blob: 9642e50f1441fd93bccb25558ed3115672f7cf52 [file] [log] [blame]
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ImageHashManager.h"
#include <errno.h>
namespace android {
int32_t ImageHashManager::generateWaveletHash(uint8_t* buf, int32_t width, int32_t height,
std::array<uint8_t, 8>* outImageHash) {
*outImageHash = {buf[0], buf[0], buf[0], buf[0], buf[0], buf[0], buf[0], buf[0]};
return 0;
}
int32_t ImageHashManager::generateHash(std::string hashAlgorithm, uint8_t* buf,
AHardwareBuffer_Desc bufferDesc, int32_t bytesPerPixel,
int32_t bytesPerStride,
std::array<uint8_t, 8>* outImageHash) {
// TODO: Add real hashing algorithms here. This just calls a fake function
// that just returns some bytes from the buffer.
if (hashAlgorithm == "wavelet") {
return generateWaveletHash(buf, bufferDesc.width, bufferDesc.height, outImageHash);
}
return -EINVAL;
}
} // namespace android