blob: 69d3a6a2f891fade84c7855fe24eba07e4d20aed [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.telecomm;
import android.content.Context;
import android.media.AudioAttributes;
import android.media.AudioManager;
import android.os.SystemVibrator;
import android.os.Vibrator;
import android.provider.Settings;
import android.telecomm.CallState;
import java.util.LinkedList;
import java.util.List;
/**
* Controls the ringtone player.
*/
final class Ringer extends CallsManagerListenerBase {
private static final long[] VIBRATION_PATTERN = new long[] {
0, // No delay before starting
1000, // How long to vibrate
1000, // How long to wait before vibrating again
};
private static final AudioAttributes VIBRATION_ATTRIBUTES = new AudioAttributes.Builder()
.setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION)
.setUsage(AudioAttributes.USAGE_NOTIFICATION_RINGTONE)
.build();
/** Indicate that we want the pattern to repeat at the step which turns on vibration. */
private static final int VIBRATION_PATTERN_REPEAT = 1;
private final AsyncRingtonePlayer mRingtonePlayer = new AsyncRingtonePlayer();
/**
* Used to keep ordering of unanswered incoming calls. There can easily exist multiple incoming
* calls and explicit ordering is useful for maintaining the proper state of the ringer.
*/
private final List<Call> mRingingCalls = new LinkedList<>();
private final CallAudioManager mCallAudioManager;
private final CallsManager mCallsManager;
private final InCallTonePlayer.Factory mPlayerFactory;
private final Context mContext;
private final Vibrator mVibrator;
private InCallTonePlayer mCallWaitingPlayer;
/**
* Used to track the status of {@link #mVibrator} in the case of simultaneous incoming calls.
*/
private boolean mIsVibrating = false;
/** Initializes the Ringer. */
Ringer(
CallAudioManager callAudioManager,
CallsManager callsManager,
InCallTonePlayer.Factory playerFactory,
Context context) {
mCallAudioManager = callAudioManager;
mCallsManager = callsManager;
mPlayerFactory = playerFactory;
mContext = context;
// We don't rely on getSystemService(Context.VIBRATOR_SERVICE) to make sure this
// vibrator object will be isolated from others.
mVibrator = new SystemVibrator(TelecommApp.getInstance());
}
@Override
public void onCallAdded(final Call call) {
if (call.isIncoming() && call.getState() == CallState.RINGING) {
if (mRingingCalls.contains(call)) {
Log.wtf(this, "New ringing call is already in list of unanswered calls");
}
mRingingCalls.add(call);
updateRinging();
}
}
@Override
public void onCallRemoved(Call call) {
removeFromUnansweredCall(call);
}
@Override
public void onCallStateChanged(Call call, CallState oldState, CallState newState) {
if (newState != CallState.RINGING) {
removeFromUnansweredCall(call);
}
}
@Override
public void onIncomingCallAnswered(Call call) {
onRespondedToIncomingCall(call);
}
@Override
public void onIncomingCallRejected(Call call, boolean rejectWithMessage, String textMessage) {
onRespondedToIncomingCall(call);
}
@Override
public void onForegroundCallChanged(Call oldForegroundCall, Call newForegroundCall) {
if (mRingingCalls.contains(oldForegroundCall) ||
mRingingCalls.contains(newForegroundCall)) {
updateRinging();
}
}
/**
* Silences the ringer for any actively ringing calls.
*/
void silence() {
// Remove all calls from the "ringing" set and then update the ringer.
mRingingCalls.clear();
updateRinging();
}
private void onRespondedToIncomingCall(Call call) {
// Only stop the ringer if this call is the top-most incoming call.
if (getTopMostUnansweredCall() == call) {
stopRinging();
stopCallWaiting();
}
// We do not remove the call from mRingingCalls until the call state changes from RINGING
// or the call is removed. see onCallStateChanged or onCallRemoved.
}
private Call getTopMostUnansweredCall() {
return mRingingCalls.isEmpty() ? null : mRingingCalls.get(0);
}
/**
* Removes the specified call from the list of unanswered incoming calls and updates the ringer
* based on the new state of {@link #mRingingCalls}. Safe to call with a call that is not
* present in the list of incoming calls.
*/
private void removeFromUnansweredCall(Call call) {
mRingingCalls.remove(call);
updateRinging();
}
private void updateRinging() {
if (mRingingCalls.isEmpty()) {
stopRinging();
stopCallWaiting();
} else {
startRingingOrCallWaiting();
}
}
private void startRingingOrCallWaiting() {
Call foregroundCall = mCallsManager.getForegroundCall();
Log.v(this, "startRingingOrCallWaiting, foregroundCall: %s.", foregroundCall);
if (mRingingCalls.contains(foregroundCall)) {
// The foreground call is one of incoming calls so play the ringer out loud.
stopCallWaiting();
AudioManager audioManager =
(AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
if (audioManager.getStreamVolume(AudioManager.STREAM_RING) > 0) {
Log.v(this, "startRingingOrCallWaiting");
mCallAudioManager.setIsRinging(true);
// Only play ringtone if a bluetooth device is not available. When a BT device
// is available, then we send it a signal to do its own ringtone and we dont need
// to play the ringtone on the device.
if (!mCallAudioManager.isBluetoothDeviceAvailable()) {
// Because we wait until a contact info query to complete before processing a
// call (for the purposes of direct-to-voicemail), the information about custom
// ringtones should be available by the time this code executes. We can safely
// request the custom ringtone from the call and expect it to be current.
mRingtonePlayer.play(foregroundCall.getRingtone());
}
} else {
Log.v(this, "startRingingOrCallWaiting, skipping because volume is 0");
}
if (shouldVibrate(TelecommApp.getInstance()) && !mIsVibrating) {
mVibrator.vibrate(VIBRATION_PATTERN, VIBRATION_PATTERN_REPEAT,
VIBRATION_ATTRIBUTES);
mIsVibrating = true;
}
} else {
Log.v(this, "Playing call-waiting tone.");
// All incoming calls are in background so play call waiting.
stopRinging();
if (mCallWaitingPlayer == null) {
mCallWaitingPlayer =
mPlayerFactory.createPlayer(InCallTonePlayer.TONE_CALL_WAITING);
mCallWaitingPlayer.startTone();
}
}
}
private void stopRinging() {
Log.v(this, "stopRinging");
mRingtonePlayer.stop();
if (mIsVibrating) {
mVibrator.cancel();
mIsVibrating = false;
}
// Even though stop is asynchronous it's ok to update the audio manager. Things like audio
// focus are voluntary so releasing focus too early is not detrimental.
mCallAudioManager.setIsRinging(false);
}
private void stopCallWaiting() {
Log.v(this, "stop call waiting.");
if (mCallWaitingPlayer != null) {
mCallWaitingPlayer.stopTone();
mCallWaitingPlayer = null;
}
}
private boolean shouldVibrate(Context context) {
AudioManager audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
int ringerMode = audioManager.getRingerMode();
if (getVibrateWhenRinging(context)) {
return ringerMode != AudioManager.RINGER_MODE_SILENT;
} else {
return ringerMode == AudioManager.RINGER_MODE_VIBRATE;
}
}
private boolean getVibrateWhenRinging(Context context) {
if (!mVibrator.hasVibrator()) {
return false;
}
return Settings.System.getInt(context.getContentResolver(),
Settings.System.VIBRATE_WHEN_RINGING, 0) != 0;
}
}