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| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN"> |
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| |
| Provides reference-object classes, which support a limited degree of |
| interaction with the garbage collector. A program may use a reference object |
| to maintain a reference to some other object in such a way that the latter |
| object may still be reclaimed by the collector. A program may also arrange to |
| be notified some time after the collector has determined that the reachability |
| of a given object has changed. |
| |
| |
| <h2>Package Specification</h2> |
| |
| A <em>reference object</em> encapsulates a reference to some other object so |
| that the reference itself may be examined and manipulated like any other |
| object. Three types of reference objects are provided, each weaker than the |
| last: <em>soft</em>, <em>weak</em>, and <em>phantom</em>. Each type |
| corresponds to a different level of reachability, as defined below. Soft |
| references are for implementing memory-sensitive caches, weak references are |
| for implementing canonicalizing mappings that do not prevent their keys (or |
| values) from being reclaimed, and phantom references are for scheduling |
| pre-mortem cleanup actions in a more flexible way than is possible with the |
| Java finalization mechanism. |
| |
| <p> Each reference-object type is implemented by a subclass of the abstract |
| base <code>{@link java.lang.ref.Reference}</code> class. An instance of one of |
| these subclasses encapsulates a single reference to a particular object, called |
| the <em>referent</em>. Every reference object provides methods for getting and |
| clearing the reference. Aside from the clearing operation reference objects |
| are otherwise immutable, so no <code>set</code> operation is provided. A |
| program may further subclass these subclasses, adding whatever fields and |
| methods are required for its purposes, or it may use these subclasses without |
| change. |
| |
| |
| <h3>Notification</h3> |
| |
| A program may request to be notified of changes in an object's reachability by |
| <em>registering</em> an appropriate reference object with a <em>reference |
| queue</em> at the time the reference object is created. Some time after the |
| garbage collector determines that the reachability of the referent has changed |
| to the value corresponding to the type of the reference, it will add the |
| reference to the associated queue. At this point, the reference is considered |
| to be <em>enqueued</em>. The program may remove references from a queue either |
| by polling or by blocking until a reference becomes available. Reference |
| queues are implemented by the <code>{@link java.lang.ref.ReferenceQueue}</code> |
| class. |
| |
| <p> The relationship between a registered reference object and its queue is |
| one-sided. That is, a queue does not keep track of the references that are |
| registered with it. If a registered reference becomes unreachable itself, then |
| it will never be enqueued. It is the responsibility of the program using |
| reference objects to ensure that the objects remain reachable for as long as |
| the program is interested in their referents. |
| |
| <p> While some programs will choose to dedicate a thread to removing reference |
| objects from one or more queues and processing them, this is by no means |
| necessary. A tactic that often works well is to examine a reference queue in |
| the course of performing some other fairly-frequent action. For example, a |
| hashtable that uses weak references to implement weak keys could poll its |
| reference queue each time the table is accessed. This is how the <code>{@link |
| java.util.WeakHashMap}</code> class works. Because the <code>{@link |
| java.lang.ref.ReferenceQueue#poll ReferenceQueue.poll}</code> method simply |
| checks an internal data structure, this check will add little overhead to the |
| hashtable access methods. |
| |
| |
| <h3>Automatically-cleared references</h3> |
| |
| Soft and weak references are automatically cleared by the collector before |
| being added to the queues with which they are registered, if any. Therefore |
| soft and weak references need not be registered with a queue in order to be |
| useful, while phantom references do. An object that is reachable via phantom |
| references will remain so until all such references are cleared or themselves |
| become unreachable. |
| |
| |
| <a name="reachability"></a> |
| <h3>Reachability</h3> |
| |
| Going from strongest to weakest, the different levels of reachability reflect |
| the life cycle of an object. They are operationally defined as follows: |
| |
| <ul> |
| |
| <li> An object is <em>strongly reachable</em> if it can be reached by some |
| thread without traversing any reference objects. A newly-created object is |
| strongly reachable by the thread that created it. |
| |
| <li> An object is <em>softly reachable</em> if it is not strongly reachable but |
| can be reached by traversing a soft reference. |
| |
| <li> An object is <em>weakly reachable</em> if it is neither strongly nor |
| softly reachable but can be reached by traversing a weak reference. When the |
| weak references to a weakly-reachable object are cleared, the object becomes |
| eligible for finalization. |
| |
| <li> An object is <em>phantom reachable</em> if it is neither strongly, softly, |
| nor weakly reachable, it has been finalized, and some phantom reference refers |
| to it. |
| |
| <li> Finally, an object is <em>unreachable</em>, and therefore eligible for |
| reclamation, when it is not reachable in any of the above ways. |
| |
| </ul> |
| |
| |
| @author Mark Reinhold |
| @since 1.2 |
| |
| <!-- |
| <h2>Related Documentation</h2> |
| |
| For overviews, tutorials, examples, guides, and tool documentation, please see: |
| <ul> |
| <li><a href="">##### REFER TO NON-SPEC DOCUMENTATION HERE #####</a> |
| </ul> |
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