blob: c0638677780265e5cbd47b5f0ed8fa0a02bcbd6c [file] [log] [blame]
/*
* Copyright 2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
//------------------------------VectorNode--------------------------------------
// Vector Operation
class VectorNode : public Node {
protected:
uint _length; // vector length
virtual BasicType elt_basic_type() const = 0; // Vector element basic type
static const Type* vect_type(BasicType elt_bt, uint len);
static const Type* vect_type(const Type* elt_type, uint len) {
return vect_type(elt_type->array_element_basic_type(), len);
}
public:
friend class VectorLoadNode; // For vect_type
friend class VectorStoreNode; // ditto.
VectorNode(Node* n1, uint vlen) : Node(NULL, n1), _length(vlen) {
init_flags(Flag_is_Vector);
}
VectorNode(Node* n1, Node* n2, uint vlen) : Node(NULL, n1, n2), _length(vlen) {
init_flags(Flag_is_Vector);
}
virtual int Opcode() const;
uint length() const { return _length; } // Vector length
static uint max_vlen(BasicType bt) { // max vector length
return (uint)(Matcher::vector_width_in_bytes() / type2aelembytes[bt]);
}
// Element and vector type
const Type* elt_type() const { return Type::get_const_basic_type(elt_basic_type()); }
const Type* vect_type() const { return vect_type(elt_basic_type(), length()); }
virtual const Type *bottom_type() const { return vect_type(); }
virtual uint ideal_reg() const { return Matcher::vector_ideal_reg(); }
// Vector opcode from scalar opcode
static int opcode(int sopc, uint vlen, const Type* opd_t);
static VectorNode* scalar2vector(Compile* C, Node* s, uint vlen, const Type* opd_t);
static VectorNode* make(Compile* C, int sopc, Node* n1, Node* n2, uint vlen, const Type* elt_t);
};
//===========================Vector=ALU=Operations====================================
//------------------------------AddVBNode---------------------------------------
// Vector add byte
class AddVBNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
AddVBNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------AddVCNode---------------------------------------
// Vector add char
class AddVCNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
AddVCNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------AddVSNode---------------------------------------
// Vector add short
class AddVSNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
AddVSNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------AddVINode---------------------------------------
// Vector add int
class AddVINode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
AddVINode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------AddVLNode---------------------------------------
// Vector add long
class AddVLNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_LONG; }
public:
AddVLNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------AddVFNode---------------------------------------
// Vector add float
class AddVFNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
AddVFNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------AddVDNode---------------------------------------
// Vector add double
class AddVDNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
AddVDNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------SubVBNode---------------------------------------
// Vector subtract byte
class SubVBNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
SubVBNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------SubVCNode---------------------------------------
// Vector subtract char
class SubVCNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
SubVCNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------SubVSNode---------------------------------------
// Vector subtract short
class SubVSNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
SubVSNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------SubVINode---------------------------------------
// Vector subtract int
class SubVINode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
SubVINode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------SubVLNode---------------------------------------
// Vector subtract long
class SubVLNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_LONG; }
public:
SubVLNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------SubVFNode---------------------------------------
// Vector subtract float
class SubVFNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
SubVFNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------SubVDNode---------------------------------------
// Vector subtract double
class SubVDNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
SubVDNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------MulVFNode---------------------------------------
// Vector multiply float
class MulVFNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
MulVFNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------MulVDNode---------------------------------------
// Vector multiply double
class MulVDNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
MulVDNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------DivVFNode---------------------------------------
// Vector divide float
class DivVFNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
DivVFNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------DivVDNode---------------------------------------
// Vector Divide double
class DivVDNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
DivVDNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------LShiftVBNode---------------------------------------
// Vector lshift byte
class LShiftVBNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
LShiftVBNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------LShiftVCNode---------------------------------------
// Vector lshift chars
class LShiftVCNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
LShiftVCNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------LShiftVSNode---------------------------------------
// Vector lshift shorts
class LShiftVSNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
LShiftVSNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------LShiftVINode---------------------------------------
// Vector lshift ints
class LShiftVINode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
LShiftVINode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------URShiftVBNode---------------------------------------
// Vector urshift bytes
class URShiftVBNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
URShiftVBNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------URShiftVCNode---------------------------------------
// Vector urshift char
class URShiftVCNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
URShiftVCNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------URShiftVSNode---------------------------------------
// Vector urshift shorts
class URShiftVSNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
URShiftVSNode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------URShiftVINode---------------------------------------
// Vector urshift ints
class URShiftVINode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
URShiftVINode(Node* in1, Node* in2, uint vlen) : VectorNode(in1,in2,vlen) {}
virtual int Opcode() const;
};
//------------------------------AndVNode---------------------------------------
// Vector and
class AndVNode : public VectorNode {
protected:
BasicType _bt;
virtual BasicType elt_basic_type() const { return _bt; }
public:
AndVNode(Node* in1, Node* in2, uint vlen, BasicType bt) : VectorNode(in1,in2,vlen), _bt(bt) {}
virtual int Opcode() const;
};
//------------------------------OrVNode---------------------------------------
// Vector or
class OrVNode : public VectorNode {
protected:
BasicType _bt;
virtual BasicType elt_basic_type() const { return _bt; }
public:
OrVNode(Node* in1, Node* in2, uint vlen, BasicType bt) : VectorNode(in1,in2,vlen), _bt(bt) {}
virtual int Opcode() const;
};
//------------------------------XorVNode---------------------------------------
// Vector xor
class XorVNode : public VectorNode {
protected:
BasicType _bt;
virtual BasicType elt_basic_type() const { return _bt; }
public:
XorVNode(Node* in1, Node* in2, uint vlen, BasicType bt) : VectorNode(in1,in2,vlen), _bt(bt) {}
virtual int Opcode() const;
};
//================================= M E M O R Y ==================================
//------------------------------VectorLoadNode--------------------------------------
// Vector Load from memory
class VectorLoadNode : public LoadNode {
virtual uint size_of() const { return sizeof(*this); }
protected:
virtual BasicType elt_basic_type() const = 0; // Vector element basic type
// For use in constructor
static const Type* vect_type(const Type* elt_type, uint len) {
return VectorNode::vect_type(elt_type, len);
}
public:
VectorLoadNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const Type *rt)
: LoadNode(c,mem,adr,at,rt) {
init_flags(Flag_is_Vector);
}
virtual int Opcode() const;
virtual uint length() const = 0; // Vector length
// Element and vector type
const Type* elt_type() const { return Type::get_const_basic_type(elt_basic_type()); }
const Type* vect_type() const { return VectorNode::vect_type(elt_basic_type(), length()); }
virtual uint ideal_reg() const { return Matcher::vector_ideal_reg(); }
virtual BasicType memory_type() const { return T_VOID; }
virtual int memory_size() const { return length()*type2aelembytes[elt_basic_type()]; }
// Vector opcode from scalar opcode
static int opcode(int sopc, uint vlen);
static VectorLoadNode* make(Compile* C, int opc, Node* ctl, Node* mem,
Node* adr, const TypePtr* atyp, uint vlen);
};
//------------------------------Load16BNode--------------------------------------
// Vector load of 16 bytes (8bits signed) from memory
class Load16BNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Load16BNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::BYTE)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,16)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store16B; }
virtual uint length() const { return 16; }
};
//------------------------------Load8BNode--------------------------------------
// Vector load of 8 bytes (8bits signed) from memory
class Load8BNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Load8BNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::BYTE)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,8)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store8B; }
virtual uint length() const { return 8; }
};
//------------------------------Load4BNode--------------------------------------
// Vector load of 4 bytes (8bits signed) from memory
class Load4BNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Load4BNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::BYTE)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,4)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store4B; }
virtual uint length() const { return 4; }
};
//------------------------------Load8CNode--------------------------------------
// Vector load of 8 chars (16bits unsigned) from memory
class Load8CNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Load8CNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::CHAR)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,8)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store8C; }
virtual uint length() const { return 8; }
};
//------------------------------Load4CNode--------------------------------------
// Vector load of 4 chars (16bits unsigned) from memory
class Load4CNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Load4CNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::CHAR)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,4)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store4C; }
virtual uint length() const { return 4; }
};
//------------------------------Load2CNode--------------------------------------
// Vector load of 2 chars (16bits unsigned) from memory
class Load2CNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Load2CNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::CHAR)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,2)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store2C; }
virtual uint length() const { return 2; }
};
//------------------------------Load8SNode--------------------------------------
// Vector load of 8 shorts (16bits signed) from memory
class Load8SNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
Load8SNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::SHORT)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,8)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store8C; }
virtual uint length() const { return 8; }
};
//------------------------------Load4SNode--------------------------------------
// Vector load of 4 shorts (16bits signed) from memory
class Load4SNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
Load4SNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::SHORT)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,4)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store4C; }
virtual uint length() const { return 4; }
};
//------------------------------Load2SNode--------------------------------------
// Vector load of 2 shorts (16bits signed) from memory
class Load2SNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
Load2SNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::SHORT)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,2)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store2C; }
virtual uint length() const { return 2; }
};
//------------------------------Load4INode--------------------------------------
// Vector load of 4 integers (32bits signed) from memory
class Load4INode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
Load4INode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::INT)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,4)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store4I; }
virtual uint length() const { return 4; }
};
//------------------------------Load2INode--------------------------------------
// Vector load of 2 integers (32bits signed) from memory
class Load2INode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
Load2INode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeInt *ti = TypeInt::INT)
: VectorLoadNode(c,mem,adr,at,vect_type(ti,2)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store2I; }
virtual uint length() const { return 2; }
};
//------------------------------Load2LNode--------------------------------------
// Vector load of 2 longs (64bits signed) from memory
class Load2LNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_LONG; }
public:
Load2LNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeLong *tl = TypeLong::LONG)
: VectorLoadNode(c,mem,adr,at,vect_type(tl,2)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store2L; }
virtual uint length() const { return 2; }
};
//------------------------------Load4FNode--------------------------------------
// Vector load of 4 floats (32bits) from memory
class Load4FNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
Load4FNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const Type *t = Type::FLOAT)
: VectorLoadNode(c,mem,adr,at,vect_type(t,4)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store4F; }
virtual uint length() const { return 4; }
};
//------------------------------Load2FNode--------------------------------------
// Vector load of 2 floats (32bits) from memory
class Load2FNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
Load2FNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const Type *t = Type::FLOAT)
: VectorLoadNode(c,mem,adr,at,vect_type(t,2)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store2F; }
virtual uint length() const { return 2; }
};
//------------------------------Load2DNode--------------------------------------
// Vector load of 2 doubles (64bits) from memory
class Load2DNode : public VectorLoadNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
Load2DNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const Type *t = Type::DOUBLE)
: VectorLoadNode(c,mem,adr,at,vect_type(t,2)) {}
virtual int Opcode() const;
virtual int store_Opcode() const { return Op_Store2D; }
virtual uint length() const { return 2; }
};
//------------------------------VectorStoreNode--------------------------------------
// Vector Store to memory
class VectorStoreNode : public StoreNode {
virtual uint size_of() const { return sizeof(*this); }
protected:
virtual BasicType elt_basic_type() const = 0; // Vector element basic type
public:
VectorStoreNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: StoreNode(c,mem,adr,at,val) {
init_flags(Flag_is_Vector);
}
virtual int Opcode() const;
virtual uint length() const = 0; // Vector length
// Element and vector type
const Type* elt_type() const { return Type::get_const_basic_type(elt_basic_type()); }
const Type* vect_type() const { return VectorNode::vect_type(elt_basic_type(), length()); }
virtual uint ideal_reg() const { return Matcher::vector_ideal_reg(); }
virtual BasicType memory_type() const { return T_VOID; }
virtual int memory_size() const { return length()*type2aelembytes[elt_basic_type()]; }
// Vector opcode from scalar opcode
static int opcode(int sopc, uint vlen);
static VectorStoreNode* make(Compile* C, int opc, Node* ctl, Node* mem,
Node* adr, const TypePtr* atyp, VectorNode* val,
uint vlen);
};
//------------------------------Store16BNode--------------------------------------
// Vector store of 16 bytes (8bits signed) to memory
class Store16BNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Store16BNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 16; }
};
//------------------------------Store8BNode--------------------------------------
// Vector store of 8 bytes (8bits signed) to memory
class Store8BNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Store8BNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 8; }
};
//------------------------------Store4BNode--------------------------------------
// Vector store of 4 bytes (8bits signed) to memory
class Store4BNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Store4BNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 4; }
};
//------------------------------Store8CNode--------------------------------------
// Vector store of 8 chars (16bits signed/unsigned) to memory
class Store8CNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Store8CNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 8; }
};
//------------------------------Store4CNode--------------------------------------
// Vector store of 4 chars (16bits signed/unsigned) to memory
class Store4CNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Store4CNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 4; }
};
//------------------------------Store2CNode--------------------------------------
// Vector store of 2 chars (16bits signed/unsigned) to memory
class Store2CNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Store2CNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 2; }
};
//------------------------------Store4INode--------------------------------------
// Vector store of 4 integers (32bits signed) to memory
class Store4INode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
Store4INode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 4; }
};
//------------------------------Store2INode--------------------------------------
// Vector store of 2 integers (32bits signed) to memory
class Store2INode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
Store2INode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 2; }
};
//------------------------------Store2LNode--------------------------------------
// Vector store of 2 longs (64bits signed) to memory
class Store2LNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_LONG; }
public:
Store2LNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 2; }
};
//------------------------------Store4FNode--------------------------------------
// Vector store of 4 floats (32bits) to memory
class Store4FNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
Store4FNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 4; }
};
//------------------------------Store2FNode--------------------------------------
// Vector store of 2 floats (32bits) to memory
class Store2FNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
Store2FNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 2; }
};
//------------------------------Store2DNode--------------------------------------
// Vector store of 2 doubles (64bits) to memory
class Store2DNode : public VectorStoreNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
Store2DNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
: VectorStoreNode(c,mem,adr,at,val) {}
virtual int Opcode() const;
virtual uint length() const { return 2; }
};
//=========================Promote_Scalar_to_Vector====================================
//------------------------------Replicate16BNode---------------------------------------
// Replicate byte scalar to be vector of 16 bytes
class Replicate16BNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Replicate16BNode(Node* in1) : VectorNode(in1, 16) {}
virtual int Opcode() const;
};
//------------------------------Replicate8BNode---------------------------------------
// Replicate byte scalar to be vector of 8 bytes
class Replicate8BNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Replicate8BNode(Node* in1) : VectorNode(in1, 8) {}
virtual int Opcode() const;
};
//------------------------------Replicate4BNode---------------------------------------
// Replicate byte scalar to be vector of 4 bytes
class Replicate4BNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Replicate4BNode(Node* in1) : VectorNode(in1, 4) {}
virtual int Opcode() const;
};
//------------------------------Replicate8CNode---------------------------------------
// Replicate char scalar to be vector of 8 chars
class Replicate8CNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Replicate8CNode(Node* in1) : VectorNode(in1, 8) {}
virtual int Opcode() const;
};
//------------------------------Replicate4CNode---------------------------------------
// Replicate char scalar to be vector of 4 chars
class Replicate4CNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Replicate4CNode(Node* in1) : VectorNode(in1, 4) {}
virtual int Opcode() const;
};
//------------------------------Replicate2CNode---------------------------------------
// Replicate char scalar to be vector of 2 chars
class Replicate2CNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Replicate2CNode(Node* in1) : VectorNode(in1, 2) {}
virtual int Opcode() const;
};
//------------------------------Replicate8SNode---------------------------------------
// Replicate short scalar to be vector of 8 shorts
class Replicate8SNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
Replicate8SNode(Node* in1) : VectorNode(in1, 8) {}
virtual int Opcode() const;
};
//------------------------------Replicate4SNode---------------------------------------
// Replicate short scalar to be vector of 4 shorts
class Replicate4SNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
Replicate4SNode(Node* in1) : VectorNode(in1, 4) {}
virtual int Opcode() const;
};
//------------------------------Replicate2SNode---------------------------------------
// Replicate short scalar to be vector of 2 shorts
class Replicate2SNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
Replicate2SNode(Node* in1) : VectorNode(in1, 2) {}
virtual int Opcode() const;
};
//------------------------------Replicate4INode---------------------------------------
// Replicate int scalar to be vector of 4 ints
class Replicate4INode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
Replicate4INode(Node* in1) : VectorNode(in1, 4) {}
virtual int Opcode() const;
};
//------------------------------Replicate2INode---------------------------------------
// Replicate int scalar to be vector of 2 ints
class Replicate2INode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
Replicate2INode(Node* in1) : VectorNode(in1, 2) {}
virtual int Opcode() const;
};
//------------------------------Replicate2LNode---------------------------------------
// Replicate long scalar to be vector of 2 longs
class Replicate2LNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_LONG; }
public:
Replicate2LNode(Node* in1) : VectorNode(in1, 2) {}
virtual int Opcode() const;
};
//------------------------------Replicate4FNode---------------------------------------
// Replicate float scalar to be vector of 4 floats
class Replicate4FNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
Replicate4FNode(Node* in1) : VectorNode(in1, 4) {}
virtual int Opcode() const;
};
//------------------------------Replicate2FNode---------------------------------------
// Replicate float scalar to be vector of 2 floats
class Replicate2FNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
Replicate2FNode(Node* in1) : VectorNode(in1, 2) {}
virtual int Opcode() const;
};
//------------------------------Replicate2DNode---------------------------------------
// Replicate double scalar to be vector of 2 doubles
class Replicate2DNode : public VectorNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
Replicate2DNode(Node* in1) : VectorNode(in1, 2) {}
virtual int Opcode() const;
};
//========================Pack_Scalars_into_a_Vector==============================
//------------------------------PackNode---------------------------------------
// Pack parent class (not for code generation).
class PackNode : public VectorNode {
public:
PackNode(Node* in1) : VectorNode(in1, 1) {}
PackNode(Node* in1, Node* n2) : VectorNode(in1, n2, 2) {}
virtual int Opcode() const;
void add_opd(Node* n) {
add_req(n);
_length++;
assert(_length == req() - 1, "vector length matches edge count");
}
// Create a binary tree form for Packs. [lo, hi) (half-open) range
Node* binaryTreePack(Compile* C, int lo, int hi);
static PackNode* make(Compile* C, Node* s, const Type* elt_t);
};
//------------------------------PackBNode---------------------------------------
// Pack byte scalars into vector
class PackBNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
PackBNode(Node* in1) : PackNode(in1) {}
virtual int Opcode() const;
};
//------------------------------PackCNode---------------------------------------
// Pack char scalars into vector
class PackCNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
PackCNode(Node* in1) : PackNode(in1) {}
virtual int Opcode() const;
};
//------------------------------PackSNode---------------------------------------
// Pack short scalars into a vector
class PackSNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_SHORT; }
public:
PackSNode(Node* in1) : PackNode(in1) {}
virtual int Opcode() const;
};
//------------------------------PackINode---------------------------------------
// Pack integer scalars into a vector
class PackINode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_INT; }
public:
PackINode(Node* in1) : PackNode(in1) {}
PackINode(Node* in1, Node* in2) : PackNode(in1, in2) {}
virtual int Opcode() const;
};
//------------------------------PackLNode---------------------------------------
// Pack long scalars into a vector
class PackLNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_LONG; }
public:
PackLNode(Node* in1) : PackNode(in1) {}
PackLNode(Node* in1, Node* in2) : PackNode(in1, in2) {}
virtual int Opcode() const;
};
//------------------------------PackFNode---------------------------------------
// Pack float scalars into vector
class PackFNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_FLOAT; }
public:
PackFNode(Node* in1) : PackNode(in1) {}
PackFNode(Node* in1, Node* in2) : PackNode(in1, in2) {}
virtual int Opcode() const;
};
//------------------------------PackDNode---------------------------------------
// Pack double scalars into a vector
class PackDNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_DOUBLE; }
public:
PackDNode(Node* in1) : PackNode(in1) {}
PackDNode(Node* in1, Node* in2) : PackNode(in1, in2) {}
virtual int Opcode() const;
};
// The Pack2xN nodes assist code generation. They are created from
// Pack4C, etc. nodes in final_graph_reshape in the form of a
// balanced, binary tree.
//------------------------------Pack2x1BNode-----------------------------------------
// Pack 2 1-byte integers into vector of 2 bytes
class Pack2x1BNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_BYTE; }
public:
Pack2x1BNode(Node *in1, Node* in2) : PackNode(in1, in2) {}
virtual int Opcode() const;
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------Pack2x2BNode---------------------------------------
// Pack 2 2-byte integers into vector of 4 bytes
class Pack2x2BNode : public PackNode {
protected:
virtual BasicType elt_basic_type() const { return T_CHAR; }
public:
Pack2x2BNode(Node *in1, Node* in2) : PackNode(in1, in2) {}
virtual int Opcode() const;
virtual uint ideal_reg() const { return Op_RegI; }
};
//========================Extract_Scalar_from_Vector===============================
//------------------------------ExtractNode---------------------------------------
// Extract a scalar from a vector at position "pos"
class ExtractNode : public Node {
public:
ExtractNode(Node* src, ConINode* pos) : Node(NULL, src, (Node*)pos) {
assert(in(2)->get_int() >= 0, "positive constants");
}
virtual int Opcode() const;
uint pos() const { return in(2)->get_int(); }
static Node* make(Compile* C, Node* v, uint position, const Type* opd_t);
};
//------------------------------ExtractBNode---------------------------------------
// Extract a byte from a vector at position "pos"
class ExtractBNode : public ExtractNode {
public:
ExtractBNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------ExtractCNode---------------------------------------
// Extract a char from a vector at position "pos"
class ExtractCNode : public ExtractNode {
public:
ExtractCNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------ExtractSNode---------------------------------------
// Extract a short from a vector at position "pos"
class ExtractSNode : public ExtractNode {
public:
ExtractSNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------ExtractINode---------------------------------------
// Extract an int from a vector at position "pos"
class ExtractINode : public ExtractNode {
public:
ExtractINode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------ExtractLNode---------------------------------------
// Extract a long from a vector at position "pos"
class ExtractLNode : public ExtractNode {
public:
ExtractLNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------ExtractFNode---------------------------------------
// Extract a float from a vector at position "pos"
class ExtractFNode : public ExtractNode {
public:
ExtractFNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------ExtractDNode---------------------------------------
// Extract a double from a vector at position "pos"
class ExtractDNode : public ExtractNode {
public:
ExtractDNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};