Fixing wrong velocity state when there are too few samples
Bug: 160568387
Change-Id: I32b3b7ee1bff5595941fc0c0b37c9f5a28d1a1fa
(cherry picked from commit 48afb6b3b9f5a4d67e36a7c6cc994efeb8b9be38)
(cherry picked from commit f58a2b9cd982a6a761deaa05b3d3e9802df040c3)
diff --git a/quickstep/src/com/android/quickstep/util/MotionPauseDetector.java b/quickstep/src/com/android/quickstep/util/MotionPauseDetector.java
index a5d4568..969fa50 100644
--- a/quickstep/src/com/android/quickstep/util/MotionPauseDetector.java
+++ b/quickstep/src/com/android/quickstep/util/MotionPauseDetector.java
@@ -358,18 +358,23 @@
if (count < 3) {
// Too few samples
- if (count == 2) {
- int endPos = pointPos - 1;
- if (endPos < 0) {
- endPos += HISTORY_SIZE;
+ switch (count) {
+ case 2: {
+ int endPos = pointPos - 1;
+ if (endPos < 0) {
+ endPos += HISTORY_SIZE;
+ }
+ float denominator = eventTime - mHistoricTimes[endPos];
+ if (denominator != 0) {
+ return (mHistoricPos[pointPos] - mHistoricPos[endPos]) / denominator;
+ }
}
- float denominator = eventTime - mHistoricTimes[endPos];
- if (denominator != 0) {
- return (eventTime - mHistoricPos[endPos]) / denominator;
-
- }
+ // fall through
+ case 1:
+ return 0f;
+ default:
+ return null;
}
- return null;
}
float Sxx = sxi2 - sxi * sxi / count;