blob: 1b75d40216592023fe0b7ee33701187085397dbf [file] [log] [blame]
/*
* Copyright (c) 2015, The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of The Linux Foundation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __RECT_H__
#define __RECT_H__
#include <stdint.h>
#include <core/sdm_types.h>
#include <core/layer_stack.h>
#include <utils/debug.h>
namespace sdm {
bool IsValid(const LayerRect &rect);
bool IsCongruent(const LayerRect &rect1, const LayerRect &rect2);
void Log(DebugTag debug_tag, const char *prefix, const LayerRect &roi);
void Normalize(const uint32_t &align_x, const uint32_t &align_y, LayerRect *rect);
LayerRect Union(const LayerRect &rect1, const LayerRect &rect2);
LayerRect Intersection(const LayerRect &rect1, const LayerRect &rect2);
LayerRect Subtract(const LayerRect &rect1, const LayerRect &rect2);
LayerRect Reposition(const LayerRect &rect1, const int &x_offset, const int &y_offset);
} // namespace sdm
#endif // __RECT_H__