blob: 6de89ba0aebe925eba8b846c668ddcfdef703795 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.wallpaper.asset;
import com.bumptech.glide.Priority;
import com.bumptech.glide.load.DataSource;
import com.bumptech.glide.load.Options;
import com.bumptech.glide.load.data.DataFetcher;
import com.bumptech.glide.load.model.ModelLoader;
import com.bumptech.glide.load.model.ModelLoaderFactory;
import com.bumptech.glide.load.model.MultiModelLoaderFactory;
import java.io.InputStream;
import androidx.annotation.Nullable;
/**
* Glide ModelLoader which loads InputStreams from ResourceAssets.
*/
public class ResourceAssetLoader implements ModelLoader<ResourceAsset, InputStream> {
@Override
public boolean handles(ResourceAsset resourceAsset) {
return true;
}
@Nullable
@Override
public LoadData<InputStream> buildLoadData(ResourceAsset resourceAsset, int unusedWidth,
int unusedHeight, Options options) {
return new LoadData<>(resourceAsset.getKey(), new ResourceAssetFetcher(resourceAsset));
}
/**
* Factory that constructs {@link ResourceAssetLoader} instances.
*/
public static class ResourceAssetLoaderFactory
implements ModelLoaderFactory<ResourceAsset, InputStream> {
public ResourceAssetLoaderFactory() {
}
@Override
public ModelLoader<ResourceAsset, InputStream> build(MultiModelLoaderFactory multiFactory) {
return new ResourceAssetLoader();
}
@Override
public void teardown() {
// no-op
}
}
/**
* Glide DataFetcher for ResourceAsset.
*/
protected static class ResourceAssetFetcher implements DataFetcher<InputStream> {
private ResourceAsset mResourceAsset;
public ResourceAssetFetcher(ResourceAsset resourceAsset) {
mResourceAsset = resourceAsset;
}
@Override
public void loadData(Priority priority, final DataCallback<? super InputStream> callback) {
callback.onDataReady(
mResourceAsset.getResources().openRawResource(mResourceAsset.getResId()));
}
@Override
public DataSource getDataSource() {
return DataSource.LOCAL;
}
@Override
public void cancel() {
// no op
}
@Override
public void cleanup() {
// no op
}
@Override
public Class<InputStream> getDataClass() {
return InputStream.class;
}
}
}