Improve performance of AllApps for large numbers of apps.
diff --git a/res/raw/rollo3.c b/res/raw/rollo3.c
index b2b6cf1..6f0046e 100644
--- a/res/raw/rollo3.c
+++ b/res/raw/rollo3.c
@@ -378,10 +378,11 @@
offset = positionStrip(row + 0.73f, column, isTop, p, 1);
}
if (offset < -20) return;
+ if (offset > 200) return;
bindTexture(NAMED_PFTexMip, 0, loadI32(ALLOC_LABEL_IDS, iconNum));
offset = clamp(offset, 0, 199 - 20);
- //drawSimpleMeshRange(NAMED_SMMesh, offset * 6, 20 * 6);
- drawSimpleMesh(NAMED_SMMesh);
+ drawSimpleMeshRange(NAMED_SMMesh, offset * 6, 20 * 6);
+ //drawSimpleMesh(NAMED_SMMesh);
}
void drawTop(float rowOffset, float p)