| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.view.shadow; |
| |
| import com.android.ide.common.rendering.api.LayoutLog; |
| import com.android.layoutlib.bridge.Bridge; |
| |
| import android.graphics.Bitmap; |
| import android.view.math.Math3DHelper; |
| |
| /** |
| * Generates ambient shadow bitmap |
| */ |
| class AmbientShadowBitmapGenerator { |
| |
| private final AmbientShadowConfig mShadowConfig; |
| private final TriangleBuffer mTriangleBuffer; |
| private final AmbientShadowVertexCalculator mCalculator; |
| |
| private float mTranslateX; |
| private float mTranslateY; |
| |
| private boolean mValid; |
| |
| public AmbientShadowBitmapGenerator(AmbientShadowConfig shadowConfig) { |
| mShadowConfig = shadowConfig; |
| |
| mTriangleBuffer = new TriangleBuffer(); |
| mTriangleBuffer.setSize(mShadowConfig.getWidth(), mShadowConfig.getHeight(), 0); |
| |
| mCalculator = new AmbientShadowVertexCalculator(mShadowConfig); |
| } |
| |
| /** |
| * Populate vertices and fill the triangle buffers. To be called before {@link #getBitmap()} |
| */ |
| public void populateShadow() { |
| try { |
| mValid = mCalculator.generateVertex(mShadowConfig.getPolygon()); |
| if (!mValid) { |
| Bridge.getLog().warning(LayoutLog.TAG_INFO, "Arithmetic error while " + |
| "drawing ambient shadow", null, null); |
| return; |
| } |
| |
| float[] shadowBounds = Math3DHelper.flatBound(mCalculator.getVertex(), 2); |
| if (shadowBounds[0] < 0) { |
| // translate to right by the offset amount. |
| mTranslateX = shadowBounds[0] * -1; |
| } else if (shadowBounds[2] > mShadowConfig.getWidth()) { |
| // translate to left by the offset amount. |
| mTranslateX = shadowBounds[2] - mShadowConfig.getWidth(); |
| } |
| |
| if (shadowBounds[1] < 0) { |
| mTranslateY = shadowBounds[1] * -1; |
| } else if (shadowBounds[3] > mShadowConfig.getHeight()) { |
| mTranslateY = shadowBounds[3] - mShadowConfig.getHeight(); |
| } |
| |
| Math3DHelper.translate(mCalculator.getVertex(), mTranslateX, mTranslateY, 2); |
| |
| mTriangleBuffer.drawTriangles(mCalculator.getIndex(), mCalculator.getVertex(), |
| mCalculator.getColor(), mShadowConfig.getShadowStrength()); |
| } catch (IndexOutOfBoundsException|ArithmeticException mathError) { |
| Bridge.getLog().warning(LayoutLog.TAG_INFO, "Arithmetic error while drawing " + |
| "ambient shadow", |
| mathError); |
| } catch (Exception ex) { |
| Bridge.getLog().warning(LayoutLog.TAG_INFO, "Error while drawing shadow", |
| ex); |
| } |
| } |
| |
| public boolean isValid() { |
| return mValid; |
| } |
| |
| public Bitmap getBitmap() { |
| return mTriangleBuffer.getImage(); |
| } |
| |
| public float getTranslateX() { |
| return mTranslateX; |
| } |
| |
| public float getTranslateY() { |
| return mTranslateY; |
| } |
| } |