| // clang-format off |
| // Generated file (from: heatmap_max_keypoint.mod.py). Do not edit |
| void CreateModel(Model *model) { |
| OperandType type0(Type::TENSOR_FLOAT32, {6, 4, 4, 1}); |
| OperandType type1(Type::TENSOR_FLOAT32, {6, 4}); |
| OperandType type2(Type::TENSOR_FLOAT32, {6, 1, 3}); |
| OperandType type3(Type::TENSOR_FLOAT32, {2, 4, 4, 4}); |
| OperandType type4(Type::TENSOR_FLOAT32, {2, 4}); |
| OperandType type5(Type::TENSOR_FLOAT32, {2, 4, 3}); |
| // Phase 1, operands |
| auto heatmap = model->addOperand(&type0); |
| auto boxes = model->addOperand(&type1); |
| auto out = model->addOperand(&type2); |
| // Phase 2, operations |
| model->addOperation(ANEURALNETWORKS_HEATMAP_MAX_KEYPOINT, {heatmap, boxes}, {out}); |
| // Phase 3, inputs and outputs |
| model->identifyInputsAndOutputs( |
| {heatmap, boxes}, |
| {out}); |
| assert(model->isValid()); |
| } |
| |
| bool is_ignored(int i) { |
| static std::set<int> ignore = {}; |
| return ignore.find(i) != ignore.end(); |
| } |
| |
| void CreateModel_relaxed(Model *model) { |
| OperandType type0(Type::TENSOR_FLOAT32, {6, 4, 4, 1}); |
| OperandType type1(Type::TENSOR_FLOAT32, {6, 4}); |
| OperandType type2(Type::TENSOR_FLOAT32, {6, 1, 3}); |
| OperandType type3(Type::TENSOR_FLOAT32, {2, 4, 4, 4}); |
| OperandType type4(Type::TENSOR_FLOAT32, {2, 4}); |
| OperandType type5(Type::TENSOR_FLOAT32, {2, 4, 3}); |
| // Phase 1, operands |
| auto heatmap = model->addOperand(&type0); |
| auto boxes = model->addOperand(&type1); |
| auto out = model->addOperand(&type2); |
| // Phase 2, operations |
| model->addOperation(ANEURALNETWORKS_HEATMAP_MAX_KEYPOINT, {heatmap, boxes}, {out}); |
| // Phase 3, inputs and outputs |
| model->identifyInputsAndOutputs( |
| {heatmap, boxes}, |
| {out}); |
| // Phase 4: set relaxed execution |
| model->relaxComputationFloat32toFloat16(true); |
| assert(model->isValid()); |
| } |
| |
| bool is_ignored_relaxed(int i) { |
| static std::set<int> ignore = {}; |
| return ignore.find(i) != ignore.end(); |
| } |
| |
| void CreateModel_2(Model *model) { |
| OperandType type0(Type::TENSOR_FLOAT32, {6, 4, 4, 1}); |
| OperandType type1(Type::TENSOR_FLOAT32, {6, 4}); |
| OperandType type2(Type::TENSOR_FLOAT32, {6, 1, 3}); |
| OperandType type3(Type::TENSOR_FLOAT32, {2, 4, 4, 4}); |
| OperandType type4(Type::TENSOR_FLOAT32, {2, 4}); |
| OperandType type5(Type::TENSOR_FLOAT32, {2, 4, 3}); |
| // Phase 1, operands |
| auto heatmap1 = model->addOperand(&type3); |
| auto boxes1 = model->addOperand(&type4); |
| auto out1 = model->addOperand(&type5); |
| // Phase 2, operations |
| model->addOperation(ANEURALNETWORKS_HEATMAP_MAX_KEYPOINT, {heatmap1, boxes1}, {out1}); |
| // Phase 3, inputs and outputs |
| model->identifyInputsAndOutputs( |
| {heatmap1, boxes1}, |
| {out1}); |
| assert(model->isValid()); |
| } |
| |
| bool is_ignored_2(int i) { |
| static std::set<int> ignore = {}; |
| return ignore.find(i) != ignore.end(); |
| } |
| |
| void CreateModel_relaxed_2(Model *model) { |
| OperandType type0(Type::TENSOR_FLOAT32, {6, 4, 4, 1}); |
| OperandType type1(Type::TENSOR_FLOAT32, {6, 4}); |
| OperandType type2(Type::TENSOR_FLOAT32, {6, 1, 3}); |
| OperandType type3(Type::TENSOR_FLOAT32, {2, 4, 4, 4}); |
| OperandType type4(Type::TENSOR_FLOAT32, {2, 4}); |
| OperandType type5(Type::TENSOR_FLOAT32, {2, 4, 3}); |
| // Phase 1, operands |
| auto heatmap1 = model->addOperand(&type3); |
| auto boxes1 = model->addOperand(&type4); |
| auto out1 = model->addOperand(&type5); |
| // Phase 2, operations |
| model->addOperation(ANEURALNETWORKS_HEATMAP_MAX_KEYPOINT, {heatmap1, boxes1}, {out1}); |
| // Phase 3, inputs and outputs |
| model->identifyInputsAndOutputs( |
| {heatmap1, boxes1}, |
| {out1}); |
| // Phase 4: set relaxed execution |
| model->relaxComputationFloat32toFloat16(true); |
| assert(model->isValid()); |
| } |
| |
| bool is_ignored_relaxed_2(int i) { |
| static std::set<int> ignore = {}; |
| return ignore.find(i) != ignore.end(); |
| } |
| |