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/**
* Copyright (c) 2022, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.graphics.common;
/**
* How to interperet alpha values when it may be ambiguous.
* @hide
*/
@VintfStability
@Backing(type="int")
enum AlphaInterpretation {
/**
* Alpha values are treated as coverage.
*
* Pixels in the buffer with an alpha of 0 (transparent) will be rendered in
* black, and pixels with a max value will show the content underneath. An
* alpha in between will show the content blended with black.
*/
COVERAGE = 0,
/**
* Alpha values are treated as a mask.
*
* Pixels in the buffer with an alpha of 0 (transparent) will show the
* content underneath, and pixels with a max value will be rendered in
* black. An alpha in between will show the content blended with black.
*/
MASK = 1,
}