blob: 1864d72da1c34d4e3bde01c0aa269c0b54559edc [file] [log] [blame]
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.media;
import static androidx.annotation.RestrictTo.Scope.LIBRARY_GROUP;
import android.annotation.TargetApi;
import android.graphics.SurfaceTexture;
import android.media.AudioAttributes;
import android.media.DeniedByServerException;
import android.media.MediaDrm;
import android.media.MediaDrmException;
import android.media.MediaFormat;
import android.media.MediaTimestamp;
import android.media.PlaybackParams;
import android.media.ResourceBusyException;
import android.media.SyncParams;
import android.media.TimedMetaData;
import android.media.UnsupportedSchemeException;
import android.os.Build;
import android.os.PersistableBundle;
import android.view.Surface;
import androidx.annotation.IntDef;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.annotation.RestrictTo;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.Executor;
/**
* @hide
* MediaPlayer2 class can be used to control playback
* of audio/video files and streams. An example on how to use the methods in
* this class can be found in {@link android.widget.VideoView}.
*
* <p>Topics covered here are:
* <ol>
* <li><a href="#StateDiagram">State Diagram</a>
* <li><a href="#Valid_and_Invalid_States">Valid and Invalid States</a>
* <li><a href="#Permissions">Permissions</a>
* <li><a href="#Callbacks">Register informational and error callbacks</a>
* </ol>
*
* <div class="special reference">
* <h3>Developer Guides</h3>
* <p>For more information about how to use MediaPlayer2, read the
* <a href="{@docRoot}guide/topics/media/mediaplayer.html">Media Playback</a> developer guide.</p>
* </div>
*
* <a name="StateDiagram"></a>
* <h3>State Diagram</h3>
*
* <p>Playback control of audio/video files and streams is managed as a state
* machine. The following diagram shows the life cycle and the states of a
* MediaPlayer2 object driven by the supported playback control operations.
* The ovals represent the states a MediaPlayer2 object may reside
* in. The arcs represent the playback control operations that drive the object
* state transition. There are two types of arcs. The arcs with a single arrow
* head represent synchronous method calls, while those with
* a double arrow head represent asynchronous method calls.</p>
*
* <p><img src="../../../images/mediaplayer_state_diagram.gif"
* alt="MediaPlayer State diagram"
* border="0" /></p>
*
* <p>From this state diagram, one can see that a MediaPlayer2 object has the
* following states:</p>
* <ul>
* <li>When a MediaPlayer2 object is just created using <code>create</code> or
* after {@link #reset()} is called, it is in the <em>Idle</em> state; and after
* {@link #close()} is called, it is in the <em>End</em> state. Between these
* two states is the life cycle of the MediaPlayer2 object.
* <ul>
* <li> It is a programming error to invoke methods such
* as {@link #getCurrentPosition()},
* {@link #getDuration()}, {@link #getVideoHeight()},
* {@link #getVideoWidth()}, {@link #setAudioAttributes(AudioAttributes)},
* {@link #setPlayerVolume(float)}, {@link #pause()}, {@link #play()},
* {@link #seekTo(long, int)} or
* {@link #prepare()} in the <em>Idle</em> state.
* <li>It is also recommended that once
* a MediaPlayer2 object is no longer being used, call {@link #close()} immediately
* so that resources used by the internal player engine associated with the
* MediaPlayer2 object can be released immediately. Resource may include
* singleton resources such as hardware acceleration components and
* failure to call {@link #close()} may cause subsequent instances of
* MediaPlayer2 objects to fallback to software implementations or fail
* altogether. Once the MediaPlayer2
* object is in the <em>End</em> state, it can no longer be used and
* there is no way to bring it back to any other state. </li>
* <li>Furthermore,
* the MediaPlayer2 objects created using <code>new</code> is in the
* <em>Idle</em> state.
* </li>
* </ul>
* </li>
* <li>In general, some playback control operation may fail due to various
* reasons, such as unsupported audio/video format, poorly interleaved
* audio/video, resolution too high, streaming timeout, and the like.
* Thus, error reporting and recovery is an important concern under
* these circumstances. Sometimes, due to programming errors, invoking a playback
* control operation in an invalid state may also occur. Under all these
* error conditions, the internal player engine invokes a user supplied
* MediaPlayer2EventCallback.onError() method if an MediaPlayer2EventCallback has been
* registered beforehand via
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}.
* <ul>
* <li>It is important to note that once an error occurs, the
* MediaPlayer2 object enters the <em>Error</em> state (except as noted
* above), even if an error listener has not been registered by the application.</li>
* <li>In order to reuse a MediaPlayer2 object that is in the <em>
* Error</em> state and recover from the error,
* {@link #reset()} can be called to restore the object to its <em>Idle</em>
* state.</li>
* <li>It is good programming practice to have your application
* register a OnErrorListener to look out for error notifications from
* the internal player engine.</li>
* <li>IllegalStateException is
* thrown to prevent programming errors such as calling
* {@link #prepare()}, {@link #setDataSource(DataSourceDesc)}
* methods in an invalid state. </li>
* </ul>
* </li>
* <li>Calling
* {@link #setDataSource(DataSourceDesc)} transfers a
* MediaPlayer2 object in the <em>Idle</em> state to the
* <em>Initialized</em> state.
* <ul>
* <li>An IllegalStateException is thrown if
* setDataSource() is called in any other state.</li>
* <li>It is good programming
* practice to always look out for <code>IllegalArgumentException</code>
* and <code>IOException</code> that may be thrown from
* <code>setDataSource</code>.</li>
* </ul>
* </li>
* <li>A MediaPlayer2 object must first enter the <em>Prepared</em> state
* before playback can be started.
* <ul>
* <li>There are an asynchronous way that the <em>Prepared</em> state can be reached:
* a call to {@link #prepare()} (asynchronous) which
* first transfers the object to the <em>Preparing</em> state after the
* call returns (which occurs almost right way) while the internal
* player engine continues working on the rest of preparation work
* until the preparation work completes. When the preparation completes,
* the internal player engine then calls a user supplied callback method,
* onInfo() of the MediaPlayer2EventCallback interface with {@link #MEDIA_INFO_PREPARED},
* if an MediaPlayer2EventCallback is registered beforehand via
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}.</li>
* <li>It is important to note that
* the <em>Preparing</em> state is a transient state, and the behavior
* of calling any method with side effect while a MediaPlayer2 object is
* in the <em>Preparing</em> state is undefined.</li>
* <li>An IllegalStateException is
* thrown if {@link #prepare()} is called in
* any other state.</li>
* <li>While in the <em>Prepared</em> state, properties
* such as audio/sound volume, screenOnWhilePlaying, looping can be
* adjusted by invoking the corresponding set methods.</li>
* </ul>
* </li>
* <li>To start the playback, {@link #play()} must be called. After
* {@link #play()} returns successfully, the MediaPlayer2 object is in the
* <em>Started</em> state. {@link #getPlayerState()} can be called to test
* whether the MediaPlayer2 object is in the <em>Started</em> state.
* <ul>
* <li>While in the <em>Started</em> state, the internal player engine calls
* a user supplied callback method MediaPlayer2EventCallback.onInfo() with
* {@link #MEDIA_INFO_BUFFERING_UPDATE} if an MediaPlayer2EventCallback has been
* registered beforehand via
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}.
* This callback allows applications to keep track of the buffering status
* while streaming audio/video.</li>
* <li>Calling {@link #play()} has not effect
* on a MediaPlayer2 object that is already in the <em>Started</em> state.</li>
* </ul>
* </li>
* <li>Playback can be paused and stopped, and the current playback position
* can be adjusted. Playback can be paused via {@link #pause()}. When the call to
* {@link #pause()} returns, the MediaPlayer2 object enters the
* <em>Paused</em> state. Note that the transition from the <em>Started</em>
* state to the <em>Paused</em> state and vice versa happens
* asynchronously in the player engine. It may take some time before
* the state is updated in calls to {@link #getPlayerState()}, and it can be
* a number of seconds in the case of streamed content.
* <ul>
* <li>Calling {@link #play()} to resume playback for a paused
* MediaPlayer2 object, and the resumed playback
* position is the same as where it was paused. When the call to
* {@link #play()} returns, the paused MediaPlayer2 object goes back to
* the <em>Started</em> state.</li>
* <li>Calling {@link #pause()} has no effect on
* a MediaPlayer2 object that is already in the <em>Paused</em> state.</li>
* </ul>
* </li>
* <li>The playback position can be adjusted with a call to
* {@link #seekTo(long, int)}.
* <ul>
* <li>Although the asynchronuous {@link #seekTo(long, int)}
* call returns right away, the actual seek operation may take a while to
* finish, especially for audio/video being streamed. When the actual
* seek operation completes, the internal player engine calls a user
* supplied MediaPlayer2EventCallback.onCallCompleted() with
* {@link #CALL_COMPLETED_SEEK_TO}
* if an MediaPlayer2EventCallback has been registered beforehand via
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}.</li>
* <li>Please
* note that {@link #seekTo(long, int)} can also be called in the other states,
* such as <em>Prepared</em>, <em>Paused</em> and <em>PlaybackCompleted
* </em> state. When {@link #seekTo(long, int)} is called in those states,
* one video frame will be displayed if the stream has video and the requested
* position is valid.
* </li>
* <li>Furthermore, the actual current playback position
* can be retrieved with a call to {@link #getCurrentPosition()}, which
* is helpful for applications such as a Music player that need to keep
* track of the playback progress.</li>
* </ul>
* </li>
* <li>When the playback reaches the end of stream, the playback completes.
* <ul>
* <li>If current source is set to loop by {@link #loopCurrent(boolean)},
* the MediaPlayer2 object shall remain in the <em>Started</em> state.</li>
* <li>If the looping mode was set to <var>false
* </var>, the player engine calls a user supplied callback method,
* MediaPlayer2EventCallback.onCompletion(), if an MediaPlayer2EventCallback is
* registered beforehand via
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}.
* The invoke of the callback signals that the object is now in the <em>
* PlaybackCompleted</em> state.</li>
* <li>While in the <em>PlaybackCompleted</em>
* state, calling {@link #play()} can restart the playback from the
* beginning of the audio/video source.</li>
* </ul>
*
*
* <a name="Valid_and_Invalid_States"></a>
* <h3>Valid and invalid states</h3>
*
* <table border="0" cellspacing="0" cellpadding="0">
* <tr><td>Method Name </p></td>
* <td>Valid Sates </p></td>
* <td>Invalid States </p></td>
* <td>Comments </p></td></tr>
* <tr><td>attachAuxEffect </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td>
* <td>{Idle, Error} </p></td>
* <td>This method must be called after setDataSource.
* Calling it does not change the object state. </p></td></tr>
* <tr><td>getAudioSessionId </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>getCurrentPosition </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted} </p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getDuration </p></td>
* <td>{Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Error} </p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoHeight </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoWidth </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>getPlayerState </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>pause </p></td>
* <td>{Started, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Prepared, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Paused</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>prepare </p></td>
* <td>{Initialized, Stopped} </p></td>
* <td>{Idle, Prepared, Started, Paused, PlaybackCompleted, Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Preparing</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>release </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>After {@link #close()}, the object is no longer available. </p></td></tr>
* <tr><td>reset </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted, Error}</p></td>
* <td>{}</p></td>
* <td>After {@link #reset()}, the object is like being just created.</p></td></tr>
* <tr><td>seekTo </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>setAudioAttributes </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state. In order for the
* target audio attributes type to become effective, this method must be called before
* prepare().</p></td></tr>
* <tr><td>setAudioSessionId </p></td>
* <td>{Idle} </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted,
* Error} </p></td>
* <td>This method must be called in idle state as the audio session ID must be known before
* calling setDataSource. Calling it does not change the object
* state. </p></td></tr>
* <tr><td>setAudioStreamType (deprecated)</p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state. In order for the
* target audio stream type to become effective, this method must be called before
* prepare().</p></td></tr>
* <tr><td>setAuxEffectSendLevel </p></td>
* <td>any</p></td>
* <td>{} </p></td>
* <td>Calling this method does not change the object state. </p></td></tr>
* <tr><td>setDataSource </p></td>
* <td>{Idle} </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted,
* Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Initialized</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>setDisplay </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setSurface </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>loopCurrent </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>isLooping </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setDrmEventCallback </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setMediaPlayer2EventCallback </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setPlaybackParams</p></td>
* <td>{Initialized, Prepared, Started, Paused, PlaybackCompleted, Error}</p></td>
* <td>{Idle, Stopped} </p></td>
* <td>This method will change state in some cases, depending on when it's called.
* </p></td></tr>
* <tr><td>setPlayerVolume </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state.
* <tr><td>play </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Started</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>stop </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Stopped</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>getTrackInfo </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
* <tr><td>selectTrack </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
* <tr><td>deselectTrack </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
*
* </table>
*
* <a name="Permissions"></a>
* <h3>Permissions</h3>
* <p>One may need to declare a corresponding WAKE_LOCK permission {@link
* android.R.styleable#AndroidManifestUsesPermission &lt;uses-permission&gt;}
* element.
*
* <p>This class requires the {@link android.Manifest.permission#INTERNET} permission
* when used with network-based content.
*
* <a name="Callbacks"></a>
* <h3>Callbacks</h3>
* <p>Applications may want to register for informational and error
* events in order to be informed of some internal state update and
* possible runtime errors during playback or streaming. Registration for
* these events is done by properly setting the appropriate listeners (via calls
* to
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)},
* {@link #setDrmEventCallback(Executor, DrmEventCallback)}).
* In order to receive the respective callback
* associated with these listeners, applications are required to create
* MediaPlayer2 objects on a thread with its own Looper running (main UI
* thread by default has a Looper running).
*
*/
@TargetApi(Build.VERSION_CODES.P)
@RestrictTo(LIBRARY_GROUP)
public abstract class MediaPlayer2 extends MediaPlayerBase {
/**
* Create a MediaPlayer2 object.
*
* @return A MediaPlayer2 object created
*/
public static final MediaPlayer2 create() {
return new MediaPlayer2Impl();
}
/**
* @hide
*/
@RestrictTo(LIBRARY_GROUP)
public MediaPlayer2() { }
/**
* Releases the resources held by this {@code MediaPlayer2} object.
*
* It is considered good practice to call this method when you're
* done using the MediaPlayer2. In particular, whenever an Activity
* of an application is paused (its onPause() method is called),
* or stopped (its onStop() method is called), this method should be
* invoked to release the MediaPlayer2 object, unless the application
* has a special need to keep the object around. In addition to
* unnecessary resources (such as memory and instances of codecs)
* being held, failure to call this method immediately if a
* MediaPlayer2 object is no longer needed may also lead to
* continuous battery consumption for mobile devices, and playback
* failure for other applications if no multiple instances of the
* same codec are supported on a device. Even if multiple instances
* of the same codec are supported, some performance degradation
* may be expected when unnecessary multiple instances are used
* at the same time.
*
* {@code close()} may be safely called after a prior {@code close()}.
* This class implements the Java {@code AutoCloseable} interface and
* may be used with try-with-resources.
*/
// This is a synchronous call.
@Override
public abstract void close();
/**
* Starts or resumes playback. If playback had previously been paused,
* playback will continue from where it was paused. If playback had
* reached end of stream and been paused, or never started before,
* playback will start at the beginning. If the source had not been
* prepared, the player will prepare the source and play.
*
*/
// This is an asynchronous call.
@Override
public abstract void play();
/**
* Prepares the player for playback, asynchronously.
*
* After setting the datasource and the display surface, you need to
* call prepare().
*
*/
// This is an asynchronous call.
@Override
public abstract void prepare();
/**
* Pauses playback. Call play() to resume.
*/
// This is an asynchronous call.
@Override
public abstract void pause();
/**
* Tries to play next data source if applicable.
*/
// This is an asynchronous call.
@Override
public abstract void skipToNext();
/**
* Moves the media to specified time position.
* Same as {@link #seekTo(long, int)} with {@code mode = SEEK_PREVIOUS_SYNC}.
*
* @param msec the offset in milliseconds from the start to seek to
*/
// This is an asynchronous call.
@Override
public void seekTo(long msec) {
seekTo(msec, SEEK_PREVIOUS_SYNC /* mode */);
}
/**
* Gets the current playback position.
*
* @return the current position in milliseconds
*/
@Override
public abstract long getCurrentPosition();
/**
* Gets the duration of the file.
*
* @return the duration in milliseconds, if no duration is available
* (for example, if streaming live content), -1 is returned.
*/
@Override
public abstract long getDuration();
/**
* Gets the current buffered media source position received through progressive downloading.
* The received buffering percentage indicates how much of the content has been buffered
* or played. For example a buffering update of 80 percent when half the content
* has already been played indicates that the next 30 percent of the
* content to play has been buffered.
*
* @return the current buffered media source position in milliseconds
*/
@Override
public abstract long getBufferedPosition();
/**
* Gets the current player state.
*
* @return the current player state.
*/
@Override
public abstract @PlayerState int getPlayerState();
/**
* Gets the current buffering state of the player.
* During buffering, see {@link #getBufferedPosition()} for the quantifying the amount already
* buffered.
* @return the buffering state, one of the following:
*/
@Override
public abstract @BuffState int getBufferingState();
/**
* Sets the audio attributes for this MediaPlayer2.
* See {@link AudioAttributes} for how to build and configure an instance of this class.
* You must call this method before {@link #prepare()} in order
* for the audio attributes to become effective thereafter.
* @param attributes a non-null set of audio attributes
*/
// This is an asynchronous call.
@Override
public abstract void setAudioAttributes(@NonNull AudioAttributesCompat attributes);
/**
* Gets the audio attributes for this MediaPlayer2.
* @return attributes a set of audio attributes
*/
@Override
public abstract @Nullable AudioAttributesCompat getAudioAttributes();
/**
* Sets the data source as described by a DataSourceDesc.
*
* @param dsd the descriptor of data source you want to play
*/
// This is an asynchronous call.
@Override
public abstract void setDataSource(@NonNull DataSourceDesc dsd);
/**
* Sets a single data source as described by a DataSourceDesc which will be played
* after current data source is finished.
*
* @param dsd the descriptor of data source you want to play after current one
*/
// This is an asynchronous call.
@Override
public abstract void setNextDataSource(@NonNull DataSourceDesc dsd);
/**
* Sets a list of data sources to be played sequentially after current data source is done.
*
* @param dsds the list of data sources you want to play after current one
*/
// This is an asynchronous call.
@Override
public abstract void setNextDataSources(@NonNull List<DataSourceDesc> dsds);
/**
* Gets the current data source as described by a DataSourceDesc.
*
* @return the current DataSourceDesc
*/
@Override
public abstract @NonNull DataSourceDesc getCurrentDataSource();
/**
* Configures the player to loop on the current data source.
* @param loop true if the current data source is meant to loop.
*/
// This is an asynchronous call.
@Override
public abstract void loopCurrent(boolean loop);
/**
* Sets the playback speed.
* A value of 1.0f is the default playback value.
* A negative value indicates reverse playback, check {@link #isReversePlaybackSupported()}
* before using negative values.<br>
* After changing the playback speed, it is recommended to query the actual speed supported
* by the player, see {@link #getPlaybackSpeed()}.
* @param speed the desired playback speed
*/
// This is an asynchronous call.
@Override
public abstract void setPlaybackSpeed(float speed);
/**
* Returns the actual playback speed to be used by the player when playing.
* Note that it may differ from the speed set in {@link #setPlaybackSpeed(float)}.
* @return the actual playback speed
*/
@Override
public float getPlaybackSpeed() {
return 1.0f;
}
/**
* Indicates whether reverse playback is supported.
* Reverse playback is indicated by negative playback speeds, see
* {@link #setPlaybackSpeed(float)}.
* @return true if reverse playback is supported.
*/
@Override
public boolean isReversePlaybackSupported() {
return false;
}
/**
* Sets the volume of the audio of the media to play, expressed as a linear multiplier
* on the audio samples.
* Note that this volume is specific to the player, and is separate from stream volume
* used across the platform.<br>
* A value of 0.0f indicates muting, a value of 1.0f is the nominal unattenuated and unamplified
* gain. See {@link #getMaxPlayerVolume()} for the volume range supported by this player.
* @param volume a value between 0.0f and {@link #getMaxPlayerVolume()}.
*/
// This is an asynchronous call.
@Override
public abstract void setPlayerVolume(float volume);
/**
* Returns the current volume of this player to this player.
* Note that it does not take into account the associated stream volume.
* @return the player volume.
*/
@Override
public abstract float getPlayerVolume();
/**
* @return the maximum volume that can be used in {@link #setPlayerVolume(float)}.
*/
@Override
public float getMaxPlayerVolume() {
return 1.0f;
}
/**
* Adds a callback to be notified of events for this player.
* @param e the {@link Executor} to be used for the events.
* @param cb the callback to receive the events.
*/
// This is a synchronous call.
@Override
public abstract void registerPlayerEventCallback(@NonNull Executor e,
@NonNull PlayerEventCallback cb);
/**
* Removes a previously registered callback for player events
* @param cb the callback to remove
*/
// This is a synchronous call.
@Override
public abstract void unregisterPlayerEventCallback(@NonNull PlayerEventCallback cb);
/**
* Insert a task in the command queue to help the client to identify whether a batch
* of commands has been finished. When this command is processed, a notification
* {@code MediaPlayer2EventCallback.onCommandLabelReached} will be fired with the
* given {@code label}.
*
* @see MediaPlayer2EventCallback#onCommandLabelReached
*
* @param label An application specific Object used to help to identify the completeness
* of a batch of commands.
*/
// This is an asynchronous call.
public void notifyWhenCommandLabelReached(@NonNull Object label) { }
/**
* Sets the {@link Surface} to be used as the sink for the video portion of
* the media. Setting a
* Surface will un-set any Surface or SurfaceHolder that was previously set.
* A null surface will result in only the audio track being played.
*
* If the Surface sends frames to a {@link SurfaceTexture}, the timestamps
* returned from {@link SurfaceTexture#getTimestamp()} will have an
* unspecified zero point. These timestamps cannot be directly compared
* between different media sources, different instances of the same media
* source, or multiple runs of the same program. The timestamp is normally
* monotonically increasing and is unaffected by time-of-day adjustments,
* but it is reset when the position is set.
*
* @param surface The {@link Surface} to be used for the video portion of
* the media.
* @throws IllegalStateException if the internal player engine has not been
* initialized or has been released.
*/
// This is an asynchronous call.
public abstract void setSurface(Surface surface);
/* Do not change these video scaling mode values below without updating
* their counterparts in system/window.h! Please do not forget to update
* {@link #isVideoScalingModeSupported} when new video scaling modes
* are added.
*/
/**
* Specifies a video scaling mode. The content is stretched to the
* surface rendering area. When the surface has the same aspect ratio
* as the content, the aspect ratio of the content is maintained;
* otherwise, the aspect ratio of the content is not maintained when video
* is being rendered.
* There is no content cropping with this video scaling mode.
*/
public static final int VIDEO_SCALING_MODE_SCALE_TO_FIT = 1;
/**
* Discards all pending commands.
*/
// This is a synchronous call.
public abstract void clearPendingCommands();
/**
* Returns the width of the video.
*
* @return the width of the video, or 0 if there is no video,
* no display surface was set, or the width has not been determined
* yet. The {@code MediaPlayer2EventCallback} can be registered via
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)} to provide a
* notification {@code MediaPlayer2EventCallback.onVideoSizeChanged} when the width
* is available.
*/
public abstract int getVideoWidth();
/**
* Returns the height of the video.
*
* @return the height of the video, or 0 if there is no video,
* no display surface was set, or the height has not been determined
* yet. The {@code MediaPlayer2EventCallback} can be registered via
* {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)} to provide a
* notification {@code MediaPlayer2EventCallback.onVideoSizeChanged} when the height is
* available.
*/
public abstract int getVideoHeight();
/**
* Return Metrics data about the current player.
*
* @return a {@link PersistableBundle} containing the set of attributes and values
* available for the media being handled by this instance of MediaPlayer2
* The attributes are descibed in {@link MetricsConstants}.
*
* Additional vendor-specific fields may also be present in
* the return value.
* @hide
* TODO: This method is not ready for public. Currently returns metrics data in MediaPlayer1.
*/
@RestrictTo(LIBRARY_GROUP)
public abstract PersistableBundle getMetrics();
/**
* Sets playback rate using {@link PlaybackParams}. The object sets its internal
* PlaybackParams to the input, except that the object remembers previous speed
* when input speed is zero. This allows the object to resume at previous speed
* when play() is called. Calling it before the object is prepared does not change
* the object state. After the object is prepared, calling it with zero speed is
* equivalent to calling pause(). After the object is prepared, calling it with
* non-zero speed is equivalent to calling play().
*
* @param params the playback params.
*/
// This is an asynchronous call.
public abstract void setPlaybackParams(@NonNull PlaybackParams params);
/**
* Gets the playback params, containing the current playback rate.
*
* @return the playback params.
*/
@NonNull
public abstract PlaybackParams getPlaybackParams();
/**
* Sets A/V sync mode.
*
* @param params the A/V sync params to apply
*/
// This is an asynchronous call.
public abstract void setSyncParams(@NonNull SyncParams params);
/**
* Gets the A/V sync mode.
*
* @return the A/V sync params
*/
@NonNull
public abstract SyncParams getSyncParams();
/**
* Seek modes used in method seekTo(long, int) to move media position
* to a specified location.
*
* Do not change these mode values without updating their counterparts
* in include/media/IMediaSource.h!
*/
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a sync (or key) frame associated with a data source that is located
* right before or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_PREVIOUS_SYNC = 0x00;
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a sync (or key) frame associated with a data source that is located
* right after or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_NEXT_SYNC = 0x01;
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a sync (or key) frame associated with a data source that is located
* closest to (in time) or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_CLOSEST_SYNC = 0x02;
/**
* This mode is used with {@link #seekTo(long, int)} to move media position to
* a frame (not necessarily a key frame) associated with a data source that
* is located closest to or at the given time.
*
* @see #seekTo(long, int)
*/
public static final int SEEK_CLOSEST = 0x03;
/** @hide */
@IntDef(flag = false, /*prefix = "SEEK",*/ value = {
SEEK_PREVIOUS_SYNC,
SEEK_NEXT_SYNC,
SEEK_CLOSEST_SYNC,
SEEK_CLOSEST,
})
@Retention(RetentionPolicy.SOURCE)
@RestrictTo(LIBRARY_GROUP)
public @interface SeekMode {}
/**
* Moves the media to specified time position by considering the given mode.
* <p>
* When seekTo is finished, the user will be notified via OnSeekComplete supplied by the user.
* There is at most one active seekTo processed at any time. If there is a to-be-completed
* seekTo, new seekTo requests will be queued in such a way that only the last request
* is kept. When current seekTo is completed, the queued request will be processed if
* that request is different from just-finished seekTo operation, i.e., the requested
* position or mode is different.
*
* @param msec the offset in milliseconds from the start to seek to.
* When seeking to the given time position, there is no guarantee that the data source
* has a frame located at the position. When this happens, a frame nearby will be rendered.
* If msec is negative, time position zero will be used.
* If msec is larger than duration, duration will be used.
* @param mode the mode indicating where exactly to seek to.
*/
// This is an asynchronous call.
public abstract void seekTo(long msec, @SeekMode int mode);
/**
* Get current playback position as a {@link MediaTimestamp}.
* <p>
* The MediaTimestamp represents how the media time correlates to the system time in
* a linear fashion using an anchor and a clock rate. During regular playback, the media
* time moves fairly constantly (though the anchor frame may be rebased to a current
* system time, the linear correlation stays steady). Therefore, this method does not
* need to be called often.
* <p>
* To help users get current playback position, this method always anchors the timestamp
* to the current {@link System#nanoTime system time}, so
* {@link MediaTimestamp#getAnchorMediaTimeUs} can be used as current playback position.
*
* @return a MediaTimestamp object if a timestamp is available, or {@code null} if no timestamp
* is available, e.g. because the media player has not been initialized.
*
* @see MediaTimestamp
*/
@Nullable
public abstract MediaTimestamp getTimestamp();
/**
* Resets the MediaPlayer2 to its uninitialized state. After calling
* this method, you will have to initialize it again by setting the
* data source and calling prepare().
*/
// This is a synchronous call.
@Override
public abstract void reset();
/**
* Sets the audio session ID.
*
* @param sessionId the audio session ID.
* The audio session ID is a system wide unique identifier for the audio stream played by
* this MediaPlayer2 instance.
* The primary use of the audio session ID is to associate audio effects to a particular
* instance of MediaPlayer2: if an audio session ID is provided when creating an audio effect,
* this effect will be applied only to the audio content of media players within the same
* audio session and not to the output mix.
* When created, a MediaPlayer2 instance automatically generates its own audio session ID.
* However, it is possible to force this player to be part of an already existing audio session
* by calling this method.
* This method must be called before one of the overloaded <code> setDataSource </code> methods.
*/
// This is an asynchronous call.
public abstract void setAudioSessionId(int sessionId);
/**
* Returns the audio session ID.
*
* @return the audio session ID. {@see #setAudioSessionId(int)}
* Note that the audio session ID is 0 only if a problem occured when the MediaPlayer2 was
* contructed.
*/
public abstract int getAudioSessionId();
/**
* Attaches an auxiliary effect to the player. A typical auxiliary effect is a reverberation
* effect which can be applied on any sound source that directs a certain amount of its
* energy to this effect. This amount is defined by setAuxEffectSendLevel().
* See {@link #setAuxEffectSendLevel(float)}.
* <p>After creating an auxiliary effect (e.g.
* {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
* {@link android.media.audiofx.AudioEffect#getId()} and use it when calling this method
* to attach the player to the effect.
* <p>To detach the effect from the player, call this method with a null effect id.
* <p>This method must be called after one of the overloaded <code> setDataSource </code>
* methods.
* @param effectId system wide unique id of the effect to attach
*/
// This is an asynchronous call.
public abstract void attachAuxEffect(int effectId);
/**
* Sets the send level of the player to the attached auxiliary effect.
* See {@link #attachAuxEffect(int)}. The level value range is 0 to 1.0.
* <p>By default the send level is 0, so even if an effect is attached to the player
* this method must be called for the effect to be applied.
* <p>Note that the passed level value is a raw scalar. UI controls should be scaled
* logarithmically: the gain applied by audio framework ranges from -72dB to 0dB,
* so an appropriate conversion from linear UI input x to level is:
* x == 0 -> level = 0
* 0 < x <= R -> level = 10^(72*(x-R)/20/R)
* @param level send level scalar
*/
// This is an asynchronous call.
public abstract void setAuxEffectSendLevel(float level);
/**
* Class for MediaPlayer2 to return each audio/video/subtitle track's metadata.
*
* @see MediaPlayer2#getTrackInfo
*/
public abstract static class TrackInfo {
/**
* Gets the track type.
* @return TrackType which indicates if the track is video, audio, timed text.
*/
public abstract int getTrackType();
/**
* Gets the language code of the track.
* @return a language code in either way of ISO-639-1 or ISO-639-2.
* When the language is unknown or could not be determined,
* ISO-639-2 language code, "und", is returned.
*/
public abstract String getLanguage();
/**
* Gets the {@link MediaFormat} of the track. If the format is
* unknown or could not be determined, null is returned.
*/
public abstract MediaFormat getFormat();
public static final int MEDIA_TRACK_TYPE_UNKNOWN = 0;
public static final int MEDIA_TRACK_TYPE_VIDEO = 1;
public static final int MEDIA_TRACK_TYPE_AUDIO = 2;
/** @hide */
@RestrictTo(LIBRARY_GROUP)
public static final int MEDIA_TRACK_TYPE_TIMEDTEXT = 3;
public static final int MEDIA_TRACK_TYPE_SUBTITLE = 4;
public static final int MEDIA_TRACK_TYPE_METADATA = 5;
@Override
public abstract String toString();
};
/**
* Returns a List of track information.
*
* @return List of track info. The total number of tracks is the array length.
* Must be called again if an external timed text source has been added after
* addTimedTextSource method is called.
*/
public abstract List<TrackInfo> getTrackInfo();
/**
* Returns the index of the audio, video, or subtitle track currently selected for playback,
* The return value is an index into the array returned by {@link #getTrackInfo()}, and can
* be used in calls to {@link #selectTrack(int)} or {@link #deselectTrack(int)}.
*
* @param trackType should be one of {@link TrackInfo#MEDIA_TRACK_TYPE_VIDEO},
* {@link TrackInfo#MEDIA_TRACK_TYPE_AUDIO}, or
* {@link TrackInfo#MEDIA_TRACK_TYPE_SUBTITLE}
* @return index of the audio, video, or subtitle track currently selected for playback;
* a negative integer is returned when there is no selected track for {@code trackType} or
* when {@code trackType} is not one of audio, video, or subtitle.
* @throws IllegalStateException if called after {@link #close()}
*
* @see #getTrackInfo()
* @see #selectTrack(int)
* @see #deselectTrack(int)
*/
public abstract int getSelectedTrack(int trackType);
/**
* Selects a track.
* <p>
* If a MediaPlayer2 is in invalid state, it throws an IllegalStateException exception.
* If a MediaPlayer2 is in <em>Started</em> state, the selected track is presented immediately.
* If a MediaPlayer2 is not in Started state, it just marks the track to be played.
* </p>
* <p>
* In any valid state, if it is called multiple times on the same type of track (ie. Video,
* Audio, Timed Text), the most recent one will be chosen.
* </p>
* <p>
* The first audio and video tracks are selected by default if available, even though
* this method is not called. However, no timed text track will be selected until
* this function is called.
* </p>
* <p>
* Currently, only timed text tracks or audio tracks can be selected via this method.
* In addition, the support for selecting an audio track at runtime is pretty limited
* in that an audio track can only be selected in the <em>Prepared</em> state.
* </p>
* @param index the index of the track to be selected. The valid range of the index
* is 0..total number of track - 1. The total number of tracks as well as the type of
* each individual track can be found by calling {@link #getTrackInfo()} method.
* @throws IllegalStateException if called in an invalid state.
*
* @see MediaPlayer2#getTrackInfo
*/
// This is an asynchronous call.
public abstract void selectTrack(int index);
/**
* Deselect a track.
* <p>
* Currently, the track must be a timed text track and no audio or video tracks can be
* deselected. If the timed text track identified by index has not been
* selected before, it throws an exception.
* </p>
* @param index the index of the track to be deselected. The valid range of the index
* is 0..total number of tracks - 1. The total number of tracks as well as the type of
* each individual track can be found by calling {@link #getTrackInfo()} method.
* @throws IllegalStateException if called in an invalid state.
*
* @see MediaPlayer2#getTrackInfo
*/
// This is an asynchronous call.
public abstract void deselectTrack(int index);
/**
* Interface definition for callbacks to be invoked when the player has the corresponding
* events.
*/
public abstract static class MediaPlayer2EventCallback {
/**
* Called to indicate the video size
*
* The video size (width and height) could be 0 if there was no video,
* no display surface was set, or the value was not determined yet.
*
* @param mp the MediaPlayer2 associated with this callback
* @param dsd the DataSourceDesc of this data source
* @param width the width of the video
* @param height the height of the video
*/
public void onVideoSizeChanged(
MediaPlayer2 mp, DataSourceDesc dsd, int width, int height) { }
/**
* Called to indicate available timed metadata
* <p>
* This method will be called as timed metadata is extracted from the media,
* in the same order as it occurs in the media. The timing of this event is
* not controlled by the associated timestamp.
* <p>
* Currently only HTTP live streaming data URI's embedded with timed ID3 tags generates
* {@link TimedMetaData}.
*
* @see MediaPlayer2#selectTrack(int)
* @see TimedMetaData
*
* @param mp the MediaPlayer2 associated with this callback
* @param dsd the DataSourceDesc of this data source
* @param data the timed metadata sample associated with this event
*/
public void onTimedMetaDataAvailable(
MediaPlayer2 mp, DataSourceDesc dsd, TimedMetaData data) { }
/**
* Called to indicate an error.
*
* @param mp the MediaPlayer2 the error pertains to
* @param dsd the DataSourceDesc of this data source
* @param what the type of error that has occurred.
* @param extra an extra code, specific to the error. Typically
* implementation dependent.
*/
public void onError(
MediaPlayer2 mp, DataSourceDesc dsd, @MediaError int what, int extra) { }
/**
* Called to indicate an info or a warning.
*
* @param mp the MediaPlayer2 the info pertains to.
* @param dsd the DataSourceDesc of this data source
* @param what the type of info or warning.
* @param extra an extra code, specific to the info. Typically
* implementation dependent.
*/
public void onInfo(MediaPlayer2 mp, DataSourceDesc dsd, @MediaInfo int what, int extra) { }
/**
* Called to acknowledge an API call.
*
* @param mp the MediaPlayer2 the call was made on.
* @param dsd the DataSourceDesc of this data source
* @param what the enum for the API call.
* @param status the returned status code for the call.
*/
public void onCallCompleted(
MediaPlayer2 mp, DataSourceDesc dsd, @CallCompleted int what,
@CallStatus int status) { }
/**
* Called to indicate media clock has changed.
*
* @param mp the MediaPlayer2 the media time pertains to.
* @param dsd the DataSourceDesc of this data source
* @param timestamp the new media clock.
*/
public void onMediaTimeChanged(
MediaPlayer2 mp, DataSourceDesc dsd, MediaTimestamp timestamp) { }
/**
* Called to indicate {@link #notifyWhenCommandLabelReached(Object)} has been processed.
*
* @param mp the MediaPlayer2 {@link #notifyWhenCommandLabelReached(Object)} was called on.
* @param label the application specific Object given by
* {@link #notifyWhenCommandLabelReached(Object)}.
*/
public void onCommandLabelReached(MediaPlayer2 mp, @NonNull Object label) { }
/* TODO : uncomment below once API is available in supportlib.
* Called when when a player subtitle track has new subtitle data available.
* @param mp the player that reports the new subtitle data
* @param data the subtitle data
*/
// public void onSubtitleData(MediaPlayer2 mp, @NonNull SubtitleData data) { }
}
/**
* Sets the callback to be invoked when the media source is ready for playback.
*
* @param eventCallback the callback that will be run
* @param executor the executor through which the callback should be invoked
*/
// This is a synchronous call.
public abstract void setMediaPlayer2EventCallback(
@NonNull Executor executor, @NonNull MediaPlayer2EventCallback eventCallback);
/**
* Clears the {@link MediaPlayer2EventCallback}.
*/
// This is a synchronous call.
public abstract void clearMediaPlayer2EventCallback();
/* Do not change these values without updating their counterparts
* in include/media/mediaplayer2.h!
*/
/** Unspecified media player error.
* @see MediaPlayer2.MediaPlayer2EventCallback#onError
*/
public static final int MEDIA_ERROR_UNKNOWN = 1;
/** The video is streamed and its container is not valid for progressive
* playback i.e the video's index (e.g moov atom) is not at the start of the
* file.
* @see MediaPlayer2.MediaPlayer2EventCallback#onError
*/
public static final int MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK = 200;
/** File or network related operation errors. */
public static final int MEDIA_ERROR_IO = -1004;
/** Bitstream is not conforming to the related coding standard or file spec. */
public static final int MEDIA_ERROR_MALFORMED = -1007;
/** Bitstream is conforming to the related coding standard or file spec, but
* the media framework does not support the feature. */
public static final int MEDIA_ERROR_UNSUPPORTED = -1010;
/** Some operation takes too long to complete, usually more than 3-5 seconds. */
public static final int MEDIA_ERROR_TIMED_OUT = -110;
/** Unspecified low-level system error. This value originated from UNKNOWN_ERROR in
* system/core/include/utils/Errors.h
* @see MediaPlayer2.MediaPlayer2EventCallback#onError
* @hide
*/
@RestrictTo(LIBRARY_GROUP)
public static final int MEDIA_ERROR_SYSTEM = -2147483648;
/**
* @hide
*/
@IntDef(flag = false, /*prefix = "MEDIA_ERROR",*/ value = {
MEDIA_ERROR_UNKNOWN,
MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK,
MEDIA_ERROR_IO,
MEDIA_ERROR_MALFORMED,
MEDIA_ERROR_UNSUPPORTED,
MEDIA_ERROR_TIMED_OUT,
MEDIA_ERROR_SYSTEM
})
@Retention(RetentionPolicy.SOURCE)
@RestrictTo(LIBRARY_GROUP)
public @interface MediaError {}
/* Do not change these values without updating their counterparts
* in include/media/mediaplayer2.h!
*/
/** Unspecified media player info.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_UNKNOWN = 1;
/** The player switched to this datas source because it is the
* next-to-be-played in the playlist.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_STARTED_AS_NEXT = 2;
/** The player just pushed the very first video frame for rendering.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_VIDEO_RENDERING_START = 3;
/** The player just rendered the very first audio sample.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_AUDIO_RENDERING_START = 4;
/** The player just completed the playback of this data source.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_PLAYBACK_COMPLETE = 5;
/** The player just completed the playback of the full playlist.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_PLAYLIST_END = 6;
/** The player just prepared a data source.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_PREPARED = 100;
/** The video is too complex for the decoder: it can't decode frames fast
* enough. Possibly only the audio plays fine at this stage.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_VIDEO_TRACK_LAGGING = 700;
/** MediaPlayer2 is temporarily pausing playback internally in order to
* buffer more data.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_BUFFERING_START = 701;
/** MediaPlayer2 is resuming playback after filling buffers.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_BUFFERING_END = 702;
/** Estimated network bandwidth information (kbps) is available; currently this event fires
* simultaneously as {@link #MEDIA_INFO_BUFFERING_START} and {@link #MEDIA_INFO_BUFFERING_END}
* when playing network files.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
* @hide
*/
@RestrictTo(LIBRARY_GROUP)
public static final int MEDIA_INFO_NETWORK_BANDWIDTH = 703;
/**
* Update status in buffering a media source received through progressive downloading.
* The received buffering percentage indicates how much of the content has been buffered
* or played. For example a buffering update of 80 percent when half the content
* has already been played indicates that the next 30 percent of the
* content to play has been buffered.
*
* The {@code extra} parameter in {@code MediaPlayer2EventCallback.onInfo} is the
* percentage (0-100) of the content that has been buffered or played thus far.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_BUFFERING_UPDATE = 704;
/** Bad interleaving means that a media has been improperly interleaved or
* not interleaved at all, e.g has all the video samples first then all the
* audio ones. Video is playing but a lot of disk seeks may be happening.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_BAD_INTERLEAVING = 800;
/** The media cannot be seeked (e.g live stream)
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_NOT_SEEKABLE = 801;
/** A new set of metadata is available.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_METADATA_UPDATE = 802;
/** A new set of external-only metadata is available. Used by
* JAVA framework to avoid triggering track scanning.
* @hide
*/
@RestrictTo(LIBRARY_GROUP)
public static final int MEDIA_INFO_EXTERNAL_METADATA_UPDATE = 803;
/** Informs that audio is not playing. Note that playback of the video
* is not interrupted.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_AUDIO_NOT_PLAYING = 804;
/** Informs that video is not playing. Note that playback of the audio
* is not interrupted.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_VIDEO_NOT_PLAYING = 805;
/** Failed to handle timed text track properly.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
* {@hide}
*/
@RestrictTo(LIBRARY_GROUP)
public static final int MEDIA_INFO_TIMED_TEXT_ERROR = 900;
/** Subtitle track was not supported by the media framework.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_UNSUPPORTED_SUBTITLE = 901;
/** Reading the subtitle track takes too long.
* @see MediaPlayer2.MediaPlayer2EventCallback#onInfo
*/
public static final int MEDIA_INFO_SUBTITLE_TIMED_OUT = 902;
/**
* @hide
*/
@IntDef(flag = false, /*prefix = "MEDIA_INFO",*/ value = {
MEDIA_INFO_UNKNOWN,
MEDIA_INFO_STARTED_AS_NEXT,
MEDIA_INFO_VIDEO_RENDERING_START,
MEDIA_INFO_AUDIO_RENDERING_START,
MEDIA_INFO_PLAYBACK_COMPLETE,
MEDIA_INFO_PLAYLIST_END,
MEDIA_INFO_PREPARED,
MEDIA_INFO_VIDEO_TRACK_LAGGING,
MEDIA_INFO_BUFFERING_START,
MEDIA_INFO_BUFFERING_END,
MEDIA_INFO_NETWORK_BANDWIDTH,
MEDIA_INFO_BUFFERING_UPDATE,
MEDIA_INFO_BAD_INTERLEAVING,
MEDIA_INFO_NOT_SEEKABLE,
MEDIA_INFO_METADATA_UPDATE,
MEDIA_INFO_EXTERNAL_METADATA_UPDATE,
MEDIA_INFO_AUDIO_NOT_PLAYING,
MEDIA_INFO_VIDEO_NOT_PLAYING,
MEDIA_INFO_TIMED_TEXT_ERROR,
MEDIA_INFO_UNSUPPORTED_SUBTITLE,
MEDIA_INFO_SUBTITLE_TIMED_OUT
})
@Retention(RetentionPolicy.SOURCE)
@RestrictTo(LIBRARY_GROUP)
public @interface MediaInfo {}
//--------------------------------------------------------------------------
/** The player just completed a call {@link #attachAuxEffect}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_ATTACH_AUX_EFFECT = 1;
/** The player just completed a call {@link #deselectTrack}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_DESELECT_TRACK = 2;
/** The player just completed a call {@link #loopCurrent}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_LOOP_CURRENT = 3;
/** The player just completed a call {@link #pause}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_PAUSE = 4;
/** The player just completed a call {@link #play}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_PLAY = 5;
/** The player just completed a call {@link #prepare}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_PREPARE = 6;
/** The player just completed a call {@link #releaseDrm}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_RELEASE_DRM = 12;
/** The player just completed a call {@link #restoreDrmKeys}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_RESTORE_DRM_KEYS = 13;
/** The player just completed a call {@link #seekTo}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SEEK_TO = 14;
/** The player just completed a call {@link #selectTrack}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SELECT_TRACK = 15;
/** The player just completed a call {@link #setAudioAttributes}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_AUDIO_ATTRIBUTES = 16;
/** The player just completed a call {@link #setAudioSessionId}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_AUDIO_SESSION_ID = 17;
/** The player just completed a call {@link #setAuxEffectSendLevel}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_AUX_EFFECT_SEND_LEVEL = 18;
/** The player just completed a call {@link #setDataSource}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_DATA_SOURCE = 19;
/** The player just completed a call {@link #setNextDataSource}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_NEXT_DATA_SOURCE = 22;
/** The player just completed a call {@link #setNextDataSources}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_NEXT_DATA_SOURCES = 23;
/** The player just completed a call {@link #setPlaybackParams}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_PLAYBACK_PARAMS = 24;
/** The player just completed a call {@link #setPlaybackSpeed}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_PLAYBACK_SPEED = 25;
/** The player just completed a call {@link #setPlayerVolume}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_PLAYER_VOLUME = 26;
/** The player just completed a call {@link #setSurface}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_SURFACE = 27;
/** The player just completed a call {@link #setSyncParams}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SET_SYNC_PARAMS = 28;
/** The player just completed a call {@link #skipToNext}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_COMPLETED_SKIP_TO_NEXT = 29;
/** The player just completed a call {@code notifyWhenCommandLabelReached}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCommandLabelReached
* @hide
*/
@RestrictTo(LIBRARY_GROUP)
public static final int CALL_COMPLETED_NOTIFY_WHEN_COMMAND_LABEL_REACHED = 1003;
/**
* @hide
*/
@IntDef(flag = false, /*prefix = "CALL_COMPLETED",*/ value = {
CALL_COMPLETED_ATTACH_AUX_EFFECT,
CALL_COMPLETED_DESELECT_TRACK,
CALL_COMPLETED_LOOP_CURRENT,
CALL_COMPLETED_PAUSE,
CALL_COMPLETED_PLAY,
CALL_COMPLETED_PREPARE,
CALL_COMPLETED_RELEASE_DRM,
CALL_COMPLETED_RESTORE_DRM_KEYS,
CALL_COMPLETED_SEEK_TO,
CALL_COMPLETED_SELECT_TRACK,
CALL_COMPLETED_SET_AUDIO_ATTRIBUTES,
CALL_COMPLETED_SET_AUDIO_SESSION_ID,
CALL_COMPLETED_SET_AUX_EFFECT_SEND_LEVEL,
CALL_COMPLETED_SET_DATA_SOURCE,
CALL_COMPLETED_SET_NEXT_DATA_SOURCE,
CALL_COMPLETED_SET_NEXT_DATA_SOURCES,
CALL_COMPLETED_SET_PLAYBACK_PARAMS,
CALL_COMPLETED_SET_PLAYBACK_SPEED,
CALL_COMPLETED_SET_PLAYER_VOLUME,
CALL_COMPLETED_SET_SURFACE,
CALL_COMPLETED_SET_SYNC_PARAMS,
CALL_COMPLETED_SKIP_TO_NEXT,
CALL_COMPLETED_NOTIFY_WHEN_COMMAND_LABEL_REACHED
})
@Retention(RetentionPolicy.SOURCE)
@RestrictTo(LIBRARY_GROUP)
public @interface CallCompleted {}
/** Status code represents that call is completed without an error.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_STATUS_NO_ERROR = 0;
/** Status code represents that call is ended with an unknown error.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_STATUS_ERROR_UNKNOWN = Integer.MIN_VALUE;
/** Status code represents that the player is not in valid state for the operation.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_STATUS_INVALID_OPERATION = 1;
/** Status code represents that the argument is illegal.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_STATUS_BAD_VALUE = 2;
/** Status code represents that the operation is not allowed.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_STATUS_PERMISSION_DENIED = 3;
/** Status code represents a file or network related operation error.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_STATUS_ERROR_IO = 4;
/** Status code represents that DRM operation is called before preparing a DRM scheme through
* {@link #prepareDrm}.
* @see MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted
*/
public static final int CALL_STATUS_NO_DRM_SCHEME = 5;
/**
* @hide
*/
@IntDef(flag = false, /*prefix = "CALL_STATUS",*/ value = {
CALL_STATUS_NO_ERROR,
CALL_STATUS_ERROR_UNKNOWN,
CALL_STATUS_INVALID_OPERATION,
CALL_STATUS_BAD_VALUE,
CALL_STATUS_PERMISSION_DENIED,
CALL_STATUS_ERROR_IO,
CALL_STATUS_NO_DRM_SCHEME})
@Retention(RetentionPolicy.SOURCE)
@RestrictTo(LIBRARY_GROUP)
public @interface CallStatus {}
// Modular DRM begin
/**
* Interface definition of a callback to be invoked when the app
* can do DRM configuration (get/set properties) before the session
* is opened. This facilitates configuration of the properties, like
* 'securityLevel', which has to be set after DRM scheme creation but
* before the DRM session is opened.
*
* The only allowed DRM calls in this listener are {@link #getDrmPropertyString}
* and {@link #setDrmPropertyString}.
*/
public interface OnDrmConfigHelper {
/**
* Called to give the app the opportunity to configure DRM before the session is created
*
* @param mp the {@code MediaPlayer2} associated with this callback
* @param dsd the DataSourceDesc of this data source
*/
void onDrmConfig(MediaPlayer2 mp, DataSourceDesc dsd);
}
/**
* Register a callback to be invoked for configuration of the DRM object before
* the session is created.
* The callback will be invoked synchronously during the execution
* of {@link #prepareDrm(UUID uuid)}.
*
* @param listener the callback that will be run
*/
// This is a synchronous call.
public abstract void setOnDrmConfigHelper(OnDrmConfigHelper listener);
/**
* Interface definition for callbacks to be invoked when the player has the corresponding
* DRM events.
*/
public abstract static class DrmEventCallback {
/**
* Called to indicate DRM info is available
*
* @param mp the {@code MediaPlayer2} associated with this callback
* @param dsd the DataSourceDesc of this data source
* @param drmInfo DRM info of the source including PSSH, and subset
* of crypto schemes supported by this device
*/
public void onDrmInfo(MediaPlayer2 mp, DataSourceDesc dsd, DrmInfo drmInfo) { }
/**
* Called to notify the client that {@link #prepareDrm} is finished and ready for
* key request/response.
*
* @param mp the {@code MediaPlayer2} associated with this callback
* @param dsd the DataSourceDesc of this data source
* @param status the result of DRM preparation.
*/
public void onDrmPrepared(
MediaPlayer2 mp, DataSourceDesc dsd, @PrepareDrmStatusCode int status) { }
}
/**
* Sets the callback to be invoked when the media source is ready for playback.
*
* @param eventCallback the callback that will be run
* @param executor the executor through which the callback should be invoked
*/
// This is a synchronous call.
public abstract void setDrmEventCallback(@NonNull Executor executor,
@NonNull DrmEventCallback eventCallback);
/**
* Clears the {@link DrmEventCallback}.
*/
// This is a synchronous call.
public abstract void clearDrmEventCallback();
/**
* The status codes for {@link DrmEventCallback#onDrmPrepared} listener.
* <p>
*
* DRM preparation has succeeded.
*/
public static final int PREPARE_DRM_STATUS_SUCCESS = 0;
/**
* The device required DRM provisioning but couldn't reach the provisioning server.
*/
public static final int PREPARE_DRM_STATUS_PROVISIONING_NETWORK_ERROR = 1;
/**
* The device required DRM provisioning but the provisioning server denied the request.
*/
public static final int PREPARE_DRM_STATUS_PROVISIONING_SERVER_ERROR = 2;
/**
* The DRM preparation has failed .
*/
public static final int PREPARE_DRM_STATUS_PREPARATION_ERROR = 3;
/** @hide */
@IntDef(flag = false, /*prefix = "PREPARE_DRM_STATUS",*/ value = {
PREPARE_DRM_STATUS_SUCCESS,
PREPARE_DRM_STATUS_PROVISIONING_NETWORK_ERROR,
PREPARE_DRM_STATUS_PROVISIONING_SERVER_ERROR,
PREPARE_DRM_STATUS_PREPARATION_ERROR,
})
@Retention(RetentionPolicy.SOURCE)
@RestrictTo(LIBRARY_GROUP)
public @interface PrepareDrmStatusCode {}
/**
* Retrieves the DRM Info associated with the current source
*
* @throws IllegalStateException if called before being prepared
*/
public abstract DrmInfo getDrmInfo();
/**
* Prepares the DRM for the current source
* <p>
* If {@link OnDrmConfigHelper} is registered, it will be called during
* preparation to allow configuration of the DRM properties before opening the
* DRM session. Note that the callback is called synchronously in the thread that called
* {@link #prepareDrm}. It should be used only for a series of {@code getDrmPropertyString}
* and {@code setDrmPropertyString} calls and refrain from any lengthy operation.
* <p>
* If the device has not been provisioned before, this call also provisions the device
* which involves accessing the provisioning server and can take a variable time to
* complete depending on the network connectivity.
* If {@code OnDrmPreparedListener} is registered, prepareDrm() runs in non-blocking
* mode by launching the provisioning in the background and returning. The listener
* will be called when provisioning and preparation has finished. If a
* {@code OnDrmPreparedListener} is not registered, prepareDrm() waits till provisioning
* and preparation has finished, i.e., runs in blocking mode.
* <p>
* If {@code OnDrmPreparedListener} is registered, it is called to indicate the DRM
* session being ready. The application should not make any assumption about its call
* sequence (e.g., before or after prepareDrm returns), or the thread context that will
* execute the listener (unless the listener is registered with a handler thread).
* <p>
*
* @param uuid The UUID of the crypto scheme. If not known beforehand, it can be retrieved
* from the source through {@code getDrmInfo} or registering a {@code onDrmInfoListener}.
*
* @throws IllegalStateException if called before being prepared or the DRM was
* prepared already
* @throws UnsupportedSchemeException if the crypto scheme is not supported
* @throws ResourceBusyException if required DRM resources are in use
* @throws ProvisioningNetworkErrorException if provisioning is required but failed due to a
* network error
* @throws ProvisioningServerErrorException if provisioning is required but failed due to
* the request denied by the provisioning server
*/
// This is a synchronous call.
public abstract void prepareDrm(@NonNull UUID uuid)
throws UnsupportedSchemeException, ResourceBusyException,
ProvisioningNetworkErrorException, ProvisioningServerErrorException;
/**
* Releases the DRM session
* <p>
* The player has to have an active DRM session and be in stopped, or prepared
* state before this call is made.
* A {@code reset()} call will release the DRM session implicitly.
*
* @throws NoDrmSchemeException if there is no active DRM session to release
*/
// This is an asynchronous call.
public abstract void releaseDrm() throws NoDrmSchemeException;
/**
* A key request/response exchange occurs between the app and a license server
* to obtain or release keys used to decrypt encrypted content.
* <p>
* getDrmKeyRequest() is used to obtain an opaque key request byte array that is
* delivered to the license server. The opaque key request byte array is returned
* in KeyRequest.data. The recommended URL to deliver the key request to is
* returned in KeyRequest.defaultUrl.
* <p>
* After the app has received the key request response from the server,
* it should deliver to the response to the DRM engine plugin using the method
* {@link #provideDrmKeyResponse}.
*
* @param keySetId is the key-set identifier of the offline keys being released when keyType is
* {@link MediaDrm#KEY_TYPE_RELEASE}. It should be set to null for other key requests, when
* keyType is {@link MediaDrm#KEY_TYPE_STREAMING} or {@link MediaDrm#KEY_TYPE_OFFLINE}.
*
* @param initData is the container-specific initialization data when the keyType is
* {@link MediaDrm#KEY_TYPE_STREAMING} or {@link MediaDrm#KEY_TYPE_OFFLINE}. Its meaning is
* interpreted based on the mime type provided in the mimeType parameter. It could
* contain, for example, the content ID, key ID or other data obtained from the content
* metadata that is required in generating the key request.
* When the keyType is {@link MediaDrm#KEY_TYPE_RELEASE}, it should be set to null.
*
* @param mimeType identifies the mime type of the content
*
* @param keyType specifies the type of the request. The request may be to acquire
* keys for streaming, {@link MediaDrm#KEY_TYPE_STREAMING}, or for offline content
* {@link MediaDrm#KEY_TYPE_OFFLINE}, or to release previously acquired
* keys ({@link MediaDrm#KEY_TYPE_RELEASE}), which are identified by a keySetId.
*
* @param optionalParameters are included in the key request message to
* allow a client application to provide additional message parameters to the server.
* This may be {@code null} if no additional parameters are to be sent.
*
* @throws NoDrmSchemeException if there is no active DRM session
*/
@NonNull
public abstract MediaDrm.KeyRequest getDrmKeyRequest(
@Nullable byte[] keySetId, @Nullable byte[] initData,
@Nullable String mimeType, int keyType,
@Nullable Map<String, String> optionalParameters)
throws NoDrmSchemeException;
/**
* A key response is received from the license server by the app, then it is
* provided to the DRM engine plugin using provideDrmKeyResponse. When the
* response is for an offline key request, a key-set identifier is returned that
* can be used to later restore the keys to a new session with the method
* {@ link # restoreDrmKeys}.
* When the response is for a streaming or release request, null is returned.
*
* @param keySetId When the response is for a release request, keySetId identifies
* the saved key associated with the release request (i.e., the same keySetId
* passed to the earlier {@ link # getDrmKeyRequest} call. It MUST be null when the
* response is for either streaming or offline key requests.
*
* @param response the byte array response from the server
*
* @throws NoDrmSchemeException if there is no active DRM session
* @throws DeniedByServerException if the response indicates that the
* server rejected the request
*/
// This is a synchronous call.
public abstract byte[] provideDrmKeyResponse(
@Nullable byte[] keySetId, @NonNull byte[] response)
throws NoDrmSchemeException, DeniedByServerException;
/**
* Restore persisted offline keys into a new session. keySetId identifies the
* keys to load, obtained from a prior call to {@link #provideDrmKeyResponse}.
*
* @param keySetId identifies the saved key set to restore
*/
// This is an asynchronous call.
public abstract void restoreDrmKeys(@NonNull byte[] keySetId)
throws NoDrmSchemeException;
/**
* Read a DRM engine plugin String property value, given the property name string.
* <p>
* @param propertyName the property name
*
* Standard fields names are:
* {@link MediaDrm#PROPERTY_VENDOR}, {@link MediaDrm#PROPERTY_VERSION},
* {@link MediaDrm#PROPERTY_DESCRIPTION}, {@link MediaDrm#PROPERTY_ALGORITHMS}
*/
@NonNull
public abstract String getDrmPropertyString(
@NonNull String propertyName)
throws NoDrmSchemeException;
/**
* Set a DRM engine plugin String property value.
* <p>
* @param propertyName the property name
* @param value the property value
*
* Standard fields names are:
* {@link MediaDrm#PROPERTY_VENDOR}, {@link MediaDrm#PROPERTY_VERSION},
* {@link MediaDrm#PROPERTY_DESCRIPTION}, {@link MediaDrm#PROPERTY_ALGORITHMS}
*/
// This is a synchronous call.
public abstract void setDrmPropertyString(
@NonNull String propertyName, @NonNull String value)
throws NoDrmSchemeException;
/**
* Encapsulates the DRM properties of the source.
*/
public abstract static class DrmInfo {
/**
* Returns the PSSH info of the data source for each supported DRM scheme.
*/
public abstract Map<UUID, byte[]> getPssh();
/**
* Returns the intersection of the data source and the device DRM schemes.
* It effectively identifies the subset of the source's DRM schemes which
* are supported by the device too.
*/
public abstract List<UUID> getSupportedSchemes();
}; // DrmInfo
/**
* Thrown when a DRM method is called before preparing a DRM scheme through prepareDrm().
* Extends MediaDrm.MediaDrmException
*/
public static class NoDrmSchemeException extends MediaDrmException {
public NoDrmSchemeException(String detailMessage) {
super(detailMessage);
}
}
/**
* Thrown when the device requires DRM provisioning but the provisioning attempt has
* failed due to a network error (Internet reachability, timeout, etc.).
* Extends MediaDrm.MediaDrmException
*/
public static class ProvisioningNetworkErrorException extends MediaDrmException {
public ProvisioningNetworkErrorException(String detailMessage) {
super(detailMessage);
}
}
/**
* Thrown when the device requires DRM provisioning but the provisioning attempt has
* failed due to the provisioning server denying the request.
* Extends MediaDrm.MediaDrmException
*/
public static class ProvisioningServerErrorException extends MediaDrmException {
public ProvisioningServerErrorException(String detailMessage) {
super(detailMessage);
}
}
}