| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.camera.ui; |
| |
| import android.content.Context; |
| import android.graphics.Canvas; |
| import android.graphics.Color; |
| import android.graphics.Paint; |
| import android.graphics.RectF; |
| |
| import com.android.camera2.R; |
| |
| /** |
| * Renders a circular progress bar on the screen. |
| */ |
| public class ProgressRenderer { |
| |
| public static interface VisibilityListener { |
| public void onHidden(); |
| } |
| |
| private final int mProgressRadius; |
| private final Paint mProgressBasePaint; |
| private final Paint mProgressPaint; |
| |
| private RectF mArcBounds = new RectF(0, 0, 1, 1); |
| private int mProgressAngleDegrees = 270; |
| private boolean mVisible = false; |
| private VisibilityListener mVisibilityListener; |
| |
| /** |
| * After we reach 100%, keep on painting the progress for another x milliseconds |
| * before hiding it. |
| */ |
| private static final int SHOW_PROGRESS_X_ADDITIONAL_MS = 100; |
| |
| /** When to hide the progress indicator. */ |
| private long mTimeToHide = 0; |
| |
| public ProgressRenderer(Context context) { |
| mProgressRadius = context.getResources().getDimensionPixelSize(R.dimen.pie_progress_radius); |
| int pieProgressWidth = context.getResources().getDimensionPixelSize( |
| R.dimen.pie_progress_width); |
| mProgressBasePaint = createProgressPaint(pieProgressWidth, 0.2f); |
| mProgressPaint = createProgressPaint(pieProgressWidth, 1.0f); |
| } |
| |
| /** |
| * Sets or replaces a visiblity listener. |
| */ |
| public void setVisibilityListener(VisibilityListener listener) { |
| mVisibilityListener = listener; |
| } |
| |
| /** |
| * Shows a progress indicator. If the progress is '100', the progress |
| * indicator will be hidden. |
| * |
| * @param percent the progress in percent (0-100). |
| */ |
| public void setProgress(int percent) { |
| // Clamp the value. |
| percent = Math.min(100, Math.max(percent, 0)); |
| mProgressAngleDegrees = (int) ((360f / 100) * percent); |
| |
| // We hide the progress once we drew the 100% state once. |
| if (percent < 100) { |
| mVisible = true; |
| mTimeToHide = System.currentTimeMillis() + SHOW_PROGRESS_X_ADDITIONAL_MS; |
| } |
| } |
| |
| /** |
| * Draw the current progress (if < 100%) centered at the given location. |
| */ |
| public void onDraw(Canvas canvas, int centerX, int centerY) { |
| if (!mVisible) { |
| return; |
| } |
| mArcBounds = new RectF(centerX - mProgressRadius, centerY - mProgressRadius, centerX |
| + mProgressRadius, |
| centerY + mProgressRadius); |
| |
| canvas.drawCircle(centerX, centerY, mProgressRadius, mProgressBasePaint); |
| canvas.drawArc(mArcBounds, -90, mProgressAngleDegrees, false, mProgressPaint); |
| |
| // After we reached 100%, we paint the progress renderer for another x |
| // milliseconds until we hide it. |
| if (mProgressAngleDegrees == 360 && System.currentTimeMillis() > mTimeToHide) { |
| mVisible = false; |
| if (mVisibilityListener != null) { |
| mVisibilityListener.onHidden(); |
| } |
| } |
| } |
| |
| /** |
| * @return Whether the progress renderer is visible. |
| */ |
| public boolean isVisible() { |
| return mVisible; |
| } |
| |
| private static Paint createProgressPaint(int width, float alpha) { |
| Paint paint = new Paint(); |
| paint.setAntiAlias(true); |
| // 20% alpha. |
| paint.setColor(Color.argb((int) (alpha * 255), 255, 255, 255)); |
| paint.setStrokeWidth(width); |
| paint.setStyle(Paint.Style.STROKE); |
| return paint; |
| } |
| } |