| /* | |
| * Copyright (C) 2017 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // Provides C++ classes to more easily use the Neural Networks API. | |
| // TODO(b/117845862): this should be auto generated from NeuralNetworksWrapper.h. | |
| #ifndef ANDROID_ML_NN_RUNTIME_NEURAL_NETWORKS_WRAPPER_H | |
| #define ANDROID_ML_NN_RUNTIME_NEURAL_NETWORKS_WRAPPER_H | |
| #include "NeuralNetworks.h" | |
| #include <math.h> | |
| #include <optional> | |
| #include <string> | |
| #include <vector> | |
| namespace android { | |
| namespace nn { | |
| namespace test_wrapper { | |
| enum class Type { | |
| FLOAT32 = ANEURALNETWORKS_FLOAT32, | |
| INT32 = ANEURALNETWORKS_INT32, | |
| UINT32 = ANEURALNETWORKS_UINT32, | |
| TENSOR_FLOAT32 = ANEURALNETWORKS_TENSOR_FLOAT32, | |
| TENSOR_INT32 = ANEURALNETWORKS_TENSOR_INT32, | |
| TENSOR_QUANT8_ASYMM = ANEURALNETWORKS_TENSOR_QUANT8_ASYMM, | |
| BOOL = ANEURALNETWORKS_BOOL, | |
| TENSOR_QUANT16_SYMM = ANEURALNETWORKS_TENSOR_QUANT16_SYMM, | |
| TENSOR_FLOAT16 = ANEURALNETWORKS_TENSOR_FLOAT16, | |
| TENSOR_BOOL8 = ANEURALNETWORKS_TENSOR_BOOL8, | |
| FLOAT16 = ANEURALNETWORKS_FLOAT16, | |
| TENSOR_QUANT8_SYMM_PER_CHANNEL = ANEURALNETWORKS_TENSOR_QUANT8_SYMM_PER_CHANNEL, | |
| TENSOR_QUANT16_ASYMM = ANEURALNETWORKS_TENSOR_QUANT16_ASYMM, | |
| TENSOR_QUANT8_SYMM = ANEURALNETWORKS_TENSOR_QUANT8_SYMM, | |
| }; | |
| enum class ExecutePreference { | |
| PREFER_LOW_POWER = ANEURALNETWORKS_PREFER_LOW_POWER, | |
| PREFER_FAST_SINGLE_ANSWER = ANEURALNETWORKS_PREFER_FAST_SINGLE_ANSWER, | |
| PREFER_SUSTAINED_SPEED = ANEURALNETWORKS_PREFER_SUSTAINED_SPEED | |
| }; | |
| enum class Result { | |
| NO_ERROR = ANEURALNETWORKS_NO_ERROR, | |
| OUT_OF_MEMORY = ANEURALNETWORKS_OUT_OF_MEMORY, | |
| INCOMPLETE = ANEURALNETWORKS_INCOMPLETE, | |
| UNEXPECTED_NULL = ANEURALNETWORKS_UNEXPECTED_NULL, | |
| BAD_DATA = ANEURALNETWORKS_BAD_DATA, | |
| OP_FAILED = ANEURALNETWORKS_OP_FAILED, | |
| UNMAPPABLE = ANEURALNETWORKS_UNMAPPABLE, | |
| BAD_STATE = ANEURALNETWORKS_BAD_STATE, | |
| OUTPUT_INSUFFICIENT_SIZE = ANEURALNETWORKS_OUTPUT_INSUFFICIENT_SIZE, | |
| UNAVAILABLE_DEVICE = ANEURALNETWORKS_UNAVAILABLE_DEVICE, | |
| }; | |
| struct SymmPerChannelQuantParams { | |
| ANeuralNetworksSymmPerChannelQuantParams params; | |
| std::vector<float> scales; | |
| SymmPerChannelQuantParams(std::vector<float> scalesVec, uint32_t channelDim) | |
| : scales(std::move(scalesVec)) { | |
| params = { | |
| .channelDim = channelDim, | |
| .scaleCount = static_cast<uint32_t>(scales.size()), | |
| .scales = scales.size() > 0 ? scales.data() : nullptr, | |
| }; | |
| } | |
| }; | |
| struct OperandType { | |
| ANeuralNetworksOperandType operandType; | |
| std::vector<uint32_t> dimensions; | |
| std::optional<SymmPerChannelQuantParams> channelQuant; | |
| OperandType(Type type, std::vector<uint32_t> d, float scale = 0.0f, int32_t zeroPoint = 0) | |
| : dimensions(std::move(d)), channelQuant(std::nullopt) { | |
| operandType = { | |
| .type = static_cast<int32_t>(type), | |
| .dimensionCount = static_cast<uint32_t>(dimensions.size()), | |
| .dimensions = dimensions.size() > 0 ? dimensions.data() : nullptr, | |
| .scale = scale, | |
| .zeroPoint = zeroPoint, | |
| }; | |
| } | |
| OperandType(Type type, std::vector<uint32_t> data, float scale, int32_t zeroPoint, | |
| SymmPerChannelQuantParams&& channelQuant) | |
| : dimensions(std::move(data)), channelQuant(std::move(channelQuant)) { | |
| operandType = { | |
| .type = static_cast<int32_t>(type), | |
| .dimensionCount = static_cast<uint32_t>(dimensions.size()), | |
| .dimensions = dimensions.size() > 0 ? dimensions.data() : nullptr, | |
| .scale = scale, | |
| .zeroPoint = zeroPoint, | |
| }; | |
| } | |
| }; | |
| class Memory { | |
| public: | |
| Memory(size_t size, int protect, int fd, size_t offset) { | |
| mValid = ANeuralNetworksMemory_createFromFd(size, protect, fd, offset, &mMemory) == | |
| ANEURALNETWORKS_NO_ERROR; | |
| } | |
| Memory(AHardwareBuffer* buffer) { | |
| mValid = ANeuralNetworksMemory_createFromAHardwareBuffer(buffer, &mMemory) == | |
| ANEURALNETWORKS_NO_ERROR; | |
| } | |
| ~Memory() { ANeuralNetworksMemory_free(mMemory); } | |
| // Disallow copy semantics to ensure the runtime object can only be freed | |
| // once. Copy semantics could be enabled if some sort of reference counting | |
| // or deep-copy system for runtime objects is added later. | |
| Memory(const Memory&) = delete; | |
| Memory& operator=(const Memory&) = delete; | |
| // Move semantics to remove access to the runtime object from the wrapper | |
| // object that is being moved. This ensures the runtime object will be | |
| // freed only once. | |
| Memory(Memory&& other) { *this = std::move(other); } | |
| Memory& operator=(Memory&& other) { | |
| if (this != &other) { | |
| ANeuralNetworksMemory_free(mMemory); | |
| mMemory = other.mMemory; | |
| mValid = other.mValid; | |
| other.mMemory = nullptr; | |
| other.mValid = false; | |
| } | |
| return *this; | |
| } | |
| ANeuralNetworksMemory* get() const { return mMemory; } | |
| bool isValid() const { return mValid; } | |
| private: | |
| ANeuralNetworksMemory* mMemory = nullptr; | |
| bool mValid = true; | |
| }; | |
| class Model { | |
| public: | |
| Model() { | |
| // TODO handle the value returned by this call | |
| ANeuralNetworksModel_create(&mModel); | |
| } | |
| ~Model() { ANeuralNetworksModel_free(mModel); } | |
| // Disallow copy semantics to ensure the runtime object can only be freed | |
| // once. Copy semantics could be enabled if some sort of reference counting | |
| // or deep-copy system for runtime objects is added later. | |
| Model(const Model&) = delete; | |
| Model& operator=(const Model&) = delete; | |
| // Move semantics to remove access to the runtime object from the wrapper | |
| // object that is being moved. This ensures the runtime object will be | |
| // freed only once. | |
| Model(Model&& other) { *this = std::move(other); } | |
| Model& operator=(Model&& other) { | |
| if (this != &other) { | |
| ANeuralNetworksModel_free(mModel); | |
| mModel = other.mModel; | |
| mNextOperandId = other.mNextOperandId; | |
| mValid = other.mValid; | |
| other.mModel = nullptr; | |
| other.mNextOperandId = 0; | |
| other.mValid = false; | |
| } | |
| return *this; | |
| } | |
| Result finish() { | |
| if (mValid) { | |
| auto result = static_cast<Result>(ANeuralNetworksModel_finish(mModel)); | |
| if (result != Result::NO_ERROR) { | |
| mValid = false; | |
| } | |
| return result; | |
| } else { | |
| return Result::BAD_STATE; | |
| } | |
| } | |
| uint32_t addOperand(const OperandType* type) { | |
| if (ANeuralNetworksModel_addOperand(mModel, &(type->operandType)) != | |
| ANEURALNETWORKS_NO_ERROR) { | |
| mValid = false; | |
| } | |
| if (type->channelQuant) { | |
| if (ANeuralNetworksModel_setOperandSymmPerChannelQuantParams( | |
| mModel, mNextOperandId, &type->channelQuant.value().params) != | |
| ANEURALNETWORKS_NO_ERROR) { | |
| mValid = false; | |
| } | |
| } | |
| return mNextOperandId++; | |
| } | |
| void setOperandValue(uint32_t index, const void* buffer, size_t length) { | |
| if (ANeuralNetworksModel_setOperandValue(mModel, index, buffer, length) != | |
| ANEURALNETWORKS_NO_ERROR) { | |
| mValid = false; | |
| } | |
| } | |
| void setOperandValueFromMemory(uint32_t index, const Memory* memory, uint32_t offset, | |
| size_t length) { | |
| if (ANeuralNetworksModel_setOperandValueFromMemory(mModel, index, memory->get(), offset, | |
| length) != ANEURALNETWORKS_NO_ERROR) { | |
| mValid = false; | |
| } | |
| } | |
| void addOperation(ANeuralNetworksOperationType type, const std::vector<uint32_t>& inputs, | |
| const std::vector<uint32_t>& outputs) { | |
| if (ANeuralNetworksModel_addOperation(mModel, type, static_cast<uint32_t>(inputs.size()), | |
| inputs.data(), static_cast<uint32_t>(outputs.size()), | |
| outputs.data()) != ANEURALNETWORKS_NO_ERROR) { | |
| mValid = false; | |
| } | |
| } | |
| void identifyInputsAndOutputs(const std::vector<uint32_t>& inputs, | |
| const std::vector<uint32_t>& outputs) { | |
| if (ANeuralNetworksModel_identifyInputsAndOutputs( | |
| mModel, static_cast<uint32_t>(inputs.size()), inputs.data(), | |
| static_cast<uint32_t>(outputs.size()), | |
| outputs.data()) != ANEURALNETWORKS_NO_ERROR) { | |
| mValid = false; | |
| } | |
| } | |
| void relaxComputationFloat32toFloat16(bool isRelax) { | |
| if (ANeuralNetworksModel_relaxComputationFloat32toFloat16(mModel, isRelax) == | |
| ANEURALNETWORKS_NO_ERROR) { | |
| mRelaxed = isRelax; | |
| } | |
| } | |
| ANeuralNetworksModel* getHandle() const { return mModel; } | |
| bool isValid() const { return mValid; } | |
| bool isRelaxed() const { return mRelaxed; } | |
| private: | |
| ANeuralNetworksModel* mModel = nullptr; | |
| // We keep track of the operand ID as a convenience to the caller. | |
| uint32_t mNextOperandId = 0; | |
| bool mValid = true; | |
| bool mRelaxed = false; | |
| }; | |
| class Event { | |
| public: | |
| Event() {} | |
| ~Event() { ANeuralNetworksEvent_free(mEvent); } | |
| // Disallow copy semantics to ensure the runtime object can only be freed | |
| // once. Copy semantics could be enabled if some sort of reference counting | |
| // or deep-copy system for runtime objects is added later. | |
| Event(const Event&) = delete; | |
| Event& operator=(const Event&) = delete; | |
| // Move semantics to remove access to the runtime object from the wrapper | |
| // object that is being moved. This ensures the runtime object will be | |
| // freed only once. | |
| Event(Event&& other) { *this = std::move(other); } | |
| Event& operator=(Event&& other) { | |
| if (this != &other) { | |
| ANeuralNetworksEvent_free(mEvent); | |
| mEvent = other.mEvent; | |
| other.mEvent = nullptr; | |
| } | |
| return *this; | |
| } | |
| Result wait() { return static_cast<Result>(ANeuralNetworksEvent_wait(mEvent)); } | |
| // Only for use by Execution | |
| void set(ANeuralNetworksEvent* newEvent) { | |
| ANeuralNetworksEvent_free(mEvent); | |
| mEvent = newEvent; | |
| } | |
| private: | |
| ANeuralNetworksEvent* mEvent = nullptr; | |
| }; | |
| class Compilation { | |
| public: | |
| Compilation(const Model* model) { | |
| int result = ANeuralNetworksCompilation_create(model->getHandle(), &mCompilation); | |
| if (result != 0) { | |
| // TODO Handle the error | |
| } | |
| } | |
| Compilation() {} | |
| ~Compilation() { ANeuralNetworksCompilation_free(mCompilation); } | |
| // Disallow copy semantics to ensure the runtime object can only be freed | |
| // once. Copy semantics could be enabled if some sort of reference counting | |
| // or deep-copy system for runtime objects is added later. | |
| Compilation(const Compilation&) = delete; | |
| Compilation& operator=(const Compilation&) = delete; | |
| // Move semantics to remove access to the runtime object from the wrapper | |
| // object that is being moved. This ensures the runtime object will be | |
| // freed only once. | |
| Compilation(Compilation&& other) { *this = std::move(other); } | |
| Compilation& operator=(Compilation&& other) { | |
| if (this != &other) { | |
| ANeuralNetworksCompilation_free(mCompilation); | |
| mCompilation = other.mCompilation; | |
| other.mCompilation = nullptr; | |
| } | |
| return *this; | |
| } | |
| Result setPreference(ExecutePreference preference) { | |
| return static_cast<Result>(ANeuralNetworksCompilation_setPreference( | |
| mCompilation, static_cast<int32_t>(preference))); | |
| } | |
| Result setCaching(const std::string& cacheDir, const std::vector<uint8_t>& token) { | |
| if (token.size() != ANEURALNETWORKS_BYTE_SIZE_OF_CACHE_TOKEN) { | |
| return Result::BAD_DATA; | |
| } | |
| return static_cast<Result>(ANeuralNetworksCompilation_setCaching( | |
| mCompilation, cacheDir.c_str(), token.data())); | |
| } | |
| Result finish() { return static_cast<Result>(ANeuralNetworksCompilation_finish(mCompilation)); } | |
| ANeuralNetworksCompilation* getHandle() const { return mCompilation; } | |
| protected: | |
| ANeuralNetworksCompilation* mCompilation = nullptr; | |
| }; | |
| class Execution { | |
| public: | |
| Execution(const Compilation* compilation) : mCompilation(compilation->getHandle()) { | |
| int result = ANeuralNetworksExecution_create(compilation->getHandle(), &mExecution); | |
| if (result != 0) { | |
| // TODO Handle the error | |
| } | |
| } | |
| ~Execution() { ANeuralNetworksExecution_free(mExecution); } | |
| // Disallow copy semantics to ensure the runtime object can only be freed | |
| // once. Copy semantics could be enabled if some sort of reference counting | |
| // or deep-copy system for runtime objects is added later. | |
| Execution(const Execution&) = delete; | |
| Execution& operator=(const Execution&) = delete; | |
| // Move semantics to remove access to the runtime object from the wrapper | |
| // object that is being moved. This ensures the runtime object will be | |
| // freed only once. | |
| Execution(Execution&& other) { *this = std::move(other); } | |
| Execution& operator=(Execution&& other) { | |
| if (this != &other) { | |
| ANeuralNetworksExecution_free(mExecution); | |
| mCompilation = other.mCompilation; | |
| other.mCompilation = nullptr; | |
| mExecution = other.mExecution; | |
| other.mExecution = nullptr; | |
| } | |
| return *this; | |
| } | |
| Result setInput(uint32_t index, const void* buffer, size_t length, | |
| const ANeuralNetworksOperandType* type = nullptr) { | |
| return static_cast<Result>( | |
| ANeuralNetworksExecution_setInput(mExecution, index, type, buffer, length)); | |
| } | |
| Result setInputFromMemory(uint32_t index, const Memory* memory, uint32_t offset, | |
| uint32_t length, const ANeuralNetworksOperandType* type = nullptr) { | |
| return static_cast<Result>(ANeuralNetworksExecution_setInputFromMemory( | |
| mExecution, index, type, memory->get(), offset, length)); | |
| } | |
| Result setOutput(uint32_t index, void* buffer, size_t length, | |
| const ANeuralNetworksOperandType* type = nullptr) { | |
| return static_cast<Result>( | |
| ANeuralNetworksExecution_setOutput(mExecution, index, type, buffer, length)); | |
| } | |
| Result setOutputFromMemory(uint32_t index, const Memory* memory, uint32_t offset, | |
| uint32_t length, const ANeuralNetworksOperandType* type = nullptr) { | |
| return static_cast<Result>(ANeuralNetworksExecution_setOutputFromMemory( | |
| mExecution, index, type, memory->get(), offset, length)); | |
| } | |
| Result startCompute(Event* event) { | |
| ANeuralNetworksEvent* ev = nullptr; | |
| Result result = static_cast<Result>(ANeuralNetworksExecution_startCompute(mExecution, &ev)); | |
| event->set(ev); | |
| return result; | |
| } | |
| Result compute() { | |
| if (mComputeUsesBurstAPI) { | |
| ANeuralNetworksBurst* burst = nullptr; | |
| Result result = static_cast<Result>(ANeuralNetworksBurst_create(mCompilation, &burst)); | |
| if (result != Result::NO_ERROR) { | |
| ANeuralNetworksBurst_free(burst); | |
| return result; | |
| } | |
| result = static_cast<Result>(ANeuralNetworksExecution_burstCompute(mExecution, burst)); | |
| ANeuralNetworksBurst_free(burst); | |
| return result; | |
| } | |
| if (!mComputeUsesSychronousAPI) { | |
| ANeuralNetworksEvent* event = nullptr; | |
| Result result = | |
| static_cast<Result>(ANeuralNetworksExecution_startCompute(mExecution, &event)); | |
| if (result != Result::NO_ERROR) { | |
| return result; | |
| } | |
| // TODO how to manage the lifetime of events when multiple waiters is not | |
| // clear. | |
| result = static_cast<Result>(ANeuralNetworksEvent_wait(event)); | |
| ANeuralNetworksEvent_free(event); | |
| return result; | |
| } | |
| return static_cast<Result>(ANeuralNetworksExecution_compute(mExecution)); | |
| } | |
| // By default, compute() uses the synchronous API. | |
| // setComputeUsesSynchronousAPI() can be used to change the behavior of | |
| // compute() to instead use the asynchronous API and then wait for | |
| // computation to complete. | |
| static void setComputeUsesSynchronousAPI(bool val) { mComputeUsesSychronousAPI = val; } | |
| static void setComputeUsesBurstAPI(bool val) { mComputeUsesBurstAPI = val; } | |
| Result getOutputOperandDimensions(uint32_t index, std::vector<uint32_t>* dimensions) { | |
| uint32_t rank = 0; | |
| Result result = static_cast<Result>( | |
| ANeuralNetworksExecution_getOutputOperandRank(mExecution, index, &rank)); | |
| dimensions->resize(rank); | |
| if ((result != Result::NO_ERROR && result != Result::OUTPUT_INSUFFICIENT_SIZE) || | |
| rank == 0) { | |
| return result; | |
| } | |
| result = static_cast<Result>(ANeuralNetworksExecution_getOutputOperandDimensions( | |
| mExecution, index, dimensions->data())); | |
| return result; | |
| } | |
| private: | |
| ANeuralNetworksCompilation* mCompilation = nullptr; | |
| ANeuralNetworksExecution* mExecution = nullptr; | |
| // Initialized to false in TestNeuralNetworksWrapper.cpp. | |
| static bool mComputeUsesBurstAPI; | |
| // Initialized to true in TestNeuralNetworksWrapper.cpp. | |
| static bool mComputeUsesSychronousAPI; | |
| }; | |
| } // namespace test_wrapper | |
| } // namespace nn | |
| } // namespace android | |
| #endif // ANDROID_ML_NN_RUNTIME_NEURAL_NETWORKS_WRAPPER_H |