blob: b629f235226a350920916e8b672d20338a826989 [file] [log] [blame]
<abi-corpus version='2.1' architecture='elf-arm' soname='libGLESv3.so'>
<elf-needed>
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<dependency name='liblog.so'/>
<dependency name='libEGL.so'/>
<dependency name='libc++.so'/>
<dependency name='libc.so'/>
<dependency name='libm.so'/>
<dependency name='libdl.so'/>
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<function-decl name='glBlendEquationSeparate' mangled-name='glBlendEquationSeparate' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlendEquationSeparate'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBlendEquationSeparateiEXT' mangled-name='glBlendEquationSeparateiEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlendEquationSeparateiEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBlendEquationiEXT' mangled-name='glBlendEquationiEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlendEquationiEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBlendFunc' mangled-name='glBlendFunc' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlendFunc'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBlendFuncSeparate' mangled-name='glBlendFuncSeparate' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlendFuncSeparate'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBlendFuncSeparateiEXT' mangled-name='glBlendFuncSeparateiEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlendFuncSeparateiEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBlendFunciEXT' mangled-name='glBlendFunciEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlendFunciEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBlitFramebuffer' mangled-name='glBlitFramebuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBlitFramebuffer'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBufferData' mangled-name='glBufferData' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBufferData'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glBufferSubData' mangled-name='glBufferSubData' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glBufferSubData'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCheckFramebufferStatus' mangled-name='glCheckFramebufferStatus' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCheckFramebufferStatus'>
<return type-id='055aa60e'/>
</function-decl>
<function-decl name='glClear' mangled-name='glClear' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClear'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClearBufferfi' mangled-name='glClearBufferfi' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClearBufferfi'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClearBufferfv' mangled-name='glClearBufferfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClearBufferfv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClearBufferiv' mangled-name='glClearBufferiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClearBufferiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClearBufferuiv' mangled-name='glClearBufferuiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClearBufferuiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClearColor' mangled-name='glClearColor' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClearColor'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClearDepthf' mangled-name='glClearDepthf' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClearDepthf'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClearStencil' mangled-name='glClearStencil' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClearStencil'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glClientWaitSync' mangled-name='glClientWaitSync' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glClientWaitSync'>
<return type-id='055aa60e'/>
</function-decl>
<function-decl name='glColorMask' mangled-name='glColorMask' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glColorMask'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glColorMaskiEXT' mangled-name='glColorMaskiEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glColorMaskiEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCompileShader' mangled-name='glCompileShader' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCompileShader'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCompressedTexImage2D' mangled-name='glCompressedTexImage2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCompressedTexImage2D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCompressedTexImage3D' mangled-name='glCompressedTexImage3D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCompressedTexImage3D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCompressedTexImage3DOES' mangled-name='glCompressedTexImage3DOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCompressedTexImage3DOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCompressedTexSubImage2D' mangled-name='glCompressedTexSubImage2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCompressedTexSubImage2D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCompressedTexSubImage3D' mangled-name='glCompressedTexSubImage3D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCompressedTexSubImage3D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCompressedTexSubImage3DOES' mangled-name='glCompressedTexSubImage3DOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCompressedTexSubImage3DOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCopyBufferSubData' mangled-name='glCopyBufferSubData' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCopyBufferSubData'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCopyImageSubDataEXT' mangled-name='glCopyImageSubDataEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCopyImageSubDataEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCopyTexImage2D' mangled-name='glCopyTexImage2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCopyTexImage2D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCopyTexSubImage2D' mangled-name='glCopyTexSubImage2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCopyTexSubImage2D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCopyTexSubImage3D' mangled-name='glCopyTexSubImage3D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCopyTexSubImage3D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCopyTexSubImage3DOES' mangled-name='glCopyTexSubImage3DOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCopyTexSubImage3DOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glCreateProgram' mangled-name='glCreateProgram' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCreateProgram'>
<return type-id='429a25b7'/>
</function-decl>
<function-decl name='glCreateShader' mangled-name='glCreateShader' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCreateShader'>
<return type-id='429a25b7'/>
</function-decl>
<function-decl name='glCreateShaderProgramv' mangled-name='glCreateShaderProgramv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCreateShaderProgramv'>
<return type-id='429a25b7'/>
</function-decl>
<function-decl name='glCullFace' mangled-name='glCullFace' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glCullFace'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDebugMessageCallbackKHR' mangled-name='glDebugMessageCallbackKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDebugMessageCallbackKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDebugMessageControlKHR' mangled-name='glDebugMessageControlKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDebugMessageControlKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDebugMessageInsertKHR' mangled-name='glDebugMessageInsertKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDebugMessageInsertKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteBuffers' mangled-name='glDeleteBuffers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteBuffers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteFramebuffers' mangled-name='glDeleteFramebuffers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteFramebuffers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteProgram' mangled-name='glDeleteProgram' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteProgram'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteProgramPipelines' mangled-name='glDeleteProgramPipelines' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteProgramPipelines'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteQueries' mangled-name='glDeleteQueries' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteQueries'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteRenderbuffers' mangled-name='glDeleteRenderbuffers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteRenderbuffers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteSamplers' mangled-name='glDeleteSamplers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteSamplers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteShader' mangled-name='glDeleteShader' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteShader'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteSync' mangled-name='glDeleteSync' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteSync'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteTextures' mangled-name='glDeleteTextures' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteTextures'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteTransformFeedbacks' mangled-name='glDeleteTransformFeedbacks' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteTransformFeedbacks'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteVertexArrays' mangled-name='glDeleteVertexArrays' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteVertexArrays'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDeleteVertexArraysOES' mangled-name='glDeleteVertexArraysOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDeleteVertexArraysOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDepthFunc' mangled-name='glDepthFunc' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDepthFunc'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDepthMask' mangled-name='glDepthMask' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDepthMask'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDepthRangef' mangled-name='glDepthRangef' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDepthRangef'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDetachShader' mangled-name='glDetachShader' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDetachShader'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDisable' mangled-name='glDisable' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDisable'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDisableVertexAttribArray' mangled-name='glDisableVertexAttribArray' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDisableVertexAttribArray'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDisableiEXT' mangled-name='glDisableiEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDisableiEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDispatchCompute' mangled-name='glDispatchCompute' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDispatchCompute'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDispatchComputeIndirect' mangled-name='glDispatchComputeIndirect' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDispatchComputeIndirect'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawArrays' mangled-name='glDrawArrays' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawArrays'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawArraysIndirect' mangled-name='glDrawArraysIndirect' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawArraysIndirect'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawArraysInstanced' mangled-name='glDrawArraysInstanced' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawArraysInstanced'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawBuffers' mangled-name='glDrawBuffers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawBuffers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawElements' mangled-name='glDrawElements' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawElements'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawElementsIndirect' mangled-name='glDrawElementsIndirect' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawElementsIndirect'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawElementsInstanced' mangled-name='glDrawElementsInstanced' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawElementsInstanced'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glDrawRangeElements' mangled-name='glDrawRangeElements' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glDrawRangeElements'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glEGLImageTargetRenderbufferStorageOES' mangled-name='glEGLImageTargetRenderbufferStorageOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glEGLImageTargetRenderbufferStorageOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glEGLImageTargetTexture2DOES' mangled-name='glEGLImageTargetTexture2DOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glEGLImageTargetTexture2DOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glEnable' mangled-name='glEnable' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glEnable'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glEnableVertexAttribArray' mangled-name='glEnableVertexAttribArray' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glEnableVertexAttribArray'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glEnableiEXT' mangled-name='glEnableiEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glEnableiEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glEndQuery' mangled-name='glEndQuery' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glEndQuery'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glEndTransformFeedback' mangled-name='glEndTransformFeedback' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glEndTransformFeedback'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFenceSync' mangled-name='glFenceSync' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFenceSync'>
<return type-id='bf409180'/>
</function-decl>
<function-decl name='glFinish' mangled-name='glFinish' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFinish'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFlush' mangled-name='glFlush' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFlush'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFlushMappedBufferRange' mangled-name='glFlushMappedBufferRange' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFlushMappedBufferRange'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFramebufferParameteri' mangled-name='glFramebufferParameteri' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFramebufferParameteri'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFramebufferRenderbuffer' mangled-name='glFramebufferRenderbuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFramebufferRenderbuffer'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFramebufferTexture2D' mangled-name='glFramebufferTexture2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFramebufferTexture2D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFramebufferTexture3DOES' mangled-name='glFramebufferTexture3DOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFramebufferTexture3DOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFramebufferTextureEXT' mangled-name='glFramebufferTextureEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFramebufferTextureEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFramebufferTextureLayer' mangled-name='glFramebufferTextureLayer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFramebufferTextureLayer'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glFrontFace' mangled-name='glFrontFace' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glFrontFace'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenBuffers' mangled-name='glGenBuffers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenBuffers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenFramebuffers' mangled-name='glGenFramebuffers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenFramebuffers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenProgramPipelines' mangled-name='glGenProgramPipelines' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenProgramPipelines'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenQueries' mangled-name='glGenQueries' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenQueries'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenRenderbuffers' mangled-name='glGenRenderbuffers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenRenderbuffers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenSamplers' mangled-name='glGenSamplers' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenSamplers'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenTextures' mangled-name='glGenTextures' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenTextures'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenTransformFeedbacks' mangled-name='glGenTransformFeedbacks' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenTransformFeedbacks'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenVertexArrays' mangled-name='glGenVertexArrays' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenVertexArrays'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenVertexArraysOES' mangled-name='glGenVertexArraysOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenVertexArraysOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGenerateMipmap' mangled-name='glGenerateMipmap' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGenerateMipmap'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetActiveAttrib' mangled-name='glGetActiveAttrib' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetActiveAttrib'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetActiveUniform' mangled-name='glGetActiveUniform' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetActiveUniform'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetActiveUniformBlockName' mangled-name='glGetActiveUniformBlockName' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetActiveUniformBlockName'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetActiveUniformBlockiv' mangled-name='glGetActiveUniformBlockiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetActiveUniformBlockiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetActiveUniformsiv' mangled-name='glGetActiveUniformsiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetActiveUniformsiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetAttachedShaders' mangled-name='glGetAttachedShaders' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetAttachedShaders'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetAttribLocation' mangled-name='glGetAttribLocation' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetAttribLocation'>
<return type-id='82e13008'/>
</function-decl>
<function-decl name='glGetBooleani_v' mangled-name='glGetBooleani_v' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetBooleani_v'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetBooleanv' mangled-name='glGetBooleanv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetBooleanv'>
<parameter type-id='055aa60e' name='pname'/>
<parameter type-id='a8573a34' name='data'/>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetBufferParameteri64v' mangled-name='glGetBufferParameteri64v' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetBufferParameteri64v'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetBufferParameteriv' mangled-name='glGetBufferParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetBufferParameteriv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetBufferPointerv' mangled-name='glGetBufferPointerv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetBufferPointerv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetBufferPointervOES' mangled-name='glGetBufferPointervOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetBufferPointervOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetDebugMessageLogKHR' mangled-name='glGetDebugMessageLogKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetDebugMessageLogKHR'>
<return type-id='429a25b7'/>
</function-decl>
<function-decl name='glGetError' mangled-name='glGetError' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetError'>
<return type-id='055aa60e'/>
</function-decl>
<function-decl name='glGetFloatv' mangled-name='glGetFloatv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetFloatv'>
<parameter type-id='055aa60e' name='pname'/>
<parameter type-id='5d68ba5a' name='data'/>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetFragDataLocation' mangled-name='glGetFragDataLocation' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetFragDataLocation'>
<return type-id='82e13008'/>
</function-decl>
<function-decl name='glGetFramebufferAttachmentParameteriv' mangled-name='glGetFramebufferAttachmentParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetFramebufferAttachmentParameteriv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetFramebufferParameteriv' mangled-name='glGetFramebufferParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetFramebufferParameteriv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetInteger64i_v' mangled-name='glGetInteger64i_v' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetInteger64i_v'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetInteger64v' mangled-name='glGetInteger64v' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetInteger64v'>
<parameter type-id='055aa60e' name='pname'/>
<parameter type-id='f40967d5' name='data'/>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetIntegeri_v' mangled-name='glGetIntegeri_v' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetIntegeri_v'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetIntegerv' mangled-name='glGetIntegerv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetIntegerv'>
<parameter type-id='055aa60e' name='pname'/>
<parameter type-id='e115857f' name='data'/>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetInternalformativ' mangled-name='glGetInternalformativ' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetInternalformativ'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetMultisamplefv' mangled-name='glGetMultisamplefv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetMultisamplefv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetObjectLabelKHR' mangled-name='glGetObjectLabelKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetObjectLabelKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetObjectPtrLabelKHR' mangled-name='glGetObjectPtrLabelKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetObjectPtrLabelKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetPointervKHR' mangled-name='glGetPointervKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetPointervKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramBinary' mangled-name='glGetProgramBinary' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramBinary'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramBinaryOES' mangled-name='glGetProgramBinaryOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramBinaryOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramInfoLog' mangled-name='glGetProgramInfoLog' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramInfoLog'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramInterfaceiv' mangled-name='glGetProgramInterfaceiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramInterfaceiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramPipelineInfoLog' mangled-name='glGetProgramPipelineInfoLog' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramPipelineInfoLog'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramPipelineiv' mangled-name='glGetProgramPipelineiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramPipelineiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramResourceIndex' mangled-name='glGetProgramResourceIndex' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramResourceIndex'>
<return type-id='429a25b7'/>
</function-decl>
<function-decl name='glGetProgramResourceLocation' mangled-name='glGetProgramResourceLocation' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramResourceLocation'>
<return type-id='82e13008'/>
</function-decl>
<function-decl name='glGetProgramResourceName' mangled-name='glGetProgramResourceName' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramResourceName'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramResourceiv' mangled-name='glGetProgramResourceiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramResourceiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetProgramiv' mangled-name='glGetProgramiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetProgramiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetQueryObjectuiv' mangled-name='glGetQueryObjectuiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetQueryObjectuiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetQueryiv' mangled-name='glGetQueryiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetQueryiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetRenderbufferParameteriv' mangled-name='glGetRenderbufferParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetRenderbufferParameteriv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetSamplerParameterIivEXT' mangled-name='glGetSamplerParameterIivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetSamplerParameterIivEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetSamplerParameterIuivEXT' mangled-name='glGetSamplerParameterIuivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetSamplerParameterIuivEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetSamplerParameterfv' mangled-name='glGetSamplerParameterfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetSamplerParameterfv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetSamplerParameteriv' mangled-name='glGetSamplerParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetSamplerParameteriv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetShaderInfoLog' mangled-name='glGetShaderInfoLog' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetShaderInfoLog'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetShaderPrecisionFormat' mangled-name='glGetShaderPrecisionFormat' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetShaderPrecisionFormat'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetShaderSource' mangled-name='glGetShaderSource' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetShaderSource'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetShaderiv' mangled-name='glGetShaderiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetShaderiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetString' mangled-name='glGetString' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetString'>
<parameter type-id='055aa60e' name='name'/>
<return type-id='074f79f2'/>
</function-decl>
<function-decl name='glGetStringi' mangled-name='glGetStringi' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetStringi'>
<parameter type-id='055aa60e' name='name'/>
<parameter type-id='429a25b7' name='index'/>
<return type-id='074f79f2'/>
</function-decl>
<function-decl name='glGetSynciv' mangled-name='glGetSynciv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetSynciv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetTexLevelParameterfv' mangled-name='glGetTexLevelParameterfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetTexLevelParameterfv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetTexLevelParameteriv' mangled-name='glGetTexLevelParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetTexLevelParameteriv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetTexParameterIivEXT' mangled-name='glGetTexParameterIivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetTexParameterIivEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetTexParameterIuivEXT' mangled-name='glGetTexParameterIuivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetTexParameterIuivEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetTexParameterfv' mangled-name='glGetTexParameterfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetTexParameterfv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetTexParameteriv' mangled-name='glGetTexParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetTexParameteriv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetTransformFeedbackVarying' mangled-name='glGetTransformFeedbackVarying' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetTransformFeedbackVarying'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetUniformBlockIndex' mangled-name='glGetUniformBlockIndex' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetUniformBlockIndex'>
<return type-id='429a25b7'/>
</function-decl>
<function-decl name='glGetUniformIndices' mangled-name='glGetUniformIndices' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetUniformIndices'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetUniformLocation' mangled-name='glGetUniformLocation' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetUniformLocation'>
<return type-id='82e13008'/>
</function-decl>
<function-decl name='glGetUniformfv' mangled-name='glGetUniformfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetUniformfv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetUniformiv' mangled-name='glGetUniformiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetUniformiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetUniformuiv' mangled-name='glGetUniformuiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetUniformuiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetVertexAttribIiv' mangled-name='glGetVertexAttribIiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetVertexAttribIiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetVertexAttribIuiv' mangled-name='glGetVertexAttribIuiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetVertexAttribIuiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetVertexAttribPointerv' mangled-name='glGetVertexAttribPointerv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetVertexAttribPointerv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetVertexAttribfv' mangled-name='glGetVertexAttribfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetVertexAttribfv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glGetVertexAttribiv' mangled-name='glGetVertexAttribiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glGetVertexAttribiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glHint' mangled-name='glHint' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glHint'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glInvalidateFramebuffer' mangled-name='glInvalidateFramebuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glInvalidateFramebuffer'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glInvalidateSubFramebuffer' mangled-name='glInvalidateSubFramebuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glInvalidateSubFramebuffer'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glIsBuffer' mangled-name='glIsBuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsBuffer'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsEnabled' mangled-name='glIsEnabled' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsEnabled'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsEnablediEXT' mangled-name='glIsEnablediEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsEnablediEXT'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsFramebuffer' mangled-name='glIsFramebuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsFramebuffer'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsProgram' mangled-name='glIsProgram' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsProgram'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsProgramPipeline' mangled-name='glIsProgramPipeline' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsProgramPipeline'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsQuery' mangled-name='glIsQuery' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsQuery'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsRenderbuffer' mangled-name='glIsRenderbuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsRenderbuffer'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsSampler' mangled-name='glIsSampler' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsSampler'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsShader' mangled-name='glIsShader' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsShader'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsSync' mangled-name='glIsSync' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsSync'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsTexture' mangled-name='glIsTexture' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsTexture'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsTransformFeedback' mangled-name='glIsTransformFeedback' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsTransformFeedback'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsVertexArray' mangled-name='glIsVertexArray' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsVertexArray'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glIsVertexArrayOES' mangled-name='glIsVertexArrayOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glIsVertexArrayOES'>
<return type-id='e482d915'/>
</function-decl>
<function-decl name='glLineWidth' mangled-name='glLineWidth' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glLineWidth'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glLinkProgram' mangled-name='glLinkProgram' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glLinkProgram'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glMapBufferOES' mangled-name='glMapBufferOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glMapBufferOES'>
<return type-id='eaa32e2f'/>
</function-decl>
<function-decl name='glMapBufferRange' mangled-name='glMapBufferRange' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glMapBufferRange'>
<return type-id='eaa32e2f'/>
</function-decl>
<function-decl name='glMemoryBarrier' mangled-name='glMemoryBarrier' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glMemoryBarrier'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glMemoryBarrierByRegion' mangled-name='glMemoryBarrierByRegion' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glMemoryBarrierByRegion'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glMinSampleShadingOES' mangled-name='glMinSampleShadingOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glMinSampleShadingOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glObjectLabelKHR' mangled-name='glObjectLabelKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glObjectLabelKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glObjectPtrLabelKHR' mangled-name='glObjectPtrLabelKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glObjectPtrLabelKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glPatchParameteriEXT' mangled-name='glPatchParameteriEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glPatchParameteriEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glPauseTransformFeedback' mangled-name='glPauseTransformFeedback' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glPauseTransformFeedback'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glPixelStorei' mangled-name='glPixelStorei' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glPixelStorei'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glPolygonOffset' mangled-name='glPolygonOffset' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glPolygonOffset'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glPopDebugGroupKHR' mangled-name='glPopDebugGroupKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glPopDebugGroupKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glPrimitiveBoundingBoxEXT' mangled-name='glPrimitiveBoundingBoxEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glPrimitiveBoundingBoxEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramBinary' mangled-name='glProgramBinary' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramBinary'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramBinaryOES' mangled-name='glProgramBinaryOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramBinaryOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramParameteri' mangled-name='glProgramParameteri' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramParameteri'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform1f' mangled-name='glProgramUniform1f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform1f'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform1fv' mangled-name='glProgramUniform1fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform1fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform1i' mangled-name='glProgramUniform1i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform1i'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform1iv' mangled-name='glProgramUniform1iv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform1iv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform1ui' mangled-name='glProgramUniform1ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform1ui'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform1uiv' mangled-name='glProgramUniform1uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform1uiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform2f' mangled-name='glProgramUniform2f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform2f'>
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</function-decl>
<function-decl name='glProgramUniform2fv' mangled-name='glProgramUniform2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform2fv'>
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</function-decl>
<function-decl name='glProgramUniform2i' mangled-name='glProgramUniform2i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform2i'>
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</function-decl>
<function-decl name='glProgramUniform2iv' mangled-name='glProgramUniform2iv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform2iv'>
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</function-decl>
<function-decl name='glProgramUniform2ui' mangled-name='glProgramUniform2ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform2ui'>
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</function-decl>
<function-decl name='glProgramUniform2uiv' mangled-name='glProgramUniform2uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform2uiv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform3f' mangled-name='glProgramUniform3f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform3f'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform3fv' mangled-name='glProgramUniform3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform3fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform3i' mangled-name='glProgramUniform3i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform3i'>
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</function-decl>
<function-decl name='glProgramUniform3iv' mangled-name='glProgramUniform3iv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform3iv'>
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</function-decl>
<function-decl name='glProgramUniform3ui' mangled-name='glProgramUniform3ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform3ui'>
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</function-decl>
<function-decl name='glProgramUniform3uiv' mangled-name='glProgramUniform3uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform3uiv'>
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</function-decl>
<function-decl name='glProgramUniform4f' mangled-name='glProgramUniform4f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform4f'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniform4fv' mangled-name='glProgramUniform4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform4fv'>
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</function-decl>
<function-decl name='glProgramUniform4i' mangled-name='glProgramUniform4i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform4i'>
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<function-decl name='glProgramUniform4iv' mangled-name='glProgramUniform4iv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform4iv'>
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</function-decl>
<function-decl name='glProgramUniform4ui' mangled-name='glProgramUniform4ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform4ui'>
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</function-decl>
<function-decl name='glProgramUniform4uiv' mangled-name='glProgramUniform4uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniform4uiv'>
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</function-decl>
<function-decl name='glProgramUniformMatrix2fv' mangled-name='glProgramUniformMatrix2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix2fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniformMatrix2x3fv' mangled-name='glProgramUniformMatrix2x3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix2x3fv'>
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</function-decl>
<function-decl name='glProgramUniformMatrix2x4fv' mangled-name='glProgramUniformMatrix2x4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix2x4fv'>
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</function-decl>
<function-decl name='glProgramUniformMatrix3fv' mangled-name='glProgramUniformMatrix3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix3fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniformMatrix3x2fv' mangled-name='glProgramUniformMatrix3x2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix3x2fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniformMatrix3x4fv' mangled-name='glProgramUniformMatrix3x4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix3x4fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniformMatrix4fv' mangled-name='glProgramUniformMatrix4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix4fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniformMatrix4x2fv' mangled-name='glProgramUniformMatrix4x2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix4x2fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glProgramUniformMatrix4x3fv' mangled-name='glProgramUniformMatrix4x3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glProgramUniformMatrix4x3fv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glPushDebugGroupKHR' mangled-name='glPushDebugGroupKHR' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glPushDebugGroupKHR'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glReadBuffer' mangled-name='glReadBuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glReadBuffer'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glReadPixels' mangled-name='glReadPixels' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glReadPixels'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glReleaseShaderCompiler' mangled-name='glReleaseShaderCompiler' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glReleaseShaderCompiler'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glRenderbufferStorage' mangled-name='glRenderbufferStorage' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glRenderbufferStorage'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glRenderbufferStorageMultisample' mangled-name='glRenderbufferStorageMultisample' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glRenderbufferStorageMultisample'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glResumeTransformFeedback' mangled-name='glResumeTransformFeedback' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glResumeTransformFeedback'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSampleCoverage' mangled-name='glSampleCoverage' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSampleCoverage'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSampleMaski' mangled-name='glSampleMaski' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSampleMaski'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSamplerParameterIivEXT' mangled-name='glSamplerParameterIivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSamplerParameterIivEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSamplerParameterIuivEXT' mangled-name='glSamplerParameterIuivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSamplerParameterIuivEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSamplerParameterf' mangled-name='glSamplerParameterf' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSamplerParameterf'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSamplerParameterfv' mangled-name='glSamplerParameterfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSamplerParameterfv'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSamplerParameteri' mangled-name='glSamplerParameteri' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSamplerParameteri'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glSamplerParameteriv' mangled-name='glSamplerParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glSamplerParameteriv'>
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</function-decl>
<function-decl name='glScissor' mangled-name='glScissor' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glScissor'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glShaderBinary' mangled-name='glShaderBinary' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glShaderBinary'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glShaderSource' mangled-name='glShaderSource' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glShaderSource'>
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</function-decl>
<function-decl name='glStencilFunc' mangled-name='glStencilFunc' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glStencilFunc'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glStencilFuncSeparate' mangled-name='glStencilFuncSeparate' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glStencilFuncSeparate'>
<return type-id='48b5725f'/>
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<function-decl name='glStencilMask' mangled-name='glStencilMask' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glStencilMask'>
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</function-decl>
<function-decl name='glStencilMaskSeparate' mangled-name='glStencilMaskSeparate' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glStencilMaskSeparate'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glStencilOp' mangled-name='glStencilOp' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glStencilOp'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glStencilOpSeparate' mangled-name='glStencilOpSeparate' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glStencilOpSeparate'>
<return type-id='48b5725f'/>
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<function-decl name='glTexBufferEXT' mangled-name='glTexBufferEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexBufferEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glTexBufferRangeEXT' mangled-name='glTexBufferRangeEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexBufferRangeEXT'>
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<function-decl name='glTexImage2D' mangled-name='glTexImage2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexImage2D'>
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<function-decl name='glTexImage3D' mangled-name='glTexImage3D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexImage3D'>
<return type-id='48b5725f'/>
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<function-decl name='glTexImage3DOES' mangled-name='glTexImage3DOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexImage3DOES'>
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<function-decl name='glTexParameterIivEXT' mangled-name='glTexParameterIivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexParameterIivEXT'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glTexParameterIuivEXT' mangled-name='glTexParameterIuivEXT' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexParameterIuivEXT'>
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</function-decl>
<function-decl name='glTexParameterf' mangled-name='glTexParameterf' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexParameterf'>
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<function-decl name='glTexParameterfv' mangled-name='glTexParameterfv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexParameterfv'>
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<function-decl name='glTexParameteri' mangled-name='glTexParameteri' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexParameteri'>
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<function-decl name='glTexParameteriv' mangled-name='glTexParameteriv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexParameteriv'>
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<function-decl name='glTexStorage2D' mangled-name='glTexStorage2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexStorage2D'>
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</function-decl>
<function-decl name='glTexStorage2DMultisample' mangled-name='glTexStorage2DMultisample' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexStorage2DMultisample'>
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<function-decl name='glTexStorage3D' mangled-name='glTexStorage3D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexStorage3D'>
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<function-decl name='glTexStorage3DMultisampleOES' mangled-name='glTexStorage3DMultisampleOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexStorage3DMultisampleOES'>
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<function-decl name='glTexSubImage2D' mangled-name='glTexSubImage2D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexSubImage2D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glTexSubImage3D' mangled-name='glTexSubImage3D' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexSubImage3D'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glTexSubImage3DOES' mangled-name='glTexSubImage3DOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTexSubImage3DOES'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glTransformFeedbackVaryings' mangled-name='glTransformFeedbackVaryings' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glTransformFeedbackVaryings'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glUniform1f' mangled-name='glUniform1f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform1f'>
<return type-id='48b5725f'/>
</function-decl>
<function-decl name='glUniform1fv' mangled-name='glUniform1fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform1fv'>
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<function-decl name='glUniform1i' mangled-name='glUniform1i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform1i'>
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<function-decl name='glUniform1iv' mangled-name='glUniform1iv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform1iv'>
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<function-decl name='glUniform1ui' mangled-name='glUniform1ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform1ui'>
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<function-decl name='glUniform1uiv' mangled-name='glUniform1uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform1uiv'>
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<function-decl name='glUniform2f' mangled-name='glUniform2f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform2f'>
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<function-decl name='glUniform2fv' mangled-name='glUniform2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform2fv'>
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<function-decl name='glUniform2i' mangled-name='glUniform2i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform2i'>
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<function-decl name='glUniform2iv' mangled-name='glUniform2iv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform2iv'>
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<function-decl name='glUniform2ui' mangled-name='glUniform2ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform2ui'>
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<function-decl name='glUniform2uiv' mangled-name='glUniform2uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform2uiv'>
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<function-decl name='glUniform3f' mangled-name='glUniform3f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform3f'>
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<function-decl name='glUniform3fv' mangled-name='glUniform3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform3fv'>
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<function-decl name='glUniform3i' mangled-name='glUniform3i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform3i'>
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<function-decl name='glUniform3iv' mangled-name='glUniform3iv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform3iv'>
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<function-decl name='glUniform3ui' mangled-name='glUniform3ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform3ui'>
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<function-decl name='glUniform3uiv' mangled-name='glUniform3uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform3uiv'>
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<function-decl name='glUniform4f' mangled-name='glUniform4f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform4f'>
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<function-decl name='glUniform4fv' mangled-name='glUniform4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform4fv'>
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<function-decl name='glUniform4i' mangled-name='glUniform4i' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform4i'>
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<function-decl name='glUniform4ui' mangled-name='glUniform4ui' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform4ui'>
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<function-decl name='glUniform4uiv' mangled-name='glUniform4uiv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniform4uiv'>
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<function-decl name='glUniformBlockBinding' mangled-name='glUniformBlockBinding' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformBlockBinding'>
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<function-decl name='glUniformMatrix2fv' mangled-name='glUniformMatrix2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix2fv'>
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<function-decl name='glUniformMatrix2x3fv' mangled-name='glUniformMatrix2x3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix2x3fv'>
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<function-decl name='glUniformMatrix2x4fv' mangled-name='glUniformMatrix2x4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix2x4fv'>
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<function-decl name='glUniformMatrix3fv' mangled-name='glUniformMatrix3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix3fv'>
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<function-decl name='glUniformMatrix3x2fv' mangled-name='glUniformMatrix3x2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix3x2fv'>
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<function-decl name='glUniformMatrix3x4fv' mangled-name='glUniformMatrix3x4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix3x4fv'>
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<function-decl name='glUniformMatrix4fv' mangled-name='glUniformMatrix4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix4fv'>
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</function-decl>
<function-decl name='glUniformMatrix4x2fv' mangled-name='glUniformMatrix4x2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix4x2fv'>
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<function-decl name='glUniformMatrix4x3fv' mangled-name='glUniformMatrix4x3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUniformMatrix4x3fv'>
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<function-decl name='glUnmapBuffer' mangled-name='glUnmapBuffer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUnmapBuffer'>
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</function-decl>
<function-decl name='glUnmapBufferOES' mangled-name='glUnmapBufferOES' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUnmapBufferOES'>
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<function-decl name='glUseProgram' mangled-name='glUseProgram' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUseProgram'>
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</function-decl>
<function-decl name='glUseProgramStages' mangled-name='glUseProgramStages' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glUseProgramStages'>
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</function-decl>
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<function-decl name='glVertexAttrib2fv' mangled-name='glVertexAttrib2fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttrib2fv'>
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</function-decl>
<function-decl name='glVertexAttrib3fv' mangled-name='glVertexAttrib3fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttrib3fv'>
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<function-decl name='glVertexAttrib4f' mangled-name='glVertexAttrib4f' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttrib4f'>
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</function-decl>
<function-decl name='glVertexAttrib4fv' mangled-name='glVertexAttrib4fv' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttrib4fv'>
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</function-decl>
<function-decl name='glVertexAttribBinding' mangled-name='glVertexAttribBinding' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttribBinding'>
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</function-decl>
<function-decl name='glVertexAttribDivisor' mangled-name='glVertexAttribDivisor' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttribDivisor'>
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</function-decl>
<function-decl name='glVertexAttribFormat' mangled-name='glVertexAttribFormat' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttribFormat'>
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</function-decl>
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</function-decl>
<function-decl name='glVertexAttribIPointer' mangled-name='glVertexAttribIPointer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttribIPointer'>
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</function-decl>
<function-decl name='glVertexAttribPointer' mangled-name='glVertexAttribPointer' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glVertexAttribPointer'>
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</function-decl>
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</function-decl>
<function-decl name='glViewport' mangled-name='glViewport' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glViewport'>
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</function-decl>
<function-decl name='glWaitSync' mangled-name='glWaitSync' visibility='default' binding='global' size-in-bits='32' elf-symbol-id='glWaitSync'>
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</function-decl>
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<type-decl name='float' size-in-bits='32' id='a6c45d85'/>
<type-decl name='int' size-in-bits='32' id='95e97e5e'/>
<type-decl name='long long int' size-in-bits='64' id='1eb56b1e'/>
<type-decl name='unsigned char' size-in-bits='8' id='002ac4a6'/>
<type-decl name='unsigned int' size-in-bits='32' id='f0981eeb'/>
<type-decl name='void' id='48b5725f'/>
<typedef-decl name='GLboolean' type-id='002ac4a6' id='e482d915'/>
<typedef-decl name='GLenum' type-id='f0981eeb' id='055aa60e'/>
<typedef-decl name='GLfloat' type-id='9bdf67c2' id='46496ee3'/>
<typedef-decl name='GLint' type-id='95e97e5e' id='82e13008'/>
<typedef-decl name='GLint64' type-id='76bdfe73' id='a7d674ea'/>
<typedef-decl name='GLsync' type-id='2e71e1e3' id='bf409180'/>
<typedef-decl name='GLubyte' type-id='6fdbad24' id='cac0d15c'/>
<typedef-decl name='GLuint' type-id='f0981eeb' id='429a25b7'/>
<typedef-decl name='__int64_t' type-id='1eb56b1e' id='0c9942d2'/>
<typedef-decl name='int64_t' type-id='0c9942d2' id='9da381c4'/>
<typedef-decl name='khronos_float_t' type-id='a6c45d85' id='9bdf67c2'/>
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<typedef-decl name='khronos_uint8_t' type-id='002ac4a6' id='6fdbad24'/>
</abi-instr>
</abi-corpus>