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/*
* Copyright (C) 2010-2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.audiofx;
/**
* OpenSL ES constants class
*/
public final class OpenSLESConstants {
private OpenSLESConstants() {
// Empty constructor
}
/**
* Minimum volume level in millibel (mb).
*/
public static final short SL_MILLIBEL_MIN = -9600;
/**
* This value is used when equalizer setting is not defined.
*/
public static final short SL_EQUALIZER_UNDEFINED = (short) 0xFFFF;
/**
* The minimum bass boost strength in o/oo.
*/
public static final short BASSBOOST_MIN_STRENGTH = 0;
/**
* The maximum bass boost strength in o/oo.
*/
public static final short BASSBOOST_MAX_STRENGTH = 1000;
/**
* The minimum reverb room level in mb.
*/
public static final short REVERB_MIN_ROOM_LEVEL = SL_MILLIBEL_MIN;
/**
* The maximum reverb room level in mb.
*/
public static final short REVERB_MAX_ROOM_LEVEL = 0;
/**
* The minimum reverb room HF level in mb.
*/
public static final short REVERB_MIN_ROOM_HF_LEVEL = SL_MILLIBEL_MIN;
/**
* The maximum reverb room HF level in mb.
*/
public static final short REVERB_MAX_ROOM_HF_LEVEL = 0;
/**
* The minimum reverb decay time in ms.
*/
public static final short REVERB_MIN_DECAY_TIME = 100;
/**
* The maximum reverb decay time in ms.
*/
// XXX: OpenSL ES is normally 20000 but can only support 7000 for now
public static final short REVERB_MAX_DECAY_TIME = 7000;
/**
* The minimum reverb decay HF ratio in o/oo.
*/
public static final short REVERB_MIN_DECAY_HF_RATIO = 100;
/**
* The maximum reverb decay HF ratio in o/oo.
*/
public static final short REVERB_MAX_DECAY_HF_RATIO = 2000;
/**
* The minimum reverb level in mb.
*/
public static final short REVERB_MIN_REVERB_LEVEL = SL_MILLIBEL_MIN;
/**
* The maximum reverb level in mb.
*/
public static final short REVERB_MAX_REVERB_LEVEL = 2000;
/**
* The minimum reverb diffusion in o/oo.
*/
public static final short REVERB_MIN_DIFFUSION = 0;
/**
* The maximum reverb diffusion in o/oo.
*/
public static final short REVERB_MAX_DIFFUSION = 1000;
/**
* The minimum reverb density in o/oo.
*/
public static final short REVERB_MIN_DENSITY = 0;
/**
* The maximum reverb density in o/oo.
*/
public static final short REVERB_MAX_DENSITY = 1000;
/**
* The minimum virtualizer strength in o/oo.
*/
public static final short VIRTUALIZER_MIN_STRENGTH = 0;
/**
* The maximum virtualizer strength in o/oo.
*/
public static final short VIRTUALIZER_MAX_STRENGTH = 1000;
/**
* The minimum volume effect level in millibel (mb).
*/
public static final short VOLUME_MIN_LEVEL = SL_MILLIBEL_MIN;
/**
* The minimum volume stereo position in o/oo.
*/
public static final short VOLUME_MIN_STEREO_POSITION = -1000;
/**
* The maximum volume stereo position in o/oo.
*/
public static final short VOLUME_MAX_STEREO_POSITION = 1000;
}