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//==- RegisterUsageInfo.h - Register Usage Informartion Storage -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
/// This pass is required to take advantage of the interprocedural register
/// allocation infrastructure.
///
/// This pass is simple immutable pass which keeps RegMasks (calculated based on
/// actual register allocation) for functions in a module and provides simple
/// API to query this information.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_PHYSICALREGISTERUSAGEINFO_H
#define LLVM_CODEGEN_PHYSICALREGISTERUSAGEINFO_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
class PhysicalRegisterUsageInfo : public ImmutablePass {
virtual void anchor();
public:
static char ID;
PhysicalRegisterUsageInfo() : ImmutablePass(ID) {
PassRegistry &Registry = *PassRegistry::getPassRegistry();
initializePhysicalRegisterUsageInfoPass(Registry);
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
/// To set TargetMachine *, which is used to print
/// analysis when command line option -print-regusage is used.
void setTargetMachine(const TargetMachine *TM_) { TM = TM_; }
bool doInitialization(Module &M) override;
bool doFinalization(Module &M) override;
/// To store RegMask for given Function *.
void storeUpdateRegUsageInfo(const Function *FP,
std::vector<uint32_t> RegMask);
/// To query stored RegMask for given Function *, it will return nullptr if
/// function is not known.
const std::vector<uint32_t> *getRegUsageInfo(const Function *FP);
void print(raw_ostream &OS, const Module *M = nullptr) const override;
private:
/// A Dense map from Function * to RegMask.
/// In RegMask 0 means register used (clobbered) by function.
/// and 1 means content of register will be preserved around function call.
DenseMap<const Function *, std::vector<uint32_t>> RegMasks;
const TargetMachine *TM;
};
}
#endif