blob: cba147f78db6d877ff272d4125d5a2cce3ba8db0 [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/light/BnLights.h>
namespace aidl {
namespace android {
namespace hardware {
namespace light {
// Default implementation that reports a few placeholder lights.
class Lights : public BnLights {
ndk::ScopedAStatus setLightState(int id, const HwLightState& state) override;
ndk::ScopedAStatus getLights(std::vector<HwLight>* lights) override;
};
} // namespace light
} // namespace hardware
} // namespace android
} // namespace aidl