| /* | |
| * Copyright (C) 2023 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package com.android.settings.development; | |
| import android.app.IGameManagerService; | |
| import android.content.Context; | |
| import android.os.RemoteException; | |
| import android.os.ServiceManager; | |
| import android.os.SystemProperties; | |
| import androidx.annotation.VisibleForTesting; | |
| import androidx.preference.Preference; | |
| import androidx.preference.TwoStatePreference; | |
| import com.android.settings.R; | |
| import com.android.settings.core.PreferenceControllerMixin; | |
| import com.android.settings.flags.Flags; | |
| import com.android.settingslib.development.DeveloperOptionsPreferenceController; | |
| public class GameDefaultFrameRatePreferenceController extends DeveloperOptionsPreferenceController | |
| implements Preference.OnPreferenceChangeListener, PreferenceControllerMixin { | |
| private static final String TAG = "GameDefFrameRatePrefCtr"; | |
| private static final String DISABLE_GAME_DEFAULT_FRAME_RATE_KEY = | |
| "disable_game_default_frame_rate"; | |
| private final IGameManagerService mGameManagerService; | |
| static final String PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED = | |
| "debug.graphics.game_default_frame_rate.disabled"; | |
| private final DevelopmentSystemPropertiesWrapper mSysProps; | |
| private int mGameDefaultFrameRateValue; | |
| @VisibleForTesting | |
| static class Injector { | |
| public DevelopmentSystemPropertiesWrapper createSystemPropertiesWrapper() { | |
| return new DevelopmentSystemPropertiesWrapper() { | |
| @Override | |
| public String get(String key, String def) { | |
| return SystemProperties.get(key, def); | |
| } | |
| @Override | |
| public boolean getBoolean(String key, boolean def) { | |
| return SystemProperties.getBoolean(key, def); | |
| } | |
| @Override | |
| public int getInt(String key, int def) { | |
| return SystemProperties.getInt(key, def); | |
| } | |
| @Override | |
| public void set(String key, String val) { | |
| SystemProperties.set(key, val); | |
| } | |
| }; | |
| } | |
| } | |
| public GameDefaultFrameRatePreferenceController(Context context) { | |
| super(context); | |
| mGameManagerService = IGameManagerService.Stub.asInterface( | |
| ServiceManager.getService(Context.GAME_SERVICE)); | |
| mSysProps = new Injector().createSystemPropertiesWrapper(); | |
| mGameDefaultFrameRateValue = mSysProps.getInt( | |
| "ro.surface_flinger.game_default_frame_rate_override", 60); | |
| } | |
| @VisibleForTesting | |
| GameDefaultFrameRatePreferenceController(Context context, | |
| IGameManagerService gameManagerService, | |
| Injector injector) { | |
| super(context); | |
| mGameManagerService = gameManagerService; | |
| mSysProps = injector.createSystemPropertiesWrapper(); | |
| } | |
| @Override | |
| public String getPreferenceKey() { | |
| return DISABLE_GAME_DEFAULT_FRAME_RATE_KEY; | |
| } | |
| @Override | |
| public boolean onPreferenceChange(Preference preference, Object newValue) { | |
| final boolean isDisabled = (Boolean) newValue; | |
| try { | |
| mGameManagerService.toggleGameDefaultFrameRate(!isDisabled); | |
| updateGameDefaultPreferenceSetting(); | |
| } catch (RemoteException e) { | |
| // intentional no-op | |
| } | |
| return true; | |
| } | |
| private void updateGameDefaultPreferenceSetting() { | |
| final boolean isDisabled = | |
| mSysProps.getBoolean(PROPERTY_DEBUG_GFX_GAME_DEFAULT_FRAME_RATE_DISABLED, | |
| false); | |
| ((TwoStatePreference) mPreference).setChecked(isDisabled); | |
| mPreference.setSummary(mContext.getString( | |
| R.string.disable_game_default_frame_rate_summary, | |
| mGameDefaultFrameRateValue)); | |
| } | |
| @Override | |
| public void updateState(Preference preference) { | |
| super.updateState(preference); | |
| updateGameDefaultPreferenceSetting(); | |
| } | |
| @Override | |
| public boolean isAvailable() { | |
| return Flags.developmentGameDefaultFrameRate(); | |
| } | |
| @Override | |
| protected void onDeveloperOptionsSwitchDisabled() { | |
| super.onDeveloperOptionsSwitchDisabled(); | |
| final TwoStatePreference preference = (TwoStatePreference) mPreference; | |
| if (preference.isChecked()) { | |
| // When the developer option is disabled, we should set everything | |
| // to off, that is, enabling game default frame rate. | |
| try { | |
| mGameManagerService.toggleGameDefaultFrameRate(true); | |
| } catch (RemoteException e) { | |
| // intentional no-op | |
| } | |
| } | |
| preference.setChecked(false); | |
| } | |
| } |