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/*
* Copyright (C) 2010 The Android Open Source Project
* Copyright (C) 2012-2014, The Linux Foundation. All rights reserved.
*
* Not a Contribution, Apache license notifications and license are retained
* for attribution purposes only.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <fcntl.h>
#include <errno.h>
#include <cutils/log.h>
#include <utils/Trace.h>
#include <overlayWriteback.h>
#include "hwc_utils.h"
#include "hwc_fbupdate.h"
#include "hwc_mdpcomp.h"
#include "hwc_dump_layers.h"
#include "hwc_copybit.h"
#include "hwc_virtual.h"
#define HWCVIRTUAL_LOG 0
using namespace qhwc;
using namespace overlay;
HWCVirtualBase* HWCVirtualBase::getObject(bool isVDSEnabled) {
if(isVDSEnabled) {
ALOGD_IF(HWCVIRTUAL_LOG, "%s: VDS is enabled for Virtual display",
__FUNCTION__);
return new HWCVirtualVDS();
} else {
ALOGD_IF(HWCVIRTUAL_LOG, "%s: V4L2 is enabled for Virtual display",
__FUNCTION__);
return new HWCVirtualV4L2();
}
}
void HWCVirtualVDS::init(hwc_context_t *ctx) {
const int dpy = HWC_DISPLAY_VIRTUAL;
ctx->mFBUpdate[dpy] =
IFBUpdate::getObject(ctx, dpy);
ctx->mMDPComp[dpy] = MDPComp::getObject(ctx, dpy);
if(ctx->mFBUpdate[dpy])
ctx->mFBUpdate[dpy]->reset();
if(ctx->mMDPComp[dpy])
ctx->mMDPComp[dpy]->reset();
}
void HWCVirtualVDS::destroy(hwc_context_t *ctx, size_t /*numDisplays*/,
hwc_display_contents_1_t** displays) {
int dpy = HWC_DISPLAY_VIRTUAL;
//Cleanup virtual display objs, since there is no explicit disconnect
if(ctx->dpyAttr[dpy].connected && (displays[dpy] == NULL)) {
ctx->dpyAttr[dpy].connected = false;
ctx->dpyAttr[dpy].isPause = false;
if(ctx->mFBUpdate[dpy]) {
delete ctx->mFBUpdate[dpy];
ctx->mFBUpdate[dpy] = NULL;
}
if(ctx->mMDPComp[dpy]) {
delete ctx->mMDPComp[dpy];
ctx->mMDPComp[dpy] = NULL;
}
// We reset the WB session to non-secure when the virtual display
// has been disconnected.
if(!Writeback::getInstance()->setSecure(false)) {
ALOGE("Failure while attempting to reset WB session.");
}
ctx->mWfdSyncLock.lock();
ctx->mWfdSyncLock.signal();
ctx->mWfdSyncLock.unlock();
}
}
int HWCVirtualVDS::prepare(hwc_composer_device_1 *dev,
hwc_display_contents_1_t *list) {
ATRACE_CALL();
//XXX: Fix when framework support is added
hwc_context_t* ctx = (hwc_context_t*)(dev);
const int dpy = HWC_DISPLAY_VIRTUAL;
if (list && list->outbuf && list->numHwLayers > 0) {
reset_layer_prop(ctx, dpy, (int)list->numHwLayers - 1);
uint32_t last = (uint32_t)list->numHwLayers - 1;
hwc_layer_1_t *fbLayer = &list->hwLayers[last];
int fbWidth = 0, fbHeight = 0;
getLayerResolution(fbLayer, fbWidth, fbHeight);
ctx->dpyAttr[dpy].xres = fbWidth;
ctx->dpyAttr[dpy].yres = fbHeight;
if(ctx->dpyAttr[dpy].connected == false) {
ctx->dpyAttr[dpy].connected = true;
ctx->dpyAttr[dpy].isPause = false;
// We set the vsync period to the primary refresh rate, leaving
// it up to the consumer to decide how fast to consume frames.
ctx->dpyAttr[dpy].vsync_period
= ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period;
init(ctx);
// Do a padding round so that primary can free up a pipe for virtual
// The virtual composition falls back to GPU for this frame
ctx->isPaddingRound = true;
}
if(!ctx->dpyAttr[dpy].isPause) {
ctx->dpyAttr[dpy].isConfiguring = false;
ctx->dpyAttr[dpy].fd = Writeback::getInstance()->getFbFd();
private_handle_t *ohnd = (private_handle_t *)list->outbuf;
Writeback::getInstance()->configureDpyInfo(ohnd->width,
ohnd->height);
setListStats(ctx, list, dpy);
if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) {
const int fbZ = 0;
if(not ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ))
{
ctx->mOverlay->clear(dpy);
ctx->mLayerRotMap[dpy]->clear();
}
}
} else {
/* Virtual Display is in Pause state.
* Mark all application layers as OVERLAY so that
* GPU will not compose.
*/
for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) {
hwc_layer_1_t *layer = &list->hwLayers[i];
layer->compositionType = HWC_OVERLAY;
}
}
}
return 0;
}
int HWCVirtualVDS::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) {
ATRACE_CALL();
int ret = 0;
const int dpy = HWC_DISPLAY_VIRTUAL;
if (list && list->outbuf && list->numHwLayers > 0) {
uint32_t last = (uint32_t)list->numHwLayers - 1;
hwc_layer_1_t *fbLayer = &list->hwLayers[last];
if(ctx->dpyAttr[dpy].connected
&& (!ctx->dpyAttr[dpy].isPause))
{
private_handle_t *ohnd = (private_handle_t *)list->outbuf;
int format = ohnd->format;
if (format == HAL_PIXEL_FORMAT_RGBA_8888)
format = HAL_PIXEL_FORMAT_RGBX_8888;
Writeback::getInstance()->setOutputFormat(
utils::getMdpFormat(format));
// Configure WB as secure if the output buffer handle is secure.
if(isSecureBuffer(ohnd)){
if(! Writeback::getInstance()->setSecure(true))
{
ALOGE("Failed to set WB as secure for virtual display");
return false;
}
}
int fd = -1; //FenceFD from the Copybit
hwc_sync(ctx, list, dpy, fd);
if (!ctx->mMDPComp[dpy]->draw(ctx, list)) {
ALOGE("%s: MDPComp draw failed", __FUNCTION__);
ret = -1;
}
// We need an FB layer handle check to cater for this usecase:
// Video is playing in landscape on primary, then launch
// ScreenRecord app.
// In this scenario, the first VDS draw call will have HWC
// composition and VDS does nit involve GPU to get eglSwapBuffer
// to get valid fb handle.
if (fbLayer->handle && !ctx->mFBUpdate[dpy]->draw(ctx,
(private_handle_t *)fbLayer->handle)) {
ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__);
ret = -1;
}
Writeback::getInstance()->queueBuffer(ohnd->fd,
(uint32_t)ohnd->offset);
if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) {
ALOGE("%s: display commit fail!", __FUNCTION__);
ret = -1;
}
} else if(list->outbufAcquireFenceFd >= 0) {
//If we dont handle the frame, set retireFenceFd to outbufFenceFd,
//which will make sure, the framework waits on it and closes it.
//The other way is to wait on outbufFenceFd ourselves, close it and
//set retireFenceFd to -1. Since we want hwc to be async, choosing
//the former.
//Also dup because, the closeAcquireFds() will close the outbufFence
list->retireFenceFd = dup(list->outbufAcquireFenceFd);
}
}
closeAcquireFds(list);
return ret;
}
void HWCVirtualVDS::pause(hwc_context_t* ctx, int dpy) {
{
Locker::Autolock _l(ctx->mDrawLock);
ctx->dpyAttr[dpy].isActive = true;
ctx->dpyAttr[dpy].isPause = true;
ctx->proc->invalidate(ctx->proc);
}
usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period
* 2 / 1000);
return;
}
void HWCVirtualVDS::resume(hwc_context_t* ctx, int dpy) {
{
Locker::Autolock _l(ctx->mDrawLock);
ctx->dpyAttr[dpy].isConfiguring = true;
ctx->dpyAttr[dpy].isActive = true;
ctx->proc->invalidate(ctx->proc);
}
usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period
* 2 / 1000);
//At this point external has all the pipes it would need.
{
Locker::Autolock _l(ctx->mDrawLock);
ctx->dpyAttr[dpy].isPause = false;
ctx->proc->invalidate(ctx->proc);
}
return;
}
/* Implementation for HWCVirtualV4L2 class */
int HWCVirtualV4L2::prepare(hwc_composer_device_1 *dev,
hwc_display_contents_1_t *list) {
ATRACE_CALL();
hwc_context_t* ctx = (hwc_context_t*)(dev);
const int dpy = HWC_DISPLAY_VIRTUAL;
if (LIKELY(list && list->numHwLayers > 1) &&
ctx->dpyAttr[dpy].isActive &&
ctx->dpyAttr[dpy].connected &&
canUseMDPforVirtualDisplay(ctx,list)) {
reset_layer_prop(ctx, dpy, (int)list->numHwLayers - 1);
if(!ctx->dpyAttr[dpy].isPause) {
ctx->dpyAttr[dpy].isConfiguring = false;
setListStats(ctx, list, dpy);
if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) {
const int fbZ = 0;
if(not ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ))
{
ctx->mOverlay->clear(dpy);
ctx->mLayerRotMap[dpy]->clear();
}
}
} else {
/* Virtual Display is in Pause state.
* Mark all application layers as OVERLAY so that
* GPU will not compose.
*/
for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) {
hwc_layer_1_t *layer = &list->hwLayers[i];
layer->compositionType = HWC_OVERLAY;
}
}
}
return 0;
}
int HWCVirtualV4L2::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) {
ATRACE_CALL();
int ret = 0;
const int dpy = HWC_DISPLAY_VIRTUAL;
if (LIKELY(list) && ctx->dpyAttr[dpy].isActive &&
ctx->dpyAttr[dpy].connected &&
(!ctx->dpyAttr[dpy].isPause) &&
canUseMDPforVirtualDisplay(ctx,list)) {
uint32_t last = (uint32_t)list->numHwLayers - 1;
hwc_layer_1_t *fbLayer = &list->hwLayers[last];
int fd = -1; //FenceFD from the Copybit(valid in async mode)
bool copybitDone = false;
if(ctx->mCopyBit[dpy])
copybitDone = ctx->mCopyBit[dpy]->draw(ctx, list, dpy, &fd);
if(list->numHwLayers > 1)
hwc_sync(ctx, list, dpy, fd);
// Dump the layers for virtual
if(ctx->mHwcDebug[dpy])
ctx->mHwcDebug[dpy]->dumpLayers(list);
if (!ctx->mMDPComp[dpy]->draw(ctx, list)) {
ALOGE("%s: MDPComp draw failed", __FUNCTION__);
ret = -1;
}
int extOnlyLayerIndex =
ctx->listStats[dpy].extOnlyLayerIndex;
private_handle_t *hnd = (private_handle_t *)fbLayer->handle;
if(extOnlyLayerIndex!= -1) {
hwc_layer_1_t *extLayer = &list->hwLayers[extOnlyLayerIndex];
hnd = (private_handle_t *)extLayer->handle;
} else if(copybitDone) {
hnd = ctx->mCopyBit[dpy]->getCurrentRenderBuffer();
}
if(hnd && !isYuvBuffer(hnd)) {
if (!ctx->mFBUpdate[dpy]->draw(ctx, hnd)) {
ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__);
ret = -1;
}
}
if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) {
ALOGE("%s: display commit fail for %d dpy!", __FUNCTION__, dpy);
ret = -1;
}
}
closeAcquireFds(list);
if (list && list->outbuf && (list->retireFenceFd < 0) ) {
// SF assumes HWC waits for the acquire fence and returns a new fence
// that signals when we're done. Since we don't wait, and also don't
// touch the buffer, we can just handle the acquire fence back to SF
// as the retire fence.
list->retireFenceFd = list->outbufAcquireFenceFd;
}
return ret;
}
void HWCVirtualV4L2::pause(hwc_context_t* ctx, int dpy) {
{
Locker::Autolock _l(ctx->mDrawLock);
ctx->dpyAttr[dpy].isActive = true;
ctx->dpyAttr[dpy].isPause = true;
ctx->proc->invalidate(ctx->proc);
}
usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period
* 2 / 1000);
// At this point all the pipes used by External have been
// marked as UNSET.
{
Locker::Autolock _l(ctx->mDrawLock);
// Perform commit to unstage the pipes.
if (!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) {
ALOGE("%s: display commit fail! for %d dpy",
__FUNCTION__, dpy);
}
}
return;
}
void HWCVirtualV4L2::resume(hwc_context_t* ctx, int dpy){
//Treat Resume as Online event
//Since external didnt have any pipes, force primary to give up
//its pipes; we don't allow inter-mixer pipe transfers.
{
Locker::Autolock _l(ctx->mDrawLock);
// A dynamic resolution change (DRC) can be made for a WiFi
// display. In order to support the resolution change, we
// need to reconfigure the corresponding display attributes.
// Since DRC is only on WiFi display, we only need to call
// configure() on the VirtualDisplay device.
//TODO: clean up
if(dpy == HWC_DISPLAY_VIRTUAL)
ctx->mVirtualDisplay->configure();
ctx->dpyAttr[dpy].isConfiguring = true;
ctx->dpyAttr[dpy].isActive = true;
ctx->proc->invalidate(ctx->proc);
}
usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period
* 2 / 1000);
//At this point external has all the pipes it would need.
{
Locker::Autolock _l(ctx->mDrawLock);
ctx->dpyAttr[dpy].isPause = false;
ctx->proc->invalidate(ctx->proc);
}
return;
}