| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.bluetooth.statemachine; |
| |
| import android.os.Message; |
| |
| /** |
| * @hide |
| * |
| * The class for implementing states in a StateMachine |
| */ |
| public class State implements IState { |
| |
| /** |
| * Constructor |
| */ |
| protected State() { |
| } |
| |
| @Override |
| public void enter() { |
| } |
| |
| @Override |
| public void exit() { |
| } |
| |
| @Override |
| public boolean processMessage(Message msg) { |
| return false; |
| } |
| |
| /** |
| * Name of State for debugging purposes. |
| * |
| * This default implementation returns the class name, returning |
| * the instance name would better in cases where a State class |
| * is used for multiple states. But normally there is one class per |
| * state and the class name is sufficient and easy to get. You may |
| * want to provide a setName or some other mechanism for setting |
| * another name if the class name is not appropriate. |
| * |
| */ |
| @Override |
| public String getName() { |
| String name = getClass().getName(); |
| int lastDollar = name.lastIndexOf('$'); |
| return name.substring(lastDollar + 1); |
| } |
| } |