blob: 1d2012452a6d61108332919f99ef74d2f837614c [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.accessibility;
import android.graphics.drawable.Drawable;
import android.media.AudioAttributes;
import android.os.Vibrator;
import android.os.VibrationEffect;
import android.provider.Settings;
import com.android.internal.logging.nano.MetricsProto.MetricsEvent;
import com.android.settings.R;
/**
* Fragment for picking accessibility shortcut service
*/
public class TouchVibrationPreferenceFragment extends VibrationPreferenceFragment {
@Override
public int getMetricsCategory() {
return MetricsEvent.ACCESSIBILITY_VIBRATION_TOUCH;
}
@Override
protected int getPreferenceScreenResId() {
return R.xml.accessibility_touch_vibration_settings;
}
/**
* Get the setting string of the vibration intensity setting this preference is dealing with.
*/
@Override
protected String getVibrationIntensitySetting() {
return Settings.System.HAPTIC_FEEDBACK_INTENSITY;
}
@Override
protected int getDefaultVibrationIntensity() {
Vibrator vibrator = getContext().getSystemService(Vibrator.class);
return vibrator.getDefaultHapticFeedbackIntensity();
}
@Override
protected int getPreviewVibrationAudioAttributesUsage() {
return AudioAttributes.USAGE_ASSISTANCE_SONIFICATION;
}
@Override
public void onVibrationIntensitySelected(int intensity) {
// We want to keep HAPTIC_FEEDBACK_ENABLED consistent with this setting since some
// applications check it directly before triggering their own haptic feedback.
final boolean hapticFeedbackEnabled = !(intensity == Vibrator.VIBRATION_INTENSITY_OFF);
Settings.System.putInt(getContext().getContentResolver(),
Settings.System.HAPTIC_FEEDBACK_ENABLED, hapticFeedbackEnabled ? 1 : 0);
}
}