gralloc: Fix division-by-0 during system emulation.

This patch avoids a division-by-0 when the system is running
under emulation (the kernel driver reports pixclock as 0, for
some reason). Which results in a SIGFPE during the boot sequence.

Change-Id: Idb6bcdd58999ea9231f2411481c25929d5d02f1d
diff --git a/modules/gralloc/framebuffer.cpp b/modules/gralloc/framebuffer.cpp
index a487b5d..59c5001 100644
--- a/modules/gralloc/framebuffer.cpp
+++ b/modules/gralloc/framebuffer.cpp
@@ -213,13 +213,17 @@
     if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
         return -errno;
 
-    int refreshRate = 1000000000000000LLU /
+    uint64_t  refreshQuotient =
     (
             uint64_t( info.upper_margin + info.lower_margin + info.yres )
             * ( info.left_margin  + info.right_margin + info.xres )
             * info.pixclock
     );
 
+    /* Beware, info.pixclock might be 0 under emulation, so avoid a
+     * division-by-0 here (SIGFPE on ARM) */
+    int refreshRate = refreshQuotient > 0 ? (int)(1000000000000000LLU / refreshQuotient) : 0;
+
     if (refreshRate == 0) {
         // bleagh, bad info from the driver
         refreshRate = 60*1000;  // 60 Hz