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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.util;
import android.os.SystemClock;
/**
* Determines whether a fling should be blocked. Currently we block flings when crossing thresholds
* to new states, and unblock after a short duration.
*/
public class FlingBlockCheck {
// Allow flinging to a new state after waiting this many milliseconds.
private static final long UNBLOCK_FLING_PAUSE_DURATION = 200;
private boolean mBlockFling;
private long mBlockFlingTime;
public void blockFling() {
mBlockFling = true;
mBlockFlingTime = SystemClock.uptimeMillis();
}
public void unblockFling() {
mBlockFling = false;
mBlockFlingTime = 0;
}
public void onEvent() {
// We prevent flinging after passing a state, but allow it if the user pauses briefly.
if (SystemClock.uptimeMillis() - mBlockFlingTime >= UNBLOCK_FLING_PAUSE_DURATION) {
mBlockFling = false;
}
}
public boolean isBlocked() {
return mBlockFling;
}
}