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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3;
import android.animation.ObjectAnimator;
import android.animation.TimeInterpolator;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffColorFilter;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.util.SparseArray;
public class FastBitmapDrawable extends Drawable {
static final TimeInterpolator CLICK_FEEDBACK_INTERPOLATOR = new TimeInterpolator() {
@Override
public float getInterpolation(float input) {
if (input < 0.05f) {
return input / 0.05f;
} else if (input < 0.3f){
return 1;
} else {
return (1 - input) / 0.7f;
}
}
};
static final long CLICK_FEEDBACK_DURATION = 2000;
private static final int PRESSED_BRIGHTNESS = 100;
private static ColorMatrix sGhostModeMatrix;
private static final ColorMatrix sTempMatrix = new ColorMatrix();
/**
* Store the brightness colors filters to optimize animations during icon press. This
* only works for non-ghost-mode icons.
*/
private static final SparseArray<ColorFilter> sCachedBrightnessFilter =
new SparseArray<ColorFilter>();
private static final int GHOST_MODE_MIN_COLOR_RANGE = 130;
private final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG);
private final Bitmap mBitmap;
private int mAlpha;
private int mBrightness = 0;
private boolean mGhostModeEnabled = false;
private boolean mPressed = false;
private ObjectAnimator mPressedAnimator;
public FastBitmapDrawable(Bitmap b) {
mAlpha = 255;
mBitmap = b;
setBounds(0, 0, b.getWidth(), b.getHeight());
}
@Override
public void draw(Canvas canvas) {
final Rect r = getBounds();
// Draw the bitmap into the bounding rect
canvas.drawBitmap(mBitmap, null, r, mPaint);
}
@Override
public void setColorFilter(ColorFilter cf) {
// No op
}
@Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
@Override
public void setAlpha(int alpha) {
mAlpha = alpha;
mPaint.setAlpha(alpha);
}
@Override
public void setFilterBitmap(boolean filterBitmap) {
mPaint.setFilterBitmap(filterBitmap);
mPaint.setAntiAlias(filterBitmap);
}
public int getAlpha() {
return mAlpha;
}
@Override
public int getIntrinsicWidth() {
return mBitmap.getWidth();
}
@Override
public int getIntrinsicHeight() {
return mBitmap.getHeight();
}
@Override
public int getMinimumWidth() {
return getBounds().width();
}
@Override
public int getMinimumHeight() {
return getBounds().height();
}
public Bitmap getBitmap() {
return mBitmap;
}
/**
* When enabled, the icon is grayed out and the contrast is increased to give it a 'ghost'
* appearance.
*/
public void setGhostModeEnabled(boolean enabled) {
if (mGhostModeEnabled != enabled) {
mGhostModeEnabled = enabled;
updateFilter();
}
}
public void setPressed(boolean pressed) {
if (mPressed != pressed) {
mPressed = pressed;
if (mPressed) {
mPressedAnimator = ObjectAnimator
.ofInt(this, "brightness", PRESSED_BRIGHTNESS)
.setDuration(CLICK_FEEDBACK_DURATION);
mPressedAnimator.setInterpolator(CLICK_FEEDBACK_INTERPOLATOR);
mPressedAnimator.start();
} else if (mPressedAnimator != null) {
mPressedAnimator.cancel();
setBrightness(0);
}
}
invalidateSelf();
}
public boolean isGhostModeEnabled() {
return mGhostModeEnabled;
}
public int getBrightness() {
return mBrightness;
}
public void setBrightness(int brightness) {
if (mBrightness != brightness) {
mBrightness = brightness;
updateFilter();
invalidateSelf();
}
}
private void updateFilter() {
if (mGhostModeEnabled) {
if (sGhostModeMatrix == null) {
sGhostModeMatrix = new ColorMatrix();
sGhostModeMatrix.setSaturation(0);
// For ghost mode, set the color range to [GHOST_MODE_MIN_COLOR_RANGE, 255]
float range = (255 - GHOST_MODE_MIN_COLOR_RANGE) / 255.0f;
sTempMatrix.set(new float[] {
range, 0, 0, 0, GHOST_MODE_MIN_COLOR_RANGE,
0, range, 0, 0, GHOST_MODE_MIN_COLOR_RANGE,
0, 0, range, 0, GHOST_MODE_MIN_COLOR_RANGE,
0, 0, 0, 1, 0 });
sGhostModeMatrix.preConcat(sTempMatrix);
}
if (mBrightness == 0) {
mPaint.setColorFilter(new ColorMatrixColorFilter(sGhostModeMatrix));
} else {
setBrightnessMatrix(sTempMatrix, mBrightness);
sTempMatrix.postConcat(sGhostModeMatrix);
mPaint.setColorFilter(new ColorMatrixColorFilter(sTempMatrix));
}
} else if (mBrightness != 0) {
ColorFilter filter = sCachedBrightnessFilter.get(mBrightness);
if (filter == null) {
filter = new PorterDuffColorFilter(Color.argb(mBrightness, 255, 255, 255),
PorterDuff.Mode.SRC_ATOP);
sCachedBrightnessFilter.put(mBrightness, filter);
}
mPaint.setColorFilter(filter);
} else {
mPaint.setColorFilter(null);
}
}
private static void setBrightnessMatrix(ColorMatrix matrix, int brightness) {
// Brightness: C-new = C-old*(1-amount) + amount
float scale = 1 - brightness / 255.0f;
matrix.setScale(scale, scale, scale, 1);
float[] array = matrix.getArray();
// Add the amount to RGB components of the matrix, as per the above formula.
// Fifth elements in the array correspond to the constant being added to
// red, blue, green, and alpha channel respectively.
array[4] = brightness;
array[9] = brightness;
array[14] = brightness;
}
}