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/*
* Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package org.graalvm.compiler.nodes;
import org.graalvm.compiler.core.common.type.Stamp;
import org.graalvm.compiler.graph.NodeClass;
import org.graalvm.compiler.nodeinfo.InputType;
import org.graalvm.compiler.nodeinfo.NodeInfo;
/**
* Base class for {@link AbstractBeginNode}s that are associated with a frame state.
*
* TODO (dnsimon) this not needed until {@link AbstractBeginNode} no longer implements
* {@link StateSplit} which is not possible until loop peeling works without requiring begin nodes
* to have frames states.
*/
@NodeInfo
public abstract class BeginStateSplitNode extends AbstractBeginNode implements StateSplit {
public static final NodeClass<BeginStateSplitNode> TYPE = NodeClass.create(BeginStateSplitNode.class);
@OptionalInput(InputType.State) protected FrameState stateAfter;
protected BeginStateSplitNode(NodeClass<? extends BeginStateSplitNode> c) {
super(c);
}
protected BeginStateSplitNode(NodeClass<? extends BeginStateSplitNode> c, Stamp stamp) {
super(c, stamp);
}
@Override
public FrameState stateAfter() {
return stateAfter;
}
@Override
public void setStateAfter(FrameState x) {
assert x == null || x.isAlive() : "frame state must be in a graph";
updateUsages(stateAfter, x);
stateAfter = x;
}
/**
* A begin node has no side effect.
*/
@Override
public boolean hasSideEffect() {
return false;
}
}