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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* IMapper Stable-C HAL interface
*
* This file represents the sphal interface between libui & the IMapper HAL implementation.
* A vendor implementation of this interface is retrieved by looking up the vendor imapper
* implementation library via the IAllocator AIDL interface.
*
* This interface is not intended for general use.
*/
#pragma once
#include <stdint.h>
#include <sys/cdefs.h>
#include <android/rect.h>
#include <cutils/native_handle.h>
__BEGIN_DECLS
/**
* AIMapper versioning
*
* IMapper versions 0-1 are pre-treble
* IMapper versions 2-4 are HIDL
* C-style AIMapper API starts at 5
*/
enum AIMapper_Version : uint32_t {
AIMAPPER_VERSION_5 = 5,
};
/**
* Possible AIMapper errors
* Values are the same as IMapper 4.0's Error type for simplicity
*/
enum AIMapper_Error : int32_t {
/**
* No error.
*/
AIMAPPER_ERROR_NONE = 0,
/**
* Invalid BufferDescriptor.
*/
AIMAPPER_ERROR_BAD_DESCRIPTOR = 1,
/**
* Invalid buffer handle.
*/
AIMAPPER_ERROR_BAD_BUFFER = 2,
/**
* Invalid HardwareBufferDescription.
*/
AIMAPPER_ERROR_BAD_VALUE = 3,
/**
* Resource unavailable.
*/
AIMAPPER_ERROR_NO_RESOURCES = 5,
/**
* Permanent failure.
*/
AIMAPPER_ERROR_UNSUPPORTED = 7,
};
/**
* MetadataType represents the different types of buffer metadata that could be
* associated with a buffer. It is used by IMapper to help get and set buffer metadata
* on the buffer's native handle.
*
* Standard buffer metadata will have the name field set to
* "android.hardware.graphics.common.StandardMetadataType" and will contain values
* from StandardMetadataType.aidl.
*
* Vendor-provided metadata should be prefixed with a "vendor.mycompanyname.*" namespace. It is
* recommended that the metadata follows the pattern of StandardMetadaType.aidl. That is, an
* aidl-defined enum with @VintfStability on it and the naming then matching that type such
* as "vendor.mycompanyname.graphics.common.MetadataType" with the value field then set to the
* aidl's enum value.
*
* Each company should create their own enum & namespace. The name
* field prevents values from different companies from colliding.
*/
typedef struct AIMapper_MetadataType {
const char* _Nonnull name;
int64_t value;
} AIMapper_MetadataType;
typedef struct AIMapper_MetadataTypeDescription {
/**
* The `name` of the metadataType must be valid for the lifetime of the process
*/
AIMapper_MetadataType metadataType;
/**
* description should contain a string representation of the MetadataType.
*
* For example: "MyExampleMetadataType is a 64-bit timestamp in nanoseconds
* that indicates when a buffer is decoded. It is set by the media HAL after
* a buffer is decoded. It is used by the display HAL for hardware
* synchronization".
*
* This field is required for any non-StandardMetadataTypes. For StandardMetadataTypes this
* field may be null. The lifetime of this pointer must be valid for the duration of the
* process (that is, a static const char*).
*/
const char* _Nullable description;
/**
* isGettable represents if the MetadataType can be get.
*/
bool isGettable;
/**
* isSettable represents if the MetadataType can be set.
*/
bool isSettable;
/** Reserved for future use; must be zero-initialized currently */
uint8_t reserved[32];
} AIMapper_MetadataTypeDescription;
/**
* Callback that is passed to dumpBuffer.
*
* @param context The caller-provided void* that was passed to dumpBuffer.
* @param metadataType The type of the metadata passed to the callback
* @param value A pointer to the value of the metadata. The lifetime of this pointer is only
* valid for the duration of the call
* @param valueSize The size of the value buffer.
*/
typedef void (*AIMapper_DumpBufferCallback)(void* _Null_unspecified context,
AIMapper_MetadataType metadataType,
const void* _Nonnull value, size_t valueSize);
/**
* Callback that is passed to dumpAllBuffers.
*
* Indicates that a buffer is about to be dumped. Will be followed by N calls to
* AIMapper_DumpBufferCallback for all the metadata for this buffer.
*
* @param context The caller-provided void* that was passed to dumpAllBuffers.
*/
typedef void (*AIMapper_BeginDumpBufferCallback)(void* _Null_unspecified context);
/**
* Implementation of AIMAPPER_VERSION_5
* All functions must not be null & must provide a valid implementation.
*/
typedef struct AIMapperV5 {
/**
* Imports a raw buffer handle to create an imported buffer handle for use
* with the rest of the mapper or with other in-process libraries.
*
* A buffer handle is considered raw when it is cloned (e.g., with
* `native_handle_clone()`) from another buffer handle locally, or when it
* is received from another HAL server/client or another process. A raw
* buffer handle must not be used to access the underlying graphic
* buffer. It must be imported to create an imported handle first.
*
* This function must at least validate the raw handle before creating the
* imported handle. It must also support importing the same raw handle
* multiple times to create multiple imported handles. The imported handle
* must be considered valid everywhere in the process, including in
* another instance of the mapper.
*
* Because of passthrough HALs, a raw buffer handle received from a HAL
* may actually have been imported in the process. importBuffer() must treat
* such a handle as if it is raw and must not return `BAD_BUFFER`. The
* returned handle is independent from the input handle as usual, and
* freeBuffer() must be called on it when it is no longer needed.
*
* @param handle Raw buffer handle to import.
* @param outBufferHandle The resulting imported buffer handle.
* @return Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the raw handle is invalid.
* - `NO_RESOURCES` if the raw handle cannot be imported due to
* unavailability of resources.
*/
AIMapper_Error (*_Nonnull importBuffer)(const native_handle_t* _Nonnull handle,
buffer_handle_t _Nullable* _Nonnull outBufferHandle);
/**
* Frees a buffer handle. Buffer handles returned by importBuffer() must be
* freed with this function when no longer needed.
*
* This function must free up all resources allocated by importBuffer() for
* the imported handle. For example, if the imported handle was created
* with `native_handle_create()`, this function must call
* `native_handle_close()` and `native_handle_delete()`.
*
* @param buffer Imported buffer handle.
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the buffer is invalid.
*/
AIMapper_Error (*_Nonnull freeBuffer)(buffer_handle_t _Nonnull buffer);
/**
* Calculates the transport size of a buffer. An imported buffer handle is a
* raw buffer handle with the process-local runtime data appended. This
* function, for example, allows a caller to omit the process-local runtime
* data at the tail when serializing the imported buffer handle.
*
* Note that a client might or might not omit the process-local runtime data
* when sending an imported buffer handle. The mapper must support both
* cases on the receiving end.
*
* @param buffer Buffer to get the transport size from.
* @param outNumFds The number of file descriptors needed for transport.
* @param outNumInts The number of integers needed for transport.
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the buffer is invalid.
*/
AIMapper_Error (*_Nonnull getTransportSize)(buffer_handle_t _Nonnull buffer,
uint32_t* _Nonnull outNumFds,
uint32_t* _Nonnull outNumInts);
/**
* Locks the given buffer for the specified CPU usage.
*
* Locking the same buffer simultaneously from multiple threads is
* permitted, but if any of the threads attempt to lock the buffer for
* writing, the behavior is undefined, except that it must not cause
* process termination or block the client indefinitely. Leaving the
* buffer content in an indeterminate state or returning an error are both
* acceptable.
*
* 1D buffers (width = size in bytes, height = 1, pixel_format = BLOB) must
* "lock in place" and behave similar to shared memory. That is, multiple threads or processes
* may lock the buffer for reading & writing and the results must follow the device's memory
* model.
*
* The client must not modify the content of the buffer outside of
* @p accessRegion, and the device need not guarantee that content outside
* of @p accessRegion is valid for reading. The result of reading or writing
* outside of @p accessRegion is undefined, except that it must not cause
* process termination.
*
* An accessRegion of all-zeros means the entire buffer. That is, it is
* equivalent to '(0,0)-(buffer width, buffer height)'.
*
* This function can lock both single-planar and multi-planar formats. The caller
* should use get() to get information about the buffer they are locking.
* get() can be used to get information about the planes, offsets, stride,
* etc.
*
* This function must also work on buffers with
* `AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_*` if supported by the device, as well
* as with any other formats requested by multimedia codecs when they are
* configured with a flexible-YUV-compatible color format.
*
* On success, @p data must be filled with a pointer to the locked buffer
* memory. This address will represent the top-left corner of the entire
* buffer, even if @p accessRegion does not begin at the top-left corner.
*
* The locked buffer must adhere to the format requested at allocation time
* in the BufferDescriptorInfo.
*
* @param buffer Buffer to lock.
* @param cpuUsage CPU usage flags to request. See BufferUsage.aidl for possible values.
* @param accessRegion Portion of the buffer that the client intends to
* access.
* @param acquireFence Handle containing a file descriptor referring to a
* sync fence object, which will be signaled when it is safe for the
* mapper to lock the buffer. @p acquireFence may be an empty fence (-1) if
* it is already safe to lock. Ownership is passed to the callee and it is the
* implementations responsibility to ensure it is closed even when an error
* occurs.
* @param outData CPU-accessible pointer to the buffer data.
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the buffer is invalid or is incompatible with this
* function.
* - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or
* is incompatible with the buffer. Also if the @p accessRegion is
* outside the bounds of the buffer or the accessRegion is invalid.
* - `NO_RESOURCES` if the buffer cannot be locked at this time. Note
* that locking may succeed at a later time.
* @return data CPU-accessible pointer to the buffer data.
*/
AIMapper_Error (*_Nonnull lock)(buffer_handle_t _Nonnull buffer, uint64_t cpuUsage,
ARect accessRegion, int acquireFence,
void* _Nullable* _Nonnull outData);
/**
* Unlocks a buffer to indicate all CPU accesses to the buffer have
* completed.
*
* @param buffer Buffer to unlock.
* @param releaseFence Handle containing a file descriptor referring to a
* sync fence object. The sync fence object will be signaled when the
* mapper has completed any pending work. @p releaseFence may be an
* empty fence (-1).
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the buffer is invalid or not locked.
*/
AIMapper_Error (*_Nonnull unlock)(buffer_handle_t _Nonnull buffer, int* _Nonnull releaseFence);
/**
* Flushes the contents of a locked buffer.
*
* This function flushes the CPUs caches for the range of all the buffer's
* planes and metadata. This should behave similarly to unlock() except the
* buffer should remain mapped to the CPU.
*
* The client is still responsible for calling unlock() when it is done
* with all CPU accesses to the buffer.
*
* If non-CPU blocks are simultaneously writing the buffer, the locked
* copy should still be flushed but what happens is undefined except that
* it should not cause any crashes.
*
* @param buffer Buffer to flush.
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the buffer is invalid or not locked.
*/
AIMapper_Error (*_Nonnull flushLockedBuffer)(buffer_handle_t _Nonnull buffer);
/**
* Rereads the contents of a locked buffer.
*
* This should fetch the most recent copy of the locked buffer.
*
* It may reread locked copies of the buffer in other processes.
*
* The client is still responsible for calling unlock() when it is done
* with all CPU accesses to the buffer.
*
* @param buffer Buffer to reread.
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the buffer is invalid or not locked.
* - `NO_RESOURCES` if the buffer cannot be reread at this time. Note
* that rereading may succeed at a later time.
*/
AIMapper_Error (*_Nonnull rereadLockedBuffer)(buffer_handle_t _Nonnull buffer);
/**
* Description for get(...), set(...) and getFromBufferDescriptorInfo(...)
*
* ------------ Overview -----------------------------------
* Gralloc 4 adds support for getting and setting buffer metadata on a buffer.
*
* To get buffer metadata, the client passes in a buffer handle and a token that
* represents the type of buffer metadata they would like to get. IMapper returns
* a byte stream that contains the buffer metadata. To set the buffer metadata, the
* client passes in a buffer handle and a token that represents the type of buffer
* metadata they would like to set and a byte stream that contains the buffer metadata
* they are setting.
*
* Buffer metadata is global for a buffer. When the metadata is set on the buffer
* in a process, the updated metadata should be available to all other processes.
* Please see "Storing and Propagating Metadata" below for more details.
*
* The getter and setter functions have been optimized for easy vendor extension.
* They do not require a formal extension to add support for getting and setting
* vendor defined buffer metadata. See "Buffer Metadata Token" and
* "Buffer Metadata Stream" below for more details.
*
* ------------ Storing and Propagating Metadata -----------
* Buffer metadata must be global. Any changes to the metadata must be propagated
* to all other processes immediately. Vendors may chose how they would like support
* this functionality.
*
* We recommend supporting this functionality by allocating an extra page of shared
* memory and storing it in the buffer's native_handle_t. The buffer metadata can
* be stored in the extra page of shared memory. Set operations are automatically
* propagated to all other processes.
*
* ------------ Buffer Metadata Synchronization ------------
* There are no explicit buffer metadata synchronization primitives. Many devices
* before gralloc 4 already support getting and setting of global buffer metadata
* with no explicit synchronization primitives. Adding synchronization primitives
* would just add unnecessary complexity.
*
* The general rule is if a process has permission to write to a buffer, they
* have permission to write to the buffer's writable metadata. If a process has permission
* to read from a buffer, they have permission to read the buffer's metadata.
*
* There is one exception to this rule. Fences CANNOT be used to protect a buffer's
* metadata. A process should finish writing to a buffer's metadata before
* sending the buffer to another process that will read or write to the buffer.
* This exception is needed because sometimes userspace needs to read the
* buffer's metadata before the buffer's contents are ready.
*
* As a simple example: an app renders to a buffer and then displays the buffer.
* In this example when the app renders to the buffer, both the buffer and its
* metadata need to be updated. The app's process queues up its work on the GPU
* and gets back an acquire fence. The app's process must update the buffer's
* metadata before enqueuing the buffer to SurfaceFlinger. The app process CANNOT
* update the buffer's metadata after enqueuing the buffer. When HardwareComposer
* receives the buffer, it is immediately safe to read the buffer's metadata
* and use it to program the display driver. To read the buffer's contents,
* display driver must still wait on the acquire fence.
*
* ------------ Buffer Metadata Token ----------------------
* In order to allow arbitrary vendor defined metadata, the token used to access
* metadata is defined defined as a struct that has a string representing
* the enum type and an int that represents the enum value. The string protects
* different enum values from colliding.
*
* The token struct (MetadataType) is defined as a C struct since it
* is passed into a C function. The standard buffer metadata types are NOT
* defined as a C enum but instead as an AIDL enum to allow for broader usage across
* other HALs and libraries. By putting the enum in the
* stable AIDL (hardware/interfaces/graphics/common/aidl/android/hardware/
* graphics/common/StandardMetadataType.aidl), vendors will be able to optionally
* choose to support future standard buffer metadata types without upgrading
* IMapper versions. For more information see the description of "struct MetadataType".
*
* ------------ Buffer Metadata Stream ---------------------
* The buffer metadata is get and set as a void* buffer. By getting
* and setting buffer metadata as a generic buffer, vendors can use the standard
* getters and setter functions defined here. Vendors do NOT need to add their own
* getters and setter functions for each new type of buffer metadata.
*
* Converting buffer metadata into a byte stream can be non-trivial. For the standard
* buffer metadata types defined in StandardMetadataType.aidl, there are also
* support functions that will encode the buffer metadata into a byte stream
* and decode the buffer metadata from a byte stream. We STRONGLY recommend using
* these support functions. The framework will use them when getting and setting
* metadata. The support functions are defined in
* frameworks/native/libs/gralloc/types/include/gralloctypes/Gralloc4.h.
*/
/**
* Gets the buffer metadata for a given MetadataType.
*
* Buffer metadata can be changed after allocation so clients should avoid "caching"
* the buffer metadata. For example, if the video resolution changes and the buffers
* are not reallocated, several buffer metadata values may change without warning.
* Clients should not expect the values to be constant. They should requery them every
* frame. The only exception is buffer metadata that is determined at allocation
* time. For StandardMetadataType values, only BUFFER_ID, NAME, WIDTH,
* HEIGHT, LAYER_COUNT, PIXEL_FORMAT_REQUESTED and USAGE are safe to cache because
* they are determined at allocation time.
*
* @param buffer Buffer containing desired metadata
* @param metadataType MetadataType for the metadata value being queried
* @param destBuffer Pointer to a buffer in which to store the result of the get() call; if
* null, the computed output size or error must still be returned.
* @param destBufferSize How large the destBuffer buffer is. If destBuffer is null this must be
* 0.
* @return The number of bytes written to `destBuffer` or which would have been written
* if `destBufferSize` was large enough.
* A negative value indicates an error, which may be
* - `BAD_BUFFER` if the raw handle is invalid.
* - `UNSUPPORTED` when metadataType is unknown/unsupported.
* IMapper must support getting all StandardMetadataType.aidl values defined
* at the time the device first launches.
*/
int32_t (*_Nonnull getMetadata)(buffer_handle_t _Nonnull buffer,
AIMapper_MetadataType metadataType, void* _Nullable destBuffer,
size_t destBufferSize);
/**
* Gets the buffer metadata for a StandardMetadataType.
*
* This is equivalent to `getMetadata` when passed an AIMapper_MetadataType with name
* set to "android.hardware.graphics.common.StandardMetadataType"
*
* Buffer metadata can be changed after allocation so clients should avoid "caching"
* the buffer metadata. For example, if the video resolution changes and the buffers
* are not reallocated, several buffer metadata values may change without warning.
* Clients should not expect the values to be constant. They should requery them every
* frame. The only exception is buffer metadata that is determined at allocation
* time. For StandardMetadataType values, only BUFFER_ID, NAME, WIDTH,
* HEIGHT, LAYER_COUNT, PIXEL_FORMAT_REQUESTED and USAGE are safe to cache because
* they are determined at allocation time.
*
* @param buffer Buffer containing desired metadata
* @param standardMetadataType StandardMetadataType for the metadata value being queried
* @param destBuffer Pointer to a buffer in which to store the result of the get() call; if
* null, the computed output size or error must still be returned.
* @param destBufferSize How large the destBuffer buffer is. If destBuffer is null this must be
* 0.
* @return The number of bytes written to `destBuffer` or which would have been written
* if `destBufferSize` was large enough.
* A negative value indicates an error, which may be
* - `BAD_BUFFER` if the raw handle is invalid.
* - `UNSUPPORTED` when metadataType is unknown/unsupported.
* IMapper must support getting all StandardMetadataType.aidl values defined
* at the time the device first launches.
*/
int32_t (*_Nonnull getStandardMetadata)(buffer_handle_t _Nonnull buffer,
int64_t standardMetadataType,
void* _Nullable destBuffer, size_t destBufferSize);
/**
* Sets the global value for a given MetadataType.
*
* Metadata fields are not required to be settable. This function can
* return Error::UNSUPPORTED whenever it doesn't support setting a
* particular Metadata field.
*
* The framework will attempt to set the following StandardMetadataType
* values: DATASPACE, SMPTE2086, CTA861_3, and BLEND_MODE.
* We require everyone to support setting those fields. Framework will also attempt to set
* SMPTE2094_40 and SMPTE2094_10 if available, and it is required to support setting those
* if it is possible to get them. If a device's Composer implementation supports a field,
* it should be supported here. Over time these metadata fields will be moved out of
* Composer/BufferQueue/etc. and into the buffer's Metadata fields.
*
* @param buffer Buffer receiving desired metadata
* @param metadataType MetadataType for the metadata value being set
* @param metadata Pointer to a buffer of bytes representing the value associated with
* @param metadataSize The size of the metadata buffer
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the raw handle is invalid.
* - `BAD_VALUE` when the field is constant and can never be set (such as
* BUFFER_ID, NAME, WIDTH, HEIGHT, LAYER_COUNT, PIXEL_FORMAT_REQUESTED and
* USAGE)
* - `NO_RESOURCES` if the set cannot be fulfilled due to unavailability of
* resources.
* - `UNSUPPORTED` when metadataType is unknown/unsupported or setting
* it is unsupported. Unsupported should also be returned if the metadata
* is malformed.
*/
AIMapper_Error (*_Nonnull setMetadata)(buffer_handle_t _Nonnull buffer,
AIMapper_MetadataType metadataType,
const void* _Nonnull metadata, size_t metadataSize);
/**
* Sets the global value for a given MetadataType.
*
* This is equivalent to `setMetadata` when passed an AIMapper_MetadataType with name
* set to "android.hardware.graphics.common.StandardMetadataType"
*
* Metadata fields are not required to be settable. This function can
* return Error::UNSUPPORTED whenever it doesn't support setting a
* particular Metadata field.
*
* The framework will attempt to set the following StandardMetadataType
* values: DATASPACE, SMPTE2086, CTA861_3, and BLEND_MODE.
* We require everyone to support setting those fields. Framework will also attempt to set
* SMPTE2094_40 and SMPTE2094_10 if available, and it is required to support setting those
* if it is possible to get them. If a device's Composer implementation supports a field,
* it should be supported here. Over time these metadata fields will be moved out of
* Composer/BufferQueue/etc. and into the buffer's Metadata fields.
*
* @param buffer Buffer receiving desired metadata
* @param standardMetadataType StandardMetadataType for the metadata value being set
* @param metadata Pointer to a buffer of bytes representing the value associated with
* @param metadataSize The size of the metadata buffer
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the raw handle is invalid.
* - `BAD_VALUE` when the field is constant and can never be set (such as
* BUFFER_ID, NAME, WIDTH, HEIGHT, LAYER_COUNT, PIXEL_FORMAT_REQUESTED and
* USAGE)
* - `NO_RESOURCES` if the set cannot be fulfilled due to unavailability of
* resources.
* - `UNSUPPORTED` when metadataType is unknown/unsupported or setting
* it is unsupported. Unsupported should also be returned if the metadata
* is malformed.
*/
AIMapper_Error (*_Nonnull setStandardMetadata)(buffer_handle_t _Nonnull buffer,
int64_t standardMetadataType,
const void* _Nonnull metadata,
size_t metadataSize);
/**
* Lists all the MetadataTypes supported by IMapper as well as a description
* of each supported MetadataType. For StandardMetadataTypes, the description
* string can be left empty.
*
* This list is expected to be static & thus the returned array must be valid for the
* lifetime of the process.
*
* @param outDescriptionList The list of descriptions
* @param outNumberOfDescriptions How many descriptions are in `outDescriptionList`
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `UNSUPPORTED` if there's any error
*/
AIMapper_Error (*_Nonnull listSupportedMetadataTypes)(
const AIMapper_MetadataTypeDescription* _Nullable* _Nonnull outDescriptionList,
size_t* _Nonnull outNumberOfDescriptions);
/**
* Dumps a buffer's metadata.
*
* @param buffer The buffer to dump the metadata for
* @param dumpBufferCallback Callback that will be invoked for each of the metadata fields
* @param context A caller-provided context to be passed to the dumpBufferCallback
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the raw handle is invalid.
* - `NO_RESOURCES` if the get cannot be fulfilled due to unavailability of
* resources.
*/
AIMapper_Error (*_Nonnull dumpBuffer)(buffer_handle_t _Nonnull buffer,
AIMapper_DumpBufferCallback _Nonnull dumpBufferCallback,
void* _Null_unspecified context);
/**
* Dump the metadata for all imported buffers in the current process
*
* The HAL implementation should invoke beginDumpCallback before dumping a buffer's metadata,
* followed by N calls to dumpBufferCallback for that buffer's metadata fields. The call
* sequence should follow this pseudocode:
*
* for (auto buffer : gListOfImportedBuffers) {
* beginDumpCallback(context);
* for (auto metadata : buffer->allMetadata()) {
* dumpBufferCallback(context, metadata...);
* }
* }
*
* @param beginDumpCallback Signals that a buffer is about to be dumped
* @param dumpBufferCallback Callback that will be invoked for each of the metadata fields
* @param context A caller-provided context to be passed to beginDumpCallback and
* dumpBufferCallback
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the raw handle is invalid.
* - `NO_RESOURCES` if the get cannot be fulfilled due to unavailability of
* resources.
*/
AIMapper_Error (*_Nonnull dumpAllBuffers)(
AIMapper_BeginDumpBufferCallback _Nonnull beginDumpCallback,
AIMapper_DumpBufferCallback _Nonnull dumpBufferCallback,
void* _Null_unspecified context);
/**
* Returns the region of shared memory associated with the buffer that is
* reserved for client use.
*
* The shared memory may be allocated from any shared memory allocator.
* The shared memory must be CPU-accessible and virtually contiguous. The
* starting address must be word-aligned.
*
* This function may only be called after importBuffer() has been called by the
* client. The reserved region must remain accessible until freeBuffer() has
* been called. After freeBuffer() has been called, the client must not access
* the reserved region.
*
* This reserved memory may be used in future versions of Android to
* help clients implement backwards compatible features without requiring
* IAllocator/IMapper updates.
*
* @param buffer Imported buffer handle.
* @param outReservedRegion CPU-accessible pointer to the reserved region
* @param outReservedSize the size of the reservedRegion that was requested
* in the BufferDescriptorInfo.
* @return error Error status of the call, which may be
* - `NONE` upon success.
* - `BAD_BUFFER` if the buffer is invalid.
*/
AIMapper_Error (*_Nonnull getReservedRegion)(buffer_handle_t _Nonnull buffer,
void* _Nullable* _Nonnull outReservedRegion,
uint64_t* _Nonnull outReservedSize);
} AIMapperV5;
/**
* Return value for AIMapper_loadIMapper
*
* Note: This struct's size is not fixed and callers must never store it by-value as a result.
* Only fields up to those covered by `version` are allowed to be accessed.
*/
typedef struct AIMapper {
alignas(alignof(max_align_t)) AIMapper_Version version;
AIMapperV5 v5;
} AIMapper;
/**
* Loads the vendor-provided implementation of AIMapper
* @return Error status of the call.
* - `NONE` upon success
* - `UNSUPPORTED` if no implementation is available
*/
AIMapper_Error AIMapper_loadIMapper(AIMapper* _Nullable* _Nonnull outImplementation);
__END_DECLS