blob: 506902f61fd624dc2190c8fbd70783c781530dc4 [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.internal.midi;
import java.util.Iterator;
import java.util.SortedMap;
import java.util.TreeMap;
/**
* Store arbitrary timestamped events using a Long timestamp.
* Only one Thread can write into the buffer.
* And only one Thread can read from the buffer.
*/
public class EventScheduler {
private static final long NANOS_PER_MILLI = 1000000;
private final Object mLock = new Object();
volatile private SortedMap<Long, FastEventQueue> mEventBuffer;
private FastEventQueue mEventPool = null;
private int mMaxPoolSize = 200;
private boolean mClosed;
public EventScheduler() {
mEventBuffer = new TreeMap<Long, FastEventQueue>();
}
// If we keep at least one node in the list then it can be atomic
// and non-blocking.
private class FastEventQueue {
// One thread takes from the beginning of the list.
volatile SchedulableEvent mFirst;
// A second thread returns events to the end of the list.
volatile SchedulableEvent mLast;
volatile long mEventsAdded;
volatile long mEventsRemoved;
FastEventQueue(SchedulableEvent event) {
mFirst = event;
mLast = mFirst;
mEventsAdded = 1;
mEventsRemoved = 0;
}
int size() {
return (int)(mEventsAdded - mEventsRemoved);
}
/**
* Do not call this unless there is more than one event
* in the list.
* @return first event in the list
*/
public SchedulableEvent remove() {
// Take first event.
mEventsRemoved++;
SchedulableEvent event = mFirst;
mFirst = event.mNext;
event.mNext = null;
return event;
}
/**
* @param event
*/
public void add(SchedulableEvent event) {
event.mNext = null;
mLast.mNext = event;
mLast = event;
mEventsAdded++;
}
}
/**
* Base class for events that can be stored in the EventScheduler.
*/
public static class SchedulableEvent {
private long mTimestamp;
volatile private SchedulableEvent mNext = null;
/**
* @param timestamp
*/
public SchedulableEvent(long timestamp) {
mTimestamp = timestamp;
}
/**
* @return timestamp
*/
public long getTimestamp() {
return mTimestamp;
}
/**
* The timestamp should not be modified when the event is in the
* scheduling buffer.
*/
public void setTimestamp(long timestamp) {
mTimestamp = timestamp;
}
}
/**
* Get an event from the pool.
* Always leave at least one event in the pool.
* @return event or null
*/
public SchedulableEvent removeEventfromPool() {
SchedulableEvent event = null;
if (mEventPool != null && (mEventPool.size() > 1)) {
event = mEventPool.remove();
}
return event;
}
/**
* Return events to a pool so they can be reused.
*
* @param event
*/
public void addEventToPool(SchedulableEvent event) {
if (mEventPool == null) {
mEventPool = new FastEventQueue(event);
// If we already have enough items in the pool then just
// drop the event. This prevents unbounded memory leaks.
} else if (mEventPool.size() < mMaxPoolSize) {
mEventPool.add(event);
}
}
/**
* Add an event to the scheduler. Events with the same time will be
* processed in order.
*
* @param event
*/
public void add(SchedulableEvent event) {
synchronized (mLock) {
FastEventQueue list = mEventBuffer.get(event.getTimestamp());
if (list == null) {
long lowestTime = mEventBuffer.isEmpty() ? Long.MAX_VALUE
: mEventBuffer.firstKey();
list = new FastEventQueue(event);
mEventBuffer.put(event.getTimestamp(), list);
// If the event we added is earlier than the previous earliest
// event then notify any threads waiting for the next event.
if (event.getTimestamp() < lowestTime) {
mLock.notify();
}
} else {
list.add(event);
}
}
}
private SchedulableEvent removeNextEventLocked(long lowestTime) {
SchedulableEvent event;
FastEventQueue list = mEventBuffer.get(lowestTime);
// Remove list from tree if this is the last node.
if ((list.size() == 1)) {
mEventBuffer.remove(lowestTime);
}
event = list.remove();
return event;
}
/**
* Check to see if any scheduled events are ready to be processed.
*
* @param timestamp
* @return next event or null if none ready
*/
public SchedulableEvent getNextEvent(long time) {
SchedulableEvent event = null;
synchronized (mLock) {
if (!mEventBuffer.isEmpty()) {
long lowestTime = mEventBuffer.firstKey();
// Is it time for this list to be processed?
if (lowestTime <= time) {
event = removeNextEventLocked(lowestTime);
}
}
}
// Log.i(TAG, "getNextEvent: event = " + event);
return event;
}
/**
* Return the next available event or wait until there is an event ready to
* be processed. This method assumes that the timestamps are in nanoseconds
* and that the current time is System.nanoTime().
*
* @return event
* @throws InterruptedException
*/
public SchedulableEvent waitNextEvent() throws InterruptedException {
SchedulableEvent event = null;
synchronized (mLock) {
while (!mClosed) {
long millisToWait = Integer.MAX_VALUE;
if (!mEventBuffer.isEmpty()) {
long now = System.nanoTime();
long lowestTime = mEventBuffer.firstKey();
// Is it time for the earliest list to be processed?
if (lowestTime <= now) {
event = removeNextEventLocked(lowestTime);
break;
} else {
// Figure out how long to sleep until next event.
long nanosToWait = lowestTime - now;
// Add 1 millisecond so we don't wake up before it is
// ready.
millisToWait = 1 + (nanosToWait / NANOS_PER_MILLI);
// Clip 64-bit value to 32-bit max.
if (millisToWait > Integer.MAX_VALUE) {
millisToWait = Integer.MAX_VALUE;
}
}
}
mLock.wait((int) millisToWait);
}
}
return event;
}
protected void flush() {
// Replace our event buffer with a fresh empty one
mEventBuffer = new TreeMap<Long, FastEventQueue>();
}
public void close() {
synchronized (mLock) {
mClosed = true;
mLock.notify();
}
}
}