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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package com.sun.java.swing.plaf.windows;
import java.awt.*;
import java.awt.event.MouseEvent;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.basic.BasicMenuUI;
import javax.swing.event.MouseInputListener;
import javax.swing.*;
import com.sun.java.swing.plaf.windows.TMSchema.Part;
import com.sun.java.swing.plaf.windows.TMSchema.State;
/**
* Windows rendition of the component.
* <p>
* <strong>Warning:</strong>
* Serialized objects of this class will not be compatible with
* future Swing releases. The current serialization support is appropriate
* for short term storage or RMI between applications running the same
* version of Swing. A future release of Swing will provide support for
* long term persistence.
*/
public class WindowsMenuUI extends BasicMenuUI {
protected Integer menuBarHeight;
protected boolean hotTrackingOn;
final WindowsMenuItemUIAccessor accessor =
new WindowsMenuItemUIAccessor() {
public JMenuItem getMenuItem() {
return menuItem;
}
public State getState(JMenuItem menu) {
State state = menu.isEnabled() ? State.NORMAL
: State.DISABLED;
ButtonModel model = menu.getModel();
if (model.isArmed() || model.isSelected()) {
state = (menu.isEnabled()) ? State.PUSHED
: State.DISABLEDPUSHED;
} else if (model.isRollover()
&& ((JMenu) menu).isTopLevelMenu()) {
/*
* Only paint rollover if no other menu on menubar is
* selected
*/
State stateTmp = state;
state = (menu.isEnabled()) ? State.HOT
: State.DISABLEDHOT;
for (MenuElement menuElement :
((JMenuBar) menu.getParent()).getSubElements()) {
if (((JMenuItem) menuElement).isSelected()) {
state = stateTmp;
break;
}
}
}
//non top level menus have HOT state instead of PUSHED
if (!((JMenu) menu).isTopLevelMenu()) {
if (state == State.PUSHED) {
state = State.HOT;
} else if (state == State.DISABLEDPUSHED) {
state = State.DISABLEDHOT;
}
}
/*
* on Vista top level menu for non active frame looks disabled
*/
if (((JMenu) menu).isTopLevelMenu() && WindowsMenuItemUI.isVistaPainting()) {
if (! WindowsMenuBarUI.isActive(menu)) {
state = State.DISABLED;
}
}
return state;
}
public Part getPart(JMenuItem menuItem) {
return ((JMenu) menuItem).isTopLevelMenu() ? Part.MP_BARITEM
: Part.MP_POPUPITEM;
}
};
public static ComponentUI createUI(JComponent x) {
return new WindowsMenuUI();
}
protected void installDefaults() {
super.installDefaults();
if (!WindowsLookAndFeel.isClassicWindows()) {
menuItem.setRolloverEnabled(true);
}
menuBarHeight = (Integer)UIManager.getInt("MenuBar.height");
Object obj = UIManager.get("MenuBar.rolloverEnabled");
hotTrackingOn = (obj instanceof Boolean) ? (Boolean)obj : true;
}
/**
* Draws the background of the menu.
* @since 1.4
*/
protected void paintBackground(Graphics g, JMenuItem menuItem, Color bgColor) {
if (WindowsMenuItemUI.isVistaPainting()) {
WindowsMenuItemUI.paintBackground(accessor, g, menuItem, bgColor);
return;
}
JMenu menu = (JMenu)menuItem;
ButtonModel model = menu.getModel();
// Use superclass method for the old Windows LAF,
// for submenus, and for XP toplevel if selected or pressed
if (WindowsLookAndFeel.isClassicWindows() ||
!menu.isTopLevelMenu() ||
(XPStyle.getXP() != null && (model.isArmed() || model.isSelected()))) {
super.paintBackground(g, menu, bgColor);
return;
}
Color oldColor = g.getColor();
int menuWidth = menu.getWidth();
int menuHeight = menu.getHeight();
UIDefaults table = UIManager.getLookAndFeelDefaults();
Color highlight = table.getColor("controlLtHighlight");
Color shadow = table.getColor("controlShadow");
g.setColor(menu.getBackground());
g.fillRect(0,0, menuWidth, menuHeight);
if (menu.isOpaque()) {
if (model.isArmed() || model.isSelected()) {
// Draw a lowered bevel border
g.setColor(shadow);
g.drawLine(0,0, menuWidth - 1,0);
g.drawLine(0,0, 0,menuHeight - 2);
g.setColor(highlight);
g.drawLine(menuWidth - 1,0, menuWidth - 1,menuHeight - 2);
g.drawLine(0,menuHeight - 2, menuWidth - 1,menuHeight - 2);
} else if (model.isRollover() && model.isEnabled()) {
// Only paint rollover if no other menu on menubar is selected
boolean otherMenuSelected = false;
MenuElement[] menus = ((JMenuBar)menu.getParent()).getSubElements();
for (int i = 0; i < menus.length; i++) {
if (((JMenuItem)menus[i]).isSelected()) {
otherMenuSelected = true;
break;
}
}
if (!otherMenuSelected) {
if (XPStyle.getXP() != null) {
g.setColor(selectionBackground); // Uses protected field.
g.fillRect(0, 0, menuWidth, menuHeight);
} else {
// Draw a raised bevel border
g.setColor(highlight);
g.drawLine(0,0, menuWidth - 1,0);
g.drawLine(0,0, 0,menuHeight - 2);
g.setColor(shadow);
g.drawLine(menuWidth - 1,0, menuWidth - 1,menuHeight - 2);
g.drawLine(0,menuHeight - 2, menuWidth - 1,menuHeight - 2);
}
}
}
}
g.setColor(oldColor);
}
/**
* Method which renders the text of the current menu item.
* <p>
* @param g Graphics context
* @param menuItem Current menu item to render
* @param textRect Bounding rectangle to render the text.
* @param text String to render
* @since 1.4
*/
protected void paintText(Graphics g, JMenuItem menuItem,
Rectangle textRect, String text) {
if (WindowsMenuItemUI.isVistaPainting()) {
WindowsMenuItemUI.paintText(accessor, g, menuItem, textRect, text);
return;
}
JMenu menu = (JMenu)menuItem;
ButtonModel model = menuItem.getModel();
Color oldColor = g.getColor();
// Only paint rollover if no other menu on menubar is selected
boolean paintRollover = model.isRollover();
if (paintRollover && menu.isTopLevelMenu()) {
MenuElement[] menus = ((JMenuBar)menu.getParent()).getSubElements();
for (int i = 0; i < menus.length; i++) {
if (((JMenuItem)menus[i]).isSelected()) {
paintRollover = false;
break;
}
}
}
if ((model.isSelected() && (WindowsLookAndFeel.isClassicWindows() ||
!menu.isTopLevelMenu())) ||
(XPStyle.getXP() != null && (paintRollover ||
model.isArmed() ||
model.isSelected()))) {
g.setColor(selectionForeground); // Uses protected field.
}
WindowsGraphicsUtils.paintText(g, menuItem, textRect, text, 0);
g.setColor(oldColor);
}
protected MouseInputListener createMouseInputListener(JComponent c) {
return new WindowsMouseInputHandler();
}
/**
* This class implements a mouse handler that sets the rollover flag to
* true when the mouse enters the menu and false when it exits.
* @since 1.4
*/
protected class WindowsMouseInputHandler extends BasicMenuUI.MouseInputHandler {
public void mouseEntered(MouseEvent evt) {
super.mouseEntered(evt);
JMenu menu = (JMenu)evt.getSource();
if (hotTrackingOn && menu.isTopLevelMenu() && menu.isRolloverEnabled()) {
menu.getModel().setRollover(true);
menuItem.repaint();
}
}
public void mouseExited(MouseEvent evt) {
super.mouseExited(evt);
JMenu menu = (JMenu)evt.getSource();
ButtonModel model = menu.getModel();
if (menu.isRolloverEnabled()) {
model.setRollover(false);
menuItem.repaint();
}
}
}
protected Dimension getPreferredMenuItemSize(JComponent c,
Icon checkIcon,
Icon arrowIcon,
int defaultTextIconGap) {
Dimension d = super.getPreferredMenuItemSize(c, checkIcon, arrowIcon,
defaultTextIconGap);
// Note: When toolbar containers (rebars) are implemented, only do
// this if the JMenuBar is not in a rebar (i.e. ignore the desktop
// property win.menu.height if in a rebar.)
if (c instanceof JMenu && ((JMenu)c).isTopLevelMenu() &&
menuBarHeight != null && d.height < menuBarHeight) {
d.height = menuBarHeight;
}
return d;
}
}