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/*
* Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
// This file contains platform-independant assembler declarations.
class CodeBuffer;
class MacroAssembler;
class AbstractAssembler;
class Label;
/**
* Labels represent destinations for control transfer instructions. Such
* instructions can accept a Label as their target argument. A Label is
* bound to the current location in the code stream by calling the
* MacroAssembler's 'bind' method, which in turn calls the Label's 'bind'
* method. A Label may be referenced by an instruction before it's bound
* (i.e., 'forward referenced'). 'bind' stores the current code offset
* in the Label object.
*
* If an instruction references a bound Label, the offset field(s) within
* the instruction are immediately filled in based on the Label's code
* offset. If an instruction references an unbound label, that
* instruction is put on a list of instructions that must be patched
* (i.e., 'resolved') when the Label is bound.
*
* 'bind' will call the platform-specific 'patch_instruction' method to
* fill in the offset field(s) for each unresolved instruction (if there
* are any). 'patch_instruction' lives in one of the
* cpu/<arch>/vm/assembler_<arch>* files.
*
* Instead of using a linked list of unresolved instructions, a Label has
* an array of unresolved instruction code offsets. _patch_index
* contains the total number of forward references. If the Label's array
* overflows (i.e., _patch_index grows larger than the array size), a
* GrowableArray is allocated to hold the remaining offsets. (The cache
* size is 4 for now, which handles over 99.5% of the cases)
*
* Labels may only be used within a single CodeSection. If you need
* to create references between code sections, use explicit relocations.
*/
class Label VALUE_OBJ_CLASS_SPEC {
private:
enum { PatchCacheSize = 4 };
// _loc encodes both the binding state (via its sign)
// and the binding locator (via its value) of a label.
//
// _loc >= 0 bound label, loc() encodes the target (jump) position
// _loc == -1 unbound label
int _loc;
// References to instructions that jump to this unresolved label.
// These instructions need to be patched when the label is bound
// using the platform-specific patchInstruction() method.
//
// To avoid having to allocate from the C-heap each time, we provide
// a local cache and use the overflow only if we exceed the local cache
int _patches[PatchCacheSize];
int _patch_index;
GrowableArray<int>* _patch_overflow;
Label(const Label&) { ShouldNotReachHere(); }
public:
/**
* After binding, be sure 'patch_instructions' is called later to link
*/
void bind_loc(int loc) {
assert(loc >= 0, "illegal locator");
assert(_loc == -1, "already bound");
_loc = loc;
}
void bind_loc(int pos, int sect); // = bind_loc(locator(pos, sect))
#ifndef PRODUCT
// Iterates over all unresolved instructions for printing
void print_instructions(MacroAssembler* masm) const;
#endif // PRODUCT
/**
* Returns the position of the the Label in the code buffer
* The position is a 'locator', which encodes both offset and section.
*/
int loc() const {
assert(_loc >= 0, "unbound label");
return _loc;
}
int loc_pos() const; // == locator_pos(loc())
int loc_sect() const; // == locator_sect(loc())
bool is_bound() const { return _loc >= 0; }
bool is_unbound() const { return _loc == -1 && _patch_index > 0; }
bool is_unused() const { return _loc == -1 && _patch_index == 0; }
/**
* Adds a reference to an unresolved displacement instruction to
* this unbound label
*
* @param cb the code buffer being patched
* @param branch_loc the locator of the branch instruction in the code buffer
*/
void add_patch_at(CodeBuffer* cb, int branch_loc);
/**
* Iterate over the list of patches, resolving the instructions
* Call patch_instruction on each 'branch_loc' value
*/
void patch_instructions(MacroAssembler* masm);
void init() {
_loc = -1;
_patch_index = 0;
_patch_overflow = NULL;
}
Label() {
init();
}
};
// The Abstract Assembler: Pure assembler doing NO optimizations on the
// instruction level; i.e., what you write is what you get.
// The Assembler is generating code into a CodeBuffer.
class AbstractAssembler : public ResourceObj {
friend class Label;
protected:
CodeSection* _code_section; // section within the code buffer
address _code_begin; // first byte of code buffer
address _code_limit; // first byte after code buffer
address _code_pos; // current code generation position
OopRecorder* _oop_recorder; // support for relocInfo::oop_type
// Code emission & accessing
address addr_at(int pos) const { return _code_begin + pos; }
// This routine is called with a label is used for an address.
// Labels and displacements truck in offsets, but target must return a PC.
address target(Label& L); // return _code_section->target(L)
bool is8bit(int x) const { return -0x80 <= x && x < 0x80; }
bool isByte(int x) const { return 0 <= x && x < 0x100; }
bool isShiftCount(int x) const { return 0 <= x && x < 32; }
void emit_byte(int x); // emit a single byte
void emit_word(int x); // emit a 16-bit word (not a wordSize word!)
void emit_long(jint x); // emit a 32-bit word (not a longSize word!)
void emit_address(address x); // emit an address (not a longSize word!)
// Instruction boundaries (required when emitting relocatable values).
class InstructionMark: public StackObj {
private:
AbstractAssembler* _assm;
public:
InstructionMark(AbstractAssembler* assm) : _assm(assm) {
assert(assm->inst_mark() == NULL, "overlapping instructions");
_assm->set_inst_mark();
}
~InstructionMark() {
_assm->clear_inst_mark();
}
};
friend class InstructionMark;
#ifdef ASSERT
// Make it return true on platforms which need to verify
// instruction boundaries for some operations.
inline static bool pd_check_instruction_mark();
#endif
// Label functions
void print(Label& L);
public:
// Creation
AbstractAssembler(CodeBuffer* code);
// save end pointer back to code buf.
void sync();
// ensure buf contains all code (call this before using/copying the code)
void flush();
// Accessors
CodeBuffer* code() const; // _code_section->outer()
CodeSection* code_section() const { return _code_section; }
int sect() const; // return _code_section->index()
address pc() const { return _code_pos; }
int offset() const { return _code_pos - _code_begin; }
int locator() const; // CodeBuffer::locator(offset(), sect())
OopRecorder* oop_recorder() const { return _oop_recorder; }
void set_oop_recorder(OopRecorder* r) { _oop_recorder = r; }
address inst_mark() const;
void set_inst_mark();
void clear_inst_mark();
// Constants in code
void a_byte(int x);
void a_long(jint x);
void relocate(RelocationHolder const& rspec, int format = 0);
void relocate( relocInfo::relocType rtype, int format = 0) {
if (rtype != relocInfo::none)
relocate(Relocation::spec_simple(rtype), format);
}
static int code_fill_byte(); // used to pad out odd-sized code buffers
// Associate a comment with the current offset. It will be printed
// along with the disassembly when printing nmethods. Currently
// only supported in the instruction section of the code buffer.
void block_comment(const char* comment);
// Label functions
void bind(Label& L); // binds an unbound label L to the current code position
// Move to a different section in the same code buffer.
void set_code_section(CodeSection* cs);
// Inform assembler when generating stub code and relocation info
address start_a_stub(int required_space);
void end_a_stub();
// Ditto for constants.
address start_a_const(int required_space, int required_align = sizeof(double));
void end_a_const();
// fp constants support
address double_constant(jdouble c) {
address ptr = start_a_const(sizeof(c), sizeof(c));
if (ptr != NULL) {
*(jdouble*)ptr = c;
_code_pos = ptr + sizeof(c);
end_a_const();
}
return ptr;
}
address float_constant(jfloat c) {
address ptr = start_a_const(sizeof(c), sizeof(c));
if (ptr != NULL) {
*(jfloat*)ptr = c;
_code_pos = ptr + sizeof(c);
end_a_const();
}
return ptr;
}
address address_constant(address c, RelocationHolder const& rspec) {
address ptr = start_a_const(sizeof(c), sizeof(c));
if (ptr != NULL) {
relocate(rspec);
*(address*)ptr = c;
_code_pos = ptr + sizeof(c);
end_a_const();
}
return ptr;
}
inline address address_constant(Label& L);
inline address address_table_constant(GrowableArray<Label*> label);
// Bang stack to trigger StackOverflowError at a safe location
// implementation delegates to machine-specific bang_stack_with_offset
void generate_stack_overflow_check( int frame_size_in_bytes );
virtual void bang_stack_with_offset(int offset) = 0;
/**
* A platform-dependent method to patch a jump instruction that refers
* to this label.
*
* @param branch the location of the instruction to patch
* @param masm the assembler which generated the branch
*/
void pd_patch_instruction(address branch, address target);
#ifndef PRODUCT
/**
* Platform-dependent method of printing an instruction that needs to be
* patched.
*
* @param branch the instruction to be patched in the buffer.
*/
static void pd_print_patched_instruction(address branch);
#endif // PRODUCT
};
#include "incls/_assembler_pd.hpp.incl"