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/*
* Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
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*/
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsEnvironment;
import java.awt.GradientPaint;
import java.awt.geom.Point2D;
import java.awt.Font;
import java.awt.image.BufferedImage;
import java.awt.image.VolatileImage;
/*
* @test
* @bug 7189452 8024767
* @summary Check if source offset for text rendering is handled correctly
* (shouldn't see the text on a similarly colored background).
* @author a.stepanov
* @run main TextRenderingTest
*/
public class TextRenderingTest {
private static final int width = 450;
private static final int height = 150;
public static void main(final String[] args) {
GraphicsEnvironment ge =
GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsConfiguration gc =
ge.getDefaultScreenDevice().getDefaultConfiguration();
VolatileImage vi = gc.createCompatibleVolatileImage(width, height);
while (true) {
vi.validate(gc);
Graphics2D g2d = vi.createGraphics();
g2d.setColor(Color.white);
g2d.fillRect(0, 0, width, height);
g2d.setPaint(new GradientPaint(
new Point2D.Float(0, height / 2), Color.white,
new Point2D.Float(width, height / 2), Color.black));
g2d.fillRect(0, 0, width, height);
String fnt = g2d.getFont().getFamily();
g2d.setFont(new Font(fnt, Font.PLAIN, 100));
g2d.drawString("IIIIIIIIII", 100, 100); // draw text with offset
g2d.dispose();
if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {}
continue;
}
if (vi.contentsLost()) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {}
continue;
}
break;
}
BufferedImage bi = vi.getSnapshot();
// the text shifted shouldn't be visible onto a painted rectangle!
// so the check: color component (blue) must decrease monotonously
int prev = Integer.MAX_VALUE;
for (int x = 0; x < width; ++x) {
int color = bi.getRGB(x, height / 2);
int b = color & 0xFF;
if (b > prev) {
throw new RuntimeException("test failed: can see the text rendered!");
}
prev = b;
}
}
}