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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gallery3d.glrenderer;
import com.android.gallery3d.common.Utils;
// ColorTexture is a texture which fills the rectangle with the specified color.
public class ColorTexture implements Texture {
private final int mColor;
private int mWidth;
private int mHeight;
public ColorTexture(int color) {
mColor = color;
mWidth = 1;
mHeight = 1;
}
@Override
public void draw(GLCanvas canvas, int x, int y) {
draw(canvas, x, y, mWidth, mHeight);
}
@Override
public void draw(GLCanvas canvas, int x, int y, int w, int h) {
canvas.fillRect(x, y, w, h, mColor);
}
@Override
public boolean isOpaque() {
return Utils.isOpaque(mColor);
}
public void setSize(int width, int height) {
mWidth = width;
mHeight = height;
}
@Override
public int getWidth() {
return mWidth;
}
@Override
public int getHeight() {
return mHeight;
}
}