| /* |
| * Copyright (c) 2006, 2007, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package java.awt; |
| |
| import java.awt.MultipleGradientPaint.CycleMethod; |
| import java.awt.MultipleGradientPaint.ColorSpaceType; |
| import java.awt.color.ColorSpace; |
| import java.awt.geom.AffineTransform; |
| import java.awt.geom.NoninvertibleTransformException; |
| import java.awt.geom.Rectangle2D; |
| import java.awt.image.ColorModel; |
| import java.awt.image.DataBuffer; |
| import java.awt.image.DataBufferInt; |
| import java.awt.image.DirectColorModel; |
| import java.awt.image.Raster; |
| import java.awt.image.SinglePixelPackedSampleModel; |
| import java.awt.image.WritableRaster; |
| import java.lang.ref.SoftReference; |
| import java.lang.ref.WeakReference; |
| import java.util.Arrays; |
| |
| /** |
| * This is the superclass for all PaintContexts which use a multiple color |
| * gradient to fill in their raster. It provides the actual color |
| * interpolation functionality. Subclasses only have to deal with using |
| * the gradient to fill pixels in a raster. |
| * |
| * @author Nicholas Talian, Vincent Hardy, Jim Graham, Jerry Evans |
| */ |
| abstract class MultipleGradientPaintContext implements PaintContext { |
| |
| /** |
| * The PaintContext's ColorModel. This is ARGB if colors are not all |
| * opaque, otherwise it is RGB. |
| */ |
| protected ColorModel model; |
| |
| /** Color model used if gradient colors are all opaque. */ |
| private static ColorModel xrgbmodel = |
| new DirectColorModel(24, 0x00ff0000, 0x0000ff00, 0x000000ff); |
| |
| /** The cached ColorModel. */ |
| protected static ColorModel cachedModel; |
| |
| /** The cached raster, which is reusable among instances. */ |
| protected static WeakReference<Raster> cached; |
| |
| /** Raster is reused whenever possible. */ |
| protected Raster saved; |
| |
| /** The method to use when painting out of the gradient bounds. */ |
| protected CycleMethod cycleMethod; |
| |
| /** The ColorSpace in which to perform the interpolation */ |
| protected ColorSpaceType colorSpace; |
| |
| /** Elements of the inverse transform matrix. */ |
| protected float a00, a01, a10, a11, a02, a12; |
| |
| /** |
| * This boolean specifies wether we are in simple lookup mode, where an |
| * input value between 0 and 1 may be used to directly index into a single |
| * array of gradient colors. If this boolean value is false, then we have |
| * to use a 2-step process where we have to determine which gradient array |
| * we fall into, then determine the index into that array. |
| */ |
| protected boolean isSimpleLookup; |
| |
| /** |
| * Size of gradients array for scaling the 0-1 index when looking up |
| * colors the fast way. |
| */ |
| protected int fastGradientArraySize; |
| |
| /** |
| * Array which contains the interpolated color values for each interval, |
| * used by calculateSingleArrayGradient(). It is protected for possible |
| * direct access by subclasses. |
| */ |
| protected int[] gradient; |
| |
| /** |
| * Array of gradient arrays, one array for each interval. Used by |
| * calculateMultipleArrayGradient(). |
| */ |
| private int[][] gradients; |
| |
| /** Normalized intervals array. */ |
| private float[] normalizedIntervals; |
| |
| /** Fractions array. */ |
| private float[] fractions; |
| |
| /** Used to determine if gradient colors are all opaque. */ |
| private int transparencyTest; |
| |
| /** Color space conversion lookup tables. */ |
| private static final int SRGBtoLinearRGB[] = new int[256]; |
| private static final int LinearRGBtoSRGB[] = new int[256]; |
| |
| static { |
| // build the tables |
| for (int k = 0; k < 256; k++) { |
| SRGBtoLinearRGB[k] = convertSRGBtoLinearRGB(k); |
| LinearRGBtoSRGB[k] = convertLinearRGBtoSRGB(k); |
| } |
| } |
| |
| /** |
| * Constant number of max colors between any 2 arbitrary colors. |
| * Used for creating and indexing gradients arrays. |
| */ |
| protected static final int GRADIENT_SIZE = 256; |
| protected static final int GRADIENT_SIZE_INDEX = GRADIENT_SIZE -1; |
| |
| /** |
| * Maximum length of the fast single-array. If the estimated array size |
| * is greater than this, switch over to the slow lookup method. |
| * No particular reason for choosing this number, but it seems to provide |
| * satisfactory performance for the common case (fast lookup). |
| */ |
| private static final int MAX_GRADIENT_ARRAY_SIZE = 5000; |
| |
| /** |
| * Constructor for MultipleGradientPaintContext superclass. |
| */ |
| protected MultipleGradientPaintContext(MultipleGradientPaint mgp, |
| ColorModel cm, |
| Rectangle deviceBounds, |
| Rectangle2D userBounds, |
| AffineTransform t, |
| RenderingHints hints, |
| float[] fractions, |
| Color[] colors, |
| CycleMethod cycleMethod, |
| ColorSpaceType colorSpace) |
| { |
| if (deviceBounds == null) { |
| throw new NullPointerException("Device bounds cannot be null"); |
| } |
| |
| if (userBounds == null) { |
| throw new NullPointerException("User bounds cannot be null"); |
| } |
| |
| if (t == null) { |
| throw new NullPointerException("Transform cannot be null"); |
| } |
| |
| if (hints == null) { |
| throw new NullPointerException("RenderingHints cannot be null"); |
| } |
| |
| // The inverse transform is needed to go from device to user space. |
| // Get all the components of the inverse transform matrix. |
| AffineTransform tInv; |
| try { |
| // the following assumes that the caller has copied the incoming |
| // transform and is not concerned about it being modified |
| t.invert(); |
| tInv = t; |
| } catch (NoninvertibleTransformException e) { |
| // just use identity transform in this case; better to show |
| // (incorrect) results than to throw an exception and/or no-op |
| tInv = new AffineTransform(); |
| } |
| double m[] = new double[6]; |
| tInv.getMatrix(m); |
| a00 = (float)m[0]; |
| a10 = (float)m[1]; |
| a01 = (float)m[2]; |
| a11 = (float)m[3]; |
| a02 = (float)m[4]; |
| a12 = (float)m[5]; |
| |
| // copy some flags |
| this.cycleMethod = cycleMethod; |
| this.colorSpace = colorSpace; |
| |
| // we can avoid copying this array since we do not modify its values |
| this.fractions = fractions; |
| |
| // note that only one of these values can ever be non-null (we either |
| // store the fast gradient array or the slow one, but never both |
| // at the same time) |
| int[] gradient = |
| (mgp.gradient != null) ? mgp.gradient.get() : null; |
| int[][] gradients = |
| (mgp.gradients != null) ? mgp.gradients.get() : null; |
| |
| if (gradient == null && gradients == null) { |
| // we need to (re)create the appropriate values |
| calculateLookupData(colors); |
| |
| // now cache the calculated values in the |
| // MultipleGradientPaint instance for future use |
| mgp.model = this.model; |
| mgp.normalizedIntervals = this.normalizedIntervals; |
| mgp.isSimpleLookup = this.isSimpleLookup; |
| if (isSimpleLookup) { |
| // only cache the fast array |
| mgp.fastGradientArraySize = this.fastGradientArraySize; |
| mgp.gradient = new SoftReference<int[]>(this.gradient); |
| } else { |
| // only cache the slow array |
| mgp.gradients = new SoftReference<int[][]>(this.gradients); |
| } |
| } else { |
| // use the values cached in the MultipleGradientPaint instance |
| this.model = mgp.model; |
| this.normalizedIntervals = mgp.normalizedIntervals; |
| this.isSimpleLookup = mgp.isSimpleLookup; |
| this.gradient = gradient; |
| this.fastGradientArraySize = mgp.fastGradientArraySize; |
| this.gradients = gradients; |
| } |
| } |
| |
| /** |
| * This function is the meat of this class. It calculates an array of |
| * gradient colors based on an array of fractions and color values at |
| * those fractions. |
| */ |
| private void calculateLookupData(Color[] colors) { |
| Color[] normalizedColors; |
| if (colorSpace == ColorSpaceType.LINEAR_RGB) { |
| // create a new colors array |
| normalizedColors = new Color[colors.length]; |
| // convert the colors using the lookup table |
| for (int i = 0; i < colors.length; i++) { |
| int argb = colors[i].getRGB(); |
| int a = argb >>> 24; |
| int r = SRGBtoLinearRGB[(argb >> 16) & 0xff]; |
| int g = SRGBtoLinearRGB[(argb >> 8) & 0xff]; |
| int b = SRGBtoLinearRGB[(argb ) & 0xff]; |
| normalizedColors[i] = new Color(r, g, b, a); |
| } |
| } else { |
| // we can just use this array by reference since we do not |
| // modify its values in the case of SRGB |
| normalizedColors = colors; |
| } |
| |
| // this will store the intervals (distances) between gradient stops |
| normalizedIntervals = new float[fractions.length-1]; |
| |
| // convert from fractions into intervals |
| for (int i = 0; i < normalizedIntervals.length; i++) { |
| // interval distance is equal to the difference in positions |
| normalizedIntervals[i] = this.fractions[i+1] - this.fractions[i]; |
| } |
| |
| // initialize to be fully opaque for ANDing with colors |
| transparencyTest = 0xff000000; |
| |
| // array of interpolation arrays |
| gradients = new int[normalizedIntervals.length][]; |
| |
| // find smallest interval |
| float Imin = 1; |
| for (int i = 0; i < normalizedIntervals.length; i++) { |
| Imin = (Imin > normalizedIntervals[i]) ? |
| normalizedIntervals[i] : Imin; |
| } |
| |
| // Estimate the size of the entire gradients array. |
| // This is to prevent a tiny interval from causing the size of array |
| // to explode. If the estimated size is too large, break to using |
| // separate arrays for each interval, and using an indexing scheme at |
| // look-up time. |
| int estimatedSize = 0; |
| for (int i = 0; i < normalizedIntervals.length; i++) { |
| estimatedSize += (normalizedIntervals[i]/Imin) * GRADIENT_SIZE; |
| } |
| |
| if (estimatedSize > MAX_GRADIENT_ARRAY_SIZE) { |
| // slow method |
| calculateMultipleArrayGradient(normalizedColors); |
| } else { |
| // fast method |
| calculateSingleArrayGradient(normalizedColors, Imin); |
| } |
| |
| // use the most "economical" model |
| if ((transparencyTest >>> 24) == 0xff) { |
| model = xrgbmodel; |
| } else { |
| model = ColorModel.getRGBdefault(); |
| } |
| } |
| |
| /** |
| * FAST LOOKUP METHOD |
| * |
| * This method calculates the gradient color values and places them in a |
| * single int array, gradient[]. It does this by allocating space for |
| * each interval based on its size relative to the smallest interval in |
| * the array. The smallest interval is allocated 255 interpolated values |
| * (the maximum number of unique in-between colors in a 24 bit color |
| * system), and all other intervals are allocated |
| * size = (255 * the ratio of their size to the smallest interval). |
| * |
| * This scheme expedites a speedy retrieval because the colors are |
| * distributed along the array according to their user-specified |
| * distribution. All that is needed is a relative index from 0 to 1. |
| * |
| * The only problem with this method is that the possibility exists for |
| * the array size to balloon in the case where there is a |
| * disproportionately small gradient interval. In this case the other |
| * intervals will be allocated huge space, but much of that data is |
| * redundant. We thus need to use the space conserving scheme below. |
| * |
| * @param Imin the size of the smallest interval |
| */ |
| private void calculateSingleArrayGradient(Color[] colors, float Imin) { |
| // set the flag so we know later it is a simple (fast) lookup |
| isSimpleLookup = true; |
| |
| // 2 colors to interpolate |
| int rgb1, rgb2; |
| |
| //the eventual size of the single array |
| int gradientsTot = 1; |
| |
| // for every interval (transition between 2 colors) |
| for (int i = 0; i < gradients.length; i++) { |
| // create an array whose size is based on the ratio to the |
| // smallest interval |
| int nGradients = (int)((normalizedIntervals[i]/Imin)*255f); |
| gradientsTot += nGradients; |
| gradients[i] = new int[nGradients]; |
| |
| // the 2 colors (keyframes) to interpolate between |
| rgb1 = colors[i].getRGB(); |
| rgb2 = colors[i+1].getRGB(); |
| |
| // fill this array with the colors in between rgb1 and rgb2 |
| interpolate(rgb1, rgb2, gradients[i]); |
| |
| // if the colors are opaque, transparency should still |
| // be 0xff000000 |
| transparencyTest &= rgb1; |
| transparencyTest &= rgb2; |
| } |
| |
| // put all gradients in a single array |
| gradient = new int[gradientsTot]; |
| int curOffset = 0; |
| for (int i = 0; i < gradients.length; i++){ |
| System.arraycopy(gradients[i], 0, gradient, |
| curOffset, gradients[i].length); |
| curOffset += gradients[i].length; |
| } |
| gradient[gradient.length-1] = colors[colors.length-1].getRGB(); |
| |
| // if interpolation occurred in Linear RGB space, convert the |
| // gradients back to sRGB using the lookup table |
| if (colorSpace == ColorSpaceType.LINEAR_RGB) { |
| for (int i = 0; i < gradient.length; i++) { |
| gradient[i] = convertEntireColorLinearRGBtoSRGB(gradient[i]); |
| } |
| } |
| |
| fastGradientArraySize = gradient.length - 1; |
| } |
| |
| /** |
| * SLOW LOOKUP METHOD |
| * |
| * This method calculates the gradient color values for each interval and |
| * places each into its own 255 size array. The arrays are stored in |
| * gradients[][]. (255 is used because this is the maximum number of |
| * unique colors between 2 arbitrary colors in a 24 bit color system.) |
| * |
| * This method uses the minimum amount of space (only 255 * number of |
| * intervals), but it aggravates the lookup procedure, because now we |
| * have to find out which interval to select, then calculate the index |
| * within that interval. This causes a significant performance hit, |
| * because it requires this calculation be done for every point in |
| * the rendering loop. |
| * |
| * For those of you who are interested, this is a classic example of the |
| * time-space tradeoff. |
| */ |
| private void calculateMultipleArrayGradient(Color[] colors) { |
| // set the flag so we know later it is a non-simple lookup |
| isSimpleLookup = false; |
| |
| // 2 colors to interpolate |
| int rgb1, rgb2; |
| |
| // for every interval (transition between 2 colors) |
| for (int i = 0; i < gradients.length; i++){ |
| // create an array of the maximum theoretical size for |
| // each interval |
| gradients[i] = new int[GRADIENT_SIZE]; |
| |
| // get the the 2 colors |
| rgb1 = colors[i].getRGB(); |
| rgb2 = colors[i+1].getRGB(); |
| |
| // fill this array with the colors in between rgb1 and rgb2 |
| interpolate(rgb1, rgb2, gradients[i]); |
| |
| // if the colors are opaque, transparency should still |
| // be 0xff000000 |
| transparencyTest &= rgb1; |
| transparencyTest &= rgb2; |
| } |
| |
| // if interpolation occurred in Linear RGB space, convert the |
| // gradients back to SRGB using the lookup table |
| if (colorSpace == ColorSpaceType.LINEAR_RGB) { |
| for (int j = 0; j < gradients.length; j++) { |
| for (int i = 0; i < gradients[j].length; i++) { |
| gradients[j][i] = |
| convertEntireColorLinearRGBtoSRGB(gradients[j][i]); |
| } |
| } |
| } |
| } |
| |
| /** |
| * Yet another helper function. This one linearly interpolates between |
| * 2 colors, filling up the output array. |
| * |
| * @param rgb1 the start color |
| * @param rgb2 the end color |
| * @param output the output array of colors; must not be null |
| */ |
| private void interpolate(int rgb1, int rgb2, int[] output) { |
| // color components |
| int a1, r1, g1, b1, da, dr, dg, db; |
| |
| // step between interpolated values |
| float stepSize = 1.0f / output.length; |
| |
| // extract color components from packed integer |
| a1 = (rgb1 >> 24) & 0xff; |
| r1 = (rgb1 >> 16) & 0xff; |
| g1 = (rgb1 >> 8) & 0xff; |
| b1 = (rgb1 ) & 0xff; |
| |
| // calculate the total change in alpha, red, green, blue |
| da = ((rgb2 >> 24) & 0xff) - a1; |
| dr = ((rgb2 >> 16) & 0xff) - r1; |
| dg = ((rgb2 >> 8) & 0xff) - g1; |
| db = ((rgb2 ) & 0xff) - b1; |
| |
| // for each step in the interval calculate the in-between color by |
| // multiplying the normalized current position by the total color |
| // change (0.5 is added to prevent truncation round-off error) |
| for (int i = 0; i < output.length; i++) { |
| output[i] = |
| (((int) ((a1 + i * da * stepSize) + 0.5) << 24)) | |
| (((int) ((r1 + i * dr * stepSize) + 0.5) << 16)) | |
| (((int) ((g1 + i * dg * stepSize) + 0.5) << 8)) | |
| (((int) ((b1 + i * db * stepSize) + 0.5) )); |
| } |
| } |
| |
| /** |
| * Yet another helper function. This one extracts the color components |
| * of an integer RGB triple, converts them from LinearRGB to SRGB, then |
| * recompacts them into an int. |
| */ |
| private int convertEntireColorLinearRGBtoSRGB(int rgb) { |
| // color components |
| int a1, r1, g1, b1; |
| |
| // extract red, green, blue components |
| a1 = (rgb >> 24) & 0xff; |
| r1 = (rgb >> 16) & 0xff; |
| g1 = (rgb >> 8) & 0xff; |
| b1 = (rgb ) & 0xff; |
| |
| // use the lookup table |
| r1 = LinearRGBtoSRGB[r1]; |
| g1 = LinearRGBtoSRGB[g1]; |
| b1 = LinearRGBtoSRGB[b1]; |
| |
| // re-compact the components |
| return ((a1 << 24) | |
| (r1 << 16) | |
| (g1 << 8) | |
| (b1 )); |
| } |
| |
| /** |
| * Helper function to index into the gradients array. This is necessary |
| * because each interval has an array of colors with uniform size 255. |
| * However, the color intervals are not necessarily of uniform length, so |
| * a conversion is required. |
| * |
| * @param position the unmanipulated position, which will be mapped |
| * into the range 0 to 1 |
| * @returns integer color to display |
| */ |
| protected final int indexIntoGradientsArrays(float position) { |
| // first, manipulate position value depending on the cycle method |
| if (cycleMethod == CycleMethod.NO_CYCLE) { |
| if (position > 1) { |
| // upper bound is 1 |
| position = 1; |
| } else if (position < 0) { |
| // lower bound is 0 |
| position = 0; |
| } |
| } else if (cycleMethod == CycleMethod.REPEAT) { |
| // get the fractional part |
| // (modulo behavior discards integer component) |
| position = position - (int)position; |
| |
| //position should now be between -1 and 1 |
| if (position < 0) { |
| // force it to be in the range 0-1 |
| position = position + 1; |
| } |
| } else { // cycleMethod == CycleMethod.REFLECT |
| if (position < 0) { |
| // take absolute value |
| position = -position; |
| } |
| |
| // get the integer part |
| int part = (int)position; |
| |
| // get the fractional part |
| position = position - part; |
| |
| if ((part & 1) == 1) { |
| // integer part is odd, get reflected color instead |
| position = 1 - position; |
| } |
| } |
| |
| // now, get the color based on this 0-1 position... |
| |
| if (isSimpleLookup) { |
| // easy to compute: just scale index by array size |
| return gradient[(int)(position * fastGradientArraySize)]; |
| } else { |
| // more complicated computation, to save space |
| |
| // for all the gradient interval arrays |
| for (int i = 0; i < gradients.length; i++) { |
| if (position < fractions[i+1]) { |
| // this is the array we want |
| float delta = position - fractions[i]; |
| |
| // this is the interval we want |
| int index = (int)((delta / normalizedIntervals[i]) |
| * (GRADIENT_SIZE_INDEX)); |
| |
| return gradients[i][index]; |
| } |
| } |
| } |
| |
| return gradients[gradients.length - 1][GRADIENT_SIZE_INDEX]; |
| } |
| |
| /** |
| * Helper function to convert a color component in sRGB space to linear |
| * RGB space. Used to build a static lookup table. |
| */ |
| private static int convertSRGBtoLinearRGB(int color) { |
| float input, output; |
| |
| input = color / 255.0f; |
| if (input <= 0.04045f) { |
| output = input / 12.92f; |
| } else { |
| output = (float)Math.pow((input + 0.055) / 1.055, 2.4); |
| } |
| |
| return Math.round(output * 255.0f); |
| } |
| |
| /** |
| * Helper function to convert a color component in linear RGB space to |
| * SRGB space. Used to build a static lookup table. |
| */ |
| private static int convertLinearRGBtoSRGB(int color) { |
| float input, output; |
| |
| input = color/255.0f; |
| if (input <= 0.0031308) { |
| output = input * 12.92f; |
| } else { |
| output = (1.055f * |
| ((float) Math.pow(input, (1.0 / 2.4)))) - 0.055f; |
| } |
| |
| return Math.round(output * 255.0f); |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| public final Raster getRaster(int x, int y, int w, int h) { |
| // If working raster is big enough, reuse it. Otherwise, |
| // build a large enough new one. |
| Raster raster = saved; |
| if (raster == null || |
| raster.getWidth() < w || raster.getHeight() < h) |
| { |
| raster = getCachedRaster(model, w, h); |
| saved = raster; |
| } |
| |
| // Access raster internal int array. Because we use a DirectColorModel, |
| // we know the DataBuffer is of type DataBufferInt and the SampleModel |
| // is SinglePixelPackedSampleModel. |
| // Adjust for initial offset in DataBuffer and also for the scanline |
| // stride. |
| // These calls make the DataBuffer non-acceleratable, but the |
| // Raster is never Stable long enough to accelerate anyway... |
| DataBufferInt rasterDB = (DataBufferInt)raster.getDataBuffer(); |
| int[] pixels = rasterDB.getData(0); |
| int off = rasterDB.getOffset(); |
| int scanlineStride = ((SinglePixelPackedSampleModel) |
| raster.getSampleModel()).getScanlineStride(); |
| int adjust = scanlineStride - w; |
| |
| fillRaster(pixels, off, adjust, x, y, w, h); // delegate to subclass |
| |
| return raster; |
| } |
| |
| protected abstract void fillRaster(int pixels[], int off, int adjust, |
| int x, int y, int w, int h); |
| |
| |
| /** |
| * Took this cacheRaster code from GradientPaint. It appears to recycle |
| * rasters for use by any other instance, as long as they are sufficiently |
| * large. |
| */ |
| private static synchronized Raster getCachedRaster(ColorModel cm, |
| int w, int h) |
| { |
| if (cm == cachedModel) { |
| if (cached != null) { |
| Raster ras = (Raster) cached.get(); |
| if (ras != null && |
| ras.getWidth() >= w && |
| ras.getHeight() >= h) |
| { |
| cached = null; |
| return ras; |
| } |
| } |
| } |
| return cm.createCompatibleWritableRaster(w, h); |
| } |
| |
| /** |
| * Took this cacheRaster code from GradientPaint. It appears to recycle |
| * rasters for use by any other instance, as long as they are sufficiently |
| * large. |
| */ |
| private static synchronized void putCachedRaster(ColorModel cm, |
| Raster ras) |
| { |
| if (cached != null) { |
| Raster cras = (Raster) cached.get(); |
| if (cras != null) { |
| int cw = cras.getWidth(); |
| int ch = cras.getHeight(); |
| int iw = ras.getWidth(); |
| int ih = ras.getHeight(); |
| if (cw >= iw && ch >= ih) { |
| return; |
| } |
| if (cw * ch >= iw * ih) { |
| return; |
| } |
| } |
| } |
| cachedModel = cm; |
| cached = new WeakReference<Raster>(ras); |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| public final void dispose() { |
| if (saved != null) { |
| putCachedRaster(model, saved); |
| saved = null; |
| } |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| public final ColorModel getColorModel() { |
| return model; |
| } |
| } |