blob: 7289bbc3ad0f5348e7d4b05f2d7f7a09cb7bf8af [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.car.media.util.widgets;
import android.content.Context;
import android.graphics.PorterDuff;
import android.media.session.PlaybackState;
import android.support.annotation.IntDef;
import android.util.AttributeSet;
import android.util.Log;
import android.widget.ImageView;
import com.android.car.media.R;
import com.android.car.apps.common.ColorChecker;
import com.android.car.apps.common.FabDrawable;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Custom {@link android.widget.ImageButton} that has three custom states:
* state_playing
* state_paused
* state_buffering
* state_stopped
*/
public class PlayPauseStopImageView extends ImageView {
private static final String TAG = "GH.PlayPauseImageView";
/**
* All existing play states in {@link android.media.session.PlaybackState} are
* positive integers.
*/
public static final int PLAYBACKSTATE_DISABLED = -2;
@Retention(RetentionPolicy.SOURCE)
@IntDef({MODE_PAUSE, MODE_STOP})
@interface ActionModes {}
public static final int MODE_PAUSE = 1;
public static final int MODE_STOP = 2;
private final int[] STATE_PLAYING_TO_PAUSE = {R.attr.state_playing_to_pause};
private final int[] STATE_PLAYING_TO_STOP = {R.attr.state_playing_to_stop};
private final int[] STATE_PAUSED = {R.attr.state_paused};
private final int[] STATE_BUFFERING_TO_PAUSE = {R.attr.state_buffering_to_pause};
private final int[] STATE_BUFFERING_TO_STOP = {R.attr.state_buffering_to_stop};
private final int[] STATE_STOPPED = {R.attr.state_stopped};
private final int[] STATE_DISABLED = {R.attr.state_disabled};
private int mPlaybackState = -1;
// Set pause mode as default, so it will show pause icon if the mode flag doesn't change.
private int mMode = MODE_PAUSE;
public PlayPauseStopImageView(Context context, AttributeSet attrs) {
super(context, attrs);
setBackground(new FabDrawable(context));
}
/**
* Sets the current play state to be represented by this Button.
*
* @param playState One of the values returned by {@link PlaybackState#getState()}.
*/
public void setPlayState(int playState) {
mPlaybackState = playState;
}
public void setMode(@ActionModes int mode) {
mMode = mode;
}
@Override
public int[] onCreateDrawableState(int extraSpace) {
// + 1 so we can potentially add our custom PlayState
final int[] drawableState = super.onCreateDrawableState(extraSpace + 1);
switch(mPlaybackState) {
case PlaybackState.STATE_PLAYING:
if (mMode == MODE_STOP) {
mergeDrawableStates(drawableState, STATE_PLAYING_TO_STOP);
} else {
mergeDrawableStates(drawableState, STATE_PLAYING_TO_PAUSE);
}
break;
case PlaybackState.STATE_PAUSED:
mergeDrawableStates(drawableState, STATE_PAUSED);
break;
case PlaybackState.STATE_BUFFERING:
case PlaybackState.STATE_CONNECTING:
case PlaybackState.STATE_FAST_FORWARDING:
case PlaybackState.STATE_REWINDING:
case PlaybackState.STATE_SKIPPING_TO_NEXT:
case PlaybackState.STATE_SKIPPING_TO_PREVIOUS:
if (mMode == MODE_STOP) {
mergeDrawableStates(drawableState, STATE_BUFFERING_TO_STOP);
} else {
mergeDrawableStates(drawableState, STATE_BUFFERING_TO_PAUSE);
}
break;
case PlaybackState.STATE_STOPPED:
mergeDrawableStates(drawableState, STATE_STOPPED);
break;
case PLAYBACKSTATE_DISABLED:
mergeDrawableStates(drawableState, STATE_DISABLED);
break;
default:
Log.e(TAG, "Unknown PlaybackState: " + mPlaybackState);
}
if (getBackground() != null) {
getBackground().setState(drawableState);
}
return drawableState;
}
public void setPrimaryActionColor(int color) {
((FabDrawable) getBackground()).setFabAndStrokeColor(color);
if (getDrawable() != null) {
int tintColor = ColorChecker.getTintColor(getContext(), color);
getDrawable().setColorFilter(tintColor, PorterDuff.Mode.SRC_IN);
}
}
}