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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package javax.swing.border;
import java.awt.Graphics;
import java.awt.Insets;
import java.awt.Component;
import java.awt.Color;
import javax.swing.Icon;
/**
* A class which provides a matte-like border of either a solid color
* or a tiled icon.
* <p>
* <strong>Warning:</strong>
* Serialized objects of this class will not be compatible with
* future Swing releases. The current serialization support is
* appropriate for short term storage or RMI between applications running
* the same version of Swing. As of 1.4, support for long term storage
* of all JavaBeans<sup><font size="-2">TM</font></sup>
* has been added to the <code>java.beans</code> package.
* Please see {@link java.beans.XMLEncoder}.
*
* @author Amy Fowler
*/
public class MatteBorder extends EmptyBorder
{
protected Color color;
protected Icon tileIcon;
/**
* Creates a matte border with the specified insets and color.
* @param top the top inset of the border
* @param left the left inset of the border
* @param bottom the bottom inset of the border
* @param right the right inset of the border
* @param matteColor the color rendered for the border
*/
public MatteBorder(int top, int left, int bottom, int right, Color matteColor) {
super(top, left, bottom, right);
this.color = matteColor;
}
/**
* Creates a matte border with the specified insets and color.
* @param borderInsets the insets of the border
* @param matteColor the color rendered for the border
* @since 1.3
*/
public MatteBorder(Insets borderInsets, Color matteColor) {
super(borderInsets);
this.color = matteColor;
}
/**
* Creates a matte border with the specified insets and tile icon.
* @param top the top inset of the border
* @param left the left inset of the border
* @param bottom the bottom inset of the border
* @param right the right inset of the border
* @param tileIcon the icon to be used for tiling the border
*/
public MatteBorder(int top, int left, int bottom, int right, Icon tileIcon) {
super(top, left, bottom, right);
this.tileIcon = tileIcon;
}
/**
* Creates a matte border with the specified insets and tile icon.
* @param borderInsets the insets of the border
* @param tileIcon the icon to be used for tiling the border
* @since 1.3
*/
public MatteBorder(Insets borderInsets, Icon tileIcon) {
super(borderInsets);
this.tileIcon = tileIcon;
}
/**
* Creates a matte border with the specified tile icon. The
* insets will be calculated dynamically based on the size of
* the tile icon, where the top and bottom will be equal to the
* tile icon's height, and the left and right will be equal to
* the tile icon's width.
* @param tileIcon the icon to be used for tiling the border
*/
public MatteBorder(Icon tileIcon) {
this(-1,-1,-1,-1, tileIcon);
}
/**
* Paints the matte border.
*/
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Insets insets = getBorderInsets(c);
Color oldColor = g.getColor();
g.translate(x, y);
// If the tileIcon failed loading, paint as gray.
if (tileIcon != null) {
color = (tileIcon.getIconWidth() == -1) ? Color.gray : null;
}
if (color != null) {
g.setColor(color);
g.fillRect(0, 0, width - insets.right, insets.top);
g.fillRect(0, insets.top, insets.left, height - insets.top);
g.fillRect(insets.left, height - insets.bottom, width - insets.left, insets.bottom);
g.fillRect(width - insets.right, 0, insets.right, height - insets.bottom);
} else if (tileIcon != null) {
int tileW = tileIcon.getIconWidth();
int tileH = tileIcon.getIconHeight();
paintEdge(c, g, 0, 0, width - insets.right, insets.top, tileW, tileH);
paintEdge(c, g, 0, insets.top, insets.left, height - insets.top, tileW, tileH);
paintEdge(c, g, insets.left, height - insets.bottom, width - insets.left, insets.bottom, tileW, tileH);
paintEdge(c, g, width - insets.right, 0, insets.right, height - insets.bottom, tileW, tileH);
}
g.translate(-x, -y);
g.setColor(oldColor);
}
private void paintEdge(Component c, Graphics g, int x, int y, int width, int height, int tileW, int tileH) {
g = g.create(x, y, width, height);
int sY = -(y % tileH);
for (x = -(x % tileW); x < width; x += tileW) {
for (y = sY; y < height; y += tileH) {
this.tileIcon.paintIcon(c, g, x, y);
}
}
g.dispose();
}
/**
* Reinitialize the insets parameter with this Border's current Insets.
* @param c the component for which this border insets value applies
* @param insets the object to be reinitialized
* @since 1.3
*/
public Insets getBorderInsets(Component c, Insets insets) {
return computeInsets(insets);
}
/**
* Returns the insets of the border.
* @since 1.3
*/
public Insets getBorderInsets() {
return computeInsets(new Insets(0,0,0,0));
}
/* should be protected once api changes area allowed */
private Insets computeInsets(Insets insets) {
if (tileIcon != null && top == -1 && bottom == -1 &&
left == -1 && right == -1) {
int w = tileIcon.getIconWidth();
int h = tileIcon.getIconHeight();
insets.top = h;
insets.right = w;
insets.bottom = h;
insets.left = w;
} else {
insets.left = left;
insets.top = top;
insets.right = right;
insets.bottom = bottom;
}
return insets;
}
/**
* Returns the color used for tiling the border or null
* if a tile icon is being used.
* @since 1.3
*/
public Color getMatteColor() {
return color;
}
/**
* Returns the icon used for tiling the border or null
* if a solid color is being used.
* @since 1.3
*/
public Icon getTileIcon() {
return tileIcon;
}
/**
* Returns whether or not the border is opaque.
*/
public boolean isBorderOpaque() {
// If a tileIcon is set, then it may contain transparent bits
return color != null;
}
}