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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
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*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package javax.sound.midi;
import java.util.Vector;
import com.sun.media.sound.MidiUtils;
/**
* A <code>Sequence</code> is a data structure containing musical
* information (often an entire song or composition) that can be played
* back by a <code>{@link Sequencer}</code> object. Specifically, the
* <code>Sequence</code> contains timing
* information and one or more tracks. Each <code>{@link Track track}</code> consists of a
* series of MIDI events (such as note-ons, note-offs, program changes, and meta-events).
* The sequence's timing information specifies the type of unit that is used
* to time-stamp the events in the sequence.
* <p>
* A <code>Sequence</code> can be created from a MIDI file by reading the file
* into an input stream and invoking one of the <code>getSequence</code> methods of
* {@link MidiSystem}. A sequence can also be built from scratch by adding new
* <code>Tracks</code> to an empty <code>Sequence</code>, and adding
* <code>{@link MidiEvent}</code> objects to these <code>Tracks</code>.
*
* @see Sequencer#setSequence(java.io.InputStream stream)
* @see Sequencer#setSequence(Sequence sequence)
* @see Track#add(MidiEvent)
* @see MidiFileFormat
*
* @author Kara Kytle
*/
public class Sequence {
// Timing types
/**
* The tempo-based timing type, for which the resolution is expressed in pulses (ticks) per quarter note.
* @see #Sequence(float, int)
*/
public static final float PPQ = 0.0f;
/**
* The SMPTE-based timing type with 24 frames per second (resolution is expressed in ticks per frame).
* @see #Sequence(float, int)
*/
public static final float SMPTE_24 = 24.0f;
/**
* The SMPTE-based timing type with 25 frames per second (resolution is expressed in ticks per frame).
* @see #Sequence(float, int)
*/
public static final float SMPTE_25 = 25.0f;
/**
* The SMPTE-based timing type with 29.97 frames per second (resolution is expressed in ticks per frame).
* @see #Sequence(float, int)
*/
public static final float SMPTE_30DROP = 29.97f;
/**
* The SMPTE-based timing type with 30 frames per second (resolution is expressed in ticks per frame).
* @see #Sequence(float, int)
*/
public static final float SMPTE_30 = 30.0f;
// Variables
/**
* The timing division type of the sequence.
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
* @see #SMPTE_30DROP
* @see #SMPTE_30
* @see #getDivisionType
*/
protected float divisionType;
/**
* The timing resolution of the sequence.
* @see #getResolution
*/
protected int resolution;
/**
* The MIDI tracks in this sequence.
* @see #getTracks
*/
protected Vector<Track> tracks = new Vector<Track>();
/**
* Constructs a new MIDI sequence with the specified timing division
* type and timing resolution. The division type must be one of the
* recognized MIDI timing types. For tempo-based timing,
* <code>divisionType</code> is PPQ (pulses per quarter note) and
* the resolution is specified in ticks per beat. For SMTPE timing,
* <code>divisionType</code> specifies the number of frames per
* second and the resolution is specified in ticks per frame.
* The sequence will contain no initial tracks. Tracks may be
* added to or removed from the sequence using <code>{@link #createTrack}</code>
* and <code>{@link #deleteTrack}</code>.
*
* @param divisionType the timing division type (PPQ or one of the SMPTE types)
* @param resolution the timing resolution
* @throws InvalidMidiDataException if <code>divisionType</code> is not valid
*
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
* @see #SMPTE_30DROP
* @see #SMPTE_30
* @see #getDivisionType
* @see #getResolution
* @see #getTracks
*/
public Sequence(float divisionType, int resolution) throws InvalidMidiDataException {
if (divisionType == PPQ)
this.divisionType = PPQ;
else if (divisionType == SMPTE_24)
this.divisionType = SMPTE_24;
else if (divisionType == SMPTE_25)
this.divisionType = SMPTE_25;
else if (divisionType == SMPTE_30DROP)
this.divisionType = SMPTE_30DROP;
else if (divisionType == SMPTE_30)
this.divisionType = SMPTE_30;
else throw new InvalidMidiDataException("Unsupported division type: " + divisionType);
this.resolution = resolution;
}
/**
* Constructs a new MIDI sequence with the specified timing division
* type, timing resolution, and number of tracks. The division type must be one of the
* recognized MIDI timing types. For tempo-based timing,
* <code>divisionType</code> is PPQ (pulses per quarter note) and
* the resolution is specified in ticks per beat. For SMTPE timing,
* <code>divisionType</code> specifies the number of frames per
* second and the resolution is specified in ticks per frame.
* The sequence will be initialized with the number of tracks specified by
* <code>numTracks</code>. These tracks are initially empty (i.e.
* they contain only the meta-event End of Track).
* The tracks may be retrieved for editing using the <code>{@link #getTracks}</code>
* method. Additional tracks may be added, or existing tracks removed,
* using <code>{@link #createTrack}</code> and <code>{@link #deleteTrack}</code>.
*
* @param divisionType the timing division type (PPQ or one of the SMPTE types)
* @param resolution the timing resolution
* @param numTracks the initial number of tracks in the sequence.
* @throws InvalidMidiDataException if <code>divisionType</code> is not valid
*
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
* @see #SMPTE_30DROP
* @see #SMPTE_30
* @see #getDivisionType
* @see #getResolution
*/
public Sequence(float divisionType, int resolution, int numTracks) throws InvalidMidiDataException {
if (divisionType == PPQ)
this.divisionType = PPQ;
else if (divisionType == SMPTE_24)
this.divisionType = SMPTE_24;
else if (divisionType == SMPTE_25)
this.divisionType = SMPTE_25;
else if (divisionType == SMPTE_30DROP)
this.divisionType = SMPTE_30DROP;
else if (divisionType == SMPTE_30)
this.divisionType = SMPTE_30;
else throw new InvalidMidiDataException("Unsupported division type: " + divisionType);
this.resolution = resolution;
for (int i = 0; i < numTracks; i++) {
tracks.addElement(new Track());
}
}
/**
* Obtains the timing division type for this sequence.
* @return the division type (PPQ or one of the SMPTE types)
*
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
* @see #SMPTE_30DROP
* @see #SMPTE_30
* @see #Sequence(float, int)
* @see MidiFileFormat#getDivisionType()
*/
public float getDivisionType() {
return divisionType;
}
/**
* Obtains the timing resolution for this sequence.
* If the sequence's division type is PPQ, the resolution is specified in ticks per beat.
* For SMTPE timing, the resolution is specified in ticks per frame.
*
* @return the number of ticks per beat (PPQ) or per frame (SMPTE)
* @see #getDivisionType
* @see #Sequence(float, int)
* @see MidiFileFormat#getResolution()
*/
public int getResolution() {
return resolution;
}
/**
* Creates a new, initially empty track as part of this sequence.
* The track initially contains the meta-event End of Track.
* The newly created track is returned. All tracks in the sequence
* may be retrieved using <code>{@link #getTracks}</code>. Tracks may be
* removed from the sequence using <code>{@link #deleteTrack}</code>.
* @return the newly created track
*/
public Track createTrack() {
Track track = new Track();
tracks.addElement(track);
return track;
}
/**
* Removes the specified track from the sequence.
* @param track the track to remove
* @return <code>true</code> if the track existed in the track and was removed,
* otherwise <code>false</code>.
*
* @see #createTrack
* @see #getTracks
*/
public boolean deleteTrack(Track track) {
synchronized(tracks) {
return tracks.removeElement(track);
}
}
/**
* Obtains an array containing all the tracks in this sequence.
* If the sequence contains no tracks, an array of length 0 is returned.
* @return the array of tracks
*
* @see #createTrack
* @see #deleteTrack
*/
public Track[] getTracks() {
return (Track[]) tracks.toArray(new Track[tracks.size()]);
}
/**
* Obtains the duration of this sequence, expressed in microseconds.
* @return this sequence's duration in microseconds.
*/
public long getMicrosecondLength() {
return com.sun.media.sound.MidiUtils.tick2microsecond(this, getTickLength(), null);
}
/**
* Obtains the duration of this sequence, expressed in MIDI ticks.
*
* @return this sequence's length in ticks
*
* @see #getMicrosecondLength
*/
public long getTickLength() {
long length = 0;
synchronized(tracks) {
for(int i=0; i<tracks.size(); i++ ) {
long temp = ((Track)tracks.elementAt(i)).ticks();
if( temp>length ) {
length = temp;
}
}
return length;
}
}
/**
* Obtains a list of patches referenced in this sequence.
* This patch list may be used to load the required
* <code>{@link Instrument}</code> objects
* into a <code>{@link Synthesizer}</code>.
*
* @return an array of <code>{@link Patch}</code> objects used in this sequence
*
* @see Synthesizer#loadInstruments(Soundbank, Patch[])
*/
public Patch[] getPatchList() {
// $$kk: 04.09.99: need to implement!!
return new Patch[0];
}
}