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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.deskclock.data;
import static com.android.deskclock.Utils.now;
import static com.android.deskclock.Utils.wallClock;
import static com.android.deskclock.data.Stopwatch.State.PAUSED;
import static com.android.deskclock.data.Stopwatch.State.RESET;
import static com.android.deskclock.data.Stopwatch.State.RUNNING;
/**
* A read-only domain object representing a stopwatch.
*/
public final class Stopwatch {
public enum State { RESET, RUNNING, PAUSED }
static final long UNUSED = Long.MIN_VALUE;
/** The single, immutable instance of a reset stopwatch. */
private static final Stopwatch RESET_STOPWATCH = new Stopwatch(RESET, UNUSED, UNUSED, 0);
/** Current state of this stopwatch. */
private final State mState;
/** Elapsed time in ms the stopwatch was last started; {@link #UNUSED} if not running. */
private final long mLastStartTime;
/** The time since epoch at which the stopwatch was last started. */
private final long mLastStartWallClockTime;
/** Elapsed time in ms this stopwatch has accumulated while running. */
private final long mAccumulatedTime;
Stopwatch(State state, long lastStartTime, long lastWallClockTime, long accumulatedTime) {
mState = state;
mLastStartTime = lastStartTime;
mLastStartWallClockTime = lastWallClockTime;
mAccumulatedTime = accumulatedTime;
}
public State getState() { return mState; }
public long getLastStartTime() { return mLastStartTime; }
public long getLastWallClockTime() { return mLastStartWallClockTime; }
public boolean isReset() { return mState == RESET; }
public boolean isPaused() { return mState == PAUSED; }
public boolean isRunning() { return mState == RUNNING; }
/**
* @return the total amount of time accumulated up to this moment
*/
public long getTotalTime() {
if (mState != RUNNING) {
return mAccumulatedTime;
}
// In practice, "now" can be any value due to device reboots. When the real-time clock
// is reset, there is no more guarantee that "now" falls after the last start time. To
// ensure the stopwatch is monotonically increasing, normalize negative time segments to 0,
final long timeSinceStart = now() - mLastStartTime;
return mAccumulatedTime + Math.max(0, timeSinceStart);
}
/**
* @return the amount of time accumulated up to the last time the stopwatch was started
*/
public long getAccumulatedTime() {
return mAccumulatedTime;
}
/**
* @return a copy of this stopwatch that is running
*/
Stopwatch start() {
if (mState == RUNNING) {
return this;
}
return new Stopwatch(RUNNING, now(), wallClock(), getTotalTime());
}
/**
* @return a copy of this stopwatch that is paused
*/
Stopwatch pause() {
if (mState != RUNNING) {
return this;
}
return new Stopwatch(PAUSED, UNUSED, UNUSED, getTotalTime());
}
/**
* @return a copy of this stopwatch that is reset
*/
Stopwatch reset() {
return RESET_STOPWATCH;
}
/**
* @return this Stopwatch if it is not running or an updated version based on wallclock time.
* The internals of the stopwatch are updated using the wallclock time which is durable
* across reboots.
*/
Stopwatch updateAfterReboot() {
if (mState != RUNNING) {
return this;
}
final long timeSinceBoot = now();
final long wallClockTime = wallClock();
// Avoid negative time deltas. They can happen in practice, but they can't be used. Simply
// update the recorded times and proceed with no change in accumulated time.
final long delta = Math.max(0, wallClockTime - mLastStartWallClockTime);
return new Stopwatch(mState, timeSinceBoot, wallClockTime, mAccumulatedTime + delta);
}
/**
* @return this Stopwatch if it is not running or an updated version based on the realtime.
* The internals of the stopwatch are updated using the realtime clock which is accurate
* across wallclock time adjustments.
*/
Stopwatch updateAfterTimeSet() {
if (mState != RUNNING) {
return this;
}
final long timeSinceBoot = now();
final long wallClockTime = wallClock();
final long delta = timeSinceBoot - mLastStartTime;
if (delta < 0) {
// Avoid negative time deltas. They typically happen following reboots when TIME_SET is
// broadcast before BOOT_COMPLETED. Simply ignore the time update and hope
// updateAfterReboot() can successfully correct the data at a later time.
return this;
}
return new Stopwatch(mState, timeSinceBoot, wallClockTime, mAccumulatedTime + delta);
}
}