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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TI_HARDWARE_RENDERER_H_
#define TI_HARDWARE_RENDERER_H_
#include <media/stagefright/VideoRenderer.h>
#include <utils/RefBase.h>
#include <utils/Vector.h>
namespace android {
class ISurface;
class Overlay;
class TIHardwareRenderer : public VideoRenderer {
public:
TIHardwareRenderer(
const sp<ISurface> &surface,
size_t displayWidth, size_t displayHeight,
size_t decodedWidth, size_t decodedHeight);
virtual ~TIHardwareRenderer();
virtual void render(
const void *data, size_t size, void *platformPrivate);
private:
sp<ISurface> mISurface;
size_t mDisplayWidth, mDisplayHeight;
size_t mDecodedWidth, mDecodedHeight;
size_t mFrameSize;
sp<Overlay> mOverlay;
Vector<void *> mOverlayAddresses;
bool mIsFirstFrame;
size_t mIndex;
TIHardwareRenderer(const TIHardwareRenderer &);
TIHardwareRenderer &operator=(const TIHardwareRenderer &);
};
} // namespace android
#endif // TI_HARDWARE_RENDERER_H_