottom */);
}
void reevaluateStatusBarVisibility() {
int visibility = getDisplayPolicy().adjustSystemUiVisibilityLw(mLastStatusBarVisibility);
if (updateStatusBarVisibilityLocked(visibility)) {
mWmService.mWindowPlacerLocked.requestTraversal();
}
}
void onWindowFreezeTimeout() {
Slog.w(TAG_WM, "Window freeze timeout expired.");
mWmService.mWindowsFreezingScreen = WINDOWS_FREEZING_SCREENS_TIMEOUT;
forAllWindows(w -> {
if (!w.getOrientationChanging()) {
return;
}
w.orientationChangeTimedOut();
w.mLastFreezeDuration = (int)(SystemClock.elapsedRealtime()
- mWmService.mDisplayFreezeTime);
Slog.w(TAG_WM, "Force clearing orientation change: " + w);
}, true /* traverseTopToBottom */);
mWmService.mWindowPlacerLocked.performSurfacePlacement();
}
void waitForAllWindowsDrawn() {
final WindowManagerPolicy policy = mWmService.mPolicy;
forAllWindows(w -> {
final boolean keyguard = policy.isKeyguardHostWindow(w.mAttrs);
if (w.isVisibleLw() && (w.mAppToken != null || keyguard)) {
w.mWinAnimator.mDrawState = DRAW_PENDING;
// Force add to mResizingWindows.
w.resetLastContentInsets();
mWmService.mWaitingForDrawn.add(w);
}
}, true /* traverseTopToBottom */);
}
// TODO: Super crazy long method that should be broken down...
void applySurfaceChangesTransaction(boolean recoveringMemory) {
final WindowSurfacePlacer surfacePlacer = mWmService.mWindowPlacerLocked;
mTmpUpdateAllDrawn.clear();
int repeats = 0;
do {
repeats++;
if (repeats > 6) {
Slog.w(TAG, "Animation repeat aborted after too many iterations");
clearLayoutNeeded();
break;
}
if (DEBUG_LAYOUT_REPEATS) surfacePlacer.debugLayoutRepeats("On entry to LockedInner",
pendingLayoutChanges);
if ((pendingLayoutChanges & FINISH_LAYOUT_REDO_WALLPAPER) != 0) {
mWallpaperController.adjustWallpaperWindows();
}
if ((pendingLayoutChanges & FINISH_LAYOUT_REDO_CONFIG) != 0) {
if (DEBUG_LAYOUT) Slog.v(TAG, "Computing new config from layout");
if (updateOrientationFromAppTokens()) {
setLayoutNeeded();
sendNewConfiguration();
}
}
if ((pendingLayoutChanges & FINISH_LAYOUT_REDO_LAYOUT) != 0) {
setLayoutNeeded();
}
// FIRST LOOP: Perform a layout, if needed.
if (repeats < LAYOUT_REPEAT_THRESHOLD) {
performLayout(repeats == 1, false /* updateInputWindows */);
} else {
Slog.w(TAG, "Layout repeat skipped after too many iterations");
}
// FIRST AND ONE HALF LOOP: Make WindowManagerPolicy think it is animating.
pendingLayoutChanges = 0;
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "applyPostLayoutPolicy");
try {
mDisplayPolicy.beginPostLayoutPolicyLw();
forAllWindows(mApplyPostLayoutPolicy, true /* traverseTopToBottom */);
pendingLayoutChanges |= mDisplayPolicy.finishPostLayoutPolicyLw();
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
if (DEBUG_LAYOUT_REPEATS) surfacePlacer.debugLayoutRepeats(
"after finishPostLayoutPolicyLw", pendingLayoutChanges);
mInsetsStateController.onPostLayout();
} while (pendingLayoutChanges != 0);
mTmpApplySurfaceChangesTransactionState.reset();
mTmpRecoveringMemory = recoveringMemory;
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "applyWindowSurfaceChanges");
try {
forAllWindows(mApplySurfaceChangesTransaction, true /* traverseTopToBottom */);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
prepareSurfaces();
mLastHasContent = mTmpApplySurfaceChangesTransactionState.displayHasContent;
mWmService.mDisplayManagerInternal.setDisplayProperties(mDisplayId,
mLastHasContent,
mTmpApplySurfaceChangesTransactionState.preferredRefreshRate,
mTmpApplySurfaceChangesTransactionState.preferredModeId,
true /* inTraversal, must call performTraversalInTrans... below */);
final boolean wallpaperVisible = mWallpaperController.isWallpaperVisible();
if (wallpaperVisible != mLastWallpaperVisible) {
mLastWallpaperVisible = wallpaperVisible;
mWmService.mWallpaperVisibilityListeners.notifyWallpaperVisibilityChanged(this);
}
while (!mTmpUpdateAllDrawn.isEmpty()) {
final AppWindowToken atoken = mTmpUpdateAllDrawn.removeLast();
// See if any windows have been drawn, so they (and others associated with them)
// can now be shown.
atoken.updateAllDrawn();
}
}
private void updateBounds() {
calculateBounds(mDisplayInfo, mTmpBounds);
setBounds(mTmpBounds);
if (mPortalWindowHandle != null && mParentSurfaceControl != null) {
mPortalWindowHandle.touchableRegion.getBounds(mTmpRect);
if (!mTmpBounds.equals(mTmpRect)) {
mPortalWindowHandle.touchableRegion.set(mTmpBounds);
getPendingTransaction().setInputWindowInfo(
mParentSurfaceControl, mPortalWindowHandle);
}
}
}
// Determines the current display bounds based on the current state
private void calculateBounds(DisplayInfo displayInfo, Rect out) {
// Uses same calculation as in LogicalDisplay#configureDisplayInTransactionLocked.
final int rotation = displayInfo.rotation;
boolean rotated = (rotation == ROTATION_90 || rotation == ROTATION_270);
final int physWidth = rotated ? mBaseDisplayHeight : mBaseDisplayWidth;
final int physHeight = rotated ? mBaseDisplayWidth : mBaseDisplayHeight;
int width = displayInfo.logicalWidth;
int left = (physWidth - width) / 2;
int height = displayInfo.logicalHeight;
int top = (physHeight - height) / 2;
out.set(left, top, left + width, top + height);
}
private void getBounds(Rect out, int orientation) {
getBounds(out);
// Rotate the Rect if needed.
final int currentRotation = mDisplayInfo.rotation;
final int rotationDelta = deltaRotation(currentRotation, orientation);
if (rotationDelta == ROTATION_90 || rotationDelta == ROTATION_270) {
createRotationMatrix(rotationDelta, mBaseDisplayWidth, mBaseDisplayHeight, mTmpMatrix);
mTmpRectF.set(out);
mTmpMatrix.mapRect(mTmpRectF);
mTmpRectF.round(out);
}
}
/** @returns the orientation of the display when it's rotation is ROTATION_0. */
int getNaturalOrientation() {
return mBaseDisplayWidth < mBaseDisplayHeight
? ORIENTATION_PORTRAIT : ORIENTATION_LANDSCAPE;
}
void performLayout(boolean initial, boolean updateInputWindows) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "performLayout");
try {
performLayoutNoTrace(initial, updateInputWindows);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
private void performLayoutNoTrace(boolean initial, boolean updateInputWindows) {
if (!isLayoutNeeded()) {
return;
}
clearLayoutNeeded();
final int dw = mDisplayInfo.logicalWidth;
final int dh = mDisplayInfo.logicalHeight;
if (DEBUG_LAYOUT) {
Slog.v(TAG, "-------------------------------------");
Slog.v(TAG, "performLayout: needed=" + isLayoutNeeded() + " dw=" + dw
+ " dh=" + dh);
}
mDisplayFrames.onDisplayInfoUpdated(mDisplayInfo,
calculateDisplayCutoutForRotation(mDisplayInfo.rotation));
// TODO: Not sure if we really need to set the rotation here since we are updating from
// the display info above...
mDisplayFrames.mRotation = mRotation;
mDisplayPolicy.beginLayoutLw(mDisplayFrames, getConfiguration().uiMode);
int seq = mLayoutSeq + 1;
if (seq < 0) seq = 0;
mLayoutSeq = seq;
// Used to indicate that we have processed the dream window and all additional windows are
// behind it.
mTmpWindow = null;
mTmpInitial = initial;
// First perform layout of any root windows (not attached to another window).
forAllWindows(mPerformLayout, true /* traverseTopToBottom */);
// Used to indicate that we have processed the dream window and all additional attached
// windows are behind it.
mTmpWindow2 = mTmpWindow;
mTmpWindow = null;
// Now perform layout of attached windows, which usually depend on the position of the
// window they are attached to. XXX does not deal with windows that are attached to windows
// that are themselves attached.
forAllWindows(mPerformLayoutAttached, true /* traverseTopToBottom */);
// Window frames may have changed. Tell the input dispatcher about it.
mInputMonitor.layoutInputConsumers(dw, dh);
mInputMonitor.setUpdateInputWindowsNeededLw();
if (updateInputWindows) {
mInputMonitor.updateInputWindowsLw(false /*force*/);
}
mWmService.mH.sendEmptyMessage(UPDATE_DOCKED_STACK_DIVIDER);
}
/**
* Takes a snapshot of the display. In landscape mode this grabs the whole screen.
* In portrait mode, it grabs the full screenshot.
*
* @param config of the output bitmap
*/
Bitmap screenshotDisplayLocked(Bitmap.Config config) {
if (!mWmService.mPolicy.isScreenOn()) {
if (DEBUG_SCREENSHOT) {
Slog.i(TAG_WM, "Attempted to take screenshot while display was off.");
}
return null;
}
int dw = mDisplayInfo.logicalWidth;
int dh = mDisplayInfo.logicalHeight;
if (dw <= 0 || dh <= 0) {
return null;
}
final Rect frame = new Rect(0, 0, dw, dh);
// The screenshot API does not apply the current screen rotation.
int rot = mDisplay.getRotation();
if (rot == ROTATION_90 || rot == ROTATION_270) {
rot = (rot == ROTATION_90) ? ROTATION_270 : ROTATION_90;
}
// SurfaceFlinger is not aware of orientation, so convert our logical
// crop to SurfaceFlinger's portrait orientation.
convertCropForSurfaceFlinger(frame, rot, dw, dh);
final ScreenRotationAnimation screenRotationAnimation =
mWmService.mAnimator.getScreenRotationAnimationLocked(DEFAULT_DISPLAY);
final boolean inRotation = screenRotationAnimation != null &&
screenRotationAnimation.isAnimating();
if (DEBUG_SCREENSHOT && inRotation) Slog.v(TAG_WM, "Taking screenshot while rotating");
// TODO(b/68392460): We should screenshot Task controls directly
// but it's difficult at the moment as the Task doesn't have the
// correct size set.
final Bitmap bitmap = SurfaceControl.screenshot(frame, dw, dh, inRotation, rot);
if (bitmap == null) {
Slog.w(TAG_WM, "Failed to take screenshot");
return null;
}
// Create a copy of the screenshot that is immutable and backed in ashmem.
// This greatly reduces the overhead of passing the bitmap between processes.
final Bitmap ret = bitmap.createAshmemBitmap(config);
bitmap.recycle();
return ret;
}
// TODO: Can this use createRotationMatrix()?
private static void convertCropForSurfaceFlinger(Rect crop, int rot, int dw, int dh) {
if (rot == Surface.ROTATION_90) {
final int tmp = crop.top;
crop.top = dw - crop.right;
crop.right = crop.bottom;
crop.bottom = dw - crop.left;
crop.left = tmp;
} else if (rot == Surface.ROTATION_180) {
int tmp = crop.top;
crop.top = dh - crop.bottom;
crop.bottom = dh - tmp;
tmp = crop.right;
crop.right = dw - crop.left;
crop.left = dw - tmp;
} else if (rot == Surface.ROTATION_270) {
final int tmp = crop.top;
crop.top = crop.left;
crop.left = dh - crop.bottom;
crop.bottom = crop.right;
crop.right = dh - tmp;
}
}
void onSeamlessRotationTimeout() {
// Used to indicate the layout is needed.
mTmpWindow = null;
forAllWindows(w -> {
if (!w.mSeamlesslyRotated) {
return;
}
mTmpWindow = w;
w.setDisplayLayoutNeeded();
w.finishSeamlessRotation(true /* timeout */);
mWmService.markForSeamlessRotation(w, false);
}, true /* traverseTopToBottom */);
if (mTmpWindow != null) {
mWmService.mWindowPlacerLocked.performSurfacePlacement();
}
}
void setExitingTokensHasVisible(boolean hasVisible) {
for (int i = mExitingTokens.size() - 1; i >= 0; i--) {
mExitingTokens.get(i).hasVisible = hasVisible;
}
// Initialize state of exiting applications.
mTaskStackContainers.setExitingTokensHasVisible(hasVisible);
}
void removeExistingTokensIfPossible() {
for (int i = mExitingTokens.size() - 1; i >= 0; i--) {
final WindowToken token = mExitingTokens.get(i);
if (!token.hasVisible) {
mExitingTokens.remove(i);
}
}
// Time to remove any exiting applications?
mTaskStackContainers.removeExistingAppTokensIfPossible();
}
@Override
void onDescendantOverrideConfigurationChanged() {
setLayoutNeeded();
mWmService.requestTraversal();
}
boolean okToDisplay() {
if (mDisplayId == DEFAULT_DISPLAY) {
return !mWmService.mDisplayFrozen
&& mWmService.mDisplayEnabled && mWmService.mPolicy.isScreenOn();
}
return mDisplayInfo.state == Display.STATE_ON;
}
boolean okToAnimate() {
return okToDisplay() &&
(mDisplayId != DEFAULT_DISPLAY || mWmService.mPolicy.okToAnimate());
}
static final class TaskForResizePointSearchResult {
boolean searchDone;
Task taskForResize;
void reset() {
searchDone = false;
taskForResize = null;
}
}
private static final class ApplySurfaceChangesTransactionState {
boolean displayHasContent;
boolean obscured;
boolean syswin;
float preferredRefreshRate;
int preferredModeId;
void reset() {
displayHasContent = false;
obscured = false;
syswin = false;
preferredRefreshRate = 0;
preferredModeId = 0;
}
}
private static final class ScreenshotApplicationState {
WindowState appWin;
int maxLayer;
int minLayer;
boolean screenshotReady;
void reset(boolean screenshotReady) {
appWin = null;
maxLayer = 0;
minLayer = 0;
this.screenshotReady = screenshotReady;
minLayer = (screenshotReady) ? 0 : Integer.MAX_VALUE;
}
}
/**
* Base class for any direct child window container of {@link #DisplayContent} need to inherit
* from. This is mainly a pass through class that allows {@link #DisplayContent} to have
* homogeneous children type which is currently required by sub-classes of
* {@link WindowContainer} class.
*/
static class DisplayChildWindowContainer<E extends WindowContainer> extends WindowContainer<E> {
DisplayChildWindowContainer(WindowManagerService service) {
super(service);
}
@Override
boolean fillsParent() {
return true;
}
@Override
boolean isVisible() {
return true;
}
}
/**
* Window container class that contains all containers on this display relating to Apps.
* I.e Activities.
*/
private final class TaskStackContainers extends DisplayChildWindowContainer<TaskStack> {
/**
* A control placed at the appropriate level for transitions to occur.
*/
SurfaceControl mAppAnimationLayer = null;
SurfaceControl mBoostedAppAnimationLayer = null;
SurfaceControl mHomeAppAnimationLayer = null;
/**
* Given that the split-screen divider does not have an AppWindowToken, it
* will have to live inside of a "NonAppWindowContainer", in particular
* {@link DisplayContent#mAboveAppWindowsContainers}. However, in visual Z order
* it will need to be interleaved with some of our children, appearing on top of
* both docked stacks but underneath any assistant stacks.
*
* To solve this problem we have this anchor control, which will always exist so
* we can always assign it the correct value in our {@link #assignChildLayers}.
* Likewise since it always exists, {@link AboveAppWindowContainers} can always
* assign the divider a layer relative to it. This way we prevent linking lifecycle
* events between the two containers.
*/
SurfaceControl mSplitScreenDividerAnchor = null;
// Cached reference to some special stacks we tend to get a lot so we don't need to loop
// through the list to find them.
private TaskStack mHomeStack = null;
private TaskStack mPinnedStack = null;
private TaskStack mSplitScreenPrimaryStack = null;
TaskStackContainers(WindowManagerService service) {
super(service);
}
/**
* Returns the topmost stack on the display that is compatible with the input windowing mode
* and activity type. Null is no compatible stack on the display.
*/
TaskStack getStack(int windowingMode, int activityType) {
if (activityType == ACTIVITY_TYPE_HOME) {
return mHomeStack;
}
if (windowingMode == WINDOWING_MODE_PINNED) {
return mPinnedStack;
} else if (windowingMode == WINDOWING_MODE_SPLIT_SCREEN_PRIMARY) {
return mSplitScreenPrimaryStack;
}
for (int i = mTaskStackContainers.getChildCount() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.getChildAt(i);
if (activityType == ACTIVITY_TYPE_UNDEFINED
&& windowingMode == stack.getWindowingMode()) {
// Passing in undefined type means we want to match the topmost stack with the
// windowing mode.
return stack;
}
if (stack.isCompatible(windowingMode, activityType)) {
return stack;
}
}
return null;
}
@VisibleForTesting
TaskStack getTopStack() {
return mTaskStackContainers.getChildCount() > 0
? mTaskStackContainers.getChildAt(mTaskStackContainers.getChildCount() - 1) : null;
}
TaskStack getHomeStack() {
if (mHomeStack == null && mDisplayId == DEFAULT_DISPLAY) {
Slog.e(TAG_WM, "getHomeStack: Returning null from this=" + this);
}
return mHomeStack;
}
TaskStack getPinnedStack() {
return mPinnedStack;
}
TaskStack getSplitScreenPrimaryStack() {
return mSplitScreenPrimaryStack;
}
ArrayList<Task> getVisibleTasks() {
final ArrayList<Task> visibleTasks = new ArrayList<>();
forAllTasks(task -> {
if (task.isVisible()) {
visibleTasks.add(task);
}
});
return visibleTasks;
}
/**
* Adds the stack to this container.
*/
void addStackToDisplay(TaskStack stack, boolean onTop) {
addStackReferenceIfNeeded(stack);
addChild(stack, onTop);
stack.onDisplayChanged(DisplayContent.this);
}
void onStackWindowingModeChanged(TaskStack stack) {
removeStackReferenceIfNeeded(stack);
addStackReferenceIfNeeded(stack);
if (stack == mPinnedStack && getTopStack() != stack) {
// Looks like this stack changed windowing mode to pinned. Move it to the top.
positionChildAt(POSITION_TOP, stack, false /* includingParents */);
}
}
private void addStackReferenceIfNeeded(TaskStack stack) {
if (stack.isActivityTypeHome()) {
if (mHomeStack != null) {
throw new IllegalArgumentException("addStackReferenceIfNeeded: home stack="
+ mHomeStack + " already exist on display=" + this + " stack=" + stack);
}
mHomeStack = stack;
}
final int windowingMode = stack.getWindowingMode();
if (windowingMode == WINDOWING_MODE_PINNED) {
if (mPinnedStack != null) {
throw new IllegalArgumentException("addStackReferenceIfNeeded: pinned stack="
+ mPinnedStack + " already exist on display=" + this
+ " stack=" + stack);
}
mPinnedStack = stack;
} else if (windowingMode == WINDOWING_MODE_SPLIT_SCREEN_PRIMARY) {
if (mSplitScreenPrimaryStack != null) {
throw new IllegalArgumentException("addStackReferenceIfNeeded:"
+ " split-screen-primary" + " stack=" + mSplitScreenPrimaryStack
+ " already exist on display=" + this + " stack=" + stack);
}
mSplitScreenPrimaryStack = stack;
mDividerControllerLocked.notifyDockedStackExistsChanged(true);
}
}
private void removeStackReferenceIfNeeded(TaskStack stack) {
if (stack == mHomeStack) {
mHomeStack = null;
} else if (stack == mPinnedStack) {
mPinnedStack = null;
} else if (stack == mSplitScreenPrimaryStack) {
mSplitScreenPrimaryStack = null;
// Re-set the split-screen create mode whenever the split-screen stack is removed.
mWmService.setDockedStackCreateStateLocked(
SPLIT_SCREEN_CREATE_MODE_TOP_OR_LEFT, null /* initialBounds */);
mDividerControllerLocked.notifyDockedStackExistsChanged(false);
}
}
private void addChild(TaskStack stack, boolean toTop) {
final int addIndex = findPositionForStack(toTop ? mChildren.size() : 0, stack,
true /* adding */);
addChild(stack, addIndex);
setLayoutNeeded();
}
@Override
protected void removeChild(TaskStack stack) {
super.removeChild(stack);
removeStackReferenceIfNeeded(stack);
}
@Override
boolean isOnTop() {
// Considered always on top
return true;
}
@Override
void positionChildAt(int position, TaskStack child, boolean includingParents) {
if (child.getWindowConfiguration().isAlwaysOnTop()
&& position != POSITION_TOP) {
// This stack is always-on-top, override the default behavior.
Slog.w(TAG_WM, "Ignoring move of always-on-top stack=" + this + " to bottom");
// Moving to its current position, as we must call super but we don't want to
// perform any meaningful action.
final int currentPosition = mChildren.indexOf(child);
super.positionChildAt(currentPosition, child, false /* includingParents */);
return;
}
final int targetPosition = findPositionForStack(position, child, false /* adding */);
super.positionChildAt(targetPosition, child, includingParents);
if (includingParents) {
// We still want to move the display of this stack container to top because even the
// target position is adjusted to non-top, the intention of the condition is to have
// higher z-order to gain focus (e.g. moving a task of a fullscreen stack to front
// in a non-top display which is using picture-in-picture mode).
final int topChildPosition = getChildCount() - 1;
if (targetPosition < topChildPosition && position >= topChildPosition) {
getParent().positionChildAt(POSITION_TOP, this /* child */,
true /* includingParents */);
}
}
setLayoutNeeded();
}
/**
* When stack is added or repositioned, find a proper position for it.
* This will make sure that pinned stack always stays on top.
* @param requestedPosition Position requested by caller.
* @param stack Stack to be added or positioned.
* @param adding Flag indicates whether we're adding a new stack or positioning an existing.
* @return The proper position for the stack.
*/
private int findPositionForStack(int requestedPosition, TaskStack stack, boolean adding) {
if (stack.inPinnedWindowingMode()) {
return POSITION_TOP;
}
final int topChildPosition = mChildren.size() - 1;
int belowAlwaysOnTopPosition = POSITION_BOTTOM;
for (int i = topChildPosition; i >= 0; --i) {
if (getStacks().get(i) != stack && !getStacks().get(i).isAlwaysOnTop()) {
belowAlwaysOnTopPosition = i;
break;
}
}
// The max possible position we can insert the stack at.
int maxPosition = POSITION_TOP;
// The min possible position we can insert the stack at.
int minPosition = POSITION_BOTTOM;
if (stack.isAlwaysOnTop()) {
if (hasPinnedStack()) {
// Always-on-top stacks go below the pinned stack.
maxPosition = getStacks().indexOf(mPinnedStack) - 1;
}
// Always-on-top stacks need to be above all other stacks.
minPosition = belowAlwaysOnTopPosition !=
POSITION_BOTTOM ? belowAlwaysOnTopPosition : topChildPosition;
} else {
// Other stacks need to be below the always-on-top stacks.
maxPosition = belowAlwaysOnTopPosition !=
POSITION_BOTTOM ? belowAlwaysOnTopPosition : 0;
}
int targetPosition = requestedPosition;
targetPosition = Math.min(targetPosition, maxPosition);
targetPosition = Math.max(targetPosition, minPosition);
int prevPosition = getStacks().indexOf(stack);
// The positions we calculated above (maxPosition, minPosition) do not take into
// consideration the following edge cases.
// 1) We need to adjust the position depending on the value "adding".
// 2) When we are moving a stack to another position, we also need to adjust the
// position depending on whether the stack is moving to a higher or lower position.
if ((targetPosition != requestedPosition) &&
(adding || targetPosition < prevPosition)) {
targetPosition++;
}
return targetPosition;
}
@Override
boolean forAllWindows(ToBooleanFunction<WindowState> callback,
boolean traverseTopToBottom) {
if (traverseTopToBottom) {
if (super.forAllWindows(callback, traverseTopToBottom)) {
return true;
}
if (forAllExitingAppTokenWindows(callback, traverseTopToBottom)) {
return true;
}
} else {
if (forAllExitingAppTokenWindows(callback, traverseTopToBottom)) {
return true;
}
if (super.forAllWindows(callback, traverseTopToBottom)) {
return true;
}
}
return false;
}
private boolean forAllExitingAppTokenWindows(ToBooleanFunction<WindowState> callback,
boolean traverseTopToBottom) {
// For legacy reasons we process the TaskStack.mExitingAppTokens first here before the
// app tokens.
// TODO: Investigate if we need to continue to do this or if we can just process them
// in-order.
if (traverseTopToBottom) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final AppTokenList appTokens = mChildren.get(i).mExitingAppTokens;
for (int j = appTokens.size() - 1; j >= 0; --j) {
if (appTokens.get(j).forAllWindowsUnchecked(callback,
traverseTopToBottom)) {
return true;
}
}
}
} else {
final int count = mChildren.size();
for (int i = 0; i < count; ++i) {
final AppTokenList appTokens = mChildren.get(i).mExitingAppTokens;
final int appTokensCount = appTokens.size();
for (int j = 0; j < appTokensCount; j++) {
if (appTokens.get(j).forAllWindowsUnchecked(callback,
traverseTopToBottom)) {
return true;
}
}
}
}
return false;
}
void setExitingTokensHasVisible(boolean hasVisible) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final AppTokenList appTokens = mChildren.get(i).mExitingAppTokens;
for (int j = appTokens.size() - 1; j >= 0; --j) {
appTokens.get(j).hasVisible = hasVisible;
}
}
}
void removeExistingAppTokensIfPossible() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final AppTokenList appTokens = mChildren.get(i).mExitingAppTokens;
for (int j = appTokens.size() - 1; j >= 0; --j) {
final AppWindowToken token = appTokens.get(j);
if (!token.hasVisible && !mClosingApps.contains(token)
&& (!token.mIsExiting || token.isEmpty())) {
// Make sure there is no animation running on this token, so any windows
// associated with it will be removed as soon as their animations are
// complete.
cancelAnimation();
if (DEBUG_ADD_REMOVE || DEBUG_TOKEN_MOVEMENT) Slog.v(TAG,
"performLayout: App token exiting now removed" + token);
token.removeIfPossible();
}
}
}
}
@Override
int getOrientation() {
if (isStackVisible(WINDOWING_MODE_SPLIT_SCREEN_PRIMARY)
|| isStackVisible(WINDOWING_MODE_FREEFORM)) {
// Apps and their containers are not allowed to specify an orientation while the
// docked or freeform stack is visible...except for the home stack if the docked
// stack is minimized and it actually set something and the bounds is different from
// the display.
if (mHomeStack != null && mHomeStack.isVisible()
&& mDividerControllerLocked.isMinimizedDock()
&& !(mDividerControllerLocked.isHomeStackResizable()
&& mHomeStack.matchParentBounds())) {
final int orientation = mHomeStack.getOrientation();
if (orientation != SCREEN_ORIENTATION_UNSET) {
return orientation;
}
}
return SCREEN_ORIENTATION_UNSPECIFIED;
}
final int orientation = super.getOrientation();
boolean isCar = mWmService.mContext.getPackageManager().hasSystemFeature(
PackageManager.FEATURE_AUTOMOTIVE);
if (isCar) {
// In a car, you cannot physically rotate the screen, so it doesn't make sense to
// allow anything but the default orientation.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"Forcing UNSPECIFIED orientation in car for display id=" + mDisplayId
+ ". Ignoring " + orientation);
return SCREEN_ORIENTATION_UNSPECIFIED;
}
if (orientation != SCREEN_ORIENTATION_UNSET
&& orientation != SCREEN_ORIENTATION_BEHIND) {
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"App is requesting an orientation, return " + orientation
+ " for display id=" + mDisplayId);
return orientation;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"No app is requesting an orientation, return " + mLastOrientation
+ " for display id=" + mDisplayId);
// The next app has not been requested to be visible, so we keep the current orientation
// to prevent freezing/unfreezing the display too early.
return mLastOrientation;
}
@Override
void assignChildLayers(SurfaceControl.Transaction t) {
assignStackOrdering(t);
for (int i = 0; i < mChildren.size(); i++) {
final TaskStack s = mChildren.get(i);
s.assignChildLayers(t);
}
}
void assignStackOrdering(SurfaceControl.Transaction t) {
final int HOME_STACK_STATE = 0;
final int NORMAL_STACK_STATE = 1;
final int ALWAYS_ON_TOP_STATE = 2;
int layer = 0;
int layerForAnimationLayer = 0;
int layerForBoostedAnimationLayer = 0;
int layerForHomeAnimationLayer = 0;
for (int state = 0; state <= ALWAYS_ON_TOP_STATE; state++) {
for (int i = 0; i < mChildren.size(); i++) {
final TaskStack s = mChildren.get(i);
if (state == HOME_STACK_STATE && !s.isActivityTypeHome()) {
continue;
} else if (state == NORMAL_STACK_STATE && (s.isActivityTypeHome()
|| s.isAlwaysOnTop())) {
continue;
} else if (state == ALWAYS_ON_TOP_STATE && !s.isAlwaysOnTop()) {
continue;
}
s.assignLayer(t, layer++);
if (s.inSplitScreenWindowingMode() && mSplitScreenDividerAnchor != null) {
t.setLayer(mSplitScreenDividerAnchor, layer++);
}
if ((s.isTaskAnimating() || s.isAppAnimating())
&& state != ALWAYS_ON_TOP_STATE) {
// Ensure the animation layer ends up above the
// highest animating stack and no higher.
layerForAnimationLayer = layer++;
}
if (state != ALWAYS_ON_TOP_STATE) {
layerForBoostedAnimationLayer = layer++;
}
}
if (state == HOME_STACK_STATE) {
layerForHomeAnimationLayer = layer++;
}
}
if (mAppAnimationLayer != null) {
t.setLayer(mAppAnimationLayer, layerForAnimationLayer);
}
if (mBoostedAppAnimationLayer != null) {
t.setLayer(mBoostedAppAnimationLayer, layerForBoostedAnimationLayer);
}
if (mHomeAppAnimationLayer != null) {
t.setLayer(mHomeAppAnimationLayer, layerForHomeAnimationLayer);
}
}
@Override
SurfaceControl getAppAnimationLayer(@AnimationLayer int animationLayer) {
switch (animationLayer) {
case ANIMATION_LAYER_BOOSTED:
return mBoostedAppAnimationLayer;
case ANIMATION_LAYER_HOME:
return mHomeAppAnimationLayer;
case ANIMATION_LAYER_STANDARD:
default:
return mAppAnimationLayer;
}
}
SurfaceControl getSplitScreenDividerAnchor() {
return mSplitScreenDividerAnchor;
}
@Override
void onParentChanged() {
super.onParentChanged();
if (getParent() != null) {
mAppAnimationLayer = makeChildSurface(null)
.setName("animationLayer")
.build();
mBoostedAppAnimationLayer = makeChildSurface(null)
.setName("boostedAnimationLayer")
.build();
mHomeAppAnimationLayer = makeChildSurface(null)
.setName("homeAnimationLayer")
.build();
mSplitScreenDividerAnchor = makeChildSurface(null)
.setName("splitScreenDividerAnchor")
.build();
getPendingTransaction()
.show(mAppAnimationLayer)
.show(mBoostedAppAnimationLayer)
.show(mHomeAppAnimationLayer)
.show(mSplitScreenDividerAnchor);
scheduleAnimation();
} else {
mAppAnimationLayer.remove();
mAppAnimationLayer = null;
mBoostedAppAnimationLayer.remove();
mBoostedAppAnimationLayer = null;
mHomeAppAnimationLayer.remove();
mHomeAppAnimationLayer = null;
mSplitScreenDividerAnchor.remove();
mSplitScreenDividerAnchor = null;
}
}
}
private final class AboveAppWindowContainers extends NonAppWindowContainers {
AboveAppWindowContainers(String name, WindowManagerService service) {
super(name, service);
}
@Override
SurfaceControl.Builder makeChildSurface(WindowContainer child) {
final SurfaceControl.Builder builder = super.makeChildSurface(child);
if (child instanceof WindowToken && ((WindowToken) child).mRoundedCornerOverlay) {
// To draw above the ColorFade layer during the screen off transition, the
// rounded corner overlays need to be at the root of the surface hierarchy.
// TODO: move the ColorLayer into the display overlay layer such that this is not
// necessary anymore.
builder.setParent(null);
}
return builder;
}
@Override
void assignChildLayers(SurfaceControl.Transaction t) {
assignChildLayers(t, null /* imeContainer */);
}
void assignChildLayers(SurfaceControl.Transaction t, WindowContainer imeContainer) {
boolean needAssignIme = imeContainer != null
&& imeContainer.getSurfaceControl() != null;
for (int j = 0; j < mChildren.size(); ++j) {
final WindowToken wt = mChildren.get(j);
// See {@link mSplitScreenDividerAnchor}
if (wt.windowType == TYPE_DOCK_DIVIDER) {
wt.assignRelativeLayer(t, mTaskStackContainers.getSplitScreenDividerAnchor(), 1);
continue;
}
if (wt.mRoundedCornerOverlay) {
wt.assignLayer(t, WindowManagerPolicy.COLOR_FADE_LAYER + 1);
continue;
}
wt.assignLayer(t, j);
wt.assignChildLayers(t);
int layer = mWmService.mPolicy.getWindowLayerFromTypeLw(
wt.windowType, wt.mOwnerCanManageAppTokens);
if (needAssignIme && layer >= mWmService.mPolicy.getWindowLayerFromTypeLw(
TYPE_INPUT_METHOD_DIALOG, true)) {
imeContainer.assignRelativeLayer(t, wt.getSurfaceControl(), -1);
needAssignIme = false;
}
}
if (needAssignIme) {
imeContainer.assignRelativeLayer(t, getSurfaceControl(), Integer.MAX_VALUE);
}
}
}
/**
* Window container class that contains all containers on this display that are not related to
* Apps. E.g. status bar.
*/
private class NonAppWindowContainers extends DisplayChildWindowContainer<WindowToken> {
/**
* Compares two child window tokens returns -1 if the first is lesser than the second in
* terms of z-order and 1 otherwise.
*/
private final Comparator<WindowToken> mWindowComparator = (token1, token2) ->
// Tokens with higher base layer are z-ordered on-top.
mWmService.mPolicy.getWindowLayerFromTypeLw(token1.windowType,
token1.mOwnerCanManageAppTokens)
< mWmService.mPolicy.getWindowLayerFromTypeLw(token2.windowType,
token2.mOwnerCanManageAppTokens) ? -1 : 1;
private final Predicate<WindowState> mGetOrientingWindow = w -> {
if (!w.isVisibleLw() || !w.mLegacyPolicyVisibilityAfterAnim) {
return false;
}
final int req = w.mAttrs.screenOrientation;
if(req == SCREEN_ORIENTATION_UNSPECIFIED || req == SCREEN_ORIENTATION_BEHIND
|| req == SCREEN_ORIENTATION_UNSET) {
return false;
}
return true;
};
private final String mName;
private final Dimmer mDimmer = new Dimmer(this);
private final Rect mTmpDimBoundsRect = new Rect();
NonAppWindowContainers(String name, WindowManagerService service) {
super(service);
mName = name;
}
void addChild(WindowToken token) {
addChild(token, mWindowComparator);
}
@Override
int getOrientation() {
final WindowManagerPolicy policy = mWmService.mPolicy;
// Find a window requesting orientation.
final WindowState win = getWindow(mGetOrientingWindow);
if (win != null) {
final int req = win.mAttrs.screenOrientation;
if (policy.isKeyguardHostWindow(win.mAttrs)) {
mLastKeyguardForcedOrientation = req;
if (mWmService.mKeyguardGoingAway) {
// Keyguard can't affect the orientation if it is going away...
mLastWindowForcedOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
return SCREEN_ORIENTATION_UNSET;
}
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, win + " forcing orientation to " + req
+ " for display id=" + mDisplayId);
return (mLastWindowForcedOrientation = req);
}
mLastWindowForcedOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
// Only allow force setting the orientation when all unknown visibilities have been
// resolved, as otherwise we just may be starting another occluding activity.
final boolean isUnoccluding =
mAppTransition.getAppTransition() == TRANSIT_KEYGUARD_UNOCCLUDE
&& mUnknownAppVisibilityController.allResolved();
if (policy.isKeyguardShowingAndNotOccluded() || isUnoccluding) {
return mLastKeyguardForcedOrientation;
}
return SCREEN_ORIENTATION_UNSET;
}
@Override
String getName() {
return mName;
}
@Override
Dimmer getDimmer() {
return mDimmer;
}
@Override
void prepareSurfaces() {
mDimmer.resetDimStates();
super.prepareSurfaces();
getBounds(mTmpDimBoundsRect);
if (mDimmer.updateDims(getPendingTransaction(), mTmpDimBoundsRect)) {
scheduleAnimation();
}
}
}
SurfaceControl.Builder makeSurface(SurfaceSession s) {
return mWmService.makeSurfaceBuilder(s)
.setParent(mWindowingLayer);
}
@Override
SurfaceSession getSession() {
return mSession;
}
@Override
SurfaceControl.Builder makeChildSurface(WindowContainer child) {
SurfaceSession s = child != null ? child.getSession() : getSession();
final SurfaceControl.Builder b = mWmService.makeSurfaceBuilder(s).setContainerLayer();
if (child == null) {
return b;
}
return b.setName(child.getName())
.setParent(mWindowingLayer);
}
/**
* The makeSurface variants are for use by the window-container
* hierarchy. makeOverlay here is a function for various non windowing
* overlays like the ScreenRotation screenshot, the Strict Mode Flash
* and other potpourii.
*/
SurfaceControl.Builder makeOverlay() {
return mWmService.makeSurfaceBuilder(mSession)
.setParent(mOverlayLayer);
}
/**
* Reparents the given surface to mOverlayLayer.
*/
void reparentToOverlay(Transaction transaction, SurfaceControl surface) {
transaction.reparent(surface, mOverlayLayer);
}
void applyMagnificationSpec(MagnificationSpec spec) {
if (spec.scale != 1.0) {
mMagnificationSpec = spec;
} else {
mMagnificationSpec = null;
}
// Re-parent IME's SurfaceControl when MagnificationSpec changed.
updateImeParent();
applyMagnificationSpec(getPendingTransaction(), spec);
getPendingTransaction().apply();
}
void reapplyMagnificationSpec() {
if (mMagnificationSpec != null) {
applyMagnificationSpec(getPendingTransaction(), mMagnificationSpec);
}
}
@Override
void onParentChanged() {
// Since we are the top of the SurfaceControl hierarchy here
// we create the root surfaces explicitly rather than chaining
// up as the default implementation in onParentChanged does. So we
// explicitly do NOT call super here.
}
@Override
void assignChildLayers(SurfaceControl.Transaction t) {
// These are layers as children of "mWindowingLayer"
mBelowAppWindowsContainers.assignLayer(t, 0);
mTaskStackContainers.assignLayer(t, 1);
mAboveAppWindowsContainers.assignLayer(t, 2);
final WindowState imeTarget = mInputMethodTarget;
boolean needAssignIme = true;
// In the case where we have an IME target that is not in split-screen
// mode IME assignment is easy. We just need the IME to go directly above
// the target. This way children of the target will naturally go above the IME
// and everyone is happy.
//
// In the case of split-screen windowing mode, we need to elevate the IME above the
// docked divider while keeping the app itself below the docked divider, so instead
// we use relative layering of the IME targets child windows, and place the
// IME in the non-app layer (see {@link AboveAppWindowContainers#assignChildLayers}).
//
// In the case the IME target is animating, the animation Z order may be different
// than the WindowContainer Z order, so it's difficult to be sure we have the correct
// IME target. In this case we just layer the IME over all transitions by placing it in the
// above applications layer.
//
// In the case where we have no IME target we assign it where it's base layer would
// place it in the AboveAppWindowContainers.
if (imeTarget != null && !(imeTarget.inSplitScreenWindowingMode()
|| imeTarget.mToken.isAppAnimating())
&& (imeTarget.getSurfaceControl() != null)) {
mImeWindowsContainers.assignRelativeLayer(t, imeTarget.getSurfaceControl(),
// TODO: We need to use an extra level on the app surface to ensure
// this is always above SurfaceView but always below attached window.
1);
needAssignIme = false;
}
// Above we have assigned layers to our children, now we ask them to assign
// layers to their children.
mBelowAppWindowsContainers.assignChildLayers(t);
mTaskStackContainers.assignChildLayers(t);
mAboveAppWindowsContainers.assignChildLayers(t,
needAssignIme == true ? mImeWindowsContainers : null);
mImeWindowsContainers.assignChildLayers(t);
}
/**
* Here we satisfy an unfortunate special case of the IME in split-screen mode. Imagine
* that the IME target is one of the docked applications. We'd like the docked divider to be
* above both of the applications, and we'd like the IME to be above the docked divider.
* However we need child windows of the applications to be above the IME (Text drag handles).
* This is a non-strictly hierarcical layering and we need to break out of the Z ordering
* somehow. We do this by relatively ordering children of the target to the IME in cooperation
* with {@link WindowState#assignLayer}
*/
void assignRelativeLayerForImeTargetChild(SurfaceControl.Transaction t, WindowContainer child) {
child.assignRelativeLayer(t, mImeWindowsContainers.getSurfaceControl(), 1);
}
@Override
void prepareSurfaces() {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "prepareSurfaces");
try {
final ScreenRotationAnimation screenRotationAnimation =
mWmService.mAnimator.getScreenRotationAnimationLocked(mDisplayId);
final Transaction transaction = getPendingTransaction();
if (screenRotationAnimation != null && screenRotationAnimation.isAnimating()) {
screenRotationAnimation.getEnterTransformation().getMatrix().getValues(mTmpFloats);
transaction.setMatrix(mWindowingLayer,
mTmpFloats[Matrix.MSCALE_X], mTmpFloats[Matrix.MSKEW_Y],
mTmpFloats[Matrix.MSKEW_X], mTmpFloats[Matrix.MSCALE_Y]);
transaction.setPosition(mWindowingLayer,
mTmpFloats[Matrix.MTRANS_X], mTmpFloats[Matrix.MTRANS_Y]);
transaction.setAlpha(mWindowingLayer,
screenRotationAnimation.getEnterTransformation().getAlpha());
}
super.prepareSurfaces();
// TODO: Once we totally eliminate global transaction we will pass transaction in here
// rather than merging to global.
SurfaceControl.mergeToGlobalTransaction(transaction);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
void assignStackOrdering() {
mTaskStackContainers.assignStackOrdering(getPendingTransaction());
}
/**
* Increment the deferral count to determine whether to update the IME target.
*/
void deferUpdateImeTarget() {
mDeferUpdateImeTargetCount++;
}
/**
* Decrement the deferral count to determine whether to update the IME target. If the count
* reaches 0, a new ime target will get computed.
*/
void continueUpdateImeTarget() {
if (mDeferUpdateImeTargetCount == 0) {
return;
}
mDeferUpdateImeTargetCount--;
if (mDeferUpdateImeTargetCount == 0) {
computeImeTarget(true /* updateImeTarget */);
}
}
/**
* @return Whether a new IME target should be computed.
*/
private boolean canUpdateImeTarget() {
return mDeferUpdateImeTargetCount == 0;
}
InputMonitor getInputMonitor() {
return mInputMonitor;
}
/**
* @return Cached value whether we told display manager that we have content.
*/
boolean getLastHasContent() {
return mLastHasContent;
}
void registerPointerEventListener(@NonNull PointerEventListener listener) {
mPointerEventDispatcher.registerInputEventListener(listener);
}
void unregisterPointerEventListener(@NonNull PointerEventListener listener) {
mPointerEventDispatcher.unregisterInputEventListener(listener);
}
void prepareAppTransition(@WindowManager.TransitionType int transit,
boolean alwaysKeepCurrent) {
prepareAppTransition(transit, alwaysKeepCurrent, 0 /* flags */, false /* forceOverride */);
}
void prepareAppTransition(@WindowManager.TransitionType int transit,
boolean alwaysKeepCurrent, @WindowManager.TransitionFlags int flags,
boolean forceOverride) {
final boolean prepared = mAppTransition.prepareAppTransitionLocked(
transit, alwaysKeepCurrent, flags, forceOverride);
if (prepared && okToAnimate()) {
mSkipAppTransitionAnimation = false;
}
}
void executeAppTransition() {
if (mAppTransition.isTransitionSet()) {
if (DEBUG_APP_TRANSITIONS) {
Slog.w(TAG_WM, "Execute app transition: " + mAppTransition + ", displayId: "
+ mDisplayId + " Callers=" + Debug.getCallers(5));
}
mAppTransition.setReady();
mWmService.mWindowPlacerLocked.requestTraversal();
}
}
/**
* Update pendingLayoutChanges after app transition has finished.
*/
void handleAnimatingStoppedAndTransition() {
int changes = 0;
mAppTransition.setIdle();
for (int i = mNoAnimationNotifyOnTransitionFinished.size() - 1; i >= 0; i--) {
final IBinder token = mNoAnimationNotifyOnTransitionFinished.get(i);
mAppTransition.notifyAppTransitionFinishedLocked(token);
}
mNoAnimationNotifyOnTransitionFinished.clear();
mWallpaperController.hideDeferredWallpapersIfNeeded();
onAppTransitionDone();
changes |= FINISH_LAYOUT_REDO_LAYOUT;
if (DEBUG_WALLPAPER_LIGHT) {
Slog.v(TAG_WM, "Wallpaper layer changed: assigning layers + relayout");
}
computeImeTarget(true /* updateImeTarget */);
mWallpaperMayChange = true;
// Since the window list has been rebuilt, focus might have to be recomputed since the
// actual order of windows might have changed again.
mWmService.mFocusMayChange = true;
pendingLayoutChanges |= changes;
}
/** Check if pending app transition is for activity / task launch. */
boolean isNextTransitionForward() {
final int transit = mAppTransition.getAppTransition();
return transit == TRANSIT_ACTIVITY_OPEN
|| transit == TRANSIT_TASK_OPEN
|| transit == TRANSIT_TASK_TO_FRONT;
}
/**
* @see Display#FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS
*/
boolean supportsSystemDecorations() {
return (mWmService.mDisplayWindowSettings.shouldShowSystemDecorsLocked(this)
|| (mDisplay.getFlags() & FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS) != 0
|| (mWmService.mForceDesktopModeOnExternalDisplays && !isUntrustedVirtualDisplay()))
// VR virtual display will be used to run and render 2D app within a VR experience.
&& mDisplayId != mWmService.mVr2dDisplayId;
}
/**
* @return {@code true} if the display is non-system created virtual display.
*/
boolean isUntrustedVirtualDisplay() {
return mDisplay.getType() == Display.TYPE_VIRTUAL
&& mDisplay.getOwnerUid() != Process.SYSTEM_UID;
}
/**
* Re-parent the DisplayContent's top surfaces, {@link #mWindowingLayer} and
* {@link #mOverlayLayer} to the specified SurfaceControl.
*
* @param win The window which owns the SurfaceControl. This indicates the z-order of the
* windows of this display against the windows on the parent display.
* @param sc The new SurfaceControl, where the DisplayContent's surfaces will be re-parented to.
*/
void reparentDisplayContent(WindowState win, SurfaceControl sc) {
mParentWindow = win;
mParentSurfaceControl = sc;
if (mPortalWindowHandle == null) {
mPortalWindowHandle = createPortalWindowHandle(sc.toString());
}
getPendingTransaction().setInputWindowInfo(sc, mPortalWindowHandle)
.reparent(mWindowingLayer, sc).reparent(mOverlayLayer, sc);
}
/**
* Get the window which owns the surface that this DisplayContent is re-parented to.
*
* @return the parent window.
*/
WindowState getParentWindow() {
return mParentWindow;
}
/**
* Update the location of this display in the parent window. This enables windows in this
* display to compute the global transformation matrix.
*
* @param win The parent window of this display.
* @param x The x coordinate in the parent window.
* @param y The y coordinate in the parent window.
*/
void updateLocation(WindowState win, int x, int y) {
if (mParentWindow != win) {
throw new IllegalArgumentException(
"The given window is not the parent window of this display.");
}
if (mLocationInParentWindow.x != x || mLocationInParentWindow.y != y) {
mLocationInParentWindow.x = x;
mLocationInParentWindow.y = y;
if (mWmService.mAccessibilityController != null) {
mWmService.mAccessibilityController.onSomeWindowResizedOrMovedLocked();
}
}
}
Point getLocationInParentWindow() {
return mLocationInParentWindow;
}
@VisibleForTesting
SurfaceControl getWindowingLayer() {
return mWindowingLayer;
}
/**
* Updates the display's system gesture exclusion.
*
* @return true, if the exclusion changed.
*/
boolean updateSystemGestureExclusion() {
if (mSystemGestureExclusionListeners.getRegisteredCallbackCount() == 0) {
// No one's interested anyways.
return false;
}
final Region systemGestureExclusion = calculateSystemGestureExclusion();
try {
if (mSystemGestureExclusion.equals(systemGestureExclusion)) {
return false;
}
mSystemGestureExclusion.set(systemGestureExclusion);
for (int i = mSystemGestureExclusionListeners.beginBroadcast() - 1; i >= 0; --i) {
try {
mSystemGestureExclusionListeners.getBroadcastItem(i)
.onSystemGestureExclusionChanged(mDisplayId, systemGestureExclusion);
} catch (RemoteException e) {
Slog.e(TAG, "Failed to notify SystemGestureExclusionListener", e);
}
}
mSystemGestureExclusionListeners.finishBroadcast();
return true;
} finally {
systemGestureExclusion.recycle();
}
}
@VisibleForTesting
Region calculateSystemGestureExclusion() {
final Region unhandled = Region.obtain();
unhandled.set(0, 0, mDisplayFrames.mDisplayWidth, mDisplayFrames.mDisplayHeight);
final Rect leftEdge = mInsetsStateController.getSourceProvider(TYPE_LEFT_GESTURES)
.getSource().getFrame();
final Rect rightEdge = mInsetsStateController.getSourceProvider(TYPE_RIGHT_GESTURES)
.getSource().getFrame();
final Region global = Region.obtain();
final Region touchableRegion = Region.obtain();
final Region local = Region.obtain();
final int[] remainingLeftRight =
{mSystemGestureExclusionLimit, mSystemGestureExclusionLimit};
// Traverse all windows top down to assemble the gesture exclusion rects.
// For each window, we only take the rects that fall within its touchable region.
forAllWindows(w -> {
if (w.cantReceiveTouchInput() || !w.isVisible()
|| (w.getAttrs().flags & FLAG_NOT_TOUCHABLE) != 0
|| unhandled.isEmpty()) {
return;
}
// Get the touchable region of the window, and intersect with where the screen is still
// touchable, i.e. touchable regions on top are not covering it yet.
w.getEffectiveTouchableRegion(touchableRegion);
touchableRegion.op(unhandled, Op.INTERSECT);
if (w.isImplicitlyExcludingAllSystemGestures()) {
local.set(touchableRegion);
} else {
rectListToRegion(w.getSystemGestureExclusion(), local);
// Transform to display coordinates
local.scale(w.mGlobalScale);
final Rect frame = w.getWindowFrames().mFrame;
local.translate(frame.left, frame.top);
// A window can only exclude system gestures where it is actually touchable
local.op(touchableRegion, Op.INTERSECT);
}
// Apply restriction if necessary.
if (needsGestureExclusionRestrictions(w, mLastDispatchedSystemUiVisibility)) {
// Processes the region along the left edge.
remainingLeftRight[0] = addToGlobalAndConsumeLimit(local, global, leftEdge,
remainingLeftRight[0]);
// Processes the region along the right edge.
remainingLeftRight[1] = addToGlobalAndConsumeLimit(local, global, rightEdge,
remainingLeftRight[1]);
// Adds the middle (unrestricted area)
final Region middle = Region.obtain(local);
middle.op(leftEdge, Op.DIFFERENCE);
middle.op(rightEdge, Op.DIFFERENCE);
global.op(middle, Op.UNION);
middle.recycle();
} else {
global.op(local, Op.UNION);
}
unhandled.op(touchableRegion, Op.DIFFERENCE);
}, true /* topToBottom */);
local.recycle();
touchableRegion.recycle();
unhandled.recycle();
return global;
}
/**
* @return Whether gesture exclusion area should be restricted from the window depending on the
* current SystemUI visibility flags.
*/
private static boolean needsGestureExclusionRestrictions(WindowState win, int sysUiVisibility) {
final int type = win.mAttrs.type;
final int stickyHideNavFlags =
SYSTEM_UI_FLAG_HIDE_NAVIGATION | SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
final boolean stickyHideNav =
(sysUiVisibility & stickyHideNavFlags) == stickyHideNavFlags;
return !stickyHideNav && type != TYPE_INPUT_METHOD && type != TYPE_STATUS_BAR
&& win.getActivityType() != ACTIVITY_TYPE_HOME;
}
/**
* Adds a local gesture exclusion area to the global area while applying a limit per edge.
*
* @param local The gesture exclusion area to add.
* @param global The destination.
* @param edge Only processes the part in that region.
* @param limit How much limit in pixels we have.
* @return How much of the limit are remaining.
*/
private static int addToGlobalAndConsumeLimit(Region local, Region global, Rect edge,
int limit) {
final Region r = Region.obtain(local);
r.op(edge, Op.INTERSECT);
final int[] remaining = {limit};
forEachRectReverse(r, rect -> {
if (remaining[0] <= 0) {
return;
}
final int height = rect.height();
if (height > remaining[0]) {
rect.top = rect.bottom - remaining[0];
}
remaining[0] -= height;
global.op(rect, Op.UNION);
});
r.recycle();
return remaining[0];
}
void registerSystemGestureExclusionListener(ISystemGestureExclusionListener listener) {
mSystemGestureExclusionListeners.register(listener);
final boolean changed;
if (mSystemGestureExclusionListeners.getRegisteredCallbackCount() == 1) {
changed = updateSystemGestureExclusion();
} else {
changed = false;
}
if (!changed) {
// If updateSystemGestureExclusion changed the exclusion, it will already have
// notified the listener. Otherwise, we'll do it here.
try {
listener.onSystemGestureExclusionChanged(mDisplayId, mSystemGestureExclusion);
} catch (RemoteException e) {
Slog.e(TAG, "Failed to notify SystemGestureExclusionListener during register", e);
}
}
}
void unregisterSystemGestureExclusionListener(ISystemGestureExclusionListener listener) {
mSystemGestureExclusionListeners.unregister(listener);
}
/**
* Create a portal window handle for input. This window transports any touch to the display
* indicated by {@link InputWindowHandle#portalToDisplayId} if the touch hits this window.
*
* @param name The name of the portal window handle.
* @return the new portal window handle.
*/
private InputWindowHandle createPortalWindowHandle(String name) {
// Let surface flinger to set the display ID of this input window handle because we don't
// know which display the parent surface control is on.
final InputWindowHandle portalWindowHandle = new InputWindowHandle(
null /* inputApplicationHandle */, null /* clientWindow */, INVALID_DISPLAY);
portalWindowHandle.name = name;
portalWindowHandle.token = new Binder();
portalWindowHandle.layoutParamsFlags =
FLAG_SPLIT_TOUCH | FLAG_NOT_FOCUSABLE | FLAG_NOT_TOUCH_MODAL;
getBounds(mTmpBounds);
portalWindowHandle.touchableRegion.set(mTmpBounds);
portalWindowHandle.scaleFactor = 1f;
portalWindowHandle.ownerPid = Process.myPid();
portalWindowHandle.ownerUid = Process.myUid();
portalWindowHandle.portalToDisplayId = mDisplayId;
return portalWindowHandle;
}
/**
* @see IWindowManager#setForwardedInsets
*/
public void setForwardedInsets(Insets insets) {
if (insets == null) {
insets = Insets.NONE;
}
if (mDisplayPolicy.getForwardedInsets().equals(insets)) {
return;
}
mDisplayPolicy.setForwardedInsets(insets);
setLayoutNeeded();
mWmService.mWindowPlacerLocked.requestTraversal();
}
protected MetricsLogger getMetricsLogger() {
if (mMetricsLogger == null) {
mMetricsLogger = new MetricsLogger();
}
return mMetricsLogger;
}
}