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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
package java.awt.image;
import static sun.java2d.StateTrackable.State.*;
/**
* This class extends {@code DataBuffer} and stores data internally
* in {@code float} form.
* <p>
* <a id="optimizations">
* Note that some implementations may function more efficiently
* if they can maintain control over how the data for an image is
* stored.
* For example, optimizations such as caching an image in video
* memory require that the implementation track all modifications
* to that data.
* Other implementations may operate better if they can store the
* data in locations other than a Java array.
* To maintain optimum compatibility with various optimizations
* it is best to avoid constructors and methods which expose the
* underlying storage as a Java array as noted below in the
* documentation for those methods.
* </a>
*
* @since 1.4
*/
public final class DataBufferFloat extends DataBuffer {
/** The array of data banks. */
float bankdata[][];
/** A reference to the default data bank. */
float data[];
/**
* Constructs a {@code float}-based {@code DataBuffer}
* with a specified size.
*
* @param size The number of elements in the DataBuffer.
*/
public DataBufferFloat(int size) {
super(STABLE, TYPE_FLOAT, size);
data = new float[size];
bankdata = new float[1][];
bankdata[0] = data;
}
/**
* Constructs a {@code float}-based {@code DataBuffer}
* with a specified number of banks, all of which are of a
* specified size.
*
* @param size The number of elements in each bank of the
* {@code DataBuffer}.
* @param numBanks The number of banks in the
* {@code DataBuffer}.
*/
public DataBufferFloat(int size, int numBanks) {
super(STABLE, TYPE_FLOAT, size, numBanks);
bankdata = new float[numBanks][];
for (int i= 0; i < numBanks; i++) {
bankdata[i] = new float[size];
}
data = bankdata[0];
}
/**
* Constructs a {@code float}-based {@code DataBuffer}
* with the specified data array. Only the first
* {@code size} elements are available for use by this
* {@code DataBuffer}. The array must be large enough to
* hold {@code size} elements.
* <p>
* Note that {@code DataBuffer} objects created by this constructor
* may be incompatible with <a href="#optimizations">performance
* optimizations</a> used by some implementations (such as caching
* an associated image in video memory).
*
* @param dataArray An array of {@code float}s to be used as the
* first and only bank of this {@code DataBuffer}.
* @param size The number of elements of the array to be used.
*/
public DataBufferFloat(float dataArray[], int size) {
super(UNTRACKABLE, TYPE_FLOAT, size);
data = dataArray;
bankdata = new float[1][];
bankdata[0] = data;
}
/**
* Constructs a {@code float}-based {@code DataBuffer}
* with the specified data array. Only the elements between
* {@code offset} and {@code offset + size - 1} are
* available for use by this {@code DataBuffer}. The array
* must be large enough to hold {@code offset + size}
* elements.
* <p>
* Note that {@code DataBuffer} objects created by this constructor
* may be incompatible with <a href="#optimizations">performance
* optimizations</a> used by some implementations (such as caching
* an associated image in video memory).
*
* @param dataArray An array of {@code float}s to be used as the
* first and only bank of this {@code DataBuffer}.
* @param size The number of elements of the array to be used.
* @param offset The offset of the first element of the array
* that will be used.
*/
public DataBufferFloat(float dataArray[], int size, int offset) {
super(UNTRACKABLE, TYPE_FLOAT, size, 1, offset);
data = dataArray;
bankdata = new float[1][];
bankdata[0] = data;
}
/**
* Constructs a {@code float}-based {@code DataBuffer}
* with the specified data arrays. Only the first
* {@code size} elements of each array are available for use
* by this {@code DataBuffer}. The number of banks will be
* equal to {@code dataArray.length}.
* <p>
* Note that {@code DataBuffer} objects created by this constructor
* may be incompatible with <a href="#optimizations">performance
* optimizations</a> used by some implementations (such as caching
* an associated image in video memory).
*
* @param dataArray An array of arrays of {@code float}s to be
* used as the banks of this {@code DataBuffer}.
* @param size The number of elements of each array to be used.
*/
public DataBufferFloat(float dataArray[][], int size) {
super(UNTRACKABLE, TYPE_FLOAT, size, dataArray.length);
bankdata = dataArray.clone();
data = bankdata[0];
}
/**
* Constructs a {@code float}-based {@code DataBuffer}
* with the specified data arrays, size, and per-bank offsets.
* The number of banks is equal to {@code dataArray.length}.
* Each array must be at least as large as {@code size} plus the
* corresponding offset. There must be an entry in the offsets
* array for each data array.
* <p>
* Note that {@code DataBuffer} objects created by this constructor
* may be incompatible with <a href="#optimizations">performance
* optimizations</a> used by some implementations (such as caching
* an associated image in video memory).
*
* @param dataArray An array of arrays of {@code float}s to be
* used as the banks of this {@code DataBuffer}.
* @param size The number of elements of each array to be used.
* @param offsets An array of integer offsets, one for each bank.
*/
public DataBufferFloat(float dataArray[][], int size, int offsets[]) {
super(UNTRACKABLE, TYPE_FLOAT, size,dataArray.length, offsets);
bankdata = dataArray.clone();
data = bankdata[0];
}
/**
* Returns the default (first) {@code float} data array.
* <p>
* Note that calling this method may cause this {@code DataBuffer}
* object to be incompatible with <a href="#optimizations">performance
* optimizations</a> used by some implementations (such as caching
* an associated image in video memory).
*
* @return the first float data array.
*/
public float[] getData() {
theTrackable.setUntrackable();
return data;
}
/**
* Returns the data array for the specified bank.
* <p>
* Note that calling this method may cause this {@code DataBuffer}
* object to be incompatible with <a href="#optimizations">performance
* optimizations</a> used by some implementations (such as caching
* an associated image in video memory).
*
* @param bank the data array
* @return the data array specified by {@code bank}.
*/
public float[] getData(int bank) {
theTrackable.setUntrackable();
return bankdata[bank];
}
/**
* Returns the data array for all banks.
* <p>
* Note that calling this method may cause this {@code DataBuffer}
* object to be incompatible with <a href="#optimizations">performance
* optimizations</a> used by some implementations (such as caching
* an associated image in video memory).
*
* @return all data arrays for this data buffer.
*/
public float[][] getBankData() {
theTrackable.setUntrackable();
return bankdata.clone();
}
/**
* Returns the requested data array element from the first
* (default) bank as an {@code int}.
*
* @param i The desired data array element.
*
* @return The data entry as an {@code int}.
* @see #setElem(int, int)
* @see #setElem(int, int, int)
*/
public int getElem(int i) {
return (int)(data[i+offset]);
}
/**
* Returns the requested data array element from the specified
* bank as an {@code int}.
*
* @param bank The bank number.
* @param i The desired data array element.
*
* @return The data entry as an {@code int}.
* @see #setElem(int, int)
* @see #setElem(int, int, int)
*/
public int getElem(int bank, int i) {
return (int)(bankdata[bank][i+offsets[bank]]);
}
/**
* Sets the requested data array element in the first (default)
* bank to the given {@code int}.
*
* @param i The desired data array element.
* @param val The value to be set.
* @see #getElem(int)
* @see #getElem(int, int)
*/
public void setElem(int i, int val) {
data[i+offset] = (float)val;
theTrackable.markDirty();
}
/**
* Sets the requested data array element in the specified bank to
* the given {@code int}.
*
* @param bank The bank number.
* @param i The desired data array element.
* @param val The value to be set.
* @see #getElem(int)
* @see #getElem(int, int)
*/
public void setElem(int bank, int i, int val) {
bankdata[bank][i+offsets[bank]] = (float)val;
theTrackable.markDirty();
}
/**
* Returns the requested data array element from the first
* (default) bank as a {@code float}.
*
* @param i The desired data array element.
*
* @return The data entry as a {@code float}.
* @see #setElemFloat(int, float)
* @see #setElemFloat(int, int, float)
*/
public float getElemFloat(int i) {
return data[i+offset];
}
/**
* Returns the requested data array element from the specified
* bank as a {@code float}.
*
* @param bank The bank number.
* @param i The desired data array element.
*
* @return The data entry as a {@code float}.
* @see #setElemFloat(int, float)
* @see #setElemFloat(int, int, float)
*/
public float getElemFloat(int bank, int i) {
return bankdata[bank][i+offsets[bank]];
}
/**
* Sets the requested data array element in the first (default)
* bank to the given {@code float}.
*
* @param i The desired data array element.
* @param val The value to be set.
* @see #getElemFloat(int)
* @see #getElemFloat(int, int)
*/
public void setElemFloat(int i, float val) {
data[i+offset] = val;
theTrackable.markDirty();
}
/**
* Sets the requested data array element in the specified bank to
* the given {@code float}.
*
* @param bank The bank number.
* @param i The desired data array element.
* @param val The value to be set.
* @see #getElemFloat(int)
* @see #getElemFloat(int, int)
*/
public void setElemFloat(int bank, int i, float val) {
bankdata[bank][i+offsets[bank]] = val;
theTrackable.markDirty();
}
/**
* Returns the requested data array element from the first
* (default) bank as a {@code double}.
*
* @param i The desired data array element.
*
* @return The data entry as a {@code double}.
* @see #setElemDouble(int, double)
* @see #setElemDouble(int, int, double)
*/
public double getElemDouble(int i) {
return (double)data[i+offset];
}
/**
* Returns the requested data array element from the specified
* bank as a {@code double}.
*
* @param bank The bank number.
* @param i The desired data array element.
*
* @return The data entry as a {@code double}.
* @see #setElemDouble(int, double)
* @see #setElemDouble(int, int, double)
*/
public double getElemDouble(int bank, int i) {
return (double)bankdata[bank][i+offsets[bank]];
}
/**
* Sets the requested data array element in the first (default)
* bank to the given {@code double}.
*
* @param i The desired data array element.
* @param val The value to be set.
* @see #getElemDouble(int)
* @see #getElemDouble(int, int)
*/
public void setElemDouble(int i, double val) {
data[i+offset] = (float)val;
theTrackable.markDirty();
}
/**
* Sets the requested data array element in the specified bank to
* the given {@code double}.
*
* @param bank The bank number.
* @param i The desired data array element.
* @param val The value to be set.
* @see #getElemDouble(int)
* @see #getElemDouble(int, int)
*/
public void setElemDouble(int bank, int i, double val) {
bankdata[bank][i+offsets[bank]] = (float)val;
theTrackable.markDirty();
}
}