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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.statusbar.phone;
import android.animation.Animator;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.content.res.Resources;
import android.view.View;
import com.android.systemui.R;
public final class PhoneStatusBarTransitions extends BarTransitions {
private static final float ICON_ALPHA_WHEN_NOT_OPAQUE = 1;
private static final float ICON_ALPHA_WHEN_LIGHTS_OUT_BATTERY_CLOCK = 0.5f;
private static final float ICON_ALPHA_WHEN_LIGHTS_OUT_NON_BATTERY_CLOCK = 0;
private final PhoneStatusBarView mView;
private final float mIconAlphaWhenOpaque;
private View mLeftSide, mStatusIcons, mBattery, mClock;
private Animator mCurrentAnimation;
public PhoneStatusBarTransitions(PhoneStatusBarView view) {
super(view, R.drawable.status_background);
mView = view;
final Resources res = mView.getContext().getResources();
mIconAlphaWhenOpaque = res.getFraction(R.dimen.status_bar_icon_drawing_alpha, 1, 1);
}
public void init() {
mLeftSide = mView.findViewById(R.id.status_bar_left_side);
mStatusIcons = mView.findViewById(R.id.statusIcons);
mBattery = mView.findViewById(R.id.battery);
applyModeBackground(-1, getMode(), false /*animate*/);
applyMode(getMode(), false /*animate*/);
}
public ObjectAnimator animateTransitionTo(View v, float toAlpha) {
return ObjectAnimator.ofFloat(v, "alpha", v.getAlpha(), toAlpha);
}
private float getNonBatteryClockAlphaFor(int mode) {
return isLightsOut(mode) ? ICON_ALPHA_WHEN_LIGHTS_OUT_NON_BATTERY_CLOCK
: !isOpaque(mode) ? ICON_ALPHA_WHEN_NOT_OPAQUE
: mIconAlphaWhenOpaque;
}
private float getBatteryClockAlpha(int mode) {
return isLightsOut(mode) ? ICON_ALPHA_WHEN_LIGHTS_OUT_BATTERY_CLOCK
: getNonBatteryClockAlphaFor(mode);
}
private boolean isOpaque(int mode) {
return !(mode == MODE_SEMI_TRANSPARENT || mode == MODE_TRANSLUCENT
|| mode == MODE_TRANSPARENT || mode == MODE_LIGHTS_OUT_TRANSPARENT);
}
@Override
protected void onTransition(int oldMode, int newMode, boolean animate) {
super.onTransition(oldMode, newMode, animate);
applyMode(newMode, animate);
}
private void applyMode(int mode, boolean animate) {
if (mLeftSide == null) return; // pre-init
float newAlpha = getNonBatteryClockAlphaFor(mode);
float newAlphaBC = getBatteryClockAlpha(mode);
if (mCurrentAnimation != null) {
mCurrentAnimation.cancel();
}
if (animate) {
AnimatorSet anims = new AnimatorSet();
anims.playTogether(
animateTransitionTo(mLeftSide, newAlpha),
animateTransitionTo(mStatusIcons, newAlpha),
animateTransitionTo(mBattery, newAlphaBC)
);
if (isLightsOut(mode)) {
anims.setDuration(LIGHTS_OUT_DURATION);
}
anims.start();
mCurrentAnimation = anims;
} else {
mLeftSide.setAlpha(newAlpha);
mStatusIcons.setAlpha(newAlpha);
mBattery.setAlpha(newAlphaBC);
}
}
}