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/**
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.media.soundtrigger;
import static android.hardware.soundtrigger.SoundTrigger.STATUS_ERROR;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.RequiresPermission;
import android.annotation.SystemApi;
import android.annotation.SystemService;
import android.annotation.UnsupportedAppUsage;
import android.content.ComponentName;
import android.content.Context;
import android.hardware.soundtrigger.SoundTrigger;
import android.hardware.soundtrigger.SoundTrigger.GenericSoundModel;
import android.hardware.soundtrigger.SoundTrigger.KeyphraseSoundModel;
import android.hardware.soundtrigger.SoundTrigger.RecognitionConfig;
import android.hardware.soundtrigger.SoundTrigger.SoundModel;
import android.os.Bundle;
import android.os.Handler;
import android.os.ParcelUuid;
import android.os.RemoteException;
import android.provider.Settings;
import android.util.Slog;
import com.android.internal.app.ISoundTriggerService;
import com.android.internal.util.Preconditions;
import java.util.HashMap;
import java.util.UUID;
/**
* This class provides management of non-voice (general sound trigger) based sound recognition
* models. Usage of this class is restricted to system or signature applications only. This allows
* OEMs to write apps that can manage non-voice based sound trigger models.
*
* @hide
*/
@SystemApi
@SystemService(Context.SOUND_TRIGGER_SERVICE)
public final class SoundTriggerManager {
private static final boolean DBG = false;
private static final String TAG = "SoundTriggerManager";
private final Context mContext;
private final ISoundTriggerService mSoundTriggerService;
// Stores a mapping from the sound model UUID to the SoundTriggerInstance created by
// the createSoundTriggerDetector() call.
private final HashMap<UUID, SoundTriggerDetector> mReceiverInstanceMap;
/**
* @hide
*/
public SoundTriggerManager(Context context, ISoundTriggerService soundTriggerService ) {
if (DBG) {
Slog.i(TAG, "SoundTriggerManager created.");
}
mSoundTriggerService = soundTriggerService;
mContext = context;
mReceiverInstanceMap = new HashMap<UUID, SoundTriggerDetector>();
}
/**
* Updates the given sound trigger model.
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public void updateModel(Model model) {
try {
mSoundTriggerService.updateSoundModel(model.getGenericSoundModel());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the sound trigger model represented by the given UUID. An instance of {@link Model}
* is returned.
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public Model getModel(UUID soundModelId) {
try {
return new Model(mSoundTriggerService.getSoundModel(
new ParcelUuid(soundModelId)));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Deletes the sound model represented by the provided UUID.
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public void deleteModel(UUID soundModelId) {
try {
mSoundTriggerService.deleteSoundModel(new ParcelUuid(soundModelId));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Creates an instance of {@link SoundTriggerDetector} which can be used to start/stop
* recognition on the model and register for triggers from the model. Note that this call
* invalidates any previously returned instances for the same sound model Uuid.
*
* @param soundModelId UUID of the sound model to create the receiver object for.
* @param callback Instance of the {@link SoundTriggerDetector#Callback} object for the
* callbacks for the given sound model.
* @param handler The Handler to use for the callback operations. A null value will use the
* current thread's Looper.
* @return Instance of {@link SoundTriggerDetector} or null on error.
*/
@Nullable
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
public SoundTriggerDetector createSoundTriggerDetector(UUID soundModelId,
@NonNull SoundTriggerDetector.Callback callback, @Nullable Handler handler) {
if (soundModelId == null) {
return null;
}
SoundTriggerDetector oldInstance = mReceiverInstanceMap.get(soundModelId);
if (oldInstance != null) {
// Shutdown old instance.
}
SoundTriggerDetector newInstance = new SoundTriggerDetector(mSoundTriggerService,
soundModelId, callback, handler);
mReceiverInstanceMap.put(soundModelId, newInstance);
return newInstance;
}
/**
* Class captures the data and fields that represent a non-keyphrase sound model. Use the
* factory constructor {@link Model#create()} to create an instance.
*/
// We use encapsulation to expose the SoundTrigger.GenericSoundModel as a SystemApi. This
// prevents us from exposing SoundTrigger.GenericSoundModel as an Api.
public static class Model {
private SoundTrigger.GenericSoundModel mGenericSoundModel;
/**
* @hide
*/
Model(SoundTrigger.GenericSoundModel soundTriggerModel) {
mGenericSoundModel = soundTriggerModel;
}
/**
* Factory constructor to create a SoundModel instance for use with methods in this
* class.
*/
public static Model create(UUID modelUuid, UUID vendorUuid, byte[] data) {
return new Model(new SoundTrigger.GenericSoundModel(modelUuid,
vendorUuid, data));
}
public UUID getModelUuid() {
return mGenericSoundModel.uuid;
}
public UUID getVendorUuid() {
return mGenericSoundModel.vendorUuid;
}
public byte[] getModelData() {
return mGenericSoundModel.data;
}
/**
* @hide
*/
SoundTrigger.GenericSoundModel getGenericSoundModel() {
return mGenericSoundModel;
}
}
/**
* Default message type.
* @hide
*/
public static final int FLAG_MESSAGE_TYPE_UNKNOWN = -1;
/**
* Contents of EXTRA_MESSAGE_TYPE extra for a RecognitionEvent.
* @hide
*/
public static final int FLAG_MESSAGE_TYPE_RECOGNITION_EVENT = 0;
/**
* Contents of EXTRA_MESSAGE_TYPE extra for recognition error events.
* @hide
*/
public static final int FLAG_MESSAGE_TYPE_RECOGNITION_ERROR = 1;
/**
* Contents of EXTRA_MESSAGE_TYPE extra for a recognition paused events.
* @hide
*/
public static final int FLAG_MESSAGE_TYPE_RECOGNITION_PAUSED = 2;
/**
* Contents of EXTRA_MESSAGE_TYPE extra for recognition resumed events.
* @hide
*/
public static final int FLAG_MESSAGE_TYPE_RECOGNITION_RESUMED = 3;
/**
* Extra key in the intent for the type of the message.
* @hide
*/
public static final String EXTRA_MESSAGE_TYPE = "android.media.soundtrigger.MESSAGE_TYPE";
/**
* Extra key in the intent that holds the RecognitionEvent parcelable.
* @hide
*/
public static final String EXTRA_RECOGNITION_EVENT = "android.media.soundtrigger.RECOGNITION_EVENT";
/**
* Extra key in the intent that holds the status in an error message.
* @hide
*/
public static final String EXTRA_STATUS = "android.media.soundtrigger.STATUS";
/**
* Loads a given sound model into the sound trigger. Note the model will be unloaded if there is
* an error/the system service is restarted.
* @hide
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
@UnsupportedAppUsage
public int loadSoundModel(SoundModel soundModel) {
if (soundModel == null) {
return STATUS_ERROR;
}
try {
switch (soundModel.type) {
case SoundModel.TYPE_GENERIC_SOUND:
return mSoundTriggerService.loadGenericSoundModel(
(GenericSoundModel) soundModel);
case SoundModel.TYPE_KEYPHRASE:
return mSoundTriggerService.loadKeyphraseSoundModel(
(KeyphraseSoundModel) soundModel);
default:
Slog.e(TAG, "Unkown model type");
return STATUS_ERROR;
}
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Starts recognition for the given model id. All events from the model will be sent to the
* service.
*
* <p>This only supports generic sound trigger events. For keyphrase events, please use
* {@link android.service.voice.VoiceInteractionService}.
*
* @param soundModelId Id of the sound model
* @param params Opaque data sent to each service call of the service as the {@code params}
* argument
* @param detectionService The component name of the service that should receive the events.
* Needs to subclass {@link SoundTriggerDetectionService}
* @param config Configures the recognition
*
* @return {@link SoundTrigger#STATUS_OK} if the recognition could be started, error code
* otherwise
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
@UnsupportedAppUsage
public int startRecognition(@NonNull UUID soundModelId, @Nullable Bundle params,
@NonNull ComponentName detectionService, @NonNull RecognitionConfig config) {
Preconditions.checkNotNull(soundModelId);
Preconditions.checkNotNull(detectionService);
Preconditions.checkNotNull(config);
try {
return mSoundTriggerService.startRecognitionForService(new ParcelUuid(soundModelId),
params, detectionService, config);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Stops the given model's recognition.
* @hide
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
@UnsupportedAppUsage
public int stopRecognition(UUID soundModelId) {
if (soundModelId == null) {
return STATUS_ERROR;
}
try {
return mSoundTriggerService.stopRecognitionForService(new ParcelUuid(soundModelId));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Removes the given model from memory. Will also stop any pending recognitions.
* @hide
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
@UnsupportedAppUsage
public int unloadSoundModel(UUID soundModelId) {
if (soundModelId == null) {
return STATUS_ERROR;
}
try {
return mSoundTriggerService.unloadSoundModel(
new ParcelUuid(soundModelId));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns true if the given model has had detection started on it.
* @hide
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
@UnsupportedAppUsage
public boolean isRecognitionActive(UUID soundModelId) {
if (soundModelId == null) {
return false;
}
try {
return mSoundTriggerService.isRecognitionActive(
new ParcelUuid(soundModelId));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the amount of time (in milliseconds) an operation of the
* {@link ISoundTriggerDetectionService} is allowed to ask.
*
* @return The amount of time an sound trigger detection service operation is allowed to last
*/
public int getDetectionServiceOperationsTimeout() {
try {
return Settings.Global.getInt(mContext.getContentResolver(),
Settings.Global.SOUND_TRIGGER_DETECTION_SERVICE_OP_TIMEOUT);
} catch (Settings.SettingNotFoundException e) {
return Integer.MAX_VALUE;
}
}
/**
* Asynchronously get state of the indicated model. The model state is returned as
* a recognition event in the callback that was registered in the startRecognition
* method.
* @hide
*/
@RequiresPermission(android.Manifest.permission.MANAGE_SOUND_TRIGGER)
@UnsupportedAppUsage
public int getModelState(UUID soundModelId) {
if (soundModelId == null) {
return STATUS_ERROR;
}
try {
return mSoundTriggerService.getModelState(new ParcelUuid(soundModelId));
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
}