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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.deskclock.stopwatch;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
import com.android.deskclock.R;
import com.android.deskclock.Utils;
import com.android.deskclock.data.DataModel;
import com.android.deskclock.data.Lap;
import com.android.deskclock.data.Stopwatch;
import java.util.List;
/**
* Custom view that draws a reference lap as a circle when one exists.
*/
public final class StopwatchCircleView extends View {
/** The size of the dot indicating the user's position within the reference lap. */
private final float mDotRadius;
/** An amount to subtract from the true radius to account for drawing thicknesses. */
private final float mRadiusOffset;
/** Used to scale the width of the marker to make it similarly visible on all screens. */
private final float mScreenDensity;
/** The color indicating the remaining portion of the current lap. */
private final int mRemainderColor;
/** The color indicating the completed portion of the lap. */
private final int mCompletedColor;
/** The size of the stroke that paints the lap circle. */
private final float mStrokeSize;
/** The size of the stroke that paints the marker for the end of the prior lap. */
private final float mMarkerStrokeSize;
private final Paint mPaint = new Paint();
private final Paint mFill = new Paint();
private final RectF mArcRect = new RectF();
@SuppressWarnings("unused")
public StopwatchCircleView(Context context) {
this(context, null);
}
public StopwatchCircleView(Context context, AttributeSet attrs) {
super(context, attrs);
final Resources resources = context.getResources();
final float dotDiameter = resources.getDimension(R.dimen.circletimer_dot_size);
mDotRadius = dotDiameter / 2f;
mScreenDensity = resources.getDisplayMetrics().density;
mStrokeSize = resources.getDimension(R.dimen.circletimer_circle_size);
mMarkerStrokeSize = resources.getDimension(R.dimen.circletimer_marker_size);
mRadiusOffset = Utils.calculateRadiusOffset(mStrokeSize, dotDiameter, mMarkerStrokeSize);
mRemainderColor = Color.WHITE;
mCompletedColor = Utils.obtainStyledColor(context, R.attr.colorAccent, Color.RED);
mPaint.setAntiAlias(true);
mPaint.setStyle(Paint.Style.STROKE);
mFill.setAntiAlias(true);
mFill.setColor(mCompletedColor);
mFill.setStyle(Paint.Style.FILL);
}
/**
* Start the animation if it is not currently running.
*/
void update() {
postInvalidateOnAnimation();
}
@Override
public void onDraw(Canvas canvas) {
// Compute the size and location of the circle to be drawn.
final int xCenter = getWidth() / 2;
final int yCenter = getHeight() / 2;
final float radius = Math.min(xCenter, yCenter) - mRadiusOffset;
// Reset old painting state.
mPaint.setColor(mRemainderColor);
mPaint.setStrokeWidth(mStrokeSize);
final List<Lap> laps = getLaps();
// If a reference lap does not exist or should not be drawn, draw a simple white circle.
if (laps.isEmpty() || !DataModel.getDataModel().canAddMoreLaps()) {
// Draw a complete white circle; no red arc required.
canvas.drawCircle(xCenter, yCenter, radius, mPaint);
// No need to continue animating the plain white circle.
return;
}
// The first lap is the reference lap to which all future laps are compared.
final Stopwatch stopwatch = getStopwatch();
final int lapCount = laps.size();
final Lap firstLap = laps.get(lapCount - 1);
final Lap priorLap = laps.get(0);
final long firstLapTime = firstLap.getLapTime();
final long currentLapTime = stopwatch.getTotalTime() - priorLap.getAccumulatedTime();
// Draw a combination of red and white arcs to create a circle.
mArcRect.top = yCenter - radius;
mArcRect.bottom = yCenter + radius;
mArcRect.left = xCenter - radius;
mArcRect.right = xCenter + radius;
final float redPercent = (float) currentLapTime / (float) firstLapTime;
final float whitePercent = 1 - (redPercent > 1 ? 1 : redPercent);
// Draw a white arc to indicate the amount of reference lap that remains.
canvas.drawArc(mArcRect, 270 + (1 - whitePercent) * 360, whitePercent * 360, false, mPaint);
// Draw a red arc to indicate the amount of reference lap completed.
mPaint.setColor(mCompletedColor);
canvas.drawArc(mArcRect, 270, redPercent * 360 , false, mPaint);
// Starting on lap 2, a marker can be drawn indicating where the prior lap ended.
if (lapCount > 1) {
mPaint.setColor(mRemainderColor);
mPaint.setStrokeWidth(mMarkerStrokeSize);
final float markerAngle = (float) priorLap.getLapTime() / (float) firstLapTime * 360;
final float startAngle = 270 + markerAngle;
final float sweepAngle = mScreenDensity * (float) (360 / (radius * Math.PI));
canvas.drawArc(mArcRect, startAngle, sweepAngle, false, mPaint);
}
// Draw a red dot to indicate current position relative to reference lap.
final float dotAngleDegrees = 270 + redPercent * 360;
final double dotAngleRadians = Math.toRadians(dotAngleDegrees);
final float dotX = xCenter + (float) (radius * Math.cos(dotAngleRadians));
final float dotY = yCenter + (float) (radius * Math.sin(dotAngleRadians));
canvas.drawCircle(dotX, dotY, mDotRadius, mFill);
// If the stopwatch is not running it does not require continuous updates.
if (stopwatch.isRunning()) {
postInvalidateOnAnimation();
}
}
private Stopwatch getStopwatch() {
return DataModel.getDataModel().getStopwatch();
}
private List<Lap> getLaps() {
return DataModel.getDataModel().getLaps();
}
}