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<html>
<head>
<meta charset="UTF-8">
<title>paper-spinner basic tests</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
<script src="../../webcomponentsjs/webcomponents.js"></script>
<script src="../../web-component-tester/browser.js"></script>
<script src="../../test-fixture/test-fixture-mocha.js"></script>
<link href="../../test-fixture/test-fixture.html" rel="import">
<link href="../paper-spinner.html" rel="import">
</head>
<body>
<test-fixture id="PaperSpinner">
<template>
<paper-spinner></paper-spinner>
</template>
</test-fixture>
<test-fixture id="ActivePaperSpinner">
<template>
<paper-spinner active></paper-spinner>
</template>
</test-fixture>
<script>
'use strict';
suite('<paper-spinner>', function() {
suite('an accessible paper spinner', function() {
var spinner;
var activeSpinner;
setup(function() {
spinner = fixture('PaperSpinner');
activeSpinner = fixture('ActivePaperSpinner');
});
test('adds an ARIA label when `alt` is supplied', function() {
var ALT_TEXT = 'Loading the next gif...';
spinner.alt = ALT_TEXT;
expect(spinner.getAttribute('aria-label')).to.be.eql(ALT_TEXT);
});
test('hides from ARIA when inactive', function() {
spinner.active = false;
expect(spinner.getAttribute('aria-hidden')).to.be.eql('true');
});
test('toggle during cooldown', function(done) {
activeSpinner.active = false;
// Set active to true before cooldown animation completes.
setTimeout(function() {
activeSpinner.active = true;
// Wait for cooldown animation to complete.
setTimeout(function() {
expect(activeSpinner.active).to.equal(true);
done();
}, 500);
}, 100);
});
});
});
</script>
</body>
</html>