| /* |
| * Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
| * CA 95054 USA or visit www.sun.com if you need additional information or |
| * have any questions. |
| * |
| */ |
| # include "incls/_precompiled.incl" |
| # include "incls/_growableArray.cpp.incl" |
| |
| #ifdef ASSERT |
| void GenericGrowableArray::set_nesting() { |
| if (on_stack()) { |
| _nesting = Thread::current()->resource_area()->nesting(); |
| } |
| } |
| |
| void GenericGrowableArray::check_nesting() { |
| // Check for insidious allocation bug: if a GrowableArray overflows, the |
| // grown array must be allocated under the same ResourceMark as the original. |
| // Otherwise, the _data array will be deallocated too early. |
| if (on_stack() && |
| _nesting != Thread::current()->resource_area()->nesting()) { |
| fatal("allocation bug: GrowableArray could grow within nested ResourceMark"); |
| } |
| } |
| #endif |
| |
| void* GenericGrowableArray::raw_allocate(int elementSize) { |
| if (on_stack()) { |
| return (void*)resource_allocate_bytes(elementSize * _max); |
| } else if (on_C_heap()) { |
| return (void*)AllocateHeap(elementSize * _max, "GrET in " __FILE__); |
| } else { |
| return _arena->Amalloc(elementSize * _max); |
| } |
| } |