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/*
@test
@key headful
@bug 7171412
@summary awt Choice doesn't fire ItemStateChange when selecting item after select() call
@author Oleg Pekhovskiy: area=awt-choice
@library ../../regtesthelpers
@library ../../../../lib/testlibrary
@modules java.desktop/sun.awt
@build Util
@build jdk.testlibrary.OSInfo
@run main ItemStateChangeTest
*/
import test.java.awt.regtesthelpers.Util;
import jdk.testlibrary.OSInfo;
import java.awt.*;
import java.awt.event.*;
public class ItemStateChangeTest extends Frame {
int events = 0;
public static void main(String args[]) {
new ItemStateChangeTest();
}
public ItemStateChangeTest() {
if (OSInfo.getOSType() != OSInfo.OSType.WINDOWS) {
return;
}
try {
final Robot robot = new Robot();
robot.setAutoDelay(20);
Util.waitForIdle(robot);
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
final Choice choice = new Choice();
choice.add("A");
choice.add("B");
choice.addItemListener(new ItemListener() {
@Override
public void itemStateChanged(ItemEvent e) {
++events;
}
});
add(choice);
setSize(200, 150);
setVisible(true);
toFront();
// choose B
int y = chooseB(choice, robot, 16);
// reset to A
choice.select(0);
robot.delay(20);
Util.waitForIdle(robot);
// choose B again
chooseB(choice, robot, y);
if (events == 2) {
System.out.println("Test passed!");
}
else {
throw new RuntimeException("Test failed!");
}
}
catch (AWTException e) {
throw new RuntimeException("Test failed!");
}
}
final int chooseB(Choice choice, Robot robot, int y) {
while (true) {
// show drop-down list
Util.clickOnComp(choice, robot);
Util.waitForIdle(robot);
Point pt = choice.getLocationOnScreen();
Dimension size = choice.getSize();
// try to click B item
robot.mouseMove(pt.x + size.width / 2, pt.y + size.height + y);
Util.waitForIdle(robot);
robot.mousePress(InputEvent.BUTTON1_DOWN_MASK);
Util.waitForIdle(robot);
robot.mouseRelease(InputEvent.BUTTON1_DOWN_MASK);
Util.waitForIdle(robot);
if (choice.getSelectedIndex() == 1) {
break;
}
// if it's not B, position cursor lower by 2 pixels and try again
y += 2;
}
return y;
}
}