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/*
* Copyright (c) 2000, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package sun.misc;
import dalvik.system.VMStack;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
/**
* A collection of methods for performing low-level, unsafe operations.
* Although the class and all methods are public, use of this class is
* limited because only trusted code can obtain instances of it.
*
* @author John R. Rose
* @see #getUnsafe
*/
public final class Unsafe {
/** Traditional dalvik name. */
private static final Unsafe THE_ONE = new Unsafe();
private static final Unsafe theUnsafe = THE_ONE;
public static final int INVALID_FIELD_OFFSET = -1;
/**
* This class is only privately instantiable.
*/
private Unsafe() {}
/**
* Gets the unique instance of this class. This is only allowed in
* very limited situations.
*/
public static Unsafe getUnsafe() {
/*
* Only code on the bootclasspath is allowed to get at the
* Unsafe instance.
*/
ClassLoader calling = VMStack.getCallingClassLoader();
if ((calling != null) && (calling != Unsafe.class.getClassLoader())) {
throw new SecurityException("Unsafe access denied");
}
return THE_ONE;
}
/**
* Gets the raw byte offset from the start of an object's memory to
* the memory used to store the indicated instance field.
*
* @param field non-null; the field in question, which must be an
* instance field
* @return the offset to the field
*/
public long objectFieldOffset(Field field) {
if (Modifier.isStatic(field.getModifiers())) {
throw new IllegalArgumentException("valid for instance fields only");
}
return field.getOffset();
}
/**
* Gets the offset from the start of an array object's memory to
* the memory used to store its initial (zeroeth) element.
*
* @param clazz non-null; class in question; must be an array class
* @return the offset to the initial element
*/
public int arrayBaseOffset(Class clazz) {
Class<?> component = clazz.getComponentType();
if (component == null) {
throw new IllegalArgumentException("Valid for array classes only: " + clazz);
}
return getArrayBaseOffsetForComponentType(component);
}
/**
* Gets the size of each element of the given array class.
*
* @param clazz non-null; class in question; must be an array class
* @return &gt; 0; the size of each element of the array
*/
public int arrayIndexScale(Class clazz) {
Class<?> component = clazz.getComponentType();
if (component == null) {
throw new IllegalArgumentException("Valid for array classes only: " + clazz);
}
return getArrayIndexScaleForComponentType(component);
}
private static native int getArrayBaseOffsetForComponentType(Class component_class);
private static native int getArrayIndexScaleForComponentType(Class component_class);
/**
* Performs a compare-and-set operation on an <code>int</code>
* field within the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param expectedValue expected value of the field
* @param newValue new value to store in the field if the contents are
* as expected
* @return <code>true</code> if the new value was in fact stored, and
* <code>false</code> if not
*/
public native boolean compareAndSwapInt(Object obj, long offset,
int expectedValue, int newValue);
/**
* Performs a compare-and-set operation on a <code>long</code>
* field within the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param expectedValue expected value of the field
* @param newValue new value to store in the field if the contents are
* as expected
* @return <code>true</code> if the new value was in fact stored, and
* <code>false</code> if not
*/
public native boolean compareAndSwapLong(Object obj, long offset,
long expectedValue, long newValue);
/**
* Performs a compare-and-set operation on an <code>Object</code>
* field (that is, a reference field) within the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param expectedValue expected value of the field
* @param newValue new value to store in the field if the contents are
* as expected
* @return <code>true</code> if the new value was in fact stored, and
* <code>false</code> if not
*/
public native boolean compareAndSwapObject(Object obj, long offset,
Object expectedValue, Object newValue);
/**
* Gets an <code>int</code> field from the given object,
* using <code>volatile</code> semantics.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @return the retrieved value
*/
public native int getIntVolatile(Object obj, long offset);
/**
* Stores an <code>int</code> field into the given object,
* using <code>volatile</code> semantics.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param newValue the value to store
*/
public native void putIntVolatile(Object obj, long offset, int newValue);
/**
* Gets a <code>long</code> field from the given object,
* using <code>volatile</code> semantics.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @return the retrieved value
*/
public native long getLongVolatile(Object obj, long offset);
/**
* Stores a <code>long</code> field into the given object,
* using <code>volatile</code> semantics.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param newValue the value to store
*/
public native void putLongVolatile(Object obj, long offset, long newValue);
/**
* Gets an <code>Object</code> field from the given object,
* using <code>volatile</code> semantics.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @return the retrieved value
*/
public native Object getObjectVolatile(Object obj, long offset);
/**
* Stores an <code>Object</code> field into the given object,
* using <code>volatile</code> semantics.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param newValue the value to store
*/
public native void putObjectVolatile(Object obj, long offset,
Object newValue);
/**
* Gets an <code>int</code> field from the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @return the retrieved value
*/
public native int getInt(Object obj, long offset);
/**
* Stores an <code>int</code> field into the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param newValue the value to store
*/
public native void putInt(Object obj, long offset, int newValue);
/**
* Lazy set an int field.
*/
public native void putOrderedInt(Object obj, long offset, int newValue);
/**
* Gets a <code>long</code> field from the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @return the retrieved value
*/
public native long getLong(Object obj, long offset);
/**
* Stores a <code>long</code> field into the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param newValue the value to store
*/
public native void putLong(Object obj, long offset, long newValue);
/**
* Lazy set a long field.
*/
public native void putOrderedLong(Object obj, long offset, long newValue);
/**
* Gets an <code>Object</code> field from the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @return the retrieved value
*/
public native Object getObject(Object obj, long offset);
/**
* Stores an <code>Object</code> field into the given object.
*
* @param obj non-null; object containing the field
* @param offset offset to the field within <code>obj</code>
* @param newValue the value to store
*/
public native void putObject(Object obj, long offset, Object newValue);
/**
* Lazy set an object field.
*/
public native void putOrderedObject(Object obj, long offset,
Object newValue);
public native boolean getBoolean(Object obj, long offset);
public native void putBoolean(Object obj, long offset, boolean newValue);
public native byte getByte(Object obj, long offset);
public native void putByte(Object obj, long offset, byte newValue);
public native char getChar(Object obj, long offset);
public native void putChar(Object obj, long offset, char newValue);
public native short getShort(Object obj, long offset);
public native void putShort(Object obj, long offset, short newValue);
public native float getFloat(Object obj, long offset);
public native void putFloat(Object obj, long offset, float newValue);
public native double getDouble(Object obj, long offset);
public native void putDouble(Object obj, long offset, double newValue);
/**
* Parks the calling thread for the specified amount of time,
* unless the "permit" for the thread is already available (due to
* a previous call to {@link #unpark}. This method may also return
* spuriously (that is, without the thread being told to unpark
* and without the indicated amount of time elapsing).
*
* <p>See {@link java.util.concurrent.locks.LockSupport} for more
* in-depth information of the behavior of this method.</p>
*
* @param absolute whether the given time value is absolute
* milliseconds-since-the-epoch (<code>true</code>) or relative
* nanoseconds-from-now (<code>false</code>)
* @param time the (absolute millis or relative nanos) time value
*/
public void park(boolean absolute, long time) {
if (absolute) {
Thread.currentThread().parkUntil$(time);
} else {
Thread.currentThread().parkFor$(time);
}
}
/**
* Unparks the given object, which must be a {@link Thread}.
*
* <p>See {@link java.util.concurrent.locks.LockSupport} for more
* in-depth information of the behavior of this method.</p>
*
* @param obj non-null; the object to unpark
*/
public void unpark(Object obj) {
if (obj instanceof Thread) {
((Thread) obj).unpark$();
} else {
throw new IllegalArgumentException("valid for Threads only");
}
}
/**
* Allocates an instance of the given class without running the constructor.
* The class' <clinit> will be run, if necessary.
*/
public native Object allocateInstance(Class<?> c);
public native int addressSize();
public native int pageSize();
public native long allocateMemory(long bytes);
public native void freeMemory(long address);
public native void setMemory(long address, long bytes, byte value);
public native byte getByte(long address);
public native void putByte(long address, byte x);
public native short getShort(long address);
public native void putShort(long address, short x);
public native char getChar(long address);
public native void putChar(long address, char x);
public native int getInt(long address);
public native void putInt(long address, int x);
public native long getLong(long address);
public native void putLong(long address, long x);
public native float getFloat(long address);
public native void putFloat(long address, float x);
public native double getDouble(long address);
public native void putDouble(long address, double x);
public native void copyMemoryToPrimitiveArray(long srcAddr,
Object dst, long dstOffset, long bytes);
public native void copyMemoryFromPrimitiveArray(Object src, long srcOffset,
long dstAddr, long bytes);
public native void copyMemory(long srcAddr, long dstAddr, long bytes);
// The following contain CAS-based Java implementations used on
// platforms not supporting native instructions
/**
* Atomically adds the given value to the current value of a field
* or array element within the given object {@code o}
* at the given {@code offset}.
*
* @param o object/array to update the field/element in
* @param offset field/element offset
* @param delta the value to add
* @return the previous value
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public final int getAndAddInt(Object o, long offset, int delta) {
int v;
do {
v = getIntVolatile(o, offset);
} while (!compareAndSwapInt(o, offset, v, v + delta));
return v;
}
/**
* Atomically adds the given value to the current value of a field
* or array element within the given object {@code o}
* at the given {@code offset}.
*
* @param o object/array to update the field/element in
* @param offset field/element offset
* @param delta the value to add
* @return the previous value
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public final long getAndAddLong(Object o, long offset, long delta) {
long v;
do {
v = getLongVolatile(o, offset);
} while (!compareAndSwapLong(o, offset, v, v + delta));
return v;
}
/**
* Atomically exchanges the given value with the current value of
* a field or array element within the given object {@code o}
* at the given {@code offset}.
*
* @param o object/array to update the field/element in
* @param offset field/element offset
* @param newValue new value
* @return the previous value
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public final int getAndSetInt(Object o, long offset, int newValue) {
int v;
do {
v = getIntVolatile(o, offset);
} while (!compareAndSwapInt(o, offset, v, newValue));
return v;
}
/**
* Atomically exchanges the given value with the current value of
* a field or array element within the given object {@code o}
* at the given {@code offset}.
*
* @param o object/array to update the field/element in
* @param offset field/element offset
* @param newValue new value
* @return the previous value
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public final long getAndSetLong(Object o, long offset, long newValue) {
long v;
do {
v = getLongVolatile(o, offset);
} while (!compareAndSwapLong(o, offset, v, newValue));
return v;
}
/**
* Atomically exchanges the given reference value with the current
* reference value of a field or array element within the given
* object {@code o} at the given {@code offset}.
*
* @param o object/array to update the field/element in
* @param offset field/element offset
* @param newValue new value
* @return the previous value
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public final Object getAndSetObject(Object o, long offset, Object newValue) {
Object v;
do {
v = getObjectVolatile(o, offset);
} while (!compareAndSwapObject(o, offset, v, newValue));
return v;
}
/**
* Ensures that loads before the fence will not be reordered with loads and
* stores after the fence; a "LoadLoad plus LoadStore barrier".
*
* Corresponds to C11 atomic_thread_fence(memory_order_acquire)
* (an "acquire fence").
*
* A pure LoadLoad fence is not provided, since the addition of LoadStore
* is almost always desired, and most current hardware instructions that
* provide a LoadLoad barrier also provide a LoadStore barrier for free.
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public native void loadFence();
/**
* Ensures that loads and stores before the fence will not be reordered with
* stores after the fence; a "StoreStore plus LoadStore barrier".
*
* Corresponds to C11 atomic_thread_fence(memory_order_release)
* (a "release fence").
*
* A pure StoreStore fence is not provided, since the addition of LoadStore
* is almost always desired, and most current hardware instructions that
* provide a StoreStore barrier also provide a LoadStore barrier for free.
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public native void storeFence();
/**
* Ensures that loads and stores before the fence will not be reordered
* with loads and stores after the fence. Implies the effects of both
* loadFence() and storeFence(), and in addition, the effect of a StoreLoad
* barrier.
*
* Corresponds to C11 atomic_thread_fence(memory_order_seq_cst).
* @since 1.8
*/
// @HotSpotIntrinsicCandidate
public native void fullFence();
}