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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.development.gamedriver;
import android.content.ContentResolver;
import android.content.Context;
import android.os.Handler;
import android.os.Looper;
import android.provider.Settings;
import androidx.annotation.VisibleForTesting;
import androidx.preference.Preference;
import androidx.preference.PreferenceScreen;
import androidx.preference.SwitchPreference;
import com.android.settings.core.BasePreferenceController;
import com.android.settingslib.core.lifecycle.LifecycleObserver;
import com.android.settingslib.core.lifecycle.events.OnStart;
import com.android.settingslib.core.lifecycle.events.OnStop;
import com.android.settingslib.development.DevelopmentSettingsEnabler;
/**
* Controller of global switch to enable Game Driver for all Apps.
*/
public class GameDriverEnableForAllAppsPreferenceController extends BasePreferenceController
implements Preference.OnPreferenceChangeListener,
GameDriverContentObserver.OnGameDriverContentChangedListener, LifecycleObserver,
OnStart, OnStop {
public static final int GAME_DRIVER_DEFAULT = 0;
public static final int GAME_DRIVER_ALL_APPS = 1;
public static final int GAME_DRIVER_OFF = 2;
private final Context mContext;
private final ContentResolver mContentResolver;
@VisibleForTesting
GameDriverContentObserver mGameDriverContentObserver;
private SwitchPreference mPreference;
public GameDriverEnableForAllAppsPreferenceController(Context context, String key) {
super(context, key);
mContext = context;
mContentResolver = context.getContentResolver();
mGameDriverContentObserver =
new GameDriverContentObserver(new Handler(Looper.getMainLooper()), this);
}
@Override
public int getAvailabilityStatus() {
return DevelopmentSettingsEnabler.isDevelopmentSettingsEnabled(mContext)
&& (Settings.Global.getInt(mContentResolver,
Settings.Global.GAME_DRIVER_ALL_APPS, GAME_DRIVER_DEFAULT)
!= GAME_DRIVER_OFF)
? AVAILABLE
: CONDITIONALLY_UNAVAILABLE;
}
@Override
public void displayPreference(PreferenceScreen screen) {
super.displayPreference(screen);
mPreference = (SwitchPreference) screen.findPreference(getPreferenceKey());
}
@Override
public void onStart() {
mGameDriverContentObserver.register(mContentResolver);
}
@Override
public void onStop() {
mGameDriverContentObserver.unregister(mContentResolver);
}
@Override
public void updateState(Preference preference) {
final SwitchPreference switchPreference = (SwitchPreference) preference;
switchPreference.setVisible(isAvailable());
switchPreference.setChecked(
Settings.Global.getInt(
mContentResolver, Settings.Global.GAME_DRIVER_ALL_APPS, GAME_DRIVER_DEFAULT)
== GAME_DRIVER_ALL_APPS);
}
@Override
public boolean onPreferenceChange(Preference preference, Object newValue) {
Settings.Global.putInt(mContentResolver, Settings.Global.GAME_DRIVER_ALL_APPS,
(boolean) newValue ? GAME_DRIVER_ALL_APPS : GAME_DRIVER_DEFAULT);
return true;
}
@Override
public void onGameDriverContentChanged() {
updateState(mPreference);
}
}