| /**************************************************************************** |
| ** |
| ** Copyright (C) 2015 The Qt Company Ltd. |
| ** Contact: http://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtCore module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL21$ |
| ** Commercial License Usage |
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| ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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| ****************************************************************************/ |
| |
| #ifndef QSTATEMACHINE_P_H |
| #define QSTATEMACHINE_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include "private/qstate_p.h" |
| |
| #include <QtCore/qcoreevent.h> |
| #include <QtCore/qhash.h> |
| #include <QtCore/qlist.h> |
| #include <QtCore/qmutex.h> |
| #include <QtCore/qpair.h> |
| #include <QtCore/qpointer.h> |
| #include <QtCore/qset.h> |
| #include <QtCore/qvector.h> |
| #include <private/qfreelist_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QEvent; |
| #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
| class QEventTransition; |
| #endif |
| class QSignalEventGenerator; |
| class QSignalTransition; |
| class QAbstractState; |
| class QAbstractTransition; |
| class QFinalState; |
| class QHistoryState; |
| class QState; |
| |
| #ifndef QT_NO_ANIMATION |
| class QAbstractAnimation; |
| #endif |
| |
| struct CalculationCache; |
| class QStateMachine; |
| class Q_CORE_EXPORT QStateMachinePrivate : public QStatePrivate |
| { |
| Q_DECLARE_PUBLIC(QStateMachine) |
| public: |
| enum State { |
| NotRunning, |
| Starting, |
| Running |
| }; |
| enum EventProcessingMode { |
| DirectProcessing, |
| QueuedProcessing |
| }; |
| enum StopProcessingReason { |
| EventQueueEmpty, |
| Finished, |
| Stopped |
| }; |
| |
| QStateMachinePrivate(); |
| ~QStateMachinePrivate(); |
| |
| static QStateMachinePrivate *get(QStateMachine *q); |
| |
| QState *findLCA(const QList<QAbstractState*> &states, bool onlyCompound = false) const; |
| QState *findLCCA(const QList<QAbstractState*> &states) const; |
| |
| static bool transitionStateEntryLessThan(QAbstractTransition *t1, QAbstractTransition *t2); |
| static bool stateEntryLessThan(QAbstractState *s1, QAbstractState *s2); |
| static bool stateExitLessThan(QAbstractState *s1, QAbstractState *s2); |
| |
| QAbstractState *findErrorState(QAbstractState *context); |
| void setError(QStateMachine::Error error, QAbstractState *currentContext); |
| |
| // private slots |
| void _q_start(); |
| void _q_process(); |
| #ifndef QT_NO_ANIMATION |
| void _q_animationFinished(); |
| #endif |
| void _q_startDelayedEventTimer(int id, int delay); |
| void _q_killDelayedEventTimer(int id, int timerId); |
| |
| QState *rootState() const; |
| |
| void clearHistory(); |
| QAbstractTransition *createInitialTransition() const; |
| |
| void removeConflictingTransitions(QList<QAbstractTransition*> &enabledTransitions, CalculationCache *cache); |
| void microstep(QEvent *event, const QList<QAbstractTransition*> &transitionList, CalculationCache *cache); |
| QList<QAbstractTransition *> selectTransitions(QEvent *event, CalculationCache *cache); |
| virtual void noMicrostep(); |
| virtual void processedPendingEvents(bool didChange); |
| virtual void beginMacrostep(); |
| virtual void endMacrostep(bool didChange); |
| void exitStates(QEvent *event, const QList<QAbstractState *> &statesToExit_sorted, |
| const QHash<QAbstractState*, QList<QPropertyAssignment> > &assignmentsForEnteredStates); |
| QList<QAbstractState*> computeExitSet(const QList<QAbstractTransition*> &enabledTransitions, CalculationCache *cache); |
| QSet<QAbstractState*> computeExitSet_Unordered(const QList<QAbstractTransition*> &enabledTransitions, CalculationCache *cache); |
| QSet<QAbstractState*> computeExitSet_Unordered(QAbstractTransition *t, CalculationCache *cache); |
| void executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &transitionList); |
| void enterStates(QEvent *event, const QList<QAbstractState*> &exitedStates_sorted, |
| const QList<QAbstractState*> &statesToEnter_sorted, |
| const QSet<QAbstractState*> &statesForDefaultEntry, |
| QHash<QAbstractState *, QList<QPropertyAssignment> > &propertyAssignmentsForState |
| #ifndef QT_NO_ANIMATION |
| , const QList<QAbstractAnimation*> &selectedAnimations |
| #endif |
| ); |
| QList<QAbstractState*> computeEntrySet(const QList<QAbstractTransition*> &enabledTransitions, |
| QSet<QAbstractState*> &statesForDefaultEntry, CalculationCache *cache); |
| QAbstractState *getTransitionDomain(QAbstractTransition *t, |
| const QList<QAbstractState *> &effectiveTargetStates, |
| CalculationCache *cache) const; |
| void addDescendantStatesToEnter(QAbstractState *state, |
| QSet<QAbstractState*> &statesToEnter, |
| QSet<QAbstractState*> &statesForDefaultEntry); |
| void addStatesToEnter(QAbstractState *s, QState *root, |
| QSet<QAbstractState*> &statesToEnter, |
| QSet<QAbstractState*> &statesForDefaultEntry); |
| void addAncestorStatesToEnter(QAbstractState *s, QAbstractState *ancestor, |
| QSet<QAbstractState*> &statesToEnter, |
| QSet<QAbstractState*> &statesForDefaultEntry); |
| |
| static QState *toStandardState(QAbstractState *state); |
| static const QState *toStandardState(const QAbstractState *state); |
| static QFinalState *toFinalState(QAbstractState *state); |
| static QHistoryState *toHistoryState(QAbstractState *state); |
| |
| bool isInFinalState(QAbstractState *s) const; |
| static bool isFinal(const QAbstractState *s); |
| static bool isParallel(const QAbstractState *s); |
| bool isCompound(const QAbstractState *s) const; |
| bool isAtomic(const QAbstractState *s) const; |
| |
| void goToState(QAbstractState *targetState); |
| |
| void registerTransitions(QAbstractState *state); |
| void maybeRegisterTransition(QAbstractTransition *transition); |
| void registerTransition(QAbstractTransition *transition); |
| void maybeRegisterSignalTransition(QSignalTransition *transition); |
| void registerSignalTransition(QSignalTransition *transition); |
| void unregisterSignalTransition(QSignalTransition *transition); |
| void registerMultiThreadedSignalTransitions(); |
| #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
| void maybeRegisterEventTransition(QEventTransition *transition); |
| void registerEventTransition(QEventTransition *transition); |
| void unregisterEventTransition(QEventTransition *transition); |
| void handleFilteredEvent(QObject *watched, QEvent *event); |
| #endif |
| void unregisterTransition(QAbstractTransition *transition); |
| void unregisterAllTransitions(); |
| void handleTransitionSignal(QObject *sender, int signalIndex, |
| void **args); |
| |
| void postInternalEvent(QEvent *e); |
| void postExternalEvent(QEvent *e); |
| QEvent *dequeueInternalEvent(); |
| QEvent *dequeueExternalEvent(); |
| bool isInternalEventQueueEmpty(); |
| bool isExternalEventQueueEmpty(); |
| void processEvents(EventProcessingMode processingMode); |
| void cancelAllDelayedEvents(); |
| |
| virtual void emitStateFinished(QState *forState, QFinalState *guiltyState); |
| virtual void startupHook(); |
| |
| #ifndef QT_NO_PROPERTIES |
| class RestorableId { |
| QPointer<QObject> guard; |
| QObject *obj; |
| QByteArray prop; |
| // two overloads because friends can't have default arguments |
| friend uint qHash(const RestorableId &key, uint seed) |
| Q_DECL_NOEXCEPT_EXPR(noexcept(qHash(std::declval<QByteArray>()))) |
| { return qHash(qMakePair(key.obj, key.prop), seed); } |
| friend uint qHash(const RestorableId &key) Q_DECL_NOEXCEPT_EXPR(noexcept(qHash(key, 0U))) |
| { return qHash(key, 0U); } |
| friend bool operator==(const RestorableId &lhs, const RestorableId &rhs) Q_DECL_NOTHROW |
| { return lhs.obj == rhs.obj && lhs.prop == rhs.prop; } |
| friend bool operator!=(const RestorableId &lhs, const RestorableId &rhs) Q_DECL_NOTHROW |
| { return !operator==(lhs, rhs); } |
| public: |
| explicit RestorableId(QObject *o, QByteArray p) Q_DECL_NOTHROW : guard(o), obj(o), prop(qMove(p)) {} |
| QObject *object() const Q_DECL_NOTHROW { return guard; } |
| QByteArray propertyName() const Q_DECL_NOTHROW { return prop; } |
| }; |
| QHash<QAbstractState*, QHash<RestorableId, QVariant> > registeredRestorablesForState; |
| bool hasRestorable(QAbstractState *state, QObject *object, const QByteArray &propertyName) const; |
| QVariant savedValueForRestorable(const QList<QAbstractState*> &exitedStates_sorted, |
| QObject *object, const QByteArray &propertyName) const; |
| void registerRestorable(QAbstractState *state, QObject *object, const QByteArray &propertyName, |
| const QVariant &value); |
| void unregisterRestorables(const QList<QAbstractState*> &states, QObject *object, |
| const QByteArray &propertyName); |
| QList<QPropertyAssignment> restorablesToPropertyList(const QHash<RestorableId, QVariant> &restorables) const; |
| QHash<RestorableId, QVariant> computePendingRestorables(const QList<QAbstractState*> &statesToExit_sorted) const; |
| QHash<QAbstractState*, QList<QPropertyAssignment> > computePropertyAssignments( |
| const QList<QAbstractState*> &statesToEnter_sorted, |
| QHash<RestorableId, QVariant> &pendingRestorables) const; |
| #endif |
| |
| State state; |
| bool processing; |
| bool processingScheduled; |
| bool stop; |
| StopProcessingReason stopProcessingReason; |
| QSet<QAbstractState*> configuration; |
| QList<QEvent*> internalEventQueue; |
| QList<QEvent*> externalEventQueue; |
| QMutex internalEventMutex; |
| QMutex externalEventMutex; |
| |
| QStateMachine::Error error; |
| QState::RestorePolicy globalRestorePolicy; |
| |
| QString errorString; |
| QSet<QAbstractState *> pendingErrorStates; |
| QSet<QAbstractState *> pendingErrorStatesForDefaultEntry; |
| |
| #ifndef QT_NO_ANIMATION |
| bool animated; |
| |
| QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > |
| initializeAnimation(QAbstractAnimation *abstractAnimation, |
| const QPropertyAssignment &prop); |
| |
| QHash<QAbstractState*, QList<QAbstractAnimation*> > animationsForState; |
| QHash<QAbstractAnimation*, QPropertyAssignment> propertyForAnimation; |
| QHash<QAbstractAnimation*, QAbstractState*> stateForAnimation; |
| QSet<QAbstractAnimation*> resetAnimationEndValues; |
| |
| QList<QAbstractAnimation *> defaultAnimations; |
| QMultiHash<QAbstractState *, QAbstractAnimation *> defaultAnimationsForSource; |
| QMultiHash<QAbstractState *, QAbstractAnimation *> defaultAnimationsForTarget; |
| |
| QList<QAbstractAnimation *> selectAnimations(const QList<QAbstractTransition *> &transitionList) const; |
| void terminateActiveAnimations(QAbstractState *state, |
| const QHash<QAbstractState*, QList<QPropertyAssignment> > &assignmentsForEnteredStates); |
| void initializeAnimations(QAbstractState *state, const QList<QAbstractAnimation*> &selectedAnimations, |
| const QList<QAbstractState *> &exitedStates_sorted, |
| QHash<QAbstractState *, QList<QPropertyAssignment> > &assignmentsForEnteredStates); |
| #endif // QT_NO_ANIMATION |
| |
| QSignalEventGenerator *signalEventGenerator; |
| |
| QHash<const QObject*, QVector<int> > connections; |
| QMutex connectionsMutex; |
| #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
| QHash<QObject*, QHash<QEvent::Type, int> > qobjectEvents; |
| #endif |
| QFreeList<void> delayedEventIdFreeList; |
| struct DelayedEvent { |
| QEvent *event; |
| int timerId; |
| DelayedEvent(QEvent *e, int tid) |
| : event(e), timerId(tid) {} |
| DelayedEvent() |
| : event(0), timerId(0) {} |
| }; |
| QHash<int, DelayedEvent> delayedEvents; |
| QHash<int, int> timerIdToDelayedEventId; |
| QMutex delayedEventsMutex; |
| |
| typedef QEvent* (*f_cloneEvent)(QEvent*); |
| struct Handler { |
| f_cloneEvent cloneEvent; |
| }; |
| |
| static const Handler *handler; |
| }; |
| |
| Q_CORE_EXPORT const QStateMachinePrivate::Handler *qcoreStateMachineHandler(); |
| |
| QT_END_NAMESPACE |
| |
| #endif |