blob: be6021f9fa41e277056b756018e7852c836b4a0a [file] [log] [blame]
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import java.awt.Color;
import java.awt.Graphics;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsEnvironment;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
import java.awt.image.VolatileImage;
/**
* @test
* @key headful
* @bug 7181438
* @summary Verifies that we get correct alpha, when we draw opaque
* BufferedImage to non opaque VolatileImage via intermediate opaque texture.
* @author Sergey Bylokhov
* @run main/othervm -Dsun.java2d.accthreshold=0 bug7181438
*/
public final class bug7181438 {
private static final int SIZE = 500;
public static void main(final String[] args) {
final BufferedImage bi = createBufferedImage();
final VolatileImage vi = createVolatileImage();
final Graphics s2dVi = vi.getGraphics();
//sw->texture->surface blit
s2dVi.drawImage(bi, 0, 0, null);
final BufferedImage results = vi.getSnapshot();
for (int i = 0; i < SIZE; ++i) {
for (int j = 0; j < SIZE; ++j) {
//Image should be opaque: (black color and alpha = 255)
if (results.getRGB(i, j) != 0xFF000000) {
throw new RuntimeException("Failed: Wrong alpha");
}
}
}
System.out.println("Passed");
}
private static VolatileImage createVolatileImage() {
final GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
final GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration();
return gc.createCompatibleVolatileImage(SIZE, SIZE,
Transparency.TRANSLUCENT);
}
private static BufferedImage createBufferedImage() {
final BufferedImage bi = new BufferedImage(SIZE, SIZE,
BufferedImage.TYPE_INT_RGB);
final Graphics bg = bi.getGraphics();
//Black color and alpha = 0
bg.setColor(new Color(0, 0, 0, 0));
bg.fillRect(0, 0, SIZE, SIZE);
bg.dispose();
return bi;
}
}